JKSV/source/data/data.cpp
2025-08-16 18:58:32 -04:00

55 lines
1.9 KiB
C++

#include "data/data.hpp"
#include "appstates/DataLoadingState.hpp"
#include "data/DataContext.hpp"
#include "logging/error.hpp"
#include "strings/strings.hpp"
#include <switch.h>
namespace
{
data::DataContext s_context{};
} // namespace
/// @brief The main routine for the task to load data.
static void data_initialize_task(sys::Task *task, bool clearCache);
void data::launch_initialization(bool clearCache, std::function<void()> onDestruction)
{
auto loadingState = DataLoadingState::create(s_context, onDestruction, data_initialize_task, clearCache);
StateManager::push_state(loadingState);
}
void data::get_users(data::UserList &userList) { s_context.get_users(userList); }
data::TitleInfo *data::get_title_info_by_id(uint64_t applicationID) { return s_context.get_title_by_id(applicationID); }
void data::load_title_to_map(uint64_t applicationID) { s_context.load_title(applicationID); }
bool data::title_exists_in_map(uint64_t applicationID) { return s_context.title_is_loaded(applicationID); }
void data::get_title_info_list(data::TitleInfoList &listOut) { s_context.get_title_info_list(listOut); }
void data::get_title_info_by_type(FsSaveDataType saveType, data::TitleInfoList &listOut)
{
s_context.get_title_info_list_by_type(saveType, listOut);
}
static void data_initialize_task(sys::Task *task, bool clearCache)
{
if (error::is_null(task)) { return; }
const char *statusFinalizing = strings::get_by_name(strings::names::DATA_LOADING_STATUS, 6);
if (clearCache) { s_context.delete_cache(); }
s_context.read_cache(task);
s_context.load_application_records(task);
s_context.import_svi_files(task);
s_context.load_create_users(task);
s_context.load_user_save_info(task);
s_context.write_cache(task);
task->set_status(statusFinalizing); // This is here so at least they know something is happening instead of a freeze.
task->complete();
}