diff --git a/arlib/Makefile b/arlib/Makefile index 4f47f7b..02a1b0a 100644 --- a/arlib/Makefile +++ b/arlib/Makefile @@ -1,8 +1,15 @@ -all: $(PROGRAM)_dummy +#object filename structure: +#obj/RULE___OBJNAME___PATH.o +#RULE is the set of build flags for this file, nearly always DEFAULT +#OBJNAME is the OBJNAME= make parameter, or a default value +#PATH is the source filename, including extension, relative to project root, with slashes replaced with double underscore +#example: obj/DEFAULT___linux___arlib__file-posix.cpp.o + +SPACE := +SPACE += ifeq ($(OS),Windows_NT) OS = windows - #$(error objdump something and check which sections can be nuked) else UNAME_S := $(shell uname -s) ifeq ($(UNAME_S),Linux) @@ -14,10 +21,10 @@ else endif endif -SPACE := -SPACE += - ARGUI ?= 0 +AROPENGL ?= 0 +AROPENGL_D3DSYNC ?= 1 +ARIMAGE ?= 0 ARTHREAD ?= 0 ARSANDBOX ?= 0 ARWUTF ?= 0 @@ -33,8 +40,22 @@ CXX = g++ CXXFLAGS = $(CFLAGS) LD = g++ LFLAGS = -OBJSUFFIX = -CCXXFLAGS = -fvisibility=hidden -fno-exceptions -Wall -Wno-comment +OBJNAME = +CCXXFLAGS = -fvisibility=hidden -Wall +ifneq ($(EXCEPTIONS),1) + CCXXFLAGS += -fno-exceptions +endif + +#double gcc bug combo: +#(1) GCC hates this pattern: +#//define foo(a,b,c) \ +#// bar(a) \ +#// bar(b) \ +#// bar(c) +# to my knowledge unreported +#(2) '#pragma GCC diagnostic ignored "-Wcomment"' does nothing +# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=53431 +CCXXFLAGS += -Wno-comment EXESUFFIX = EXTRAOBJ ?= @@ -46,18 +67,18 @@ ifeq ($(OS),linux) CONF_CFLAGS += -pthread CONF_LFLAGS += -pthread endif - OBJSUFFIX = -linux + OBJNAME = linux TESTRUNNER = valgrind endif ifeq ($(OS),windows) EXESUFFIX = .exe -# EXTRAOBJ = obj/resource$(OBJSUFFIX).o +# EXTRAOBJ = obj/resource$(OBJNAME).o # RC = windres # RCFLAGS = -#obj/resource$(OBJSUFFIX).o: ico/* -# $(RC) $(RCFLAGS) ico/minir.rc obj/resource$(OBJSUFFIX).o - OBJSUFFIX = -windows +#obj/resource$(OBJNAME).o: ico/* +# $(RC) $(RCFLAGS) ico/minir.rc obj/resource$(OBJNAME).o + OBJNAME = windows endif ifneq (,$(findstring test,$(MAKECMDGOALS))) @@ -68,7 +89,7 @@ ifneq (,$(findstring check,$(MAKECMDGOALS))) endif OPTFLAGS := -Os -fomit-frame-pointer -fmerge-all-constants -fvisibility=hidden -OPTFLAGS += -fno-exceptions -fno-unwind-tables -fno-asynchronous-unwind-tables +OPTFLAGS += -fno-unwind-tables -fno-asynchronous-unwind-tables OPTFLAGS += -ffunction-sections -fdata-sections OPTFLAGS += -Werror @@ -76,7 +97,7 @@ ifeq ($(OPT),1) CFLAGS += $(OPTFLAGS) LFLAGS += -Wl,--gc-sections -s DEBUG = 0 - OBJSUFFIX += -opt + OBJNAME += -opt endif ifeq ($(DEBUG),1) CFLAGS += -g -DDEBUG @@ -94,42 +115,58 @@ OUTNAME = $(PROGRAM)$(EXESUFFIX) ifneq ($(SELFTEST),) CONF_CFLAGS += -DARLIB_TEST -Dmain=not_quite_main - OBJSUFFIX += -test + OBJNAME += -test endif -#stolen from http://stackoverflow.com/questions/22586084/makefile-with-multiple-rules-sharing-same-recipe-with-patternrules -define ADDDIR_CORE -$(eval OBJPREFIX := obj/_arlib_$(subst /,_,$(1))_) -OBJS += $(patsubst $(1)/%.cpp,$(OBJPREFIX)%$(OBJSUFFIX).o,$(wildcard $(1)/*.cpp)) -$(OBJPREFIX)%$(OBJSUFFIX).o: $(1)/%.cpp | obj - $$(CXX) $$(TRUE_CXXFLAGS) -c $$< -o $$@ -endef -define ADDDIR - $(eval $(call ADDDIR_CORE,$(1))) -endef +#OBJMANGLE(rule,sources) - takes C/C++ source files and returns the mangled name under the specified rule +OBJMANGLE = $(patsubst %,obj/$1___$(OBJNAME)___%.o,$(subst /,__,$2)) +#SOURCENAME(obj) - takes a .o file, returned from OBJMANGLE, and returns the corresponding source file +#does not handle multi-file inputs, use $(foreach) +SOURCENAME = $(strip $(subst __,/,$(lastword $(subst ___,$(SPACE),$(patsubst obj/%.o,%,$1))))) +#DOMAINNAME(obj) - takes a .o file, returned from OBJMANGLE, and returns the corresponding domain +DOMAINNAME = $(firstword $(subst ___,$(SPACE),$(patsubst obj/%.o,%,$1))) -OBJSUFFIX := $(subst $(SPACE),,$(OBJSUFFIX)) -OBJS := $(patsubst %.cpp,obj/%$(OBJSUFFIX).o,$(wildcard *.cpp)) $(EXTRAOBJ) -# obj/miniz$(OBJSUFFIX).o +CFLAGS_DEFAULT = +CFLAGS_NOWARN = -w -$(call ADDDIR,arlib) +.SECONDEXPANSION: +obj/%.c.o: $$(call SOURCENAME,$$@) | obj + $(CC) $(TRUE_CFLAGS) $(CFLAGS_$(call DOMAINNAME,$@)) -c $< -o $@ +obj/%.cpp.o: $$(call SOURCENAME,$$@) | obj + $(CXX) $(TRUE_CXXFLAGS) $(CFLAGS_$(call DOMAINNAME,$@)) -c $< -o $@ + +SOURCES += *.cpp arlib/*.cpp ifeq ($(ARGUI),1) - $(call ADDDIR,arlib/gui) + SOURCES += arlib/gui/*.cpp ifeq ($(OS),windows) CONF_CFLAGS += -DARGUI_WINDOWS - CONF_LFLAGS += -lgdi32 -lcomctl32 -lcomdlg32 -ldinput8 -ldxguid -lopengl32 + CONF_LFLAGS += -lgdi32 -lcomctl32 -lcomdlg32 endif ifeq ($(OS),linux) CONF_CFLAGS += $(shell pkg-config --cflags gtk+-3.0) -DARGUI_GTK3 -DARGUIPROT_X11 - CONF_LFLAGS += -ldl -lX11 -lGL -lXi -lXext $(shell pkg-config --libs gtk+-3.0) + CONF_LFLAGS += -ldl -lX11 $(shell pkg-config --libs gtk+-3.0) endif else CONF_CFLAGS += -DARGUI_NONE endif +ifeq ($(AROPENGL),1) + ifeq ($(ARGUI),0) + $(error can't use OpenGL without the GUI) + endif + SOURCES += arlib/opengl/*.cpp + CONF_CFLAGS += -DARLIB_OPENGL + ifeq ($(OS),linux) + CONF_LFLAGS += -ldl + endif + ifeq ($(AROPENGL_D3DSYNC),1) + CONF_CFLAGS += -DAROPENGL_D3DSYNC + endif +endif + ifeq ($(ARTHREAD),1) - $(call ADDDIR,arlib/thread) + SOURCES += arlib/thread/*.cpp CONF_CFLAGS += -DARLIB_THREAD ifeq ($(OS),linux) CONF_CFLAGS += -pthread @@ -138,7 +175,7 @@ ifeq ($(ARTHREAD),1) endif ifeq ($(ARSANDBOX),1) - $(call ADDDIR,arlib/sandbox) + SOURCES += arlib/sandbox/*.cpp CONF_CFLAGS += -DARLIB_SANDBOX #not true since the windows sandbox isn't a real sandbox #ifeq ($(OS),windows) @@ -150,12 +187,12 @@ ifeq ($(ARSANDBOX),1) endif ifeq ($(ARWUTF),1) - $(call ADDDIR,arlib/wutf) + SOURCES += arlib/wutf/*.cpp CONF_CFLAGS += -DARLIB_WUTF endif ifeq ($(ARSOCKET),1) - $(call ADDDIR,arlib/socket) + SOURCES += arlib/socket/*.cpp CONF_CFLAGS += -DARLIB_SOCKET ifeq ($(OS),windows) @@ -168,37 +205,29 @@ ifeq ($(ARSOCKET),1) else ifeq ($(OS),windows) CONF_CFLAGS += -DARLIB_SSL_SCHANNEL CONF_LFLAGS += -lcrypt32 -lsecur32 - else ifeq ($(ARSOCKET_SSL),wolfssl) - WOLFSSL_DIR = arlib/socket/wolfssl-3.9.0 - CONF_CFLAGS += -DARLIB_SSL_WOLFSSL -I$(WOLFSSL_DIR) - OBJS += obj/_arlib_sp_wolfssl$(OBJSUFFIX).o - #CFLAGS += $(OPTFLAGS) else ifeq ($(ARSOCKET_SSL),openssl) CONF_CFLAGS += -DARLIB_SSL_OPENSSL CONF_LFLAGS += -lssl -lcrypto + else ifeq ($(ARSOCKET_SSL),gnutls) + CONF_CFLAGS += -DARLIB_SSL_GNUTLS + CONF_LFLAGS += -lgnutls else ifeq ($(ARSOCKET_SSL),tlse) CONF_CFLAGS += -DARLIB_SSL_TLSE - OBJS += obj/_arlib_sp_tlse$(OBJSUFFIX).o + SOURCES_NOWARN += arlib/deps/tlse.c else $(error unknown SSL library) endif endif +SOURCES += arlib/deps/miniz.c + TRUE_CFLAGS = -std=c99 $(CCXXFLAGS) $(CFLAGS) $(CONF_CFLAGS) TRUE_CXXFLAGS =-std=c++11 -fno-rtti $(CCXXFLAGS) $(CXXFLAGS) $(CONF_CXXFLAGS) TRUE_LFLAGS = $(LFLAGS) -fvisibility=hidden $(CONF_LFLAGS) -#double gcc bug combo: -#(1) GCC hates this pattern: -#//define foo(a,b,c) \ -#// bar(a) \ -#// bar(b) \ -#// bar(c) -# to my knowledge unreported -#(2) '#pragma GCC diagnostic ignored "-Wcomment"' does nothing -# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=53431 -TRUE_CFLAGS += -Wno-comment -TRUE_CXXFLAGS += -Wno-comment +ifeq ($(OS),windows) + TRUE_LFLAGS += -static-libgcc +endif #On Windows, cleaning up the object directory is expected to be done with 'del /q obj\*' in a batch script. clean: @@ -210,26 +239,18 @@ clean-prof: obj: mkdir obj -obj/miniz$(OBJSUFFIX).o: miniz.c | obj - $(CC) $(TRUE_CFLAGS) -c $< -o $@ -obj/_arlib_sp_wolfssl$(OBJSUFFIX).o: arlib/socket/wolfssl-lib.c | obj - $(CC) -DARLIB_SSL_WOLFSSL_SP $(TRUE_CFLAGS) $(OPTFLAGS) -c $< -o $@ +DOMAINS += DEFAULT NOWARN -obj/_arlib_sp_tlse$(OBJSUFFIX).o: arlib/socket/tlse.c | obj - $(CC) -DTLSE_IMPL -DTLS_AMALGAMATION -D_XOPEN_SOURCE=600 $(TRUE_CFLAGS) -w -c $< -o $@ - -obj/%-c$(OBJSUFFIX).o: %.c | obj - $(CC) $(TRUE_CFLAGS) -c $< -o $@ - -obj/%$(OBJSUFFIX).o: %.cpp | obj - $(CXX) $(TRUE_CXXFLAGS) -c $< -o $@ +OBJNAME := $(subst $(SPACE),,$(OBJNAME)) +SOURCES_DEFAULT := $(SOURCES) +OBJS += $(foreach domain,$(sort $(DOMAINS)),$(call OBJMANGLE,$(domain),$(wildcard $(SOURCES_$(domain))))) +.DEFAULT_GOAL := all +all: $(OUTNAME) $(OUTNAME): $(OBJS) $(LD) $+ $(TRUE_LFLAGS) -o $@ -lm -$(PROGRAM)_dummy: $(OUTNAME) - ifneq ($(SELFTEST),) @@ -240,5 +261,3 @@ test: obj/arlibtest$(EXESUFFIX) $(TESTRUNNER) obj/arlibtest$(EXESUFFIX) check: test endif - -#todo: replace with ./test shell script (make test/check should still exist) diff --git a/arlib/arlib.h b/arlib/arlib.h index 12d7d6e..4a9b0be 100644 --- a/arlib/arlib.h +++ b/arlib/arlib.h @@ -1,3 +1,13 @@ +//TODO: +//- cool down on string.h refcounting +//- SSO for array<> +//- make strings and arrays nullable, so failure vs empty answer can be determined +//- window.h: remove pointers +//- window.h: remove varargs +//- msvc compat: add some define that, if absent, enables every feature + +//WARNING: Arlib comes with zero stability guarantees. It can and will change in arbitrary ways, for any reason and at any time. + #pragma once #include "bml.h" #include "containers.h" @@ -9,22 +19,31 @@ #include "serialize.h" #include "string.h" #include "stringconv.h" +#include "test.h" +#include "zip.h" //not in #ifdef, it contains some dummy implementations if threads are disabled #include "thread/thread.h" -#if !defined(ARGUI_NONE) && !defined(ARGUI_WIN32) && !defined(ARGUI_GTK3) +#if !defined(ARGUI_NONE) && !defined(ARGUI_WINDOWS) && !defined(ARGUI_GTK3) #define ARGUI_NONE #endif #ifndef ARGUI_NONE #include "gui/window.h" #endif + +#ifdef ARLIB_OPENGL +#include "opengl/aropengl.h" +#endif + #ifdef ARLIB_WUTF -#include "wutf.h" +#include "wutf/wutf.h" #endif + #ifdef ARLIB_SANDBOX -#include "sandbox.h" +#include "sandbox/sandbox.h" #endif + #ifdef ARLIB_SOCKET -#include "socket.h" +#include "socket/socket.h" #endif diff --git a/arlib/array.h b/arlib/array.h index c3d55d8..b418901 100644 --- a/arlib/array.h +++ b/arlib/array.h @@ -9,9 +9,7 @@ //this object does not own its storage, it's just a pointer wrapper template class arrayview { protected: - class null_only; - - T * items; + T * items; // not const, despite not necessarily being writable; this makes arrayvieww/array a lot simpler size_t count; //void clone(const arrayview& other) @@ -33,7 +31,7 @@ public: this->count=0; } - arrayview(const null_only*) + arrayview(null_t) { this->items=NULL; this->count=0; @@ -51,6 +49,29 @@ public: this->count = N; } + arrayview slice(size_t first, size_t count) const { return arrayview(this->items+first, count); } + + T join() const + { + T out = this->items[0]; + for (size_t n=1;ncount;n++) + { + out += this->items[n]; + } + return out; + } + + template decltype(T() + T2()) join(T2 between) const + { + decltype(T() + T2()) out = this->items[0]; + for (size_t n=1;n < this->count;n++) + { + out += between; + out += this->items[n]; + } + return out; + } + //arrayview(const arrayview& other) //{ // clone(other); @@ -61,19 +82,72 @@ public: // clone(other); // return *this; //} + + const T* begin() { return this->items; } + const T* end() { return this->items+this->count; } +}; + +//size: two pointers +//this one can write its storage, but doesn't own it +template class arrayvieww : public arrayview { + //T * items; + //size_t count; +public: + + T& operator[](size_t n) { return this->items[n]; } + const T& operator[](size_t n) const { return this->items[n]; } + + T* ptr() { return this->items; } + const T* ptr() const { return this->items; } + + arrayvieww() + { + this->items=NULL; + this->count=0; + } + + arrayvieww(null_t) + { + this->items=NULL; + this->count=0; + } + + arrayvieww(T * ptr, size_t count) + { + this->items = ptr; + this->count = count; + } + + arrayvieww(const arrayvieww& other) + { + this->items = other.items; + this->count = other.count; + } + + arrayvieww operator=(arrayvieww other) + { + this->items = other.items; + this->count = other.count; + return *this; + } + + arrayvieww slice(size_t first, size_t count) { return arrayvieww(this->items+first, count); } + + T* begin() { return this->items; } + T* end() { return this->items+this->count; } }; //size: two pointers, plus one T per item -//this one owns its storage -template class array : public arrayview { +//this one owns its storage, and manages its memory +template class array : public arrayvieww { //T * items; //size_t count; - void clone(const array& other) + void clone(const arrayview& other) { - this->count=other.count; - this->items=malloc(sizeof(T)*bitround(this->count)); - for (size_t i=0;icount;i++) new(&this->items[i]) T(other.items[i]); + this->count = other.size(); // I can somehow not access non-this instances of my base class, so let's just use the public interface. + this->items = malloc(sizeof(T)*bitround(this->count)); + for (size_t i=0;icount;i++) new(&this->items[i]) T(other.ptr()[i]); } void swap(array& other) @@ -86,22 +160,28 @@ template class array : public arrayview { this->count = newcount; } - void resize_grow(size_t count) + void resize_grow_noinit(size_t count) { if (this->count >= count) return; - size_t bufsize_pre=bitround(this->count); - size_t bufsize_post=bitround(count); + size_t bufsize_pre = bitround(this->count); + size_t bufsize_post = bitround(count); if (bufsize_pre != bufsize_post) this->items=realloc(this->items, sizeof(T)*bufsize_post); - for (size_t i=this->count;icount=count; + } + + void resize_grow(size_t count) + { + size_t prevcount = this->count; + resize_grow_noinit(count); + for (size_t i=prevcount;iitems[i]) T(); } - this->count=count; } void resize_shrink(size_t count) { - if (this->count < count) return; + if (this->count <= count) return; for (size_t i=count;icount;i++) { this->items[i].