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animationScriptReference.txt
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update animation script reference
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2023-01-16 22:17:05 -06:00 |
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armReference.txt
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Added an eor alias. (#194)
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2023-09-09 22:37:30 -05:00 |
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battleAIScriptReference.txt
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Updating script references (#191)
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2023-08-22 23:40:25 -05:00 |
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battleScriptReference.txt
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added macros and lists to battle scripts to make battle scripting much easier (#180)
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2023-08-09 21:16:41 -05:00 |
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constantReference.txt
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improve firstpersonview table
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2023-06-25 14:41:25 -05:00 |
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default.axve.axpe.bpee.toml
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Intro Music Enumeration (#185)
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2023-08-02 23:21:45 -05:00 |
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default.axve.axpe.toml
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specials documentation update
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2023-08-18 20:42:43 -05:00 |
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default.axve1.axpe1.toml
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add offset pointers for trainer stats
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2023-08-14 22:43:54 -05:00 |
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default.axve0.axpe0.toml
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add offset pointers for trainer stats
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2023-08-14 22:43:54 -05:00 |
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default.bpee.toml
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specials documentation update
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2023-08-18 20:42:43 -05:00 |
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default.bpef.toml
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More BPEF support than just the shiny odds. (#146)
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2023-04-21 21:52:20 -05:00 |
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default.bpei0.toml
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Create default.bpei0.toml (#104)
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2023-01-15 12:12:48 -06:00 |
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default.bpge1.toml
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add offset pointers for trainer stats
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2023-08-14 22:43:54 -05:00 |
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default.bpge0.toml
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add offset pointers for trainer stats
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2023-08-14 22:43:54 -05:00 |
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default.bpre.bpge.toml
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specials documentation update
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2023-08-18 20:42:43 -05:00 |
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default.bpre1.bpge1.toml
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Added the "scripts.battle.badge.obey" category. (#178)
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2023-08-02 23:23:49 -05:00 |
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default.bpre1.toml
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add offset pointers for trainer stats
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2023-08-14 22:43:54 -05:00 |
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default.bpre0.bpge0.toml
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Added the "scripts.battle.badge.obey" category. (#178)
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2023-08-02 23:23:49 -05:00 |
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default.bpre0.toml
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add offset pointers for trainer stats
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2023-08-14 22:43:54 -05:00 |
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default.bprf0.toml
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fix issue with french firered
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2021-11-18 14:41:33 -06:00 |
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default.toml
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move sprites.elevation table higher in the tool to put it next to coordinates.front
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2023-08-15 20:40:18 -05:00 |
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docReference.txt
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first pass at adding documentation to home menu
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2023-08-24 21:06:29 -05:00 |
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expand_levelup_moves_code.hma
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Fix the level-up move replacement
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2021-06-30 21:32:29 -05:00 |
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ffvTextReference.txt
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add final fantasy text decoding
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2022-08-04 20:27:22 -05:00 |
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hma.py
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Add python button capability for tables
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2023-06-26 21:24:13 -05:00 |
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LabelLibrary.cs
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prefer unique section names when multiple CodeBody objects are available
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2023-08-24 21:07:03 -05:00 |
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Patcher.cs
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Applying patch marks the tab as needing a save
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2022-09-21 16:40:13 -05:00 |
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pcsReference.txt
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remove clear macro
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2023-08-23 07:38:52 -05:00 |
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ScriptArg.cs
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refactor
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2023-10-01 12:12:10 -05:00 |
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ScriptLine.cs
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refactor
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2023-10-01 12:12:10 -05:00 |
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ScriptParser.cs
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fix broken tests
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2023-10-01 13:58:06 -05:00 |
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scriptReference.md
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update script reference examples
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2023-10-01 16:31:52 -05:00 |
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scriptReference.txt
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add warp.center macro
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2023-10-01 14:17:47 -05:00 |
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tableReference.txt
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wild pokemon rate comments for pokemon in the grass
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2023-10-01 09:52:39 -05:00 |
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ThumbParser.cs
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allow 2-argument sub in thumb
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2023-06-30 08:05:33 -05:00 |