HexManiacAdvance/src/HexManiac.Core/Models/Code
ShinyTillDawn 42147c9802
Added the THUMB configuration for scrolling MCs. (#187)
Special Thanks to Axcellerator for providing the information.

This is for Emerald only as only Emerald has scrolling multichoices without 3rd-party implementations.
2023-08-09 21:17:37 -05:00
..
animationScriptReference.txt update animation script reference 2023-01-16 22:17:05 -06:00
armReference.txt allow 2-argument sub in thumb 2023-06-30 08:05:33 -05:00
battleAIScriptReference.txt Implemented 8 feature requests or so (#113) 2023-03-05 22:37:16 -06:00
battleScriptReference.txt added macros and lists to battle scripts to make battle scripting much easier (#180) 2023-08-09 21:16:41 -05:00
constantReference.txt improve firstpersonview table 2023-06-25 14:41:25 -05:00
default.axve.axpe.bpee.toml Intro Music Enumeration (#185) 2023-08-02 23:21:45 -05:00
default.axve.axpe.toml Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
default.bpee.toml Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
default.bpef.toml More BPEF support than just the shiny odds. (#146) 2023-04-21 21:52:20 -05:00
default.bpei0.toml Create default.bpei0.toml (#104) 2023-01-15 12:12:48 -06:00
default.bpge1.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bpge0.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bpre.bpge.toml Intro Music Enumeration (#185) 2023-08-02 23:21:45 -05:00
default.bpre1.bpge1.toml Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
default.bpre1.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bpre0.bpge0.toml Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
default.bpre0.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bprf0.toml fix issue with french firered 2021-11-18 14:41:33 -06:00
default.toml added macros and lists to battle scripts to make battle scripting much easier (#180) 2023-08-09 21:16:41 -05:00
expand_levelup_moves_code.hma Fix the level-up move replacement 2021-06-30 21:32:29 -05:00
ffvTextReference.txt add final fantasy text decoding 2022-08-04 20:27:22 -05:00
hma.py Add python button capability for tables 2023-06-26 21:24:13 -05:00
LabelLibrary.cs decompiled scripts now have sections appearing in address order 2023-07-01 21:40:59 -05:00
Patcher.cs Applying patch marks the tab as needing a save 2022-09-21 16:40:13 -05:00
pcsReference.txt Added aliases for the three buffer half-words: \\02, \\03, and \\04. (#124) 2023-03-11 19:55:40 -06:00
ScriptParser.cs Improve hover help logic 2023-08-02 23:11:00 -05:00
scriptReference.md Add specials to documentation. 2023-07-19 22:33:26 -05:00
scriptReference.txt Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
tableReference.txt Added the THUMB configuration for scrolling MCs. (#187) 2023-08-09 21:17:37 -05:00
ThumbParser.cs allow 2-argument sub in thumb 2023-06-30 08:05:33 -05:00