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58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
#pragma once
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#include <cstdint>
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#include <string>
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// Names of values to avoid typos
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#define CONFIG_WORKING_DIRECTORY "workingDirectory"
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#define CONFIG_INLCUDE_DEVICE_SAVES "includeDeviceSaves"
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#define CONFIG_AUTO_BACKUP_SAVES "autoBackupSaves"
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#define CONFIG_OVERCLOCK_FOR_ZIP "overClockForZIP"
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#define CONFIG_HOLD_TO_DELETE "holdToDelete"
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#define CONFIG_HOLD_TO_RESTORE "holdToRestore"
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#define CONFIG_HOLD_TO_OVERWRITE "holdToOverwrite"
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#define CONFIG_ONLY_LIST_MOUNTABLE "onlyListMountable"
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#define CONFIG_LIST_ACCOUNT_SYSTEM_SAVES "listAccountSystemSaves"
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#define CONFIG_ALLOW_SYSTEM_SAVE_WRITING "allowSystemSave"
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#define CONFIG_USE_ZIP "useZipFiles"
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#define CONFIG_OVERRIDE_LANGUAGE "languageOverride"
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#define CONFIG_USE_TRASH_FOLDER "useTrashFolder"
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#define CONFIG_AUTONAME_BACKUPS "autoNameBackups"
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#define CONFIG_TITLE_SORT_TYPE "titleSortType"
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#define CONFIG_FAVORITE_TITLE "favorite"
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#define CONFIG_BLACKLIST_TITLE "blacklist"
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#define CONFIG_AUTO_UPLOAD_TO_DRIVE "autoUploadToDrive"
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#define CONFIG_UI_ANIMATION_SCALING "uiAnimationScale"
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#define CONFIG_DRIVE_REFRESH_TOKEN "driveRefreshToken"
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namespace config
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{
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typedef enum
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{
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SORT_TYPE_ALPHA,
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SORT_TYPE_MOST_PLAYED,
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SORT_TYPE_LAST_PLAYED
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} titleSortTypes;
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// Inits static config class inside config.cpp
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void init(void);
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// Basically just saves config before exiting
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void exit(void);
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// Resets config to default
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void reset(void);
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// Returns the working directory
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std::string getWorkingDirectory(void);
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// Gets the config value by string
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uint8_t getByKey(const std::string &key);
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// Returns the float to use for animations
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float getAnimationScaling(void);
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// Returns if titleID is found in favorites vector
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bool titleIsFavorite(uint64_t titleID);
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// Returns if titleID is found in blacklist vector
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bool titleIsBlacklisted(uint64_t titleID);
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// Adds or removes titleID from favorites vector
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void addRemoveTitleToFavorites(uint64_t titleID);
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// Adds or removes title to blacklist vector
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void addRemoveTitleToBlacklist(uint64_t titleID);
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} |