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https://github.com/J-D-K/JKSV.git
synced 2026-09-07 01:55:19 -05:00
Fix system save check.
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@@ -58,23 +58,30 @@ namespace ui
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/// @brief Returns a pointer to the render target of the panel.
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/// @return Raw SDL_Texture pointer to target.
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SDL_Texture *get(void);
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SDL_Texture *get_target(void);
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private:
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/// @brief Bool for whether panel is fully open or not.
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bool m_isOpen = false;
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/// @brief Whether or not to close panel.
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bool m_closePanel = false;
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/// @brief Current X coordinate to render to. Panels are always 720 pixels in height so no Y is required.
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double m_x;
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/// @brief Width of the panel in pixels.
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int m_width;
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/// @brief Target X position of panel.
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double m_targetX;
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/// @brief Which side the panel is on.
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SlideOutPanel::Side m_side;
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/// @brief Render target if panel.
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sdl::SharedTexture m_renderTarget;
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/// @brief Vector of elements.
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std::vector<std::shared_ptr<ui::Element>> m_elements;
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};
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@@ -37,20 +37,28 @@ namespace ui
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private:
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/// @brief Text to display.
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std::string m_text;
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/// @brief X coordinate to render text at.
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int m_x;
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/// @brief Y coordinate to render text at.
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int m_y;
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/// @brief Font size used to calculate and render text.
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int m_fontSize = 0;
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/// @brief Color used to render the text.
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sdl::Color m_textColor;
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/// @brief Width of text in pixels.
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int m_textWidth = 0;
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/// @brief Whether or not text is too wide to fit into the availableWidth passed to the constructor.
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bool m_textScrolling = false;
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/// @brief Whether or not a scroll was triggered.
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bool m_textScrollTriggered = false;
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/// @brief Timer for scrolling text.
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sys::Timer m_scrollTimer;
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};
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