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Change AppState to BaseState. Update headers.
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@@ -1,10 +1,10 @@
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#pragma once
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#include "appstates/AppState.hpp"
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#include "appstates/BaseState.hpp"
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#include "sdl.hpp"
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#include "ui/Menu.hpp"
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/// @brief Extras menu.
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class ExtrasMenuState final : public AppState
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class ExtrasMenuState final : public BaseState
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{
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public:
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/// @brief Constructor.
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@@ -24,5 +24,5 @@ class ExtrasMenuState final : public AppState
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ui::Menu m_extrasMenu;
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/// @brief Render target for menu.
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sdl::SharedTexture m_renderTarget;
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sdl::SharedTexture m_renderTarget{};
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};
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