JKSV/source/appstates/ExtrasMenuState.cpp
2025-08-16 18:58:32 -04:00

86 lines
2.2 KiB
C++

#include "appstates/ExtrasMenuState.hpp"
#include "appstates/MainMenuState.hpp"
#include "data/data.hpp"
#include "graphics/colors.hpp"
#include "input.hpp"
#include "keyboard.hpp"
#include "strings/strings.hpp"
#include "ui/PopMessageManager.hpp"
#include <string_view>
namespace
{
// This target is shared be a lot of states.
constexpr std::string_view SECONDARY_TARGET = "SecondaryTarget";
// Enum for switch case readability.
enum
{
REINIT_DATA,
SD_TO_SD_BROWSER,
BIS_PRODINFO_F,
BIS_SAFE,
BIS_SYSTEM,
BIS_USER,
TERMINATE_PROCESS
};
} // namespace
// Definition at bottom.
static void finish_reinitialization();
ExtrasMenuState::ExtrasMenuState()
: m_extrasMenu(32, 8, 1000, 24, 555)
, m_renderTarget(sdl::TextureManager::load(SECONDARY_TARGET, 1080, 555, SDL_TEXTUREACCESS_TARGET))
{
ExtrasMenuState::initialize_menu();
}
void ExtrasMenuState::update()
{
const bool hasFocus = BaseState::has_focus();
const bool aPressed = input::button_pressed(HidNpadButton_A);
const bool bPressed = input::button_pressed(HidNpadButton_B);
m_extrasMenu.update(hasFocus);
if (aPressed)
{
switch (m_extrasMenu.get_selected())
{
case REINIT_DATA: ExtrasMenuState::reinitialize_data(); break;
}
}
else if (bPressed) { BaseState::deactivate(); }
}
void ExtrasMenuState::render()
{
const bool hasFocus = BaseState::has_focus();
m_renderTarget->clear(colors::TRANSPARENT);
m_extrasMenu.render(m_renderTarget, hasFocus);
m_renderTarget->render(sdl::Texture::Null, 201, 91);
}
void ExtrasMenuState::initialize_menu()
{
for (int i = 0; const char *option = strings::get_by_name(strings::names::EXTRASMENU_MENU, i); i++)
{
m_extrasMenu.add_option(option);
}
}
void ExtrasMenuState::reinitialize_data() { data::launch_initialization(true, finish_reinitialization); }
static void finish_reinitialization()
{
const int popTicks = ui::PopMessageManager::DEFAULT_TICKS;
const char *popSuccess = strings::get_by_name(strings::names::EXTRASMENU_POPS, 0);
MainMenuState::refresh_view_states();
ui::PopMessageManager::push_message(popTicks, popSuccess);
}