#include "appstates/ProgressState.hpp" #include "appstates/FadeState.hpp" #include "graphics/colors.hpp" #include "input.hpp" #include "sdl.hpp" #include "strings/strings.hpp" #include "stringutil.hpp" #include "ui/PopMessageManager.hpp" #include namespace { constexpr int COORD_BAR_X = 296; constexpr int COORD_BAR_Y = 437; constexpr int COORD_TEXT_Y = 442; constexpr int COORD_DISPLAY_CENTER = 640; constexpr double SIZE_BAR_WIDTH = 688.0f; } ProgressState::ProgressState(sys::threadpool::JobFunction function, sys::Task::TaskData taskData) : m_transition(0, 0, 32, 32, 0, 0, 720, 256, 4) { initialize_static_members(); m_task = std::make_unique(function, taskData); } void ProgressState::update() { BaseTask::update_loading_glyph(); BaseTask::pop_on_plus(); m_transition.update(); sm_dialog->set_from_transition(m_transition, true); if (!m_transition.in_place()) { return; } sys::ProgressTask *task = static_cast(m_task.get()); const double current = task->get_progress(); const bool isRunning = m_task->is_running(); if (!isRunning && !m_close) { ProgressState::close_dialog(); } else if (m_close && m_transition.in_place()) { ProgressState::deactivate_state(); } m_progressBarWidth = std::round(SIZE_BAR_WIDTH * current); m_progress = std::round(current * 100); m_percentageString = stringutil::get_formatted_string("%u%%", m_progress); const int percentageWidth = sdl::text::get_width(BaseTask::FONT_SIZE, m_percentageString); m_percentageX = COORD_DISPLAY_CENTER - (percentageWidth / 2); } void ProgressState::render() { static constexpr int RIGHT_EDGE_X = (COORD_BAR_X + SIZE_BAR_WIDTH) - 16; const bool hasFocus = BaseState::has_focus(); sdl::render_rect_fill(sdl::Texture::Null, 0, 0, 1280, 720, colors::DIM_BACKGROUND); sm_dialog->render(sdl::Texture::Null, hasFocus); BaseTask::render_loading_glyph(); if (!m_transition.in_place()) { return; } const int barWidth = static_cast(SIZE_BAR_WIDTH); const std::string status = m_task->get_status(); sdl::text::render(sdl::Texture::Null, 312, 255, BaseTask::FONT_SIZE, 656, colors::WHITE, status); sdl::render_line(sdl::Texture::Null, 280, 421, 999, 421, colors::DIV_COLOR); sdl::render_rect_fill(sdl::Texture::Null, COORD_BAR_X, COORD_BAR_Y, barWidth, 32, colors::BLACK); sdl::render_rect_fill(sdl::Texture::Null, COORD_BAR_X, COORD_BAR_Y, m_progressBarWidth, 32, colors::BAR_GREEN); sm_barEdges->render_part(sdl::Texture::Null, COORD_BAR_X, COORD_BAR_Y, 0, 0, 16, 32); sm_barEdges->render_part(sdl::Texture::Null, RIGHT_EDGE_X, COORD_BAR_Y, 16, 0, 16, 32); sdl::text::render(sdl::Texture::Null, m_percentageX, COORD_TEXT_Y, BaseTask::FONT_SIZE, sdl::text::NO_WRAP, colors::WHITE, m_percentageString); } void ProgressState::initialize_static_members() { static constexpr std::string_view BAR_EDGE_NAME = "BarEdges"; if (sm_dialog && sm_barEdges) { return; } sm_dialog = ui::DialogBox::create(0, 0, 0, 0); sm_barEdges = sdl::TextureManager::load(BAR_EDGE_NAME, "romfs:/Textures/BarEdges.png"); sm_dialog->set_from_transition(m_transition, true); } void ProgressState::close_dialog() { m_transition.set_target_width(32); m_transition.set_target_height(32); m_close = true; } void ProgressState::deactivate_state() { FadeState::create_and_push(colors::DIM_BACKGROUND, colors::ALPHA_FADE_END, colors::ALPHA_FADE_BEGIN, nullptr); BaseState::deactivate(); }