~T(); @@ -120,47 +200,18 @@ template class array : public arrayview { public: T& operator[](size_t n) { resize_grow(n+1); return this->items[n]; } - const T& operator[](size_t n) const { return this->items[n]; } - T* ptr() { return this->items; } void resize(size_t len) { resize_to(len); } - T join() const - { - T out = this->items[0]; - for (size_t n=1;ncount;n++) - { - out += this->items[n]; - } - return out; - } - - T join(T between) const - { - T out = this->items[0]; - for (size_t n=1;n < this->count;n++) - { - out += between; - out += this->items[n]; - } - return out; - } - - T join(char between) const - { - T out = this->items[0]; - for (size_t n=1;ncount;n++) - { - out += between; - out += this->items[n]; - } - return out; - } - void append(const T& item) { size_t pos = this->count; resize_grow(pos+1); this->items[pos] = item; } void reset() { resize_shrink(0); } - arrayview slice(size_t first, size_t count) { return arrayview(this->items+first, this->count); } + void remove(size_t index) + { + this->items[index].~T(); + memmove(this->items+index, this->items+index+1, sizeof(T)*(this->count-1-index)); + this->count--; + } array() { @@ -168,17 +219,26 @@ public: this->count=0; } + array(null_t) + { + this->items=NULL; + this->count=0; + } + array(const array& other) { clone(other); } -#ifdef HAVE_MOVE + array(const arrayview& other) + { + clone(other); + } + array(array&& other) { swap(other); } -#endif array operator=(array other) { @@ -186,19 +246,36 @@ public: return *this; } - static array create_from(T* ptr, size_t count) - { - array ret; - ret.items = ptr; - ret.count = count; - return ret; - } - ~array() { for (size_t i=0;icount;i++) this->items[i].~T(); free(this->items); } + + //takes ownership of the given data + static array create_usurp(T* ptr, size_t count) + { + array ret; + ret.items = ptr; + ret.count = 0; + ret.resize_grow_noinit(count); + return ret; + } + + array& operator+=(arrayview other) + { + size_t prevcount = this->count; + size_t othercount = other.size(); // in case this==other + + resize_grow_noinit(prevcount + othercount); + + for (size_t i=0;iitems[prevcount + i]) T(other[i]); + } + + return *this; + } }; diff --git a/arlib/bml.h b/arlib/bml.h index ef640d0..2452a5e 100644 --- a/arlib/bml.h +++ b/arlib/bml.h @@ -2,7 +2,6 @@ #include "global.h" #include "array.h" #include "string.h" -#include "serialize.h" //This is a streaming parser. For each node, { enter } then { exit } is returned; more enter/exit pairs may be present between them. //For example, the document @@ -10,7 +9,7 @@ parent child=1 parent2 */ -//would yield { enter, parent, "" } { enter, child, 1 } { exit } { exit } { enter, parent2, "" } { exit }. +//would yield { enter, "parent", "" } { enter, "child", "1" } { exit } { exit } { enter, "parent2", "" } { exit }. //The parser keeps trying after an { error }, giving you a partial view of the damaged document; however, // there are no guarantees on how much you can see, and it is likely for one error to cause many more, or misplaced nodes. //enter/exit is always paired, even in the presense of errors. @@ -23,6 +22,11 @@ public: cstring name; cstring value; // or error message // putting error first would be cleaner in the parser, but reader clarity is more important, and this name is better + + //these constructors are because MSVC2013 can't parse (event){ enter, "foo", "bar" } + event(int action) : action(action) {} + event(int action, cstring name) : action(action), name(name) {} + event(int action, cstring name, cstring value) : action(action), name(name), value(value) {} }; //Remember the cstring rules: If this cstring doesn't hold a reference, don't touch its buffer until the object is disposed. @@ -68,9 +72,9 @@ public: multiline // node\n :value }; - //If you pass in data that's not valid for that mode (for example, val="foo bar" and mode=eq won't work), + //If you pass in data that's not valid for that mode (for example, val="foo bar" and mode=eq), // then it silently switches to the lowest working mode (in the above example, quote). - //Since enter() implies the tag has children, it will also disobey the inline modes; use node() for that. + //Since enter() implies the tag has children, it will also disobey the inline modes; use node() if you want it inlined. void enter(cstring name, cstring val, mode m = anon); void exit(); void linebreak(); diff --git a/arlib/bmlparse.cpp b/arlib/bmlparse.cpp index 9195de1..5522c9f 100644 --- a/arlib/bmlparse.cpp +++ b/arlib/bmlparse.cpp @@ -225,10 +225,10 @@ static bool isendl(char ch) static cstring cutline(cstring& input) { - //pointers are generally bad ideas, but this is such a hotspot it's worth it - const char * inputraw = input.nt(); + //pointers are generally a bad idea, but this is such a hotspot it's worth it + const uint8_t * inputraw = input.bytes().ptr(); size_t nlpos = 0; - if (input.hasnt()) + if (input.bytes_hasterm()) { while (!isendl(inputraw[nlpos])) nlpos++; } @@ -263,7 +263,7 @@ inline bool bmlparser::getline() while (m_thisline[indentlen] == ' ' || m_thisline[indentlen] == '\t') indentlen++; int sharedindent = min(indentlen, m_indent.length()); - bool badwhite = (memcmp(m_thisline.nt(), m_indent.nt(), sharedindent)!=0); + bool badwhite = (memcmp(m_thisline.bytes().ptr(), m_indent.bytes().ptr(), sharedindent)!