JKSV/include/ui/PopMessage.hpp

78 lines
2.3 KiB
C++

#pragma once
#include "sys/Timer.hpp"
#include "ui/DialogBox.hpp"
#include "ui/Transition.hpp"
#include <string>
namespace ui
{
class PopMessage
{
public:
/// @brief PopMessage constructor.
PopMessage(int ticks, std::string_view message);
/// @brief Same as above. Moves string instead of copying.
PopMessage(int ticks, std::string &message);
/// @brief Updates the width, target, and typing.
void update(double targetY);
/// @brief Renders the dialog and text.
void render();
/// @brief Returns whether or not the message can be purged.
bool finished() const noexcept;
/// @brief Returns the text of the message.
std::string_view get_message() const noexcept;
private:
/// @brief Transition for the pop up/pop out thing.
ui::Transition m_transition{};
/// @brief Ticks to start timer with.
int m_ticks{};
/// @brief This stores the message for safe keeping.
std::string m_message{};
/// @brief Current rendering coordinate for the text.
int m_textX{};
/// @brief Whether or not the targetY coordinate was met.
bool m_yMet{};
/// @brief Whether
bool m_close{};
/// @brief Returns whether or not the message has reached the end of its life.
bool m_finished{};
/// @brief The current offset of the substr.
int m_substrOffset{};
/// @brief Times when the message should be nuked.
sys::Timer m_displayTimer{};
/// @brief This times updates the end of the substr printed.
sys::Timer m_typeTimer{};
/// @brief Dialog used to render the background.
std::shared_ptr<ui::DialogBox> m_dialog{};
/// @brief Updates the Y Coord to match the target passed.
void update_y(double targetY) noexcept;
/// @brief Updates the current end offset of the text.
void update_text_offset();
/// @brief Updates the width of the dialog.
void update_width() noexcept;
/// @brief Signals the pop message to close.
void close() noexcept;
};
}