Gen3-WCTool/WC3Tool/WC3/Decor_editor.Designer.cs
2019-03-21 16:40:57 -07:00

192 lines
6.2 KiB
C#

/*
* Created by SharpDevelop.
* User: suloku
* Date: 03/05/2016
* Time: 17:34
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
namespace WC3Tool
{
partial class Decor_editor
{
/// <summary>
/// Designer variable used to keep track of non-visual components.
/// </summary>
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.ComboBox decortypebox;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.NumericUpDown numericUpDown1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.ComboBox decorationbox;
private System.Windows.Forms.Label Decoration;
private System.Windows.Forms.Button save_but;
private System.Windows.Forms.Button add_but;
private System.Windows.Forms.Button del_but;
/// <summary>
/// Disposes resources used by the form.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing) {
if (components != null) {
components.Dispose();
}
}
base.Dispose(disposing);
}
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent()
{
this.decortypebox = new System.Windows.Forms.ComboBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.decorationbox = new System.Windows.Forms.ComboBox();
this.Decoration = new System.Windows.Forms.Label();
this.save_but = new System.Windows.Forms.Button();
this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
this.add_but = new System.Windows.Forms.Button();
this.del_but = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
this.SuspendLayout();
//
// decortypebox
//
this.decortypebox.FormattingEnabled = true;
this.decortypebox.Items.AddRange(new object[] {
"Desk",
"Chair",
"Plant",
"Ornament",
"Mat",
"Poster",
"Doll",
"Cushion"});
this.decortypebox.Location = new System.Drawing.Point(9, 38);
this.decortypebox.Name = "decortypebox";
this.decortypebox.Size = new System.Drawing.Size(297, 21);
this.decortypebox.TabIndex = 0;
this.decortypebox.SelectedIndexChanged += new System.EventHandler(this.DecortypeboxSelectedIndexChanged);
//
// label1
//
this.label1.Location = new System.Drawing.Point(9, 16);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(100, 19);
this.label1.TabIndex = 1;
this.label1.Text = "Decoration type";
//
// label2
//
this.label2.Location = new System.Drawing.Point(9, 73);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(100, 13);
this.label2.TabIndex = 3;
this.label2.Text = "Slot";
//
// decorationbox
//
this.decorationbox.FormattingEnabled = true;
this.decorationbox.Items.AddRange(new object[] {
"Empty",
"Small Desk",
"Pokémon Desk",
"Heavy Desk",
"Ragged Desk",
"Comfort Desk",
"Pretty Desk",
"Brick Desk",
"Camp Desk",
"Hard Desk"});
this.decorationbox.Location = new System.Drawing.Point(135, 88);
this.decorationbox.Name = "decorationbox";
this.decorationbox.Size = new System.Drawing.Size(171, 21);
this.decorationbox.TabIndex = 4;
this.decorationbox.SelectedIndexChanged += new System.EventHandler(this.DecorationboxSelectedIndexChanged);
//
// Decoration
//
this.Decoration.Location = new System.Drawing.Point(135, 73);
this.Decoration.Name = "Decoration";
this.Decoration.Size = new System.Drawing.Size(100, 13);
this.Decoration.TabIndex = 5;
this.Decoration.Text = "Decoration";
//
// save_but
//
this.save_but.Location = new System.Drawing.Point(109, 130);
this.save_but.Name = "save_but";
this.save_but.Size = new System.Drawing.Size(75, 23);
this.save_but.TabIndex = 6;
this.save_but.Text = "Save";
this.save_but.UseVisualStyleBackColor = true;
this.save_but.Click += new System.EventHandler(this.Save_butClick);
//
// numericUpDown1
//
this.numericUpDown1.Location = new System.Drawing.Point(9, 89);
this.numericUpDown1.Minimum = new decimal(new int[] {
1,
0,
0,
0});
this.numericUpDown1.Name = "numericUpDown1";
this.numericUpDown1.Size = new System.Drawing.Size(120, 20);
this.numericUpDown1.TabIndex = 2;
this.numericUpDown1.Value = new decimal(new int[] {
1,
0,
0,
0});
this.numericUpDown1.ValueChanged += new System.EventHandler(this.NumericUpDown1ValueChanged);
//
// add_but
//
this.add_but.Location = new System.Drawing.Point(312, 73);
this.add_but.Name = "add_but";
this.add_but.Size = new System.Drawing.Size(37, 23);
this.add_but.TabIndex = 7;
this.add_but.Text = "Add";
this.add_but.UseVisualStyleBackColor = true;
this.add_but.Click += new System.EventHandler(this.Add_butClick);
//
// del_but
//
this.del_but.Location = new System.Drawing.Point(312, 102);
this.del_but.Name = "del_but";
this.del_but.Size = new System.Drawing.Size(37, 23);
this.del_but.TabIndex = 8;
this.del_but.Text = "Del";
this.del_but.UseVisualStyleBackColor = true;
this.del_but.Click += new System.EventHandler(this.Del_butClick);
//
// Decor_editor
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(366, 165);
this.Controls.Add(this.del_but);
this.Controls.Add(this.add_but);
this.Controls.Add(this.save_but);
this.Controls.Add(this.Decoration);
this.Controls.Add(this.decorationbox);
this.Controls.Add(this.label2);
this.Controls.Add(this.numericUpDown1);
this.Controls.Add(this.label1);
this.Controls.Add(this.decortypebox);
this.Name = "Decor_editor";
this.Text = "Decoration Inventory Editor";
((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
this.ResumeLayout(false);
}
}
}