feat: Check title version before doing game specific patches

This commit is contained in:
Maschell 2025-02-09 10:26:48 +01:00
parent 79ccad1fd4
commit 4a880c1a2e
4 changed files with 61 additions and 11 deletions

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@ -24,12 +24,12 @@
#include "inkay_config.h"
#include <function_patcher/function_patching.h>
#include <vector>
#include <optional>
#include <coreinit/debug.h>
#include <coreinit/filesystem.h>
#include <coreinit/title.h>
#include <nsysnet/nssl.h>
#include <vector>
#include <optional>
#include "ca_pem.h" // generated at buildtime
@ -163,7 +163,7 @@ bool hotpatchAccountSettings() {
}
void unpatchAccountSettings() {
for (auto handle: account_patches) {
for (const auto handle: account_patches) {
FunctionPatcher_RemoveFunctionPatch(handle);
}
account_patches.clear();

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@ -28,18 +28,23 @@ using namespace std::string_view_literals;
static struct {
std::array<uint64_t, 3> tid;
uint16_t version;
uint32_t min_port_addr;
uint32_t max_port_addr;
std::string_view rpx;
} generic_patch_games [] = {
{ // MARIO KART 8
{ 0x00050000'1010ec00, 0x00050000'1010ed00, 0x00050000'1010eb00 },
} generic_patch_games[] = {
{
// MARIO KART 8
{0x00050000'1010ec00, 0x00050000'1010ed00, 0x00050000'1010eb00},
81,
0x101a9a52,
0x101a9a54,
"Turbo.rpx"sv,
},
{ // Splatoon
{ 0x00050000'10176900, 0x00050000'10176a00, 0x00050000'10162b00 },
{
// Splatoon
{0x00050000'10176900, 0x00050000'10176a00, 0x00050000'10162b00},
288,
0x101e8952,
0x101e8954,
"Gambit.rpx"sv,
@ -48,8 +53,16 @@ static struct {
static void generic_peertopeer_patch() {
uint64_t tid = OSGetTitleID();
uint16_t title_version = 0;
if (const auto version_opt = get_current_title_version(); !version_opt) {
DEBUG_FUNCTION_LINE("Failed to detect current title version");
return;
} else {
title_version = *version_opt;
DEBUG_FUNCTION_LINE("Title version detected: %d", title_version);
}
for (const auto& patch : generic_patch_games) {
for (const auto &patch: generic_patch_games) {
if (std::ranges::find(patch.tid, tid) == patch.tid.end()) continue;
std::optional<OSDynLoad_NotifyData> game = search_for_rpl(patch.rpx);
@ -58,6 +71,12 @@ static void generic_peertopeer_patch() {
return;
}
if (title_version != patch.version) {
DEBUG_FUNCTION_LINE("Unexpected title version. Expected %d but got %d (%s)", patch.version, title_version,
patch.rpx.data());
continue;
}
auto port = get_console_peertopeer_port();
DEBUG_FUNCTION_LINE_VERBOSE("Will use port %d. %08x", port, game->textAddr);
@ -76,6 +95,10 @@ static void minecraft_peertopeer_patch() {
DEBUG_FUNCTION_LINE("Couldn't find minecraft rpx!");
return;
}
if (const auto version_opt = get_current_title_version(); !version_opt || *version_opt != 688) {
DEBUG_FUNCTION_LINE("Wrong mincecraft version detected");
return;
}
auto port = get_console_peertopeer_port();
DEBUG_FUNCTION_LINE_VERBOSE("Will use port %d. %08x", port, minecraft->textAddr);

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@ -16,6 +16,10 @@
#include <vector>
#include <algorithm>
#include <string_view>
#include <coreinit/mcp.h>
#include <coreinit/title.h>
#include "logger.h"
// if we get more than like.. two callsites for this, it should really be refactored out rather than doing a fresh
// search every time
@ -37,3 +41,24 @@ std::optional<OSDynLoad_NotifyData> search_for_rpl(std::string_view name) {
return *rpl;
}
std::optional<uint16_t> get_current_title_version() {
const auto mcpHandle = MCP_Open();
MCPTitleListType titleInfo;
int32_t res = -1;
const uint64_t curTitleId = OSGetTitleID();
if ((curTitleId & 0x0000000F00000000) == 0) {
res = MCP_GetTitleInfo(mcpHandle, curTitleId | 0x0000000E00000000, &titleInfo);
}
if (res != 0) {
res = MCP_GetTitleInfo(mcpHandle, curTitleId, &titleInfo);
}
MCP_Close(mcpHandle);
if (res != 0) {
DEBUG_FUNCTION_LINE("Failed to get title version of %016llX.", curTitleId);
return {};
}
MCP_Close(mcpHandle);
const auto tmp_result = titleInfo.titleVersion; // make the compiler happy because we access a packed struct
return tmp_result;
}

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@ -26,3 +26,5 @@ constexpr void *rpl_addr(OSDynLoad_NotifyData rpl, uint32_t cemu_addr) {
return (void *)(rpl.dataAddr + cemu_addr - 0x1000'0000);
}
}
std::optional<uint16_t> get_current_title_version();