Initial commit (works, but bad)

This commit is contained in:
Ash Logan 2019-04-07 22:13:09 +10:00
commit ec64a7cf6e
6 changed files with 463 additions and 0 deletions

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/build

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Makefile Normal file
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# You probably never need to adjust this Makefile.
# All changes can be done in the makefile.mk
#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
endif
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
export WUPSDIR := $(DEVKITPRO)/wups
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
PREFIX := powerpc-eabi-
export AS := $(PREFIX)as
export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export LD := $(PREFIX)ld
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := $(notdir $(CURDIR))
BUILD := build
ifeq ($(notdir $(CURDIR)),$(BUILD))
include ../makefile.mk
else
include makefile.mk
endif
include $(WUPSDIR)/plugin_makefile.mk
#MAP ?= $(TARGET:.mod=.map)
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
# -Os: optimise size
# -Wall: generate lots of warnings
# -D__wiiu__: define the symbol __wiiu__ (used in some headers)
# -mcpu=750: enable processor specific compilation
# -meabi: enable eabi specific compilation
# -mhard-float: enable hardware floating point instructions
# -nostartfiles: Do not use the standard system startup files when linking
# -ffunction-sections: split up functions so linker can garbage collect
# -fdata-sections: split up data so linker can garbage collect
COMMON_CFLAGS := -Os -Wall -mcpu=750 -meabi -mhard-float -D__WIIU__ -nostartfiles -ffunction-sections -fdata-sections -Wl,-q $(COMMON_CFLAGS)
# -x c: compile as c code
# -std=c11: use the c11 standard
CFLAGS := $(COMMON_CFLAGS) -x c -std=gnu11 $(CFLAGS)
# -x c: compile as c++ code
# -std=gnu++11: use the c++11 standard
CXXFLAGS := $(COMMON_CFLAGS) -x c++ -std=gnu++11 $(CXXFLAGS)
ifeq ($(DO_LOGGING), 1)
CFLAGS += -D__LOGGING__
CXXFLAGS += -D__LOGGING__
endif
#---------------------------------------------------------------------------------
# any extra ld flags
#--------------------------------------------------------------------------------
# --gc-sections: remove unneeded symbols
# -Map: generate a map file
LDFLAGS += -Wl,-Map,$(notdir $@).map,--gc-sections
#---------------------------------------------------------------------------------
Q := @
MAKEFLAGS += --no-print-directory
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS +=
#
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS +=
NEEDS_WUT := 0
ifeq ($(WUT_ENABLE_CPP), 1)
WUT_ENABLE_NEWLIB := 1
LDFLAGS += -Wl,-whole-archive,-lwutstdc++,-no-whole-archive
NEEDS_WUT := 1
endif
ifeq ($(WUT_ENABLE_NEWLIB), 1)
LDFLAGS += -Wl,-whole-archive,-lwutnewlib,-no-whole-archive
NEEDS_WUT := 1
endif
ifeq ($(WUT_DEFAULT_MALLOC), 1)
LDFLAGS += -Wl,-whole-archive,-lwutmalloc,-no-whole-archive
NEEDS_WUT := 1
endif
ifeq ($(NEEDS_WUT), 1)
ifeq ($(strip $(WUT_ROOT)),)
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
endif
CFLAGS += -D__WUT__
CXXFLAGS += -D__WUT__
endif
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export PROJECTDIR := $(CURDIR)
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export REAL_LD := $(CC)
else
export REAL_LD := $(CXX)
endif
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
$(EXTERNAL_INCLUDE)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
$(EXTERNAL_LIBPATHS)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean install
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).mod $(OUTPUT)
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
###############################################################################
# Rule to make everything.
PHONY += all
all : $(OUTPUT)
###############################################################################
# Special build rules
# Rule to make the module file.
$(OUTPUT) : $(OFILES)
@echo "linking ... " $@
@$(REAL_LD) $(OFILES) $(LDFLAGS) $(LIBS) $(LIBPATHS_FULL) -o $@
###############################################################################
# Standard build rules
#---------------------------------------------------------------------------------
%.a:
#---------------------------------------------------------------------------------
@echo $(notdir $@)
@rm -f $@
@$(AR) -rc $@ $^
#---------------------------------------------------------------------------------
%.o: %.cpp
@echo $(notdir $<)
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.c
@echo $(notdir $<)
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.o: %.S
@echo $(notdir $<)
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.jpg.o : %.jpg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ttf.o : %.ttf
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.wav.o : %.wav
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.mp3.o : %.mp3
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
#---------------------------------------------------------------------------------
%.ogg.o : %.ogg
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
###############################################################################
# Assembly listing rules
# Rule to make assembly listing.
PHONY += list
list : $(LIST)
# Rule to make the listing file.
%.list : $(TARGET)
$(LOG)
-$Qmkdir -p $(dir $@)
$Q$(OBJDUMP) -d $< > $@
###############################################################################
# Clean rule
# Rule to clean files.
PHONY += clean
clean :
$Qrm -rf $(wildcard $(BUILD) $(BIN))
###############################################################################
# Phony targets
.PHONY : $(PHONY)
-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

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# Example plugin
This is just a simple example plugin which can be used as a template.
## Building
For building you need:
- [wups](https://github.com/Maschell/WiiUPluginSystem)
- [wut](https://github.com/decaf-emu/wut)
- [libutils](https://github.com/Maschell/libutils/tree/wut) for common functions (WUT version).
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.

