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https://github.com/lesserkuma/GBA_MultiMenu.git
synced 2026-04-17 14:15:47 -05:00
1.0
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@ -23,6 +23,7 @@ Set `type` to `1` or `2`:
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- `1` = MSP55LV100S (e.g. The Legend of Zelda Collection - Classic Edition 7-in-1, 64 MiB)
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- `2` = 6600M0U0BE (e.g. 369IN1 2048M, 256 MiB)
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- `3` = MSP54LV100 (e.g. The Legend of Zelda Collection - Classic Edition 7-in-1, 128 MiB)
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- `4` = F0095H0 (e.g. 53 in one 4G, 512 MiB)
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Set `battery_present` to `true` or `false`. This will enable enhanced save data handling which will only be functional with a working battery.
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@ -62,6 +63,7 @@ No command line arguments are required for creating a compilation, however there
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--no-wait don't wait for user input when finished
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--no-log don't write a log file
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--config config.json sets the config file to use
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--bg bg.png sets the background image to use
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--output output.gba sets the file name of the compilation ROM
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```
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@ -83,6 +85,7 @@ Tested repro cartridges:
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- 100SOP with MSP55LV100S
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- 100BS6600_48BALL_V4 with 6600M0U0BE
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- SUN100S_MSP54_XXX_BGA48 with MSP54LV100
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- F0095_4G_V1 with F0095H0
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The generated compilation ROM can be written and read using a [GBxCart RW v1.4+](https://www.gbxcart.com/) device by insideGadgets and the [FlashGBX](https://github.com/lesserkuma/FlashGBX) software.
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BIN
graphics/bg.png
BIN
graphics/bg.png
Binary file not shown.
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Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 756 B |
BIN
rom_builder/bg.png
Normal file
BIN
rom_builder/bg.png
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Binary file not shown.
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After Width: | Height: | Size: 756 B |
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@ -5,7 +5,7 @@
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import sys, os, glob, json, math, re, struct, hashlib, argparse, datetime
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# Configuration
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app_version = "0.11"
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app_version = "1.0"
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default_file = "LK_MULTIMENU_<CODE>.gba"
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################################
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@ -14,7 +14,6 @@ def UpdateSectorMap(start, length, c):
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sector_map[start + 1:start + length] = c * (length - 1)
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sector_map[start] = c.upper()
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def formatFileSize(size):
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if size == 1:
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return "{:d} Byte".format(size)
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@ -57,6 +56,12 @@ cartridge_types = [
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"sector_size":0x20000,
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"block_size":0x80000,
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},
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{
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"name":"F0095H0",
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"flash_size":0x20000000,
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"sector_size":0x40000,
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"block_size":0x80000,
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},
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]
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now = datetime.datetime.now()
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log = ""
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@ -68,6 +73,7 @@ parser.add_argument("--split", help="splits output files into 32 MiB parts", act
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parser.add_argument("--no-wait", help="don’t wait for user input when finished", action="store_true", default=False)
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parser.add_argument("--no-log", help="don’t write a log file", action="store_true", default=False)
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parser.add_argument("--config", type=str, default="config.json", help="sets the config file to use")
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parser.add_argument("--bg", type=str, help="sets the background image to use")
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parser.add_argument("--output", type=str, default=default_file, help="sets the file name of the compilation ROM")
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args = parser.parse_args()
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output_file = args.output
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@ -153,7 +159,36 @@ sector_map = list("." * sector_count)
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# Read menu ROM
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with open("lk_multimenu.gba", "rb") as f:
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menu_rom = f.read()
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menu_rom = bytearray(f.read())
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menu_rom += bytearray([0xFF] * ((len(menu_rom) + 0x10 - (len(menu_rom) % 0x10)) - len(menu_rom)))
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menu_rom += bytearray([0xFF] * 0x20)
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build_timestamp_offset = len(menu_rom) - 0x20
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build_timestamp = datetime.datetime.now().astimezone().replace(microsecond=0).isoformat().encode("ASCII")
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menu_rom[build_timestamp_offset:build_timestamp_offset+len(build_timestamp)] = build_timestamp
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# Change background image
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if args.bg or os.path.exists("bg.png"):
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try:
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from PIL import Image
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if args.bg:
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img = Image.open(args.bg)
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else:
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img = Image.open("bg.png")
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img = img.convert('P')
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palette = img.getpalette()
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palette_rgb555 = [((b >> 3) << 10) | ((g >> 3) << 5) | (r >> 3) for r, g, b in zip(palette[::3], palette[1::3], palette[2::3])]
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raw_bitmap = bytearray(list(img.tobytes()))
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raw_palette = bytearray(0x200)
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pos = 0
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for color in palette_rgb555:
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raw_palette[pos:pos+2] = struct.pack("<H", color)
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pos += 2
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menu_rom_bg_offset = menu_rom.find(b"RTFN\xFF\xFE") - 0x9800
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menu_rom[menu_rom_bg_offset:menu_rom_bg_offset+0x9600] = raw_bitmap
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menu_rom[menu_rom_bg_offset+0x9600:menu_rom_bg_offset+0x9800] = raw_palette
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except ImportError:
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print("Error: Couldn’t update background image. Pillow library is not installed.")
