mirror of
https://github.com/haven1433/HexManiacAdvance.git
synced 2026-05-16 09:17:05 -05:00
345 lines
16 KiB
Plaintext
345 lines
16 KiB
Plaintext
- Shiny -------------------------------------------------------------------------------------------------------------------------
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# -1: CreateBoxMon,GetMonSpritePalFromSpeciesAndPersonality,GetMonSpritePalStructFromOtIdPersonality,IsShinyOtIdPersonality,sub_8172EF0
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# 0: apparently used for pokedex pokemon palette choosing, although I can't find the function in pokefirered
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AXVE0.scripts.shiny.odds-1 03A8A2,040968,0409DE,040CF4,14187A
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AXVE1.scripts.shiny.odds-1 03A8A2,040988,0409FE,040D14,14189A
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AXPE0.scripts.shiny.odds-1 03A8A2,040968,0409DE,040CF4,14187A
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AXPE1.scripts.shiny.odds-1 03A8A2,040988,0409FE,040D14,14189A
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BPRE0.scripts.shiny.odds 104A24
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BPRE0.scripts.shiny.odds-1 03DB5E,044120,044196,0444B0,0F1776
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BPRE1.scripts.shiny.odds 104A9C
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BPRE1.scripts.shiny.odds-1 03DB72,044134,0441AA,0444C4,0F17EE
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BPGE0.scripts.shiny.odds 1049FC
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BPGE0.scripts.shiny.odds-1 03DB5E,044120,044196,0444B0,0F174E
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BPGE1.scripts.shiny.odds 104A74
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BPGE1.scripts.shiny.odds-1 03DB72,044134,0441AA,0444C4,0F17C6
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# 0: NewGameBirchSpeech_CreateLotadSprite,CreateMonSpriteFromNationalDexNumber,CreatePokemonFrontSprite
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BPEE0.scripts.shiny.odds 031910,0C0EE0,1346AC
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BPEE0.scripts.shiny.odds-1 067C56,06E76C,06E7E2,06EBE4,172F46
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- Regional Pokedex Length -------------------------------------------------------------------------------------------------------
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# 0: SpeciesToPokedexNum,CreatePokedexList,CreatePokedexList,GetPokedexRatingText
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# -1: GetHoennPokedexCount,GetPokedexRatingText
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# -2: GetPokedexRatingText
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# -3: HasAllHoennMons,GetPokedexRatingText
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AXVE0.scripts.pokedex.regional.length 0406FA,08D6BA,08D6E2,10D5E8
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AXVE0.scripts.pokedex.regional.length-1 090FB4,10D5A8
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AXVE0.scripts.pokedex.regional.length-2 10D570
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AXVE0.scripts.pokedex.regional.length-3 090FE6,10D56C
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AXVE1.scripts.pokedex.regional.length 04071A,08D6DA,08D702,10D608
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AXVE1.scripts.pokedex.regional.length-1 090FD4,10D5C8
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AXVE1.scripts.pokedex.regional.length-2 10D590
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AXVE1.scripts.pokedex.regional.length-3 091006,10D58C
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AXPE0.scripts.pokedex.regional.length 0406FA,08D6BA,08D6E2,10D5E8
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AXPE0.scripts.pokedex.regional.length-1 090FB4,10D5A8
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AXPE0.scripts.pokedex.regional.length-2 10D570
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AXPE0.scripts.pokedex.regional.length-3 090FE6,10D56C
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AXPE1.scripts.pokedex.regional.length 04071A,08D6DA,08D702,10D608
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AXPE1.scripts.pokedex.regional.length-1 090FD4,10D5C8
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AXPE1.scripts.pokedex.regional.length-2 10D590
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AXPE1.scripts.pokedex.regional.length-3 091006,10D58C
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BPEE0.scripts.pokedex.regional.length 06E3E2,06E406,0BC8FE,0BC926,137BF8
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BPEE0.scripts.pokedex.regional.length-1 0C0890,137BB8
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BPEE0.scripts.pokedex.regional.length-2 137B80
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BPEE0.scripts.pokedex.regional.length-3 0C090A,137B7C
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# 0: sub_8103518,MonCanEvolve
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# -1: GetKantoPokedexCount,sub_8103518,sub_8104BBC
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# -2: HasAllKantoMons
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BPRE0.scripts.pokedex.regional.length 10352C,126C4A