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# Compiling the projects with libutils logging code?
DO_LOGGING := 1
# Links against the wut implementation of newlib, this is useful for using any function
# from the C standard library
WUT_ENABLE_NEWLIB := 0
# Links against the wut implementation of stdcpp, this is useful for using any function
# from the C++ standard library. This will enable WUT_ENABLE_NEWLIB if you have not already done so.
WUT_ENABLE_CPP := 0
# By default newlib will allocate 90% of the default heap for use with sbrk & malloc,
# if this is unacceptable to you then you should use this as it replaces the newlib
# malloc functions which ones which redirect to the CafeOS default heap functions
# such as MEMAllocFromDefaultHeap.
WUT_DEFAULT_MALLOC := 1
# Target filename
TARGET := $(notdir $(CURDIR)).mod
# Source directories
SOURCES := src
# Data directories
DATA :=
# Include directories
INCLUDES := src
#---------------------------------------------------------------------------------
# options for code generation and linking
#---------------------------------------------------------------------------------
# Extra C AND C++ compiler flags
COMMON_CFLAGS :=
# Extra C compiler flags
CFLAGS :=
# Extra C++ compiler flags
CXXFLAGS :=
# Extra linking flags for all linking steps
LDFLAGS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(WUPSDIR) $(WUT_ROOT) $(PORTLIBS)
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS := -lwups -lutilswut -lcoreinit -lnsysnet -lgx2 -lgfd
#---------------------------------------------------------------------------------
# Will be added to the final lib paths
# example:
# -L$C:/library1/lib
#---------------------------------------------------------------------------------
EXTERNAL_LIBPATHS :=
#---------------------------------------------------------------------------------
# Will be added to the final include paths
# -IC:/library1/include
#---------------------------------------------------------------------------------
EXTERNAL_INCLUDE := -I$(WUT_ROOT)/include/libutilswut

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/* Copyright 2019 Ash Logan "quarktheawesome" <ash@heyquark.com>
Copyright 2019 Maschell
Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdio.h>
#include <stdint.h>
#include <wups.h>
#include <nsysnet/socket.h>
#include <nsysnet/nssl.h>
#include <coreinit/dynload.h>
#include <utils/logger.h>
/**
Mandatory plugin information.
If not set correctly, the loader will refuse to use the plugin.
**/
WUPS_PLUGIN_NAME("MiiversePlugin");
WUPS_PLUGIN_DESCRIPTION("AAAAAA");
WUPS_PLUGIN_VERSION("v1.0");
WUPS_PLUGIN_AUTHOR("quarktheawesome");
WUPS_PLUGIN_LICENSE("ISC");
WUPS_ALLOW_KERNEL();
char original_url[] = "discovery.olv.nintendo.net/v1/endpoint";
char new_url[] = "heyquark.com/miiverse.xml\0\0\0\0";
_Static_assert(sizeof(original_url) > sizeof(new_url),
"new_url too long! Must be less than 38chars.");
// We'll keep a handle to nn_olv, just to ensure it doesn't get unloaded
static OSDynLoad_Module olv_handle;
ON_APPLICATION_START(args){
socket_lib_init();
log_init();
if (!args.kernel_access) {
DEBUG_FUNCTION_LINE("MiiversePlugin: No kernel access!\n");
return;
}
OSDynLoad_Acquire("nn_olv", &olv_handle);
//wish there was a better way than "blow through MEM2"
//TODO use OSGetMemBounds or w/e
for (uint32_t addr = 0x10000000; addr < 0x20000000; addr += 4) {
int ret = memcmp(original_url, (void*)addr, sizeof(original_url));
if (ret == 0) {
DEBUG_FUNCTION_LINE("Found string at %08X\n", addr);
DEBUG_FUNCTION_LINE("string: %s\n", (char*)addr);
for (uint j = 0; j < sizeof(new_url); j += 4) {
uint32_t val = *(uint32_t*)(new_url + j);
WUPS_KernelWrite((void*)(addr + j), val);
}
DEBUG_FUNCTION_LINE("string: %s\n", (char*)addr);
return;
}
}
}
ON_APPLICATION_ENDING(){
DEBUG_FUNCTION_LINE("MiiversePlugin: shutting down...\n");
OSDynLoad_Release(olv_handle);
}
DECL_FUNCTION(NSSLContextHandle, NSSLCreateContext, int32_t unk) {
NSSLContextHandle context = real_NSSLCreateContext(unk);
//Add all commercial certs
for (int cert = NSSL_SERVER_CERT_GROUP_COMMERCIAL_FIRST;
cert <= NSSL_SERVER_CERT_GROUP_COMMERCIAL_LAST; cert++) {
NSSLAddServerPKI(context, (NSSLServerCertId)cert);
}
for (int cert = NSSL_SERVER_CERT_GROUP_COMMERCIAL_4096_FIRST;
cert <= NSSL_SERVER_CERT_GROUP_COMMERCIAL_4096_LAST; cert++) {
NSSLAddServerPKI(context, (NSSLServerCertId)cert);
}
return context;
}
WUPS_MUST_REPLACE(NSSLCreateContext, WUPS_LOADER_LIBRARY_NSYSNET, NSSLCreateContext);