#include "UI/ColorMod.hpp" void UI::ColorMod::Update(void) { if (m_Direction && (m_ColorMod += 6) >= 0x72) { m_Direction = false; } else if (!m_Direction && (m_ColorMod -= 3) <= 0x00) { m_Direction = true; } } UI::ColorMod::operator uint8_t(void) const { return m_ColorMod; }