haven1433
c71aadb94a
updates from testing
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add more close buttons
support left-click+drag for main view (swap)
improve tooltips
add new tutorial
2022-11-16 20:55:22 -06:00
haven1433
051d4edf8d
improve resilience
2022-11-10 23:56:03 -06:00
haven1433
7a9b911a89
bugfix / performance fix
2022-11-10 20:29:15 -06:00
haven1433
2d7fa1e741
bugfixes
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* back/forward behavior between tabs
* wild data creation improvements
2022-11-10 20:11:02 -06:00
haven1433
fffb03a5d5
fix elevation bug
2022-11-07 22:20:41 -06:00
haven1433
d09b3c32c7
finish more templates
2022-11-07 21:56:39 -06:00
haven1433
c55ced5cbc
bugfixes
2022-11-06 20:20:11 -06:00
haven1433
f8efa227c0
updates from test
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this isn't all the updates needed after the test with wet blanket, but it's most of the small things
2022-11-06 00:05:21 -05:00
haven1433
0c0acc9258
bugfix
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undo should fix borders
2022-11-04 21:57:51 -05:00
haven1433
3b02c6a186
Ctrl+Drag for drawing rectangles
2022-11-04 21:36:46 -05:00
haven1433
84eb6ba435
improve event cycling
2022-11-04 11:44:55 -05:00
haven1433
0bcaccea82
fix double-draw issue
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when the selected block changes, we're between draw interactions
2022-11-04 10:30:43 -05:00
haven1433
197882dec1
fix warp bug
2022-11-04 09:04:34 -05:00
haven1433
22ec42d9f2
bugfixes
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* don't crash drawing outside of bounds
* don't crash showing tooltip for invalid data
* don't flicker the panel during selection
2022-11-03 23:07:23 -05:00
haven1433
04aba5dae7
improve tooltips
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also show range for trainers/NPCs
2022-11-01 19:59:53 -05:00
haven1433
1f17d9dbe9
first pass at tooltips
2022-10-31 21:46:41 -05:00
haven1433
d523fb70dd
fix fly logic, allow duplicate
2022-10-31 20:21:50 -05:00
haven1433
85bf7e6b6b
refactor
2022-10-31 14:38:11 -05:00
haven1433
c7c45f7c89
Improve text that shows when making new
2022-10-31 11:36:10 -05:00
haven1433
3afc244baf
fix fly x/y
2022-10-31 11:29:38 -05:00
haven1433
7677293b40
place return in right location
2022-10-31 11:19:46 -05:00
haven1433
1ff49ec4f1
another pass at tutorial improvements
2022-10-30 18:43:28 -05:00
haven1433
5b0413de0e
finish draft (not tested yet)
2022-10-30 11:01:17 -05:00
haven1433
851061da5b
first pass at tutorial control
2022-10-30 00:23:01 -05:00
haven1433
196d46ea5c
fix metadata issues
2022-10-28 21:52:43 -05:00
haven1433
130e9f1eb8
add metadata during create operations
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for layout and blockmap
2022-10-28 17:29:34 -05:00
haven1433
19c15d96ed
Record both collision ad tile
2022-10-28 17:10:40 -05:00
haven1433
74be3f4ac2
add RenderPrototype
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and logic for initial tiles
2022-10-28 10:51:38 -05:00
haven1433
7a6a886c38
refactor
2022-10-28 08:42:20 -05:00
haven1433
87e4d8fcec
bugfix
2022-10-27 22:48:36 -05:00
haven1433
b5e15ead3f
draft
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added right-click menu and a draft of the creation logic. Doesn't quite work right yet.
2022-10-27 21:37:05 -05:00
haven1433
6d56881685
ui improvements
2022-10-26 22:30:35 -05:00
haven1433
216ac5ebec
improve arg recognition
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signpost args are complicated. The app can now tell the difference between the different 'kinds'.
2022-10-26 07:39:26 -05:00
haven1433
3615c5174c
fix liquid crystal patch metadata bug
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* add debug message for non-positive run lengths
* add a sanity check for the number of pokemon in a trainer team. In vanilla it'll never be more than 6, so put a reasonable cap of 1000 on it to prevent possible integer overflows
* make sure that a missing map names table doesn't cause issues
2022-10-21 07:40:17 -05:00
haven1433
8980c8f631
sanitize names
2022-10-20 22:58:44 -05:00
haven1433
a966a18831
fix ruby music naming bug
2022-10-20 22:51:05 -05:00
haven1433
e00b2d6187
add/remove destinations
2022-10-20 22:29:49 -05:00
haven1433
953fe52fb6
improve tuple model
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* add fly spots to event list
* allow moving/deleting fly spots
* remove Elevation from base event interface
* improve header UI
2022-10-20 21:48:29 -05:00
haven1433
d80680270a
header improvements
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also fix a weird bug that can happen when pasting characters at the end of a text stream that needs to be repointed
2022-10-19 20:36:58 -05:00
haven1433
a371b65a15
fix bugs
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* don't freeze when AMap saves
* allow edit->paste to target the ViewPort even if it doesn't have focus
* notify on repoint
* command to jump to data in the viewport
* show hover point in the corner
* finish script UI (add, remove, edit)
* find record fields when doing Show Uses
* tooltip for address for rom overview
2022-10-19 20:00:24 -05:00
haven1433
dc7878b0f0
bugfixes
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* make sure the model length changes after importing a sprite causes the rom to auto-expand
* require less freespace by default as excess to a run being expanded, and require less freespace buffer placed after runs.
* fix double-click crashes reported by wet blanket
* if Ctrl+F is used before the rom finishes loading, wait for the rom to finish loading before trying to do the find.
*
2022-10-16 22:24:50 -05:00
haven1433
74a3ef523d
add safety code
2022-10-14 20:46:01 -05:00
haven1433
0e4ded5090
Complete first pass at repointer, start first pass at script collection
2022-10-13 19:47:42 -05:00
haven1433
89166552cb
fix loading bug
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data didn't load correctly if a false pointer or text interrupted the data
2022-10-12 20:49:13 -05:00
haven1433
aafe651e0f
code cleanup
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initial pass at the data buttons. Maybe it'll end up just being a menu with a bunch of items, but I feel like with so many operations, they need to be a bit more organized than just a simple hierarchy.
2022-10-11 23:12:04 -05:00
haven1433
028f37adcf
improve selection logic
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selection is now based on nearest-neighbor instead of what's under the mouse
also show wild pokemon preview
2022-10-11 21:23:12 -05:00
haven1433
5c5f51fcc9
Sprite export improvement
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Allow exporting indexed PNGs
Other changes:
* multi-select blocks
* edit borders
* fix castform export
2022-10-11 20:11:37 -05:00
haven1433
d2e88ad864
add border panel
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currently empty
2022-10-10 22:25:32 -05:00
haven1433
157c33b9ed
undo/redo improvements
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* make undo history smarter for block editing
2022-10-09 09:58:48 -05:00
haven1433
37f167356d
block editing
2022-10-08 23:49:48 -05:00