#include "appstates/TaskState.hpp" #include "colors.hpp" #include "input.hpp" #include "sdl.hpp" #include "strings.hpp" #include "ui/PopMessageManager.hpp" void TaskState::update() { BaseTask::update(); } void TaskState::render() { const std::string status = m_task->get_status(); const int statusX = 640 - (sdl::text::get_width(24, status.c_str()) / 2); sdl::render_rect_fill(NULL, 0, 0, 1280, 720, colors::DIM_BACKGROUND); sdl::text::render(NULL, statusX, 351, 24, sdl::text::NO_TEXT_WRAP, colors::WHITE, status.c_str()); BaseTask::render_loading_glyph(); }