HexManiacAdvance/src/HexManiac.Core/Models
2023-03-05 22:31:03 -06:00
..
Code Update scriptReference.txt (#112) 2023-03-05 22:31:03 -06:00
Map allow record segments to be pointers 2023-02-24 22:02:34 -06:00
Runs GetMaxUsedBlock shouldn't fail if looking outside the range of valid model data 2023-03-02 19:52:41 -06:00
Enums.cs Add ips/ups patch creation support 2022-05-12 08:05:04 -05:00
ErrorInfo.cs updates from code review 2019-04-08 21:11:44 -05:00
GotoShortcutModel.cs First pass at the updated Goto screen 2021-10-10 19:21:06 -05:00
HardcodeTablesModel.cs Create default.bpei0.toml (#104) 2023-01-15 12:12:48 -06:00
IDataModel.cs script editor improvements 2023-02-20 21:38:12 -06:00
IFileSystem.cs add RenderPrototype 2022-10-28 10:51:38 -05:00
LazyList.cs Improve paste performance 2021-04-07 14:48:23 -05:00
LoadedFile.cs rename folders / files / projects from Gen3Hex to HexManiac 2019-02-05 20:58:49 -06:00
ModelDelta.cs put limits on memory usage 2022-08-29 21:39:28 -05:00
ModelTable.cs script editor improvements 2023-02-20 21:38:12 -06:00
PCSString.cs Allow parsing of invalid text characters 2023-01-12 21:23:12 -06:00
Point.cs improve tooltips 2022-11-01 19:59:53 -05:00
PokemonModel.cs allow record segments to be pointers 2023-02-24 22:02:34 -06:00
SearchByte.cs Add 'matchExactCase' parameter for ViewPort.Find 2021-06-21 22:20:12 -05:00
SearchTree.cs Allow search trees to skip enumerating early elements 2021-12-27 11:58:33 -06:00
Singletons.cs battlescript bugfixes 2022-12-22 17:26:35 -06:00
StoredMetadata.cs Improve toml reading logic 2022-10-02 00:16:15 -05:00
ThreadSafeDictionary.cs use a threadsafe dictionary for address/anchor mapping 2022-08-30 21:42:01 -05:00