haven1433
9622784b1c
Adding lots of niche tables
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Thanks Shiny and Soup :)
2023-01-22 20:21:08 -06:00
haven1433
0ae5726551
table update (data.menus.text.pc)
2023-01-21 22:10:50 -06:00
haven1433
8b3f29cf6d
update animation script reference
2023-01-16 22:17:05 -06:00
haven1433
1d4749b41f
misc feature updates from pins
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* add anchor for misc animations
* flags should be seen as hex in the script editor
* various table updates
* update text in empty block selection case
2023-01-15 23:03:48 -06:00
TheDiamondMiner
bcea3d6768
Updated TOML based on Shiny's Changes ( #102 )
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* Added shiny's changes.
* Fixed typo
2022-11-29 06:47:14 -06:00
haven1433
1728e73143
include field item enums for non-pokeball items
2022-11-23 10:59:14 -06:00
haven1433
d80680270a
header improvements
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also fix a weird bug that can happen when pasting characters at the end of a text stream that needs to be repointed
2022-10-19 20:36:58 -05:00
haven1433
47d3642bdf
face correct way
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- fix undo/redo bug for model element
- update event UI
- fix hover selection bug
2022-09-19 18:24:57 -05:00
TheDiamondMiner
99ce6175de
Fixed Typo ( #98 )
2022-09-09 21:14:33 -05:00
TheDiamondMiner
7f86f06817
Updated description for setmaptile command ( #97 )
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* Added list varmacros on the defaut .toml and updates script reference as per shiny's request
* changed description
* Made your changes
2022-09-04 19:01:59 -05:00
Haven1433
cd78b16f69
revert owtextcolor change
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This doesn't apply in vanilla
2022-09-01 11:19:53 -05:00
Haven1433
6a761d9d23
Merge branch 'master' of https://github.com/haven1433/HexManiacAdvance
2022-09-01 10:55:06 -05:00
TheDiamondMiner
55958724a0
Added a new value to default toml which is the owtextcolor for the unused value in overworld sprite ( #95 )
2022-09-01 10:54:45 -05:00
Haven1433
c1651807d6
fix issues from tests
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thanks tests
2022-09-01 08:01:21 -05:00
Haven1433
a2b01ca309
enum for trainer double battles
2022-08-31 22:28:54 -05:00
Haven1433
d768ed883a
add list for item types
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This list isn't actually used yet, since it doesn't work for pokeball items
2022-06-19 21:30:05 -05:00
Haven1433
99c4eb1b2e
update effect animations names for FR/LG
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FR/LG's table is longer
2022-06-19 18:58:42 -05:00
Haven1433
8e48443170
add battle script compare options
2022-06-09 07:59:56 -05:00
Haven1433
91530a51f1
improve contest support
2022-05-22 21:03:53 -05:00
TrainerX493
0dc8a7544c
Update "moveeffectoptions" ( #90 )
2022-05-16 22:02:16 -05:00
Haven1433
7edfbc6dc2
add additional battle animation scripts
2022-05-14 22:12:11 -05:00
Haven1433
32005a7d71
follow-up changes to DMiner's gender list feature
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* improve auto-complete for sparse lists
* fix table tool filtering bug for sparse lists
* add a newline at the end of default.toml
2022-05-14 16:00:22 -05:00
TheDiamondMiner
53446ff917
Added gender-ratio values for presets & improved a name in toml ( #88 )
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* added 10 values for gender ratio presets.
* Fixed an error made by me
2022-05-14 15:43:50 -05:00
Haven1433
cf2c2c4b18
allow lists with null elements
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I meant to support this before, but apparently didn't. Add for type chart readability
2022-05-08 22:18:36 -05:00
Haven1433
57addf3f45
add table group for battle backgrounds
2022-04-13 22:50:46 -05:00
Haven1433
1ea7dca985
Update default.toml
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fix ditton -> ditto egg group
2022-04-13 20:00:56 -05:00
Haven1433
d17155f290
add default groups for moves / items
2022-04-11 21:27:06 -05:00
Haven1433
728079e5cb
Trainer table groups
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With the ability to make split groups
2022-04-11 21:12:36 -05:00
Haven1433
1bff2a0b0b
Display group header
2022-04-10 22:00:41 -05:00
Haven1433
124ac55598
Initial test for groups UI with pokemon data
2022-04-10 20:52:51 -05:00
Haven1433
d74af77b0c
fix typo for dragon rage's effect
2022-03-17 09:52:36 -05:00
Haven1433
a25a2e0ce6
Update playsong parameters
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The second parameter makes the song play once or continuously
2022-02-08 07:27:16 -06:00
TheDiamondMiner
45c6a96a69
Feature Request: Male and Female values for Trainer Gender ( #83 )
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* Added MALE and FEMALE values for trainergender.
