#include "appstates/BaseTask.hpp" #include "graphics/colors.hpp" #include "input.hpp" #include "strings/strings.hpp" #include "ui/PopMessageManager.hpp" namespace { /// @brief This is the time in milliseconds between changing glyphs. constexpr uint64_t TICKS_GLYPH_TRIGGER = 50; } // namespace BaseTask::BaseTask() : BaseState(false) , m_frameTimer(TICKS_GLYPH_TRIGGER) , m_popUnableExit(strings::get_by_name(strings::names::GENERAL_POPS, 0)) {}; void BaseTask::update_loading_glyph() { m_colorMod.update(); if (!m_frameTimer.is_triggered()) { return; } if (++m_currentFrame % 8 == 0) { m_currentFrame = 0; } } void BaseTask::pop_on_plus() { const bool plusPressed = input::button_pressed(HidNpadButton_Plus); if (plusPressed) { ui::PopMessageManager::push_message(ui::PopMessageManager::DEFAULT_TICKS, m_popUnableExit); } } void BaseTask::render_loading_glyph() { sdl::text::render(sdl::Texture::Null, 56, 673, 32, sdl::text::NO_WRAP, m_colorMod, sm_glyphArray[m_currentFrame]); }