=0); m_indent = cut(m_thisline, 0, indentlen, 0); @@ -275,7 +275,7 @@ bmlparser::event bmlparser::next() if (m_exit) { m_exit = false; - return (event){ exit }; + return event(exit); } if (m_inlines) @@ -295,7 +295,7 @@ bmlparser::event bmlparser::next() if (!m_thisline && m_data) { - if (!getline()) return (event){ error, "", "Mixed tabs and spaces" }; + if (!getline()) return event(error, "", "Mixed tabs and spaces"); } if (m_indent_step.size() > m_indent.length()) @@ -307,20 +307,20 @@ bmlparser::event bmlparser::next() // but only if the document contains mix-tab-space already. if (m_indent_step.size() > m_indent.length()) m_indent += m_indent[0]; else m_indent = m_indent.csubstr(0, ~1); - return (event){ error, "", "Invalid indentation depth" }; + return event(error, "", "Invalid indentation depth"); } int lasttrue = m_indent_step.size()-2; // -1 for [size()] being OOB, -1 to skip the true at [size()-1] and discard it while (lasttrue>=0 && m_indent_step[lasttrue]==false) lasttrue--; m_indent_step.resize(lasttrue+1); - return (event){ exit }; + return event(exit); } if (!m_thisline) { if (m_indent_step.size()) goto handle_indent; - return (event){ finish }; + return event(finish); } m_inlines = m_thisline; @@ -331,36 +331,36 @@ bmlparser::event bmlparser::next() cstring value; if (!bml_parse_inline_node(m_inlines, node, hasvalue, value)) { - return (event){ error, "", value }; + return event(error, "", value); } int indentlen = m_indent.length(); // changed by getline //multilines if (!hasvalue) { - if (!getline()) return (event){ error, "", "Mixed tabs and spaces" }; + if (!getline()) return event(error, "", "Mixed tabs and spaces"); if (m_thisline[0] == ':') { size_t inner_indent = m_indent.length(); value = m_thisline.csubstr(1, ~0); - if (!getline()) return (event){ error, "", "Mixed tabs and spaces" }; + if (!getline()) return event(error, "", "Mixed tabs and spaces"); while (m_thisline[0] == ':') { - if (inner_indent != m_indent.length()) return (event){ error, "", "Multi-line values must have constant indentation" }; + if (inner_indent != m_indent.length()) return event(error, "", "Multi-line values must have constant indentation"); value += "\n" + m_thisline.csubstr(1, ~0); - if (!getline()) return (event){ error, "", "Mixed tabs and spaces" }; + if (!getline()) return event(error, "", "Mixed tabs and spaces"); } if (m_indent.length() != inner_indent) { - if (m_indent.length() > inner_indent) return (event){ error, "", "Can't change indentation after a multi-line value" }; - if (!m_indent_step[m_indent.length()]) return (event){ error, "", "Invalid indentation depth" }; + if (m_indent.length() > inner_indent) return event(error, "", "Can't change indentation after a multi-line value"); + if (!m_indent_step[m_indent.length()]) return event(error, "", "Invalid indentation depth"); } } } m_indent_step[indentlen] = true; - return (event){ enter, node, value }; + return event(enter, node, value); } @@ -502,6 +502,32 @@ bmlparser::event test4e[]={ { e_finish } }; +//screwy whitespace on otherwise blank lines is probably allowed +//I can't justify allowing blank lines only, +//I can't justify allowing only one of same-as-above and same-as-below, +//and I can't justify allowing three different options but not all of them. +//therefore, only one option remains. +const char * test5 = +"a\n" +" b\n" +"\n" +" \n" +" \n" +" \n" +" \n" +" \n" +"\t\n" +" c\n"; +bmlparser::event test5e[]={ + { e_enter, "a" }, + { e_enter, "b" }, + { e_enter, "c" }, + { e_exit }, + { e_exit }, + { e_exit }, + { e_finish } +}; + static void testbml(const char * bml, bmlparser::event* expected) { bmlparser parser(bml); @@ -530,9 +556,9 @@ static void testbml_error(const char * bml) while (true) { bmlparser::event ev = parser.next(); -if (events==999) -printf("a=%i [%s] [%s]\n\n", ev.action, ev.name.data(), ev.value.data()); - if (ev.action == e_error) error = true; // any error is fine, really +//if (events==999) +//printf("a=%i [%s] [%s]\n\n", ev.action, ev.name.data().ptr(), ev.value.data().ptr()); + if (ev.action == e_error) error = true; // any error is fine if (ev.action == e_enter) depth++; if (ev.action == e_exit) depth--; if (ev.action == e_finish) break; @@ -551,6 +577,7 @@ test() testcall(testbml(test2, test2e)); testcall(testbml(test3, test3e)); testcall(testbml(test4, test4e)); + testcall(testbml(test5, test5e)); testcall(testbml_error("*")); // invalid node name testcall(testbml_error("a=\"")); // unclosed quote @@ -567,5 +594,7 @@ test() testcall(testbml_error("a\n :b\n c")); testcall(testbml_error("a\n :b\n\t:c")); testcall(testbml_error("a\n :b\n\tc")); + testcall(testbml_error("a\n :b\n\n :c"));//blank line in multiline + testcall(testbml_error("a\n :b\n \n :c"));//this too } #endif diff --git a/arlib/bmlwrite.cpp b/arlib/bmlwrite.cpp index c67f3ae..c39661e 100644 --- a/arlib/bmlwrite.cpp +++ b/arlib/bmlwrite.cpp @@ -4,8 +4,8 @@ inline string bmlwriter::indent() { string ret; - char* ptr = ret.construct(m_indent*2); - memset(ptr, ' ', m_indent*2); + arrayvieww bytes = ret.construct(m_indent*2); + memset(bytes.ptr(), ' ', m_indent*2); return ret; } diff --git a/arlib/containers.h b/arlib/containers.h index daca0f1..fd19ecf 100644 --- a/arlib/containers.h +++ b/arlib/containers.h @@ -7,3 +7,5 @@ //#include "fifo.h" //#include "hashmap.h" //#include "multiint.h" +#include "maybe.h" +#include "tuple.h" diff --git a/arlib/crc32.cpp b/arlib/crc32.cpp index 472fa02..9a8c96a 100644 --- a/arlib/crc32.cpp +++ b/arlib/crc32.cpp @@ -4,18 +4,20 @@ static const uint32_t crctable_4bits[]={ 0x00000000, 0x1DB71064, 0x3B6E20C8, 0x26D930AC, 0x76DC4190, 0x6B6B51F4, 0x4DB26158, 0x5005713C, 0xEDB88320, 0xF00F9344, 0xD6D6A3E8, 0xCB61B38C, 0x9B64C2B0, 0x86D3D2D4, 0xA00AE278, 0xBDBDF21C, }; -uint32_t crc32_update(const uint8_t* data, size_t len, uint32_t crc) +uint32_t crc32_update(arrayview data, uint32_t crc) { + const uint8_t* ptr = data.ptr(); + size_t len = data.size(); crc = ~crc; for (size_t i=0;i>4); - crc = crctable_4bits[(crc^(data[i]>>4))&0x0F] ^ (crc>>4); + crc = crctable_4bits[(crc^ ptr[i] )&0x0F] ^ (crc>>4); + crc = crctable_4bits[(crc^(ptr[i]>>4))&0x0F] ^ (crc>>4); } return ~crc; } -uint32_t crc32(const uint8_t* data, size_t len) +uint32_t crc32(arrayview data) { - return crc32_update(data, len, 0); + return crc32_update(data, 0); } diff --git a/arlib/crc32.h b/arlib/crc32.h index af0ff3f..d624bbf 100644 --- a/arlib/crc32.h +++ b/arlib/crc32.h @@ -1,4 +1,6 @@ #include "global.h" +#include "array.h" -uint32_t crc32(const uint8_t* data, size_t len); -uint32_t crc32_update(const uint8_t* data, size_t len, uint32_t crc); +//uses 0xEDB88320 as generator polynomial +uint32_t crc32(arrayview data); +uint32_t crc32_update(arrayview data, uint32_t crc); diff --git a/arlib/deps/gl.h b/arlib/deps/gl.h new file mode 100644 index 0000000..b10d413 --- /dev/null +++ b/arlib/deps/gl.h @@ -0,0 +1,1044 @@ +/** + * This file has no copyright assigned and is placed in the Public Domain. + * This file is part of the mingw-w64 runtime package. + * No warranty is given; refer to the file DISCLAIMER.PD within this package. + */ +#ifndef __gl_h_ +#ifndef __GL_H__ + +#define __gl_h_ +#define __GL_H__ + +#if !