diff --git a/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs b/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs
index aaf25837..744fea75 100644
--- a/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs
+++ b/src/HexManiac.Core/ViewModels/Map/MapTutorialsViewModel.cs
@@ -77,14 +77,14 @@ namespace HavenSoft.HexManiac.Core.ViewModels.Map {
Tutorials.Add(new("UndoArrow", "Undo", "Use the Undo button in the toolbar to undo any mistakes."));
Tutorials.Add(new("FillBucket", "Paint Blocks", "Double-Click over the map to paint with the selected block."));
Tutorials.Add(new("EscapeKey", "Unselect Block", "Press the escape key to unselect a block."));
- Tutorials.Add(new(LeftClick, "Select Blocks", "Left-Click and drag on the block panel to select multiple blocks. When multiple blocks are selected, you can draw, but not paint."));
+ Tutorials.Add(new(LeftClick, "Select Blocks", "Left-Click and drag on the Blocks panel to select multiple blocks. When multiple blocks are selected, you can draw, but not paint."));
}
// editing blocks
{
- Tutorials.Add(new("RightAngleArrow", "Edit Block", "Blocks are made of Tiles in a 2x2 grid, with foreground and background layers. Select a block, then click 'Edit Block' in the block panel to show the tile panel."));
- Tutorials.Add(new(LeftClick, "Select Tile", "Click a tile in the Tile panel to select it."));
- Tutorials.Add(new(LeftClick, "Draw Tile", "Click on a block's foreground or background tile at the top of the block panel to replace it with your selected tile/palette."));
+ Tutorials.Add(new("RightAngleArrow", "Edit Block", "Blocks are made of Tiles in a 2x2 grid, with foreground and background layers. Select a block, then click 'Edit Block' in the Blocks panel to show the Tiles panel."));
+ Tutorials.Add(new(LeftClick, "Select Tile", "Click a tile in the Tiles panel to select it."));
+ Tutorials.Add(new(LeftClick, "Draw Tile", "Click on a block's foreground or background tile at the top of the Blocks panel to replace it with your selected tile/palette."));
Tutorials.Add(new("ArrowsLeftRight", "Flip Tile", "Click the arrows next to the selected block's foreground/background tile to flip that tile vertically or horizontally."));
}
diff --git a/src/HexManiac.WPF/Controls/MapTab.xaml b/src/HexManiac.WPF/Controls/MapTab.xaml
index 0a30fa16..f90f5cdd 100644
--- a/src/HexManiac.WPF/Controls/MapTab.xaml
+++ b/src/HexManiac.WPF/Controls/MapTab.xaml
@@ -35,6 +35,9 @@
+
+
+
@@ -61,7 +64,7 @@
ItemsSource="{Binding CollisionOptions}" SelectedIndex="{Binding CollisionIndex}" />
-
@@ -157,7 +160,7 @@
-
+
@@ -920,7 +923,7 @@
-
+
@@ -932,8 +935,8 @@
-
-
+
+