#include "ui/ColorMod.hpp" void ui::ColorMod::update(void) { if (m_direction && (m_colorMod += 6) >= 0x72) { m_direction = false; } else if (!m_direction && (m_colorMod -= 3) <= 0x00) { m_direction = true; } } ui::ColorMod::operator uint8_t(void) const { return m_colorMod; }