Haven1433
de7554f307
fix script reference typo
2022-05-27 23:33:49 -05:00
Haven1433
d98ba556d2
add fanfares for R/S/FR/LG
2022-05-25 23:31:33 -05:00
Haven1433
bb1948d339
Introduce pcsReference.txt
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Other programs let you edit the way text is interpreted using .ini files. Add a new pcsReference.txt file that lets users see the interpretation of bytes-to-text, the number of arguments used for different control codes, and allow them to change it.
2022-05-25 23:31:20 -05:00
Haven1433
9615ad44b0
add new fanfare table
2022-05-25 22:13:36 -05:00
Haven1433
91530a51f1
improve contest support
2022-05-22 21:03:53 -05:00
Haven1433
27d295eaa4
add emerald battlefrontier clerk item icon tables
2022-05-20 22:39:14 -05:00
Haven1433
72f9df2196
update table names
2022-05-20 21:56:34 -05:00
Haven1433
d1e113d362
fix setbyte/addbyte parameter
2022-05-19 21:02:34 -05:00
Haven1433
6d3c95b806
improve shiny odds tooltip
2022-05-17 21:29:11 -05:00
Haven1433
78ee96ab9e
Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
2022-05-16 22:02:52 -05:00
TrainerX493
0dc8a7544c
Update "moveeffectoptions" ( #90 )
2022-05-16 22:02:16 -05:00
Haven1433
01f0c3905e
battle script update
2022-05-16 21:11:48 -05:00
Haven1433
fdc01336a7
Add OffsetRenderViewModel
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When a field in a table represents a graphical offset between a foreground and background element, users would like an easy way to see that without needing to run their game through an emulator.
This new addition to the table format allows for a 0-length format that takes parameters for background, foreground, and the relation between the two, allowing for x and y offsets to be applied between them.
In the table tool, this shows up as a composite image built from the background and foreground, and mouse drag can be used to change the relationship between the two.
Additionally, you can now use the arrow keys to increase/decrease values in numeric textboxes in the table tool. This is reversed for yoffset fields so that up/down move the sprite by a single pixel when pressed.
2022-05-16 21:11:30 -05:00
Haven1433
e4b82e0bc4
decap util bugfix/improvement
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Decap the fight menu
Fix the bug in the POKEMON decap section
2022-05-15 21:07:39 -05:00
Haven1433
e278fe43d7
add battlefrontier tutor description text tables
2022-05-15 16:44:41 -05:00
Haven1433
07458b3271
add additional tables from AGSMG
2022-05-15 01:14:38 -05:00
Haven1433
3b9ceb1e92
add emerald addresses for hud graphics
2022-05-15 00:59:19 -05:00
Haven1433
0bc5d94f3e
add missing tiles to graphics.battle.hud.status
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Was 50 tiles, needed to be 54 tiles
2022-05-15 00:53:59 -05:00
Haven1433
bb2398fa92
fix palette page
2022-05-15 00:48:22 -05:00
Haven1433
10a64d8f03
add additional menu background graphics
2022-05-15 00:44:01 -05:00
Haven1433
aa6e8e5f06
add professor pokemon constants for FireRed
2022-05-15 00:29:46 -05:00
Haven1433
fbf06762a2
test fixing
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* had to remove `graphics.newgame.menu.naming.tilemap1`, as the palette data for it was wrong
* had to rename a few anchors since there were too many in those categories
2022-05-14 23:55:13 -05:00
Haven1433
03922d30dc
add constant data.abilities.pickup.length for firered
2022-05-14 23:18:56 -05:00
Haven1433
90b13ffe92
add stat-change battle animation graphics
2022-05-14 22:56:54 -05:00
Haven1433
1f22c5c116
adding newgame naming menu graphics for FireRed
2022-05-14 22:35:29 -05:00
Haven1433
f420845758
add evolution background tilemap for FireRed
2022-05-14 22:22:49 -05:00
Haven1433
7edfbc6dc2
add additional battle animation scripts
2022-05-14 22:12:11 -05:00
Haven1433
32005a7d71
follow-up changes to DMiner's gender list feature
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* improve auto-complete for sparse lists
* fix table tool filtering bug for sparse lists
* add a newline at the end of default.toml
2022-05-14 16:00:22 -05:00
Haven1433
b7ab5d9041
Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
2022-05-14 15:45:17 -05:00
TheDiamondMiner
53446ff917
Added gender-ratio values for presets & improved a name in toml ( #88 )
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* added 10 values for gender ratio presets.
* Fixed an error made by me
2022-05-14 15:43:50 -05:00
Haven1433
e64b5a0eea
add sound.tracks and sound.musicplayer for emerald
2022-05-14 07:29:33 -05:00
Haven1433
5beb09325e
add thumb code table for move animation script commands
2022-05-13 22:45:42 -05:00
Haven1433
132bc95fa1
add support for starter editing in FR/LG
2022-05-13 22:37:08 -05:00
Haven1433
0ee6c97617
Add ips/ups patch creation support
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right-click on a tab, choose to create a patch from that tab to the next tab to the right
2022-05-12 08:05:04 -05:00
Haven1433
70b70d8685
add useitem animation
2022-05-09 23:28:39 -05:00
Haven1433
9d9e65bca5
update tables
2022-05-09 23:19:49 -05:00
Haven1433
e1a5ac5b57
add DoomDesire animation
2022-05-08 23:44:28 -05:00
Haven1433
9c56704249
add new pc options text table
2022-05-08 22:59:49 -05:00
Haven1433
cf2c2c4b18
allow lists with null elements
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I meant to support this before, but apparently didn't. Add for type chart readability
2022-05-08 22:18:36 -05:00
Haven1433
02d16518d1
fix scripts.specials.thumb length in FR/LG
2022-05-05 20:34:17 -05:00
Haven1433
485b307115
Don't require filler arguments to be explicit
2022-05-03 10:50:57 -05:00
Haven1433
5bccc8258f
improve script parsing
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allow enum tables to parse numeric values
2022-05-03 06:51:04 -05:00
Haven1433
80ba9eeb2c
add introscene biking character sprites
2022-04-28 09:06:40 -05:00
Haven1433
87bd11fd7a
Don't have scripts clear the pointer-to format if we don't need to
2022-04-17 22:11:11 -05:00
Haven1433
8c873c881d
support multiple loadgfx commands in a row
2022-04-17 20:51:11 -05:00
Haven1433
80e14d14ce
improve bag tilemap names
2022-04-15 21:10:50 -05:00
Haven1433
57addf3f45
add table group for battle backgrounds
2022-04-13 22:50:46 -05:00
Haven1433
13ca381bb5
Fix error message for trainerbattle script command
2022-04-13 21:16:12 -05:00
Haven1433
1ea7dca985
Update default.toml
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fix ditton -> ditto egg group
2022-04-13 20:00:56 -05:00
Haven1433
d17155f290
add default groups for moves / items
2022-04-11 21:27:06 -05:00