Haven1433
be3b053d12
Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
2022-09-04 21:26:06 -05:00
TheDiamondMiner
7f86f06817
Updated description for setmaptile command ( #97 )
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* Added list varmacros on the defaut .toml and updates script reference as per shiny's request
* changed description
* Made your changes
2022-09-04 19:01:59 -05:00
Haven1433
ed5a9eb47c
fix D5 in scripts for R/S/E
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R/S don't seem to have this commmand. Emerald does. In FR it's a nop.
2022-09-03 20:12:48 -05:00
Haven1433
587dada550
update script commands
2022-09-01 07:24:44 -05:00
Haven1433
810f8c7a65
ScriptParser needs to know which game it is.
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The 'showmoney' and 'updatemoney' commands are different from game to game. It has 2 parameters in R/S, but 3 parameters in FR/LG/E.
Update the scriptReference to specify that these commands have different versions for the different games.
Update ScriptParser to be able to read this new addition to the script reference format.
Add tests to show that the new commands are read correctly between games.
2022-08-25 06:51:51 -05:00
Haven1433
de7554f307
fix script reference typo
2022-05-27 23:33:49 -05:00
TheDiamondMiner
53446ff917
Added gender-ratio values for presets & improved a name in toml ( #88 )
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* added 10 values for gender ratio presets.
* Fixed an error made by me
2022-05-14 15:43:50 -05:00
Haven1433
cd904b27f5
XSE was wrong, command 0x7B is for setting moves, not setting pp
2022-03-05 22:46:13 -06:00
Haven1433
a25a2e0ce6
Update playsong parameters
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The second parameter makes the song play once or continuously
2022-02-08 07:27:16 -06:00
Benjamin Popp
26a417e30c
fix bufferpartypokemon argument bug
2021-08-02 10:30:15 -05:00
Benjamin Popp
7d4ad93871
fix comments/arg names
2021-07-31 00:26:20 -05:00
Benjamin Popp
c5f909d274
Fix script command format bug
2021-02-27 22:45:06 -06:00
Benjamin Popp
e63f27209e
Fix typos
2020-11-28 22:53:14 -06:00
Benjamin Popp
128c075676
trainerbattle 03 should have only 3 args after the 03
2020-09-26 22:53:16 -05:00
Benjamin Popp
a83e380991
Refactor
2020-09-11 07:08:06 -05:00
Benjamin Popp
7f726de0d2
Improve script parsing
2020-08-13 22:35:20 -05:00
Benjamin Popp
cd34638396
Rename pokestats, evolutions, items, and movedata
2020-07-13 22:32:09 -05:00
Benjamin Popp
23bfa77890
rename pokenames -> data.pokemon.names
2020-07-13 07:47:10 -05:00
Benjamin Popp
6dc1c8b8fe
general improvements
2020-05-22 20:38:58 -05:00
Benjamin Popp
862cade012
add more enums for scripting
2020-05-12 08:23:47 -05:00
Benjamin Popp
077557a5b8
Scripting bugfixes
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* special and special2 are different commands
* showpokepic should know it uses pokenames
* don't show tooltip during content curlies
2020-04-28 08:29:39 -05:00
Benjamin Popp
85422d06e1
Make it possible to edit scripts inline
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Also add support for operator decoding for if statements
Inform users on repoint
2020-04-20 14:56:28 -05:00
Benjamin Popp
7f2655655e
Add Scripting to Code Tool
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Being able to dissassemble ARM code is only half of the code that hackers want to see. They also need to be able to read/write pokescript, often done via tools like XSE. Eventually I can be more intelligent with scripts, but for now a simple decoder is plenty.
2019-07-17 22:02:15 -05:00