(defined(WINGDIAPI) && defined(APIENTRY)) +#include +#else +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef signed char GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef unsigned char GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef float GLfloat; +typedef float GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void GLvoid; + +#define GL_VERSION_1_1 1 + +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 + +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +#define GL_CURRENT_BIT 0x00000001 +#define GL_POINT_BIT 0x00000002 +#define GL_LINE_BIT 0x00000004 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_HINT_BIT 0x00008000 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff + +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON 0x0009 + +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 + +#define GL_TRUE 1 +#define GL_FALSE 0 + +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A + +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C + +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 + +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 + +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 + +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 + +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 + +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 + +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 + +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 + +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 + +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F + +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 + +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 + +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +#define GL_BITMAP 0x1A00 + +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 + +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 + +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 + +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 + +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 + +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 + +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 + +#define GL_TEXTURE_ENV 0x2300 + +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 + +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 + +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 + +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 + +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 + +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 + +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 + +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D + +#define GL_EXT_vertex_array 1 +#define GL_EXT_bgra 1 +#define GL_EXT_paletted_texture 1 +#define GL_WIN_swap_hint 1 +#define GL_WIN_draw_range_elements 1 + +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +#define GL_DOUBLE_EXT GL_DOUBLE + +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF + +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 + +#define GL_MAX_ELEMENTS_VERTICES_WIN 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_WIN 0x80E9 + +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +#define GL_LOGIC_OP GL_INDEX_LOGIC_OP +#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT + +WINGDIAPI void APIENTRY glAccum(GLenum op,GLfloat value); +WINGDIAPI void APIENTRY glAlphaFunc(GLenum func,GLclampf ref); +WINGDIAPI GLboolean APIENTRY glAreTexturesResident(GLsizei n,const GLuint *textures,GLboolean *residences); +WINGDIAPI void APIENTRY glArrayElement(GLint i); +WINGDIAPI void APIENTRY glBegin(GLenum mode); +WINGDIAPI void APIENTRY glBindTexture(GLenum target,GLuint texture); +WINGDIAPI void APIENTRY glBitmap(GLsizei width,GLsizei height,GLfloat xorig,GLfloat yorig,GLfloat xmove,GLfloat ymove,const GLubyte *bitmap); +WINGDIAPI void APIENTRY glBlendFunc(GLenum sfactor,GLenum dfactor); +WINGDIAPI void APIENTRY glCallList(GLuint list); +WINGDIAPI void APIENTRY glCallLists(GLsizei n,GLenum type,const GLvoid *lists); +WINGDIAPI void APIENTRY glClear(GLbitfield mask); +WINGDIAPI void APIENTRY glClearAccum(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha); +WINGDIAPI void APIENTRY glClearColor(GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha); +WINGDIAPI void APIENTRY glClearDepth(GLclampd depth); +WINGDIAPI void APIENTRY glClearIndex(GLfloat c); +WINGDIAPI void APIENTRY glClearStencil(GLint s); +WINGDIAPI void APIENTRY glClipPlane(GLenum plane,const GLdouble *equation); +WINGDIAPI void APIENTRY glColor3b(GLbyte red,GLbyte green,GLbyte blue); +WINGDIAPI void APIENTRY glColor3bv(const GLbyte *v); +WINGDIAPI void APIENTRY glColor3d(GLdouble red,GLdouble green,GLdouble blue); +WINGDIAPI void APIENTRY glColor3dv(const GLdouble *v); +WINGDIAPI void APIENTRY glColor3f(GLfloat red,GLfloat green,GLfloat blue); +WINGDIAPI void APIENTRY glColor3fv(const GLfloat *v); +WINGDIAPI void APIENTRY glColor3i(GLint red,GLint green,GLint blue); +WINGDIAPI void APIENTRY glColor3iv(const GLint *v); +WINGDIAPI void APIENTRY glColor3s(GLshort red,GLshort green,GLshort blue); +WINGDIAPI void APIENTRY glColor3sv(const GLshort *v); +WINGDIAPI void APIENTRY glColor3ub(GLubyte red,GLubyte green,GLubyte blue); +WINGDIAPI void APIENTRY glColor3ubv(const GLubyte *v); +WINGDIAPI void APIENTRY glColor3ui(GLuint red,GLuint green,GLuint blue); +WINGDIAPI void APIENTRY glColor3uiv(const GLuint *v); +WINGDIAPI void APIENTRY glColor3us(GLushort red,GLushort green,GLushort blue); +WINGDIAPI void APIENTRY glColor3usv(const GLushort *v); +WINGDIAPI void APIENTRY glColor4b(GLbyte red,GLbyte green,GLbyte blue,GLbyte alpha); +WINGDIAPI void APIENTRY glColor4bv(const GLbyte *v); +WINGDIAPI void APIENTRY glColor4d(GLdouble red,GLdouble green,GLdouble blue,GLdouble alpha); +WINGDIAPI void APIENTRY glColor4dv(const GLdouble *v); +WINGDIAPI void APIENTRY glColor4f(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha); +WINGDIAPI void APIENTRY glColor4fv(const GLfloat *v); +WINGDIAPI void APIENTRY glColor4i(GLint red,GLint green,GLint blue,GLint alpha); +WINGDIAPI void APIENTRY glColor4iv(const GLint *v); +WINGDIAPI void APIENTRY glColor4s(GLshort red,GLshort green,GLshort blue,GLshort alpha); +WINGDIAPI void APIENTRY glColor4sv(const GLshort *v); +WINGDIAPI void APIENTRY glColor4ub(GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha); +WINGDIAPI void APIENTRY glColor4ubv(const GLubyte *v); +WINGDIAPI void APIENTRY glColor4ui(GLuint red,GLuint green,GLuint blue,GLuint alpha); +WINGDIAPI void APIENTRY glColor4uiv(const GLuint *v); +WINGDIAPI void APIENTRY glColor4us(GLushort red,GLushort green,GLushort blue,GLushort alpha); +WINGDIAPI void APIENTRY glColor4usv(const GLushort *v); +WINGDIAPI void APIENTRY glColorMask(GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha); +WINGDIAPI void APIENTRY glColorMaterial(GLenum face,GLenum mode); +WINGDIAPI void APIENTRY glColorPointer(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer); +WINGDIAPI void APIENTRY glCopyPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum type); +WINGDIAPI void APIENTRY glCopyTexImage1D(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLint border); +WINGDIAPI void APIENTRY glCopyTexImage2D(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border); +WINGDIAPI void APIENTRY glCopyTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLint x,GLint y,GLsizei width); +WINGDIAPI void APIENTRY glCopyTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height); +WINGDIAPI void APIENTRY glCullFace(GLenum mode); +WINGDIAPI void APIENTRY glDeleteLists(GLuint list,GLsizei range); +WINGDIAPI void APIENTRY glDeleteTextures(GLsizei n,const GLuint *textures); +WINGDIAPI void APIENTRY glDepthFunc(GLenum func); +WINGDIAPI void APIENTRY glDepthMask(GLboolean flag); +WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear,GLclampd zFar); +WINGDIAPI void APIENTRY glDisable(GLenum cap); +WINGDIAPI void APIENTRY glDisableClientState(GLenum array); +WINGDIAPI void APIENTRY glDrawArrays(GLenum mode,GLint first,GLsizei count); +WINGDIAPI void APIENTRY glDrawBuffer(GLenum mode); +WINGDIAPI void APIENTRY glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid *indices); +WINGDIAPI void APIENTRY glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid *pixels); +WINGDIAPI void APIENTRY glEdgeFlag(GLboolean flag); +WINGDIAPI void APIENTRY glEdgeFlagPointer(GLsizei stride,const GLvoid *pointer); +WINGDIAPI void APIENTRY glEdgeFlagv(const GLboolean *flag); +WINGDIAPI void APIENTRY glEnable(GLenum cap); +WINGDIAPI void APIENTRY glEnableClientState(GLenum array); +WINGDIAPI void APIENTRY glEnd(void); +WINGDIAPI void APIENTRY glEndList(void); +WINGDIAPI void APIENTRY glEvalCoord1d(GLdouble u); +WINGDIAPI void APIENTRY glEvalCoord1dv(const GLdouble *u); +WINGDIAPI void APIENTRY glEvalCoord1f(GLfloat u); +WINGDIAPI void APIENTRY glEvalCoord1fv(const GLfloat *u); +WINGDIAPI void APIENTRY glEvalCoord2d(GLdouble u,GLdouble v); +WINGDIAPI void APIENTRY glEvalCoord2dv(const GLdouble *u); +WINGDIAPI void APIENTRY glEvalCoord2f(GLfloat u,GLfloat v); +WINGDIAPI void APIENTRY glEvalCoord2fv(const GLfloat *u); +WINGDIAPI void APIENTRY glEvalMesh1(GLenum mode,GLint i1,GLint i2); +WINGDIAPI void APIENTRY glEvalMesh2(GLenum mode,GLint i1,GLint i2,GLint j1,GLint j2); +WINGDIAPI void APIENTRY glEvalPoint1(GLint i); +WINGDIAPI void APIENTRY glEvalPoint2(GLint i,GLint j); +WINGDIAPI void APIENTRY glFeedbackBuffer(GLsizei size,GLenum type,GLfloat *buffer); +WINGDIAPI void APIENTRY glFinish(void); +WINGDIAPI void APIENTRY glFlush(void); +WINGDIAPI void APIENTRY glFogf(GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glFogfv(GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glFogi(GLenum pname,GLint param); +WINGDIAPI void APIENTRY glFogiv(GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glFrontFace(GLenum mode); +WINGDIAPI void APIENTRY glFrustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar); +WINGDIAPI GLuint APIENTRY glGenLists(GLsizei range); +WINGDIAPI void APIENTRY glGenTextures(GLsizei n,GLuint *textures); +WINGDIAPI void APIENTRY glGetBooleanv(GLenum pname,GLboolean *params); +WINGDIAPI void APIENTRY glGetClipPlane(GLenum plane,GLdouble *equation); +WINGDIAPI void APIENTRY glGetDoublev(GLenum pname,GLdouble *params); +WINGDIAPI GLenum APIENTRY glGetError(void); +WINGDIAPI void APIENTRY glGetFloatv(GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetIntegerv(GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glGetLightfv(GLenum light,GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetLightiv(GLenum light,GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glGetMapdv(GLenum target,GLenum query,GLdouble *v); +WINGDIAPI void APIENTRY glGetMapfv(GLenum target,GLenum query,GLfloat *v); +WINGDIAPI void APIENTRY glGetMapiv(GLenum target,GLenum query,GLint *v); +WINGDIAPI void APIENTRY glGetMaterialfv(GLenum face,GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetMaterialiv(GLenum face,GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glGetPixelMapfv(GLenum map,GLfloat *values); +WINGDIAPI void APIENTRY glGetPixelMapuiv(GLenum map,GLuint *values); +WINGDIAPI void APIENTRY glGetPixelMapusv(GLenum map,GLushort *values); +WINGDIAPI void APIENTRY glGetPointerv(GLenum pname,GLvoid **params); +WINGDIAPI void APIENTRY glGetPolygonStipple(GLubyte *mask); +WINGDIAPI const GLubyte *APIENTRY glGetString(GLenum name); +WINGDIAPI void APIENTRY glGetTexEnvfv(GLenum target,GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetTexEnviv(GLenum target,GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glGetTexGendv(GLenum coord,GLenum pname,GLdouble *params); +WINGDIAPI void APIENTRY glGetTexGenfv(GLenum coord,GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetTexGeniv(GLenum coord,GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glGetTexImage(GLenum target,GLint level,GLenum format,GLenum type,GLvoid *pixels); +WINGDIAPI void APIENTRY glGetTexLevelParameterfv(GLenum target,GLint level,GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetTexLevelParameteriv(GLenum target,GLint level,GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glGetTexParameterfv(GLenum target,GLenum pname,GLfloat *params); +WINGDIAPI void APIENTRY glGetTexParameteriv(GLenum target,GLenum pname,GLint *params); +WINGDIAPI void APIENTRY glHint(GLenum target,GLenum mode); +WINGDIAPI void APIENTRY glIndexMask(GLuint mask); +WINGDIAPI void APIENTRY glIndexPointer(GLenum type,GLsizei stride,const GLvoid *pointer); +WINGDIAPI void APIENTRY glIndexd(GLdouble c); +WINGDIAPI void APIENTRY glIndexdv(const GLdouble *c); +WINGDIAPI void APIENTRY glIndexf(GLfloat c); +WINGDIAPI void APIENTRY glIndexfv(const GLfloat *c); +WINGDIAPI void APIENTRY glIndexi(GLint c); +WINGDIAPI void APIENTRY glIndexiv(const GLint *c); +WINGDIAPI void APIENTRY glIndexs(GLshort c); +WINGDIAPI void APIENTRY glIndexsv(const GLshort *c); +WINGDIAPI void APIENTRY glIndexub(GLubyte c); +WINGDIAPI void APIENTRY glIndexubv(const GLubyte *c); +WINGDIAPI void APIENTRY glInitNames(void); +WINGDIAPI void APIENTRY glInterleavedArrays(GLenum format,GLsizei stride,const GLvoid *pointer); +WINGDIAPI GLboolean APIENTRY glIsEnabled(GLenum cap); +WINGDIAPI GLboolean APIENTRY glIsList(GLuint list); +WINGDIAPI GLboolean APIENTRY glIsTexture(GLuint texture); +WINGDIAPI void APIENTRY glLightModelf(GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glLightModelfv(GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glLightModeli(GLenum pname,GLint param); +WINGDIAPI void APIENTRY glLightModeliv(GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glLightf(GLenum light,GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glLightfv(GLenum light,GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glLighti(GLenum light,GLenum pname,GLint param); +WINGDIAPI void APIENTRY glLightiv(GLenum light,GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glLineStipple(GLint factor,GLushort pattern); +WINGDIAPI void APIENTRY glLineWidth(GLfloat width); +WINGDIAPI void APIENTRY glListBase(GLuint base); +WINGDIAPI void APIENTRY glLoadIdentity(void); +WINGDIAPI void APIENTRY glLoadMatrixd(const GLdouble *m); +WINGDIAPI void APIENTRY glLoadMatrixf(const GLfloat *m); +WINGDIAPI void APIENTRY glLoadName(GLuint name); +WINGDIAPI void APIENTRY glLogicOp(GLenum opcode); +WINGDIAPI void APIENTRY glMap1d(GLenum target,GLdouble u1,GLdouble u2,GLint stride,GLint order,const GLdouble *points); +WINGDIAPI void APIENTRY glMap1f(GLenum target,GLfloat u1,GLfloat u2,GLint stride,GLint order,const GLfloat *points); +WINGDIAPI void APIENTRY glMap2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble *points); +WINGDIAPI void APIENTRY glMap2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat *points); +WINGDIAPI void APIENTRY glMapGrid1d(GLint un,GLdouble u1,GLdouble u2); +WINGDIAPI void APIENTRY glMapGrid1f(GLint un,GLfloat u1,GLfloat u2); +WINGDIAPI void APIENTRY glMapGrid2d(GLint un,GLdouble u1,GLdouble u2,GLint vn,GLdouble v1,GLdouble v2); +WINGDIAPI void APIENTRY glMapGrid2f(GLint un,GLfloat u1,GLfloat u2,GLint vn,GLfloat v1,GLfloat v2); +WINGDIAPI void APIENTRY glMaterialf(GLenum face,GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glMaterialfv(GLenum face,GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glMateriali(GLenum face,GLenum pname,GLint param); +WINGDIAPI void APIENTRY glMaterialiv(GLenum face,GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glMatrixMode(GLenum mode); +WINGDIAPI void APIENTRY glMultMatrixd(const GLdouble *m); +WINGDIAPI void APIENTRY glMultMatrixf(const GLfloat *m); +WINGDIAPI void APIENTRY glNewList(GLuint list,GLenum mode); +WINGDIAPI void APIENTRY glNormal3b (GLbyte nx,GLbyte ny,GLbyte nz); +WINGDIAPI void APIENTRY glNormal3bv(const GLbyte *v); +WINGDIAPI void APIENTRY glNormal3d(GLdouble nx,GLdouble ny,GLdouble nz); +WINGDIAPI void APIENTRY glNormal3dv(const GLdouble *v); +WINGDIAPI void APIENTRY glNormal3f(GLfloat nx,GLfloat ny,GLfloat nz); +WINGDIAPI void APIENTRY glNormal3fv(const GLfloat *v); +WINGDIAPI void APIENTRY glNormal3i(GLint nx,GLint ny,GLint nz); +WINGDIAPI void APIENTRY glNormal3iv(const GLint *v); +WINGDIAPI void APIENTRY glNormal3s(GLshort nx,GLshort ny,GLshort nz); +WINGDIAPI void APIENTRY glNormal3sv(const GLshort *v); +WINGDIAPI void APIENTRY glNormalPointer(GLenum type,GLsizei stride,const GLvoid *pointer); +WINGDIAPI void APIENTRY glOrtho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar); +WINGDIAPI void APIENTRY glPassThrough(GLfloat token); +WINGDIAPI void APIENTRY glPixelMapfv(GLenum map,GLsizei mapsize,const GLfloat *values); +WINGDIAPI void APIENTRY glPixelMapuiv(GLenum map,GLsizei mapsize,const GLuint *values); +WINGDIAPI void APIENTRY glPixelMapusv(GLenum map,GLsizei mapsize,const GLushort *values); +WINGDIAPI void APIENTRY glPixelStoref(GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glPixelStorei(GLenum pname,GLint param); +WINGDIAPI void APIENTRY glPixelTransferf(GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glPixelTransferi(GLenum pname,GLint param); +WINGDIAPI void APIENTRY glPixelZoom(GLfloat xfactor,GLfloat yfactor); +WINGDIAPI void APIENTRY glPointSize(GLfloat size); +WINGDIAPI void APIENTRY glPolygonMode(GLenum face,GLenum mode); +WINGDIAPI void APIENTRY glPolygonOffset(GLfloat factor,GLfloat units); +WINGDIAPI void APIENTRY glPolygonStipple(const GLubyte *mask); +WINGDIAPI void APIENTRY glPopAttrib(void); +WINGDIAPI void APIENTRY glPopClientAttrib(void); +WINGDIAPI void APIENTRY glPopMatrix(void); +WINGDIAPI void APIENTRY glPopName(void); +WINGDIAPI void APIENTRY glPrioritizeTextures(GLsizei n,const GLuint *textures,const GLclampf *priorities); +WINGDIAPI void APIENTRY glPushAttrib(GLbitfield mask); +WINGDIAPI void APIENTRY glPushClientAttrib(GLbitfield mask); +WINGDIAPI void APIENTRY glPushMatrix(void); +WINGDIAPI void APIENTRY glPushName(GLuint name); +WINGDIAPI void APIENTRY glRasterPos2d(GLdouble x,GLdouble y); +WINGDIAPI void APIENTRY glRasterPos2dv(const GLdouble *v); +WINGDIAPI void APIENTRY glRasterPos2f(GLfloat x,GLfloat y); +WINGDIAPI void APIENTRY glRasterPos2fv(const GLfloat *v); +WINGDIAPI void APIENTRY glRasterPos2i(GLint x,GLint y); +WINGDIAPI void APIENTRY glRasterPos2iv(const GLint *v); +WINGDIAPI void APIENTRY glRasterPos2s(GLshort x,GLshort y); +WINGDIAPI void APIENTRY glRasterPos2sv(const GLshort *v); +WINGDIAPI void APIENTRY glRasterPos3d(GLdouble x,GLdouble y,GLdouble z); +WINGDIAPI void APIENTRY glRasterPos3dv(const GLdouble *v); +WINGDIAPI void APIENTRY glRasterPos3f(GLfloat x,GLfloat y,GLfloat z); +WINGDIAPI void APIENTRY glRasterPos3fv(const GLfloat *v); +WINGDIAPI void APIENTRY glRasterPos3i(GLint x,GLint y,GLint z); +WINGDIAPI void APIENTRY glRasterPos3iv(const GLint *v); +WINGDIAPI void APIENTRY glRasterPos3s(GLshort x,GLshort y,GLshort z); +WINGDIAPI void APIENTRY glRasterPos3sv(const GLshort *v); +WINGDIAPI void APIENTRY glRasterPos4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w); +WINGDIAPI void APIENTRY glRasterPos4dv(const GLdouble *v); +WINGDIAPI void APIENTRY glRasterPos4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w); +WINGDIAPI void APIENTRY glRasterPos4fv(const GLfloat *v); +WINGDIAPI void APIENTRY glRasterPos4i(GLint x,GLint y,GLint z,GLint w); +WINGDIAPI void APIENTRY glRasterPos4iv(const GLint *v); +WINGDIAPI void APIENTRY glRasterPos4s(GLshort x,GLshort y,GLshort z,GLshort w); +WINGDIAPI void APIENTRY glRasterPos4sv(const GLshort *v); +WINGDIAPI void APIENTRY glReadBuffer(GLenum mode); +WINGDIAPI void APIENTRY glReadPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid *pixels); +WINGDIAPI void APIENTRY glRectd(GLdouble x1,GLdouble y1,GLdouble x2,GLdouble y2); +WINGDIAPI void APIENTRY glRectdv(const GLdouble *v1,const GLdouble *v2); +WINGDIAPI void APIENTRY glRectf(GLfloat x1,GLfloat y1,GLfloat x2,GLfloat y2); +WINGDIAPI void APIENTRY glRectfv(const GLfloat *v1,const GLfloat *v2); +WINGDIAPI void APIENTRY glRecti(GLint x1,GLint y1,GLint x2,GLint y2); +WINGDIAPI void APIENTRY glRectiv(const GLint *v1,const GLint *v2); +WINGDIAPI void APIENTRY glRects(GLshort x1,GLshort y1,GLshort x2,GLshort y2); +WINGDIAPI void APIENTRY glRectsv(const GLshort *v1,const GLshort *v2); +WINGDIAPI GLint APIENTRY glRenderMode(GLenum mode); +WINGDIAPI void APIENTRY glRotated(GLdouble angle,GLdouble x,GLdouble y,GLdouble z); +WINGDIAPI void APIENTRY glRotatef(GLfloat angle,GLfloat x,GLfloat y,GLfloat z); +WINGDIAPI void APIENTRY glScaled(GLdouble x,GLdouble y,GLdouble z); +WINGDIAPI void APIENTRY glScalef(GLfloat x,GLfloat y,GLfloat z); +WINGDIAPI void APIENTRY glScissor(GLint x,GLint y,GLsizei width,GLsizei height); +WINGDIAPI void APIENTRY glSelectBuffer(GLsizei size,GLuint *buffer); +WINGDIAPI void APIENTRY glShadeModel(GLenum mode); +WINGDIAPI void APIENTRY glStencilFunc(GLenum func,GLint ref,GLuint mask); +WINGDIAPI void APIENTRY glStencilMask(GLuint mask); +WINGDIAPI void APIENTRY glStencilOp(GLenum fail,GLenum zfail,GLenum zpass); +WINGDIAPI void APIENTRY glTexCoord1d(GLdouble s); +WINGDIAPI void APIENTRY glTexCoord1dv(const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord1f(GLfloat s); +WINGDIAPI void APIENTRY glTexCoord1fv(const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord1i(GLint s); +WINGDIAPI void APIENTRY glTexCoord1iv(const GLint *v); +WINGDIAPI void APIENTRY glTexCoord1s(GLshort s); +WINGDIAPI void APIENTRY glTexCoord1sv(const GLshort *v); +WINGDIAPI void APIENTRY glTexCoord2d(GLdouble s,GLdouble t); +WINGDIAPI void APIENTRY glTexCoord2dv(const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord2f(GLfloat s,GLfloat t); +WINGDIAPI void APIENTRY glTexCoord2fv(const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord2i(GLint s,GLint t); +WINGDIAPI void APIENTRY glTexCoord2iv(const GLint *v); +WINGDIAPI void APIENTRY glTexCoord2s(GLshort s,GLshort t); +WINGDIAPI void APIENTRY glTexCoord2sv(const GLshort *v); +WINGDIAPI void APIENTRY glTexCoord3d(GLdouble s,GLdouble t,GLdouble r); +WINGDIAPI void APIENTRY glTexCoord3dv(const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord3f(GLfloat s,GLfloat t,GLfloat r); +WINGDIAPI void APIENTRY glTexCoord3fv(const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord3i(GLint s,GLint t,GLint r); +WINGDIAPI void APIENTRY glTexCoord3iv(const GLint *v); +WINGDIAPI void APIENTRY glTexCoord3s(GLshort s,GLshort t,GLshort r); +WINGDIAPI void APIENTRY glTexCoord3sv(const GLshort *v); +WINGDIAPI void APIENTRY glTexCoord4d(GLdouble s,GLdouble t,GLdouble r,GLdouble q); +WINGDIAPI void APIENTRY glTexCoord4dv(const GLdouble *v); +WINGDIAPI void APIENTRY glTexCoord4f(GLfloat s,GLfloat t,GLfloat r,GLfloat q); +WINGDIAPI void APIENTRY glTexCoord4fv(const GLfloat *v); +WINGDIAPI void APIENTRY glTexCoord4i(GLint s,GLint t,GLint r,GLint q); +WINGDIAPI void APIENTRY glTexCoord4iv(const GLint *v); +WINGDIAPI void APIENTRY glTexCoord4s(GLshort s,GLshort t,GLshort r,GLshort q); +WINGDIAPI void APIENTRY glTexCoord4sv(const GLshort *v); +WINGDIAPI void APIENTRY glTexCoordPointer(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer); +WINGDIAPI void APIENTRY glTexEnvf(GLenum target,GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glTexEnvfv(GLenum target,GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glTexEnvi(GLenum target,GLenum pname,GLint param); +WINGDIAPI void APIENTRY glTexEnviv(GLenum target,GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glTexGend(GLenum coord,GLenum pname,GLdouble param); +WINGDIAPI void APIENTRY glTexGendv(GLenum coord,GLenum pname,const GLdouble *params); +WINGDIAPI void APIENTRY glTexGenf(GLenum coord,GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glTexGenfv(GLenum coord,GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glTexGeni(GLenum coord,GLenum pname,GLint param); +WINGDIAPI void APIENTRY glTexGeniv(GLenum coord,GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glTexImage1D(GLenum target,GLint level,GLint internalformat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid *pixels); +WINGDIAPI void APIENTRY glTexImage2D(GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid *pixels); +WINGDIAPI void APIENTRY glTexParameterf(GLenum target,GLenum pname,GLfloat param); +WINGDIAPI void APIENTRY glTexParameterfv(GLenum target,GLenum pname,const GLfloat *params); +WINGDIAPI void APIENTRY glTexParameteri(GLenum target,GLenum pname,GLint param); +WINGDIAPI void APIENTRY glTexParameteriv(GLenum target,GLenum pname,const GLint *params); +WINGDIAPI void APIENTRY glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid *pixels); +WINGDIAPI void APIENTRY glTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid *pixels); +WINGDIAPI void APIENTRY glTranslated(GLdouble x,GLdouble y,GLdouble z); +WINGDIAPI void APIENTRY glTranslatef(GLfloat x,GLfloat y,GLfloat z); +WINGDIAPI void APIENTRY glVertex2d(GLdouble x,GLdouble y); +WINGDIAPI void APIENTRY glVertex2dv(const GLdouble *v); +WINGDIAPI void APIENTRY glVertex2f(GLfloat x,GLfloat y); +WINGDIAPI void APIENTRY glVertex2fv(const GLfloat *v); +WINGDIAPI void APIENTRY glVertex2i(GLint x,GLint y); +WINGDIAPI void APIENTRY glVertex2iv(const GLint *v); +WINGDIAPI void APIENTRY glVertex2s(GLshort x,GLshort y); +WINGDIAPI void APIENTRY glVertex2sv(const GLshort *v); +WINGDIAPI void APIENTRY glVertex3d(GLdouble x,GLdouble y,GLdouble z); +WINGDIAPI void APIENTRY glVertex3dv(const GLdouble *v); +WINGDIAPI void APIENTRY glVertex3f(GLfloat x,GLfloat y,GLfloat z); +WINGDIAPI void APIENTRY glVertex3fv(const GLfloat *v); +WINGDIAPI void APIENTRY glVