HexManiacAdvance/src/HexManiac.Core/Models/Code
haven1433 11db60e5d2 use number section headers rather than addresses as section headers
* better for experts because they can more easily parse a handful of section headers compared to random hex addresses
* Better for new users because it helps them learn that they can use whatever names they want for the headers of scripts and for pointers.
2023-03-21 19:59:01 -05:00
..
animationScriptReference.txt update animation script reference 2023-01-16 22:17:05 -06:00
armReference.txt thumb macro fixes 2022-12-06 07:08:25 -06:00
battleAIScriptReference.txt Implemented 8 feature requests or so (#113) 2023-03-05 22:37:16 -06:00
battleScriptReference.txt first pass at updating script pointer logic 2022-12-02 08:38:21 -06:00
constantReference.txt Fixed numbers misplacement for OW Table Constant (#125) 2023-03-12 12:50:21 -05:00
default.axve.axpe.bpee.toml tile panel improvements 2022-10-07 22:54:45 -05:00
default.axve.axpe.toml template progress 2022-11-08 22:29:37 -06:00
default.bpee.toml template progress 2022-11-08 22:29:37 -06:00
default.bpei0.toml Create default.bpei0.toml (#104) 2023-01-15 12:12:48 -06:00
default.bpge1.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bpge0.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bpre.bpge.toml remove bad default hashes 2023-03-05 22:40:28 -06:00
default.bpre1.bpge1.toml Add FR/LG offset anchors for steps2hatch 2021-10-04 07:39:46 -05:00
default.bpre1.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bpre0.bpge0.toml Add FR/LG offset anchors for steps2hatch 2021-10-04 07:39:46 -05:00
default.bpre0.toml add support for starter editing in FR/LG 2022-05-13 22:37:08 -05:00
default.bprf0.toml fix issue with french firered 2021-11-18 14:41:33 -06:00
default.toml Changed which NPC facing option we shouldn't use. (#133) 2023-03-18 11:31:34 -05:00
expand_levelup_moves_code.hma Fix the level-up move replacement 2021-06-30 21:32:29 -05:00
ffvTextReference.txt add final fantasy text decoding 2022-08-04 20:27:22 -05:00
LabelLibrary.cs use number section headers rather than addresses as section headers 2023-03-21 19:59:01 -05:00
Patcher.cs Applying patch marks the tab as needing a save 2022-09-21 16:40:13 -05:00
pcsReference.txt Added aliases for the three buffer half-words: \\02, \\03, and \\04. (#124) 2023-03-11 19:55:40 -06:00
ScriptParser.cs use number section headers rather than addresses as section headers 2023-03-21 19:59:01 -05:00
scriptReference.txt add comments explaining base commands for macros 2023-03-20 22:10:00 -05:00
tableReference.txt Added rematch tables for Emerald and RS (#132) 2023-03-16 20:57:16 -05:00
ThumbParser.cs include unused labels at end of script 2023-01-22 20:20:16 -06:00