#include "appstates/FileModeState.hpp" #include "appstates/FileOptionState.hpp" #include "config/config.hpp" #include "graphics/colors.hpp" #include "input.hpp" #include "logging/logger.hpp" #include "mathutil.hpp" #include "strings/strings.hpp" #include "stringutil.hpp" #include FileModeState::FileModeState(std::string_view mountA, std::string_view mountB, int64_t journalSize, bool isSystem) : m_mountA(mountA) , m_mountB(mountB) , m_journalSize(journalSize) , m_transition(15, 720, 15, 85, 4) , m_isSystem(isSystem) , m_allowSystem(config::get_by_key(config::keys::ALLOW_WRITING_TO_SYSTEM)) { FileModeState::initialize_static_members(); FileModeState::initialize_paths(); FileModeState::initialize_menus(); } void FileModeState::update() { m_transition.update(); if (!m_transition.in_place()) { const int x = m_transition.get_x(); const int y = m_transition.get_y(); sm_frame->set_x(x); sm_frame->set_y(y); return; } const bool hasFocus = BaseState::has_focus(); ui::Menu &menu = FileModeState::get_source_menu(); fslib::Path &path = FileModeState::get_source_path(); fslib::Directory &directory = FileModeState::get_source_directory(); const bool aPressed = input::button_pressed(HidNpadButton_A); const bool bPressed = input::button_pressed(HidNpadButton_B); const bool xPressed = input::button_pressed(HidNpadButton_X); const bool zlZRPressed = input::button_pressed(HidNpadButton_ZL) || input::button_pressed(HidNpadButton_ZR); const bool minusPressed = input::button_pressed(HidNpadButton_Minus); if (aPressed) { FileModeState::enter_selected(path, directory, menu); } else if (bPressed) { FileModeState::up_one_directory(path, directory, menu); } else if (xPressed) { FileModeState::open_option_menu(directory, menu); } else if (zlZRPressed) { FileModeState::change_target(); } else if (minusPressed) { FileModeState::hide_dialog(); } else if (FileModeState::is_hidden()) { FileModeState::deactivate_state(); } menu.update(hasFocus); sm_controlGuide->update(hasFocus); } void FileModeState::render() { const bool hasFocus = BaseState::has_focus(); sm_renderTarget->clear(colors::TRANSPARENT); // This is here so it's rendered underneath the pop-up frame. sm_controlGuide->render(sdl::Texture::Null, hasFocus); sdl::render_line(sm_renderTarget, 617, 0, 617, 538, colors::WHITE); sdl::render_line(sm_renderTarget, 618, 0, 618, 538, colors::DIALOG_DARK); m_dirMenuA->render(sm_renderTarget, hasFocus && m_target == false); m_dirMenuB->render(sm_renderTarget, hasFocus && m_target); sm_frame->render(sdl::Texture::Null, true); const int y = m_transition.get_y(); sm_renderTarget->render(sdl::Texture::Null, 23, y + 12); } void FileModeState::initialize_static_members() { static constexpr std::string_view RENDER_TARGET_NAME = "FMRenderTarget"; if (sm_frame && sm_renderTarget && sm_controlGuide) { return; } sm_frame = ui::Frame::create(15, 720, 1250, 555); sm_renderTarget = sdl::TextureManager::load(RENDER_TARGET_NAME, 1234, 538, SDL_TEXTUREACCESS_TARGET); sm_controlGuide = ui::ControlGuide::create(strings::get_by_name(strings::names::CONTROL_GUIDES, 4)); } void FileModeState::initialize_paths() { const std::string pathA = m_mountA + ":/"; const std::string pathB = m_mountB + ":/"; m_pathA = pathA; m_pathB = pathB; } void FileModeState::initialize_menus() { m_dirMenuA = ui::Menu::create(8, 5, 594, 20, 538); m_dirMenuB = ui::Menu::create(626, 5, 594, 20, 538); FileModeState::initialize_directory_menu(m_pathA, m_dirA, *m_dirMenuA.get()); FileModeState::initialize_directory_menu(m_pathB, m_dirB, *m_dirMenuB.get()); } void FileModeState::initialize_directory_menu(const fslib::Path &path, fslib::Directory &directory, ui::Menu &menu) { static constexpr const char *DIR_PREFIX = "[D] "; static constexpr const char *FILE_PREFIX = "[F] "; directory.open(path); if (!directory.is_open()) { return; } menu.reset(); menu.add_option("."); menu.add_option(".."); for (const fslib::DirectoryEntry &entry : directory) { std::string option{}; if (entry.is_directory()) { option = DIR_PREFIX; } else { option = FILE_PREFIX; } option += entry.get_filename(); menu.add_option(option); } } void FileModeState::hide_dialog() noexcept { if (!m_transition.in_place()) { return; } m_transition.set_target_y(720); m_close = true; } bool FileModeState::is_hidden() noexcept { return m_close && m_transition.in_place(); } void FileModeState::enter_selected(fslib::Path &path, fslib::Directory &directory, ui::Menu &menu) { const int selected = menu.get_selected(); switch (selected) { case 0: return; case 1: FileModeState::up_one_directory(path, directory, menu); break; default: { const int dirIndex = selected - 2; const fslib::DirectoryEntry &entry = directory[dirIndex]; if (entry.is_directory()) { FileModeState::enter_directory(path, directory, menu, entry); } } break; } } void FileModeState::open_option_menu(fslib::Directory &directory, ui::Menu &menu) { const int selected = menu.get_selected(); if (selected == 0 || selected > 1) { FileOptionState::create_and_push(this); } } void FileModeState::change_target() { m_target = m_target ? false : true; } void FileModeState::up_one_directory(fslib::Path &path, fslib::Directory &directory, ui::Menu &menu) { if (FileModeState::path_is_root(path)) { return; } size_t lastSlash = path.find_last_of('/'); if (lastSlash == path.NOT_FOUND) { return; } else if (lastSlash <= 0) { lastSlash = 1; } fslib::Path newPath{path.sub_path(lastSlash)}; path = std::move(newPath); FileModeState::initialize_directory_menu(path, directory, menu); } void FileModeState::enter_directory(fslib::Path &path, fslib::Directory &directory, ui::Menu &menu, const fslib::DirectoryEntry &entry) { if (!entry.is_directory()) { return; } path /= entry.get_filename(); FileModeState::initialize_directory_menu(path, directory, menu); } ui::Menu &FileModeState::get_source_menu() noexcept { return m_target ? *m_dirMenuB.get() : *m_dirMenuA.get(); } ui::Menu &FileModeState::get_destination_menu() noexcept { return m_target ? *m_dirMenuA.get() : *m_dirMenuB.get(); } fslib::Path &FileModeState::get_source_path() noexcept { return m_target ? m_pathB : m_pathA; } fslib::Path &FileModeState::get_destination_path() noexcept { return m_target ? m_pathA : m_pathB; } fslib::Directory &FileModeState::get_source_directory() noexcept { return m_target ? m_dirB : m_dirA; } fslib::Directory &FileModeState::get_destination_directory() noexcept { return m_target ? m_dirA : m_dirB; } void FileModeState::deactivate_state() noexcept { sm_frame->set_y(720); sm_controlGuide->reset(); fslib::close_file_system(m_mountA); fslib::close_file_system(m_mountB); BaseState::deactivate(); }