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menu_rom_size = menu_rom.find(b"dkARM\0\0\0") + 8
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compilation[0:len(menu_rom)] = menu_rom
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UpdateSectorMap(start=0, length=math.ceil(len(menu_rom) / sector_size), c="m")
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@ -314,11 +349,11 @@ logp("{:.2f}% ({:d} of {:d} sectors) used\n".format(sectors_used / sector_count
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logp(f"Added {len(games)} ROM(s) to the compilation\n")
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if battery_present:
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logp (" | Offset | Map Size | Save Slot | Title")
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toc_sep = "----+-----------+-----------+----------------+---------------------------------"
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logp (" | Offset | Map Size | Save Slot | Title")
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toc_sep = "----+------------+-----------+----------------+--------------------------------"
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else:
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logp (" | Offset | Map Size | Title")
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toc_sep = "----+-----------+-----------+--------------------------------------------------"
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logp (" | Offset | Map Size | Title")
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toc_sep = "----+------------+-----------+-------------------------------------------------"
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item_list = bytearray()
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@ -331,9 +366,9 @@ for key in roms_keys:
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if len(title) > 0x30: title = title[:0x2F] + "…"
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table_line = \
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f"{game['index'] + 1:3d} | " \
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f"0x{game['block_offset'] * block_size:07X} | "\
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f"0x{game['block_count'] * block_size:07X} | "
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f"{game['index'] + 1:3d} | " + \
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f"0x{game['block_offset'] * block_size:X} | ".rjust(13, " ") + \
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f"0x{game['block_count'] * block_size:X} | ".rjust(12, " ")
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if battery_present:
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if game['save_type'] > 0:
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table_line += f"{game['save_slot']+1:2d} (0x{(save_data_sector_offset + game['save_slot']) * sector_size:07X}) | "
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@ -372,14 +407,15 @@ for i in range(0xA0, 0xBD):
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checksum = (checksum - 0x19) & 0xFF
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compilation[0xBD] = checksum
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logp("")
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logp("Menu ROM: 0x{:07X}–0x{:07X}".format(0, len(menu_rom)))
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logp("Game List: 0x{:07X}–0x{:07X}".format(item_list_offset * sector_size, item_list_offset * sector_size + len(item_list)))
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logp("Status Area: 0x{:07X}–0x{:07X}".format(status_offset * sector_size, status_offset * sector_size + 0x1000))
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logp("Menu ROM: 0x{:08X}–0x{:08X}".format(0, len(menu_rom)))
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logp("Game List: 0x{:08X}–0x{:08X}".format(item_list_offset * sector_size, item_list_offset * sector_size + len(item_list)))
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logp("Status Area: 0x{:08X}–0x{:08X}".format(status_offset * sector_size, status_offset * sector_size + 0x1000))
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logp("")
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logp("Cartridge Type: {:d} ({:s}) {:s}".format(cartridge_type + 1, cartridge_types[cartridge_type]["name"], "with battery" if battery_present else "without battery"))
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logp("Output ROM Size: {:.2f} MiB".format(rom_size / 1024 / 1024))
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logp("Output ROM Code: {:s}".format(rom_code))
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output_file = output_file.replace("<CODE>", rom_code)
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if args.split:
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for i in range(0, math.ceil(flash_size / 0x2000000)):
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pos = i * 0x2000000
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