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https://github.com/J-D-K/JKSV.git
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67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
#include "appstates/TextTitleSelectState.hpp"
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#include "appstates/MainMenuState.hpp"
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#include "colors.hpp"
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#include "config.hpp"
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#include "input.hpp"
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#include "sdl.hpp"
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#include <string_view>
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namespace
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{
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// All of these states share this same target.
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constexpr std::string_view SECONDARY_TARGET = "SecondaryTarget";
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} // namespace
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TextTitleSelectState::TextTitleSelectState(data::User *user)
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: TitleSelectCommon(), m_user(user), m_titleSelectMenu(32, 8, 1000, 20, 555),
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m_renderTarget(sdl::TextureManager::createLoadTexture(SECONDARY_TARGET,
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1080,
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555,
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SDL_TEXTUREACCESS_STATIC | SDL_TEXTUREACCESS_TARGET))
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{
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TextTitleSelectState::refresh();
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}
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void TextTitleSelectState::update(void)
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{
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m_titleSelectMenu.update(AppState::has_focus());
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if (input::button_pressed(HidNpadButton_Y))
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{
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config::add_remove_favorite(m_user->get_application_id_at(m_titleSelectMenu.get_selected()));
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MainMenuState::refresh_view_states();
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}
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else if (input::button_pressed(HidNpadButton_B))
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{
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AppState::deactivate();
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}
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}
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void TextTitleSelectState::render(void)
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{
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m_renderTarget->clear(colors::TRANSPARENT);
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m_titleSelectMenu.render(m_renderTarget->get(), AppState::has_focus());
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TitleSelectCommon::render_control_guide();
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m_renderTarget->render(NULL, 201, 91);
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}
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void TextTitleSelectState::refresh(void)
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{
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m_titleSelectMenu.reset();
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for (size_t i = 0; i < m_user->get_total_data_entries(); i++)
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{
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std::string option;
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uint64_t applicationID = m_user->get_application_id_at(i);
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const char *title = data::get_title_info_by_id(applicationID)->get_title();
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if (config::is_favorite(applicationID))
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{
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option = std::string("^\uE017^ ") + title;
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}
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else
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{
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option = title;
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}
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m_titleSelectMenu.add_option(option.c_str());
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}
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}
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