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BPRE0.scripts.pokedex.regional.length-1 088F18,1035F6,104BF2
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BPRE0.scripts.pokedex.regional.length-2 088F76
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BPRE1.scripts.pokedex.regional.length 1035A4,126CC2
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BPRE1.scripts.pokedex.regional.length-1 088F2C,10366E,104C6A
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BPRE1.scripts.pokedex.regional.length-2 088F8A
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BPGE0.scripts.pokedex.regional.length 103504,126C22
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BPGE0.scripts.pokedex.regional.length-1 088EEC,1035CE,104BCA
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BPGE0.scripts.pokedex.regional.length-2 088F4A
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BPGE1.scripts.pokedex.regional.length 10357C,126C9A
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BPGE1.scripts.pokedex.regional.length-1 088F00,103646,104C42
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BPGE1.scripts.pokedex.regional.length-2 088F5E
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- Townmap Button Positions ------------------------------------------------------------------------------------------------------
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# PlaySEForSelectedMapsec,Task_RegionMap,HandleRegionMapInput,SnapToIconOrButton,Task_FlyMap
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BPRE0.graphics.townmap.position.cancel.x 0C04CA,0C06E4,0C3284,0C34BC,0C50A2
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BPRE0.graphics.townmap.position.cancel.y 0C04D6,0C06F0,0C3286,0C34B8,0C50AE
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BPRE1.graphics.townmap.position.cancel.x 0C04DE,0C06F8,0C3298,0C34D0,0C50B6
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BPRE1.graphics.townmap.position.cancel.y 0C04EA,0C0704,0C329A,0C34CC,0C50C2
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BPGE0.graphics.townmap.position.cancel.x 0C049E,0C06B8,0C3258,0C3490,0C5076
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BPGE0.graphics.townmap.position.cancel.y 0C04AA,0C06C4,0C325A,0C348C,0C5082
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BPGE1.graphics.townmap.position.cancel.x 0C04B2,0C06CC,0C326C,0C34A4,0C508A
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BPGE1.graphics.townmap.position.cancel.y 0C04BE,0C06D8,0C326E,0C34A0,0C5096
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# PlaySEForSelectedMapsec,Task_RegionMap,HandleRegionMapInput,SnapToIconOrButton
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BPRE0.graphics.townmap.position.switch.x 0C049C,0C06B0,0C3288,0C3478
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BPRE0.graphics.townmap.position.switch.y 0C04A8,0C06BC,0C328A,0C347C
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BPRE1.graphics.townmap.position.switch.x 0C04B0,0C06C4,0C329C,0C348C
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BPRE1.graphics.townmap.position.switch.y 0C04BC,0C06D0,0C329E,0C3490
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BPRG0.graphics.townmap.position.switch.x 0C0470,0C0684,0C325C,0C344C
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BPRG0.graphics.townmap.position.switch.y 0C047C,0C0690,0C325E,0C3450
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BPRG1.graphics.townmap.position.switch.x 0C0484,0C0698,0C3270,0C3460
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BPRG1.graphics.townmap.position.switch.y 0C0490,0C06A4,0C3272,0C3464
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# BufferRegionMapBg
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BPRE0.graphics.townmap.position.switch.x+3 0C0D52,0C0D68,0C0D7E
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BPRE0.graphics.townmap.position.switch.y+3 0C0D54
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BPRE0.graphics.townmap.position.switch.y+4 0C0D6A
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BPRE0.graphics.townmap.position.switch.y+5 0C0D80
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BPRE1.graphics.townmap.position.switch.x+3 0C0D66,0C0D68,0C0D7C
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BPRE1.graphics.townmap.position.switch.y+3 0C0D7E
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BPRE1.graphics.townmap.position.switch.y+4 0C0D92
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BPRE1.graphics.townmap.position.switch.y+5 0C0D94
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BPGE0.graphics.townmap.position.switch.x+3 0C0D26,0C0D3C,0C0D52
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BPGE0.graphics.townmap.position.switch.y+3 0C0D28
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BPGE0.graphics.townmap.position.switch.y+4 0C0D3E
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BPGE0.graphics.townmap.position.switch.y+5 0C0D54
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BPGE1.graphics.townmap.position.switch.x+3 0C0D3A,0C0D50,0C0D66
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BPGE1.graphics.townmap.position.switch.y+3 0C0D3C
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BPGE1.graphics.townmap.position.switch.y+4 0C0D52
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BPGE1.graphics.townmap.position.switch.y+5 0C0D68
