HexManiacAdvance/src/HexManiac.Core/Models/Code
ShinyTillDawn 142f053d2f
Updated default.bprf0.toml. (#219)
Credit to Payst for providing the updated information.
2024-05-29 18:49:48 -05:00
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animationScriptReference.txt update animation script reference 2023-01-16 22:17:05 -06:00
armReference.txt minor bugfixes 2023-12-01 10:43:01 -06:00
battleAIScriptReference.txt AI Script Reference Touch-Ups and Battle Script Aliases (#217) 2024-05-29 18:47:57 -05:00
battleScriptReference.txt AI Script Reference Touch-Ups and Battle Script Aliases (#217) 2024-05-29 18:47:57 -05:00
constantReference.txt item expansion script 2023-12-08 14:11:32 -06:00
default.axve.axpe.bpee.toml friendship changes for R/S/E 2023-10-02 20:43:38 -05:00
default.axve.axpe.toml update documentation to use varX instead of 0x800X for scripts 2023-11-17 22:11:19 -06:00
default.axve1.axpe1.toml support expanding fly locations 2023-11-15 16:33:34 -06:00
default.axve0.axpe0.toml support expanding fly locations 2023-11-15 16:33:34 -06:00
default.bpee.toml update documentation to use varX instead of 0x800X for scripts 2023-11-17 22:11:19 -06:00
default.bpef.toml More BPEF support than just the shiny odds. (#146) 2023-04-21 21:52:20 -05:00
default.bpei0.toml Create default.bpei0.toml (#104) 2023-01-15 12:12:48 -06:00
default.bpge1.toml support expanding fly locations 2023-11-15 16:33:34 -06:00
default.bpge0.toml support expanding fly locations 2023-11-15 16:33:34 -06:00
default.bpre.bpge.toml minor features 2023-11-29 21:54:40 -06:00
default.bpre1.bpge1.toml Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
default.bpre1.toml support expanding fly locations 2023-11-15 16:33:34 -06:00
default.bpre0.bpge0.toml Added the "scripts.battle.badge.obey" category. (#178) 2023-08-02 23:23:49 -05:00
default.bpre0.toml support expanding fly locations 2023-11-15 16:33:34 -06:00
default.bprf0.toml Updated default.bprf0.toml. (#219) 2024-05-29 18:49:48 -05:00
default.toml fix typos 2023-12-04 06:56:52 -06:00
docReference.txt first pass at adding documentation to home menu 2023-08-24 21:06:29 -05:00
expand_levelup_moves_code.hma Fix the level-up move replacement 2021-06-30 21:32:29 -05:00
ffvTextReference.txt add final fantasy text decoding 2022-08-04 20:27:22 -05:00
hma.py Add python button capability for tables 2023-06-26 21:24:13 -05:00
LabelLibrary.cs bugfixes 2023-12-01 12:26:09 -06:00
Patcher.cs Applying patch marks the tab as needing a save 2022-09-21 16:40:13 -05:00
pcsReference.txt remove clear macro 2023-08-23 07:38:52 -05:00
ScriptArg.cs decompile comments for ldr commands that load from pc offset 2023-12-08 10:33:15 -06:00
ScriptLine.cs msgbox.item now includes actually giving the player an item. 2023-11-17 20:05:16 -06:00
ScriptParser.cs improve command-show conditions 2023-11-15 07:09:00 -06:00
scriptReference.md use script variables for specials documentations 2023-11-17 22:19:39 -06:00
scriptReference.txt Additional Script Reference Changes (#206) 2023-12-22 17:34:22 -06:00
tableReference.txt Added missing Emerald anchors for the idle levels. (#218) 2024-05-29 18:49:02 -05:00
ThumbParser.cs decompile comments for ldr commands that load from pc offset 2023-12-08 10:33:15 -06:00