#include "appstates/TitleSelectCommon.hpp" #include "graphics/colors.hpp" #include "sdl.hpp" #include "strings/strings.hpp" TitleSelectCommon::TitleSelectCommon() { if (sm_controlGuide && sm_controlGuideX != 0) { return; } sm_controlGuide = strings::get_by_name(strings::names::CONTROL_GUIDES, 1); sm_controlGuideX = 1220 - sdl::text::get_width(22, sm_controlGuide); } void TitleSelectCommon::render_control_guide() { const bool hasFocus = BaseState::has_focus(); if (hasFocus) { sdl::text::render(sdl::Texture::Null, sm_controlGuideX, 673, 22, sdl::text::NO_WRAP, colors::WHITE, sm_controlGuide); } }