diff --git a/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs b/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs index aaf25837..744fea75 100644 --- a/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs +++ b/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs @@ -77,14 +77,14 @@ namespace HavenSoft.HexManiac.Core.ViewModels.Map { Tutorials.Add(new("UndoArrow", "Undo", "Use the Undo button in the toolbar to undo any mistakes.")); Tutorials.Add(new("FillBucket", "Paint Blocks", "Double-Click over the map to paint with the selected block.")); Tutorials.Add(new("EscapeKey", "Unselect Block", "Press the escape key to unselect a block.")); - Tutorials.Add(new(LeftClick, "Select Blocks", "Left-Click and drag on the block panel to select multiple blocks. When multiple blocks are selected, you can draw, but not paint.")); + Tutorials.Add(new(LeftClick, "Select Blocks", "Left-Click and drag on the Blocks panel to select multiple blocks. When multiple blocks are selected, you can draw, but not paint.")); } // editing blocks { - Tutorials.Add(new("RightAngleArrow", "Edit Block", "Blocks are made of Tiles in a 2x2 grid, with foreground and background layers. Select a block, then click 'Edit Block' in the block panel to show the tile panel.")); - Tutorials.Add(new(LeftClick, "Select Tile", "Click a tile in the Tile panel to select it.")); - Tutorials.Add(new(LeftClick, "Draw Tile", "Click on a block's foreground or background tile at the top of the block panel to replace it with your selected tile/palette.")); + Tutorials.Add(new("RightAngleArrow", "Edit Block", "Blocks are made of Tiles in a 2x2 grid, with foreground and background layers. Select a block, then click 'Edit Block' in the Blocks panel to show the Tiles panel.")); + Tutorials.Add(new(LeftClick, "Select Tile", "Click a tile in the Tiles panel to select it.")); + Tutorials.Add(new(LeftClick, "Draw Tile", "Click on a block's foreground or background tile at the top of the Blocks panel to replace it with your selected tile/palette.")); Tutorials.Add(new("ArrowsLeftRight", "Flip Tile", "Click the arrows next to the selected block's foreground/background tile to flip that tile vertically or horizontally.")); } diff --git a/src/HexManiac.WPF/Controls/MapTab.xaml b/src/HexManiac.WPF/Controls/MapTab.xaml index 0a30fa16..f90f5cdd 100644 --- a/src/HexManiac.WPF/Controls/MapTab.xaml +++ b/src/HexManiac.WPF/Controls/MapTab.xaml @@ -35,6 +35,9 @@ + + + @@ -61,7 +64,7 @@ ItemsSource="{Binding CollisionOptions}" SelectedIndex="{Binding CollisionIndex}" /> - @@ -157,7 +160,7 @@ - + @@ -920,7 +923,7 @@ - + @@ -932,8 +935,8 @@ - - + +