A tool for editing tables, text, scripts, images, and other data in Pokemon GBA games
Go to file
Benjamin Popp 9b812f69ff Update logic for 00 metacommand
Previously, the command would error unless you're in freespace. This doesn't quite match how it needs to work.
* If a user tries to copy a table and then paste it over the same table in another rom, that should work. So table pasting should go ahead and clear the data and not error, even if it's not freespace.
* If a user tries to clear out a run with the intention of writing over it, all 00's may not be valid. If the length matches exactly, don't error and don't clear. Just nop.
2021-02-08 21:58:50 -06:00
src Update logic for 00 metacommand 2021-02-08 21:58:50 -06:00
.editorconfig 'Add page' for compressed sprites/palettes 2020-06-22 22:36:54 -05:00
.gitignore Start on tests/implementation for tuple autocomplete 2021-02-03 22:52:23 -06:00
HexManiacAdvance.sln rename folders / files / projects from Gen3Hex to HexManiac 2019-02-05 20:58:49 -06:00
LICENSE Create LICENSE 2018-09-15 15:28:22 -05:00
README.md Update README.md 2020-03-21 20:05:38 -05:00

Hex Maniac Advance

HexManiacAdvance is a hex editor designed for editing Pokemon GBA games. It specifically targets the English games Ruby (AXVE), Sapphire (AXPE), FireRed (BPRE), LeafGreen (BPGE), and Emerald (BPEE). It has a reduced set of features when opening other files.

Other than standard hex editor features like load/save, view/edit, and copy/paste, it also provides improved navigation, display, and editing features for more easily working with data within the files.

Screenshot

Getting Started

As a User

Go visit the releases page to grab the latest public build.

Visit the Wiki to see a user guide, tutorials, and other resources.

Running HexManiacAdvance requires Windows and .Net 4.7.2.

As a Developer

Clone or download the project, then open the solution with Visual Studio. The project has been tested 2017 and 2019, but may work with other versions.

Once you have the solution open in Visual Studio, you can find the XUnit automated tests in the test explorer window. Note that some tests expect you to have roms in a folder called "sampleFiles" within ..\HexManiac\artifacts\HexManiac.Tests\bin\Debug.

For information on the achitecture of the application, see the Developer Guide.

License

This project is licensed under the MIT License - see the LICENSE file for details.