A tool for editing tables, text, scripts, images, and other data in Pokemon GBA games
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Benjamin Popp cf8da71e5b Use base 10 for scripts
base-16 values can be entered by prefixing with 0x or $.
base-16 values will be output by the script parser if the argument is suffixed with |h
All other values will now naturally decompile to base-10.
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.editorconfig 'Add page' for compressed sprites/palettes 2020-06-22 22:36:54 -05:00
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README.md Squashed commit of the following: 2021-11-29 07:13:16 -06:00

Hex Maniac Advance

HexManiacAdvance is a hex editor designed for editing Pokemon GBA games. It specifically targets the English games Ruby (AXVE), Sapphire (AXPE), FireRed (BPRE), LeafGreen (BPGE), and Emerald (BPEE). It has a reduced set of features when opening other files.

Other than standard hex editor features like load/save, view/edit, and copy/paste, it also provides improved navigation, display, and editing features for more easily working with data within the files.

Screenshot

Getting Started

As a User

Go visit the releases page to grab the latest public build.

Visit the Wiki to see a user guide, tutorials, and other resources.

Running HexManiacAdvance requires Windows and .Net 6.0.

As a Developer

Clone or download the project, then open the solution with Visual Studio 2022.

Once you have the solution open in Visual Studio, you can find the XUnit automated tests in the test explorer window. Note that some tests expect you to have roms in a folder called "sampleFiles" within ..\HexManiac\artifacts\HexManiac.Tests\bin\Debug\net6.0.

For information on the achitecture of the application, see the Developer Guide.

License

This project is licensed under the MIT License - see the LICENSE file for details.