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https://github.com/wiiu-env/FunctionPatcherModule.git
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Patch functions while holding the lock
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@ -38,8 +38,9 @@ FunctionPatcherStatus FPAddFunctionPatch(function_replacement_data_t *function_d
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return FUNCTION_PATCHER_RESULT_UNKNOWN_ERROR;
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return FUNCTION_PATCHER_RESULT_UNKNOWN_ERROR;
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}
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}
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{
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std::lock_guard lock(gPatchedFunctionsMutex);
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auto &functionData = functionDataOpt.value();
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auto &functionData = functionDataOpt.value();
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// PatchFunction calls OSFatal on fatal errors.
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// PatchFunction calls OSFatal on fatal errors.
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// If this function returns false the target function was not patched
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// If this function returns false the target function was not patched
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// Usually this means the target RPL is not (yet) loaded.
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// Usually this means the target RPL is not (yet) loaded.
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@ -52,8 +53,6 @@ FunctionPatcherStatus FPAddFunctionPatch(function_replacement_data_t *function_d
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*outHandle = functionData->getHandle();
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*outHandle = functionData->getHandle();
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}
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}
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{
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std::lock_guard lock(gPatchedFunctionsMutex);
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gPatchedFunctions.push_back(std::move(functionData));
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gPatchedFunctions.push_back(std::move(functionData));
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OSMemoryBarrier();
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OSMemoryBarrier();
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