* Added Male and Female options for trainer gender
2021-12-26 12:16:23 -06:00
Haven1433
f78b59837c
add new terrain-move related tables from AGSMG
2021-12-18 20:15:59 -06:00
Benjamin Popp
7ecf61ccd5
add list for growth rates
2021-10-19 21:07:47 -05:00
Benjamin Popp
b83ccc4f06
Make pocketid different for R/S/E
2021-08-26 19:43:50 -05:00
Benjamin Popp
d9308fc2eb
update trainer ai bit name
2021-07-30 20:20:28 -05:00
Benjamin Popp
4b390ae581
update pokestats unknown field
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includes the pokemon color for the pokedex as well as the no-flip bit for the summary screen
2021-07-20 16:51:29 -05:00
Benjamin Popp
8615037f92
Name the bag pockets
2021-05-01 23:10:32 -05:00
Benjamin Popp
9196098221
Add map name popup themes
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In Emerald, the box behind the mapname is themed. It looks like wood sometimes, or stone othertimes. Add in the palettes, background graphics, outline graphics, and the mapping data that connects each map name to its theme.
Note that the theme table starts out just like the map name table, but then skips 109 elements (the kanto maps) before putting on the last 16 elements. Because of this, the last 16 elements are mislabeled, and actually refer to the last 16 maps, not the first 16 Kanto maps.
2021-03-17 08:19:26 -05:00
Benjamin Popp
8938dd406b
Fix toml upgrade bugs
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When upgrading TOML and a table length changes, observe the anchor instead of just observing the run.
Upgrade tests need to verify that no tables are missing.
Move items.stats to the top, since lots of other tables depend on it and it doesn't depend on other tables.
LzTilesets need to create LzTilesets when duplicated (matters during upgrade, since duplication is used to change the palette hint.)
Add DebugDictionary, a DictionaryDecorator (thanks Autoimplement) that makes it possible to observe when an element is removed from a dictionary.
Change the name of the "moveeffects" list to "moveeffectoptions". This is to avoid colliding with the previously expected name "moveeffects" in the tableReference file, which is the old name of scripts.moves.effects.
In the Upgrade Tests, verify that all the names in the fresh list exist in the upgraded list. It's ok if there's some cruft names in the upgrade list that don't appear in the fresh list.
2021-03-05 20:06:30 -06:00
Benjamin Popp
39d979cddc
Rename "suicide" to "self ko"
2021-02-26 09:14:34 -06:00
Benjamin Popp
3444c04d20
Rename "suicide"
2021-02-25 22:21:18 -06:00
Benjamin Popp
ca8889e9fb
Name the egg groups
2021-02-14 13:08:13 -06:00
Benjamin Popp
d727174800
Add newgame constants / item hold effect enum names
2021-01-11 20:23:38 -06:00
Benjamin Popp
2d7d45536e
Add catchmap shape names
2020-12-23 20:07:21 -06:00
Benjamin Popp
b330e54d58
Fix move target entry
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stole value from decomps
2020-12-15 19:50:29 -06:00
Benjamin Popp
e5383c1737
bugfixes / new tables
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fixing bugs found by TrainerX493
adding tables found by Fred40
2020-10-21 22:32:25 -05:00
Benjamin Popp
03f23dad0d
Add contest pokemon for R/S/E
2020-08-20 22:31:46 -05:00
Benjamin Popp
64a5db44f8
Basic support for some battle tower / battle frontier data
2020-08-17 20:49:25 -05:00