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Implement processing save data meta files.
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@@ -377,9 +377,6 @@ static void load_save_data_info(void)
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s_titleInfoMap.emplace(applicationID, applicationID);
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}
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// Grab a reference to the Title info so we don't try to load stats for titles that don't really exist.
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data::TitleInfo &titleInfo = s_titleInfoMap.at(applicationID);
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// I feel weird allcating space for this even if it's not used, but whatever.
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PdmPlayStatistics stats = {0};
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// This should be an OKish way to filter out system titles...
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