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https://github.com/J-D-K/JKSV.git
synced 2026-09-12 20:45:11 -05:00
Refactor TextTitleSelect
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@@ -34,58 +34,18 @@ TextTitleSelectState::TextTitleSelectState(data::User *user)
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void TextTitleSelectState::update()
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{
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const bool hasFocus = BaseState::has_focus();
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const bool aPressed = input::button_pressed(HidNpadButton_A);
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const bool bPressed = input::button_pressed(HidNpadButton_B);
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const bool xPressed = input::button_pressed(HidNpadButton_X);
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const bool yPressed = input::button_pressed(HidNpadButton_Y);
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m_titleSelectMenu.update(BaseState::has_focus());
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// Both title selection states work too differently for this stuff to be shared IMO.
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if (input::button_pressed(HidNpadButton_A))
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{
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// Grab selected.
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int selected = m_titleSelectMenu.get_selected();
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// Grab what we need to continue.
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uint64_t applicationID = m_user->get_application_id_at(selected);
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FsSaveDataInfo *saveInfo = m_user->get_save_info_by_id(applicationID);
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data::TitleInfo *titleInfo = data::get_title_info_by_id(m_user->get_application_id_at(selected));
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// Output path.
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fslib::Path targetPath = config::get_working_directory() / titleInfo->get_path_safe_title();
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if ((fslib::directory_exists(targetPath) || fslib::create_directory(targetPath)) &&
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fslib::open_save_data_with_save_info(fs::DEFAULT_SAVE_MOUNT, *saveInfo))
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{
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// State
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auto backupMenuState = std::make_shared<BackupMenuState>(m_user, titleInfo);
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StateManager::push_state(backupMenuState);
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}
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else { logger::log(fslib::error::get_string()); }
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}
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else if (input::button_pressed(HidNpadButton_X))
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{
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int selected = m_titleSelectMenu.get_selected();
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uint64_t applicationID = m_user->get_application_id_at(selected);
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data::TitleInfo *titleInfo = data::get_title_info_by_id(applicationID);
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auto titleOptionState = std::make_shared<TitleOptionState>(m_user, titleInfo, this);
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StateManager::push_state(titleOptionState);
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}
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else if (input::button_pressed(HidNpadButton_Y))
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{
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uint64_t applicationID = m_user->get_application_id_at(m_titleSelectMenu.get_selected());
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config::add_remove_favorite(applicationID);
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// We need to resort all users, not just this one.
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data::UserList list;
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data::get_users(list);
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for (data::User *user : list) { user->sort_data(); }
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// Let the main menu state take care of this.
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MainMenuState::refresh_view_states();
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}
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else if (input::button_pressed(HidNpadButton_B)) { BaseState::deactivate(); }
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if (aPressed) { TextTitleSelectState::create_backup_menu(); }
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else if (xPressed) { TextTitleSelectState::create_title_option_menu(); }
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else if (yPressed) { TextTitleSelectState::add_remove_favorite(); }
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else if (bPressed) { BaseState::deactivate(); }
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}
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void TextTitleSelectState::render()
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@@ -109,3 +69,39 @@ void TextTitleSelectState::refresh()
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m_titleSelectMenu.add_option(option.c_str());
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}
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}
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void TextTitleSelectState::create_backup_menu()
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{
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const int selected = m_titleSelectMenu.get_selected();
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const uint64_t applicationID = m_user->get_application_id_at(selected);
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const FsSaveDataInfo *saveInfo = m_user->get_save_info_by_id(applicationID);
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data::TitleInfo *titleInfo = data::get_title_info_by_id(applicationID);
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auto backupMenuState = std::make_shared<BackupMenuState>(m_user, titleInfo);
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StateManager::push_state(backupMenuState);
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}
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void TextTitleSelectState::create_title_option_menu()
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{
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const int selected = m_titleSelectMenu.get_selected();
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const uint64_t applicationID = m_user->get_application_id_at(selected);
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data::TitleInfo *titleInfo = data::get_title_info_by_id(applicationID);
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auto titleOptionState = std::make_shared<TitleOptionState>(m_user, titleInfo, this);
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StateManager::push_state(titleOptionState);
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}
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void TextTitleSelectState::add_remove_favorite()
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{
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const int selected = m_titleSelectMenu.get_selected();
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const uint64_t applicationID = m_user->get_application_id_at(selected);
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config::add_remove_favorite(applicationID);
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// This applies to all users.
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data::UserList list{};
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data::get_users(list);
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for (data::User *user : list) { user->sort_data(); }
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MainMenuState::refresh_view_states();
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}
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