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- EV caps: how many EVs you can gain from vitamins, or how many EVs you can have in any stat. -----------------------------------
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AXVE0.scripts.ev.cap.vitamins-1 03E8D2
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AXVE0.scripts.ev.cap.vitamins 03E8E2,03E8E6
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AXVE0.scripts.ev.cap.vitamins-1 03EEA0
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AXVE0.scripts.ev.cap.vitamins 03EEB0,03EEB4
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AXVE0.scripts.ev.cap.stat 03FFDC,03FFE2
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AXPE0.scripts.ev.cap.vitamins-1 03E8D2
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AXPE0.scripts.ev.cap.vitamins 03E8E2,03E8E6
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AXPE0.scripts.ev.cap.vitamins-1 03EEA0
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AXPE0.scripts.ev.cap.vitamins 03EEB0,03EEB4
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AXPE0.scripts.ev.cap.stat 03FFDC,03FFE2
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AXVE1.scripts.ev.cap.vitamins-1 03E8D2
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AXVE1.scripts.ev.cap.vitamins 03E8E2,03E8E6
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AXVE1.scripts.ev.cap.vitamins-1 03EEA0
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AXVE1.scripts.ev.cap.vitamins 03EEB0,03EEB4
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AXVE1.scripts.ev.cap.stat 03FFFC,040002
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AXPE1.scripts.ev.cap.vitamins-1 03E8D2
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AXPE1.scripts.ev.cap.vitamins 03E8E2,03E8E6
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AXPE1.scripts.ev.cap.vitamins-1 03EEA0
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AXPE1.scripts.ev.cap.vitamins 03EEB0,03EEB4
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AXPE1.scripts.ev.cap.stat 03FFFC,040002
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BPRE0.scripts.ev.cap.vitamins-1 041B0E
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BPRE0.scripts.ev.cap.vitamins 041B1E,041B22
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BPRE0.scripts.ev.cap.vitamins-1 0420D8
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BPRE0.scripts.ev.cap.vitamins 0420E8,0420EC
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BPRE0.scripts.ev.cap.vitamins-1 042924,042AE0
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BPRE0.scripts.ev.cap.stat 0439FC,043A02
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BPGE0.scripts.ev.cap.vitamins-1 041B0E
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BPGE0.scripts.ev.cap.vitamins 041B1E,041B22
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BPGE0.scripts.ev.cap.vitamins-1 0420D8
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BPGE0.scripts.ev.cap.vitamins 0420E8,0420EC
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BPGE0.scripts.ev.cap.vitamins-1 042924,042AE0
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BPGE0.scripts.ev.cap.stat 0439FC,043A02
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BPRE1.scripts.ev.cap.vitamins-1 041B22
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BPRE1.scripts.ev.cap.vitamins 041B32,041B36
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BPRE1.scripts.ev.cap.vitamins-1 0420EC
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BPRE1.scripts.ev.cap.vitamins 0420FC,042100
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BPRE1.scripts.ev.cap.vitamins-1 042938,042AF4
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BPRE1.scripts.ev.cap.stat 043A10,043A16
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BPGE1.scripts.ev.cap.vitamins-1 041B22
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BPGE1.scripts.ev.cap.vitamins 041B32,041B36
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BPGE1.scripts.ev.cap.vitamins-1 0420EC
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BPGE1.scripts.ev.cap.vitamins 0420FC,042100
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BPGE1.scripts.ev.cap.vitamins-1 042938,042AF4
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BPGE1.scripts.ev.cap.stat 043A10,043A16
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BPEE0.scripts.ev.cap.vitamins-1 06C468
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BPEE0.scripts.ev.cap.vitamins 06C470,06C476
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BPEE0.scripts.ev.cap.vitamins-1 06CA54
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BPEE0.scripts.ev.cap.vitamins 06CA5C,06CA62
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BPEE0.scripts.ev.cap.stat 06DC48,06DC4E
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- Other -------------------------------------------------------------------------------------------------------------------------
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# TryProduceOrHatchEgg
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AXVE0.scripts.daycare.exp.multiplier 0421D8 # Picking an even number will prevent new eggs from being created.
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AXVE1.scripts.daycare.exp.multiplier 0421F8 # Picking an even number will prevent new eggs from being created.
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AXPE0.scripts.daycare.exp.multiplier 0421D8 # Picking an even number will prevent new eggs from being created.
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AXPE1.scripts.daycare.exp.multiplier 0421F8 # Picking an even number will prevent new eggs from being created.
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BPEE0.scripts.daycare.exp.multiplier 070AE8 # Picking an even number will prevent new eggs from being created.
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# TryProduceOrHatchEgg,ShouldEggHatch
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BPRE0.scripts.daycare.exp.multiplier 0462E8,0463D4 # Picking an even number will prevent new eggs from being created.
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BPRE1.scripts.daycare.exp.multiplier 0462FC,0463E8 # Picking an even number will prevent new eggs from being created.
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BPGE0.scripts.daycare.exp.multiplier 0462E8,0463D4 # Picking an even number will prevent new eggs from being created.
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BPGE1.scripts.daycare.exp.multiplier 0462FC,0463E8 # Picking an even number will prevent new eggs from being created.
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# Intro
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AXVE0:scripts.newgame.money 052F4C
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AXVE1:scripts.newgame.money 052F6C
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AXPE0:scripts.newgame.money 052F4C
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AXPE1:scripts.newgame.money 052F6C
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BPRE0:scripts.newgame.money 054B60
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BPRE1:scripts.newgame.money 054B74
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BPGE0:scripts.newgame.money 054B60
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BPGE1:scripts.newgame.money 054B74
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BPEE0:scripts.newgame.money 0845BC
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BPRE0.scripts.newgame.start.bank 054A04
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BPRE0.scripts.newgame.start.map 054A06
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BPRE0.scripts.newgame.start.x 054A08
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BPRE0.scripts.newgame.start.y 054A00
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BPGE0.scripts.newgame.start.bank 054A04
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BPGE0.scripts.newgame.start.map 054A06
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BPGE0.scripts.newgame.start.x 054A08
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BPGE0.scripts.newgame.start.y 054A00
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BPRE1.scripts.newgame.start.bank 054A18
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BPRE1.scripts.newgame.start.map 054A1A
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BPRE1.scripts.newgame.start.x 054A1C
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BPRE1.scripts.newgame.start.y 054A14
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BPGE1.scripts.newgame.start.bank 054A18
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BPGE1.scripts.newgame.start.map 054A1A
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BPGE1.scripts.newgame.start.x 054A1C
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BPGE1.scripts.newgame.start.y 054A14
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BPEE0:scripts.newgame.professor.pokemon 031924,030B0C # ID of the pokemon shown during the pofessor's introduction
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# Catchmap. See http://sfc.pokefans.net/lesson.php?id=20
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BPRE0.data.maps.catchmap.conversion.kanto.length 13CA9C
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BPRE1.data.maps.catchmap.conversion.kanto.length 13CB14
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BPGE0.data.maps.catchmap.conversion.kanto.length 13CA74
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BPGE1.data.maps.catchmap.conversion.kanto.length 13CAEC
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# 2 entries for speed (because double battles), 1 entry each for atk, def, spatk, spdef
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AXVE0.scripts.battle.badge.boost 013144,01322C,03BB8A,03BBD0,03BC1A,03BC66
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AXVE1.scripts.battle.badge.boost 013144,01322C,03BB8A,03BBD0,03BC1A,03BC66
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AXPE0.scripts.battle.badge.boost 013144,01322C,03BB8A,03BBD0,03BC1A,03BC66
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AXPE1.scripts.battle.badge.boost 013144,01322C,03BB8A,03BBD0,03BC1A,03BC66
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BPRE0.scripts.battle.badge.boost 014E2C,014F14,03EE36,03EE68,03EE9E,03EED6
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BPRE1.scripts.battle.badge.boost 014E40,014F28,03EE4A,03EE7C,03EEB2,03EEEA
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BPGE0.scripts.battle.badge.boost 014E2C,014F14,03EE36,03EE68,03EE9E,03EED6
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BPGE1.scripts.battle.badge.boost 014E40,014F28,03EE4A,03EE7C,03EEB2,03EEEA
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BPEE0.scripts.battle.badge.boost 03D064,03D150,0696B6,0696D2,0696F4,069716
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# lucky egg exp boost, normally 150%
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AXVE0.scripts.exp.boost.luckyegg 02038E
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AXVE1.scripts.exp.boost.luckyegg 02038E
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AXPE0.scripts.exp.boost.luckyegg 02038E
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AXPE1.scripts.exp.boost.luckyegg 02038E
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BPRE0.scripts.exp.boost.luckyegg 021DC2
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BPRE1.scripts.exp.boost.luckyegg 021DD6
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BPGE0.scripts.exp.boost.luckyegg 021DC2
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BPGE1.scripts.exp.boost.luckyegg 021DD6
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BPEE0.scripts.exp.boost.luckyegg 04A682
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# trainer battle exp boost, normall 150%
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AXVE0.scripts.exp.boost.trainer 0203AC
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AXVE1.scripts.exp.boost.trainer 0203AC
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AXPE0.scripts.exp.boost.trainer 0203AC
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AXPE1.scripts.exp.boost.trainer 0203AC
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BPRE0.scripts.exp.boost.trainer 021DDE
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BPRE1.scripts.exp.boost.trainer 021DF2
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BPGE0.scripts.exp.boost.trainer 021DDE
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BPGE1.scripts.exp.boost.trainer 021DF2
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BPEE0.scripts.exp.boost.trainer 04A69E
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# Exp Boost for traded pokemon, normally 150%
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AXVE0.scripts.exp.boost.traded 0203D6
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AXVE1.scripts.exp.boost.traded 0203D6
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AXPE0.scripts.exp.boost.traded 0203D6
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AXPE1.scripts.exp.boost.traded 0203D6
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BPRE0.scripts.exp.boost.traded 021E12
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BPGE0.scripts.exp.boost.traded 021E12
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BPRE1.scripts.exp.boost.traded 021E26
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BPGE1.scripts.exp.boost.traded 021E26
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BPEE0.scripts.exp.boost.traded 04A6FC
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# Nature limiters
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# AXVE0.data.pokemon.natures.count 03F46E,03F47E,084E66
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# AXVE0.data.pokemon.natures.count-1 084DFE,084E0C,084E30,084E5A
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# AXVE0.data.pokemon.natures.count-2 084E38
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# AXPE0.data.pokemon.natures.count 03F46E,03F47E,084E66
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# AXPE0.data.pokemon.natures.count-1 084DFE,084E0C,084E30,084E5A
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# AXPE0.data.pokemon.natures.count-2 084E38
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# AXVE1.data.pokemon.natures.count 03F46E,03F47E,084E86
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# AXVE1.data.pokemon.natures.count-1 084E1E,084E2C,084E50,084E7A
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# AXVE1.data.pokemon.natures.count-2 084E58
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# AXPE1.data.pokemon.natures.count 03F46E,03F47E,084E86
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# AXPE1.data.pokemon.natures.count-1 084E1E,084E2C,084E50,084E7A
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# AXPE1.data.pokemon.natures.count-2 084E58
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# BPRE0.data.pokemon.natures.count 042EA6,042EB6,082A1C
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# BPGE0.data.pokemon.natures.count 042EA6,042EB6,0829F0
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# BPRE1.data.pokemon.natures.count 042EBA,042ECA,082A30
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# BPGE1.data.pokemon.natures.count 042EBA,042ECA,082A04
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# BPEE0.data.pokemon.natures.count 06D07A,06D08A,0B4E54
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# BPEE0.data.pokemon.natures.count-1 0B4DB2,0B4DC0,0B4DE4,0B4E0A
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# BPEE0.data.pokemon.natures.count-2 0B4DEC
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# type limiter. See LoadMoveInfoUI and DrawMoveInfoUIMarkers
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BPRE0.data.pokemon.type.length 456F10
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BPGE0.data.pokemon.type.length 456930
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BPRE1.data.pokemon.type.length 456F70
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BPGE1.data.pokemon.type.length 4569A0
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AXVE0.data.pokemon.type.length 3B5A92,3B5A9A
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AXPE0.data.pokemon.type.length 3B5AEA,3B5AF2
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AXVE1.data.pokemon.type.length 3B5AAE,3B5AB6
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AXPE1.data.pokemon.type.length 3B5B0A,3B5B12
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BPRE0.data.pokemon.type.length+1 0E5448,133408
|
|
BPRE0.data.pokemon.type.length+2 0E5454,133414
|
|
BPRE0.data.pokemon.type.length+3 0E5460,133420
|
|
BPRE0.data.pokemon.type.length+4 0E546C,13342C
|
|
BPRE0.data.pokemon.type.length+5 0E5478
|
|
BPGE0.data.pokemon.type.length+1 0E5420,1333E0
|
|
BPGE0.data.pokemon.type.length+2 0E542C,1333EC
|
|
BPGE0.data.pokemon.type.length+3 0E5438,1333F8
|
|
BPGE0.data.pokemon.type.length+4 0E5444,133404
|
|
BPGE0.data.pokemon.type.length+5 0E5450
|
|
BPRE1.data.pokemon.type.length+1 0E545C,133480
|
|
BPRE1.data.pokemon.type.length+2 0E5468,13348C
|
|
BPRE1.data.pokemon.type.length+3 0E5474,133498
|
|
BPRE1.data.pokemon.type.length+4 0E5480,1334A4
|
|
BPRE1.data.pokemon.type.length+5 0E548C
|
|
BPGE1.data.pokemon.type.length+1 0E5434,133458
|
|
BPGE1.data.pokemon.type.length+2 0E5440,133464
|
|
BPGE1.data.pokemon.type.length+3 0E544C,133470
|
|
BPGE1.data.pokemon.type.length+4 0E5458,13347C
|
|
BPGE1.data.pokemon.type.length+5 0E5464
|
|
BPEE0.data.pokemon.type.length-1 1A6A2A,1A6AB8
|
|
BPEE0.data.pokemon.type.length 1A6ADA,56EFDE,56EFE6
|
|
BPEE0.data.pokemon.type.length+1 1AE2C0
|
|
BPEE0.data.pokemon.type.length+2 1AE2CC
|
|
BPEE0.data.pokemon.type.length+3 1AE2D8
|
|
BPEE0.data.pokemon.type.length+4 1AE2E4
|
|
BPEE0.data.pokemon.type.length+5 61CFC1
|
|
BPEE0.data.pokemon.type.length*8 1C44AA,1C454E
|
|
AXVE0.data.pokemon.type.length+5 3C11BD
|
|
AXVE0.data.pokemon.type.length*8 0A01F4,0A02F0
|
|
AXPE0.data.pokemon.type.length+5 3C1215
|
|
AXPE0.data.pokemon.type.length*8 0A01F4,0A02F0
|
|
AXVE1.data.pokemon.type.length+5 3C11D9
|
|
AXVE1.data.pokemon.type.length*8 0A0214,0A0310
|
|
AXPE1.data.pokemon.type.length+5 3C1235
|
|
AXPE1.data.pokemon.type.length*8 0A0214,0A0310
|
|
|
|
# trainer phone calls
|
|
BPEE0.data.trainers.call.odds.normal 195E8E
|
|
BPEE0.data.trainers.call.odds.lightningrod 195EAC
|
|
BPEE0.data.trainers.gym.leader.battles.needed.rematch1 0B1220 # After this many wild battles, there is a 31% chance of a gym leader rematch becoming available.
|
|
BPEE0.data.trainers.gym.leader.battles.needed.rematch2 0B123C # After this many trainer battles, there is a 31% chance of a gym leader rematch becoming available.
|
|
BPEE0.data.trainers.gym.leader.battles.needed.rematch3 163A10 # After this many battle-frontier battles, there is a 31% chance of a gym leader rematch becoming available.
|
|
|
|
# evolution methods limiter
|
|
AXVE0.scripts.evolution.count-1 03F574
|
|
AXPE0.scripts.evolution.count-1 03F574
|
|
AXVE1.scripts.evolution.count-1 03F574
|
|
AXPE1.scripts.evolution.count-1 03F574
|
|
BPRE0.scripts.evolution.count-1 042FAA
|
|
BPGE0.scripts.evolution.count-1 042FAA
|
|
BPRE1.scripts.evolution.count-1 042FBE
|
|
BPGE1.scripts.evolution.count-1 042FBE
|
|
BPEE0.scripts.evolution.count-1 06D180
|
|
|
|
# data.abilities.pickup.items limiter
|
|
BPRE0.data.abilities.pickup.length-2 02CEEC
|
|
BPGE0.data.abilities.pickup.length-2 02CEEC
|
|
BPRE1.data.abilities.pickup.length-2 02CF00
|
|
BPGE1.data.abilities.pickup.length-2 02CF00
|