#pragma once #include #include namespace keyboard { /// @brief Gets input using the Switch's keyboard. /// @param keyboardType Type of keyboard shown. /// @param defaultText The default text in the keyboard. /// @param header The header of the keyboard. /// @param stringOut Pointer to buffer to write to. /// @param stringLength Size of the buffer to write too. /// @return True if input was successful and valid. False if it wasn't. bool get_input(SwkbdType keyboardType, std::string_view defaultText, std::string_view header, char *stringOut, size_t stringLength); } // namespace keyboard