#include "config.hpp" #include "JSON.hpp" #include "error.hpp" #include "logger.hpp" #include "stringutil.hpp" #include #include #include #include #include #include namespace { /// @brief This is the default working directory path. constexpr std::string_view PATH_DEFAULT_WORK_DIR = "sdmc:/JKSV"; // Folder path. constexpr std::string_view PATH_CONFIG_FOLDER = "sdmc:/config/JKSV"; // Paths file. Funny name too. constexpr const char *PATH_PATHS_PATH = "sdmc:/config/JKSV/Paths.json"; // Actual config path. constexpr const char *PATH_CONFIG_FILE = "sdmc:/config/JKSV/JKSV.json"; /// @brief This map holds the majority of config values. std::map s_configMap; // Working directory fslib::Path s_workingDirectory; // UI animation scaling. double s_uiAnimationScaling; // Vector of favorite title ids std::vector s_favorites; // Vector of titles to ignore. std::vector s_blacklist; // Map of paths. std::map s_pathMap; } // namespace // Definitions at bottom. static void read_array_to_vector(std::vector &vector, json_object *array); static void save_custom_paths(); void config::initialize() { // This is so we don't constantly construct new Paths const fslib::Path configDir{PATH_CONFIG_FOLDER}; const bool configDirExists = fslib::directory_exists(configDir); const bool configDirError = !configDirExists && error::fslib(fslib::create_directories_recursively(configDir)); if (!configDirExists && configDirError) { config::reset_to_default(); return; } json::Object configJSON = json::new_object(json_object_from_file, PATH_CONFIG_FILE); if (!configJSON) { logger::log("Error opening config for reading: %s", fslib::error::get_string()); config::reset_to_default(); return; } json_object_iterator configIterator = json_object_iter_begin(configJSON.get()); json_object_iterator configEnd = json_object_iter_end(configJSON.get()); while (!json_object_iter_equal(&configIterator, &configEnd)) { const char *keyName = json_object_iter_peek_name(&configIterator); json_object *configValue = json_object_iter_peek_value(&configIterator); // These are exemptions. const bool workingDirectory = std::strcmp(keyName, config::keys::WORKING_DIRECTORY.data()) == 0; const bool animationScaling = std::strcmp(keyName, config::keys::UI_ANIMATION_SCALE.data()) == 0; const bool favorites = std::strcmp(keyName, config::keys::FAVORITES.data()) == 0; const bool blacklist = std::strcmp(keyName, config::keys::BLACKLIST.data()) == 0; if (workingDirectory) { s_workingDirectory = json_object_get_string(configValue); } else if (animationScaling) { s_uiAnimationScaling = json_object_get_double(configValue); } else if (favorites) { read_array_to_vector(s_favorites, configValue); } else if (blacklist) { read_array_to_vector(s_blacklist, configValue); } else { s_configMap[keyName] = json_object_get_uint64(configValue); } json_object_iter_next(&configIterator); } // Load custom output paths. if (!fslib::file_exists(PATH_PATHS_PATH)) { // Just bail. return; } json::Object pathsJSON = json::new_object(json_object_from_file, PATH_PATHS_PATH); if (!pathsJSON) { return; } json_object_iterator pathsIterator = json_object_iter_begin(pathsJSON.get()); json_object_iterator pathsEnd = json_object_iter_end(pathsJSON.get()); while (!json_object_iter_equal(&pathsIterator, &pathsEnd)) { const char *idString = json_object_iter_peek_name(&pathsIterator); json_object *pathObject = json_object_iter_peek_value(&pathsIterator); const uint64_t applicationID = std::strtoull(idString, nullptr, 16); const char *path = json_object_get_string(pathObject); s_pathMap[applicationID] = path; json_object_iter_next(&pathsIterator); } } void config::reset_to_default() { s_workingDirectory = PATH_DEFAULT_WORK_DIR; s_configMap[config::keys::INCLUDE_DEVICE_SAVES.data()] = 0; s_configMap[config::keys::AUTO_BACKUP_ON_RESTORE.data()] = 1; s_configMap[config::keys::AUTO_NAME_BACKUPS.data()] = 0; s_configMap[config::keys::AUTO_UPLOAD.data()] = 0; s_configMap[config::keys::USE_TITLE_IDS.data()] = 0; s_configMap[config::keys::HOLD_FOR_DELETION.data()] = 1; s_configMap[config::keys::HOLD_FOR_RESTORATION.data()] = 1; s_configMap[config::keys::HOLD_FOR_OVERWRITE.data()] = 1; s_configMap[config::keys::ONLY_LIST_MOUNTABLE.data()] = 1; s_configMap[config::keys::LIST_ACCOUNT_SYS_SAVES.data()] = 0; s_configMap[config::keys::ALLOW_WRITING_TO_SYSTEM.data()] = 0; s_configMap[config::keys::EXPORT_TO_ZIP.data()] = 1; s_configMap[config::keys::ZIP_COMPRESSION_LEVEL.data()] = 6; s_configMap[config::keys::TITLE_SORT_TYPE.data()] = 0; s_configMap[config::keys::JKSM_TEXT_MODE.data()] = 0; s_configMap[config::keys::FORCE_ENGLISH.data()] = 0; s_configMap[config::keys::ENABLE_TRASH_BIN.data()] = 0; s_uiAnimationScaling = 2.5f; } void config::save() { { json::Object configJSON = json::new_object(json_object_new_object); json_object *workingDirectory = json_object_new_string(s_workingDirectory.full_path()); json::add_object(configJSON, config::keys::WORKING_DIRECTORY.data(), workingDirectory); for (const auto &[key, value] : s_configMap) { json_object *jsonValue = json_object_new_uint64(value); json::add_object(configJSON, key.c_str(), jsonValue); } json_object *scaling = json_object_new_double(s_uiAnimationScaling); json::add_object(configJSON, config::keys::UI_ANIMATION_SCALE.data(), scaling); json_object *favoritesArray = json_object_new_array(); for (const uint64_t &titleID : s_favorites) { const std::string idHex = stringutil::get_formatted_string("%016llX", titleID); json_object *newFavorite = json_object_new_string(idHex.c_str()); json_object_array_add(favoritesArray, newFavorite); } json::add_object(configJSON, config::keys::FAVORITES.data(), favoritesArray); json_object *blacklistArray = json_object_new_array(); for (const uint64_t &titleID : s_blacklist) { const std::string idHex = stringutil::get_formatted_string("%016llX", titleID); json_object *newBlacklist = json_object_new_string(idHex.c_str()); json_object_array_add(blacklistArray, newBlacklist); } json::add_object(configJSON, config::keys::BLACKLIST.data(), blacklistArray); const char *jsonString = json_object_get_string(configJSON.get()); const int64_t configLength = std::char_traits::length(jsonString); fslib::File configFile{PATH_CONFIG_FILE, FsOpenMode_Create | FsOpenMode_Write, configLength}; if (configFile) { configFile << jsonString; } } } uint8_t config::get_by_key(std::string_view key) { // See if the key can be found. auto findKey = s_configMap.find(key.data()); if (findKey == s_configMap.end()) { return 0; } return findKey->second; } void config::toggle_by_key(std::string_view key) { auto findKey = s_configMap.find(key.data()); if (findKey == s_configMap.end()) { return; } findKey->second = findKey->second ? 0 : 1; } void config::set_by_key(std::string_view key, uint8_t value) { auto findKey = s_configMap.find(key.data()); if (findKey == s_configMap.end()) { return; } findKey->second = value; } fslib::Path config::get_working_directory() { return s_workingDirectory; } double config::get_animation_scaling() { return s_uiAnimationScaling; } void config::set_animation_scaling(double newScale) { s_uiAnimationScaling = newScale; } void config::add_remove_favorite(uint64_t applicationID) { auto findTitle = std::find(s_favorites.begin(), s_favorites.end(), applicationID); if (findTitle == s_favorites.end()) { s_favorites.push_back(applicationID); } else { s_favorites.erase(findTitle); } config::save(); } bool config::is_favorite(uint64_t applicationID) { return std::find(s_favorites.begin(), s_favorites.end(), applicationID) != s_favorites.end(); } void config::add_remove_blacklist(uint64_t applicationID) { auto findTitle = std::find(s_blacklist.begin(), s_blacklist.end(), applicationID); if (findTitle == s_blacklist.end()) { s_blacklist.push_back(applicationID); } else { s_blacklist.erase(findTitle); } config::save(); } void config::get_blacklisted_titles(std::vector &listOut) { listOut.clear(); listOut.assign(s_blacklist.begin(), s_blacklist.end()); } bool config::is_blacklisted(uint64_t applicationID) { return std::find(s_blacklist.begin(), s_blacklist.end(), applicationID) != s_blacklist.end(); } bool config::blacklist_is_empty() { return s_blacklist.size() <= 0; } void config::add_custom_path(uint64_t applicationID, std::string_view customPath) { s_pathMap[applicationID] = customPath.data(); save_custom_paths(); } bool config::has_custom_path(uint64_t applicationID) { return s_pathMap.find(applicationID) != s_pathMap.end(); } void config::get_custom_path(uint64_t applicationID, char *pathOut, size_t pathOutSize) { const auto findPath = s_pathMap.find(applicationID); if (findPath == s_pathMap.end()) { return; } std::memcpy(pathOut, s_pathMap[applicationID].c_str(), s_pathMap[applicationID].length()); } static void read_array_to_vector(std::vector &vector, json_object *array) { // Just in case. Shouldn't happen though. vector.clear(); const size_t arrayLength = json_object_array_length(array); for (size_t i = 0; i < arrayLength; i++) { json_object *arrayEntry = json_object_array_get_idx(array, i); if (!arrayEntry) { continue; } vector.push_back(std::strtoull(json_object_get_string(arrayEntry), NULL, 16)); } } static void save_custom_paths() { json::Object pathsJson = json::new_object(json_object_new_object); if (!pathsJson) { return; } for (const auto &[applicationId, path] : s_pathMap) { const std::string titleIdHex = stringutil::get_formatted_string("%016llX", applicationId); json_object *jsonPath = json_object_new_string(path.c_str()); json::add_object(pathsJson, titleIdHex, jsonPath); } const char *jsonString = json_object_get_string(pathsJson.get()); const int64_t jsonLength = std::char_traits::length(jsonString); fslib::File pathsFile{PATH_PATHS_PATH, FsOpenMode_Create | FsOpenMode_Write, jsonLength}; if (error::fslib(pathsFile)) { return; } pathsFile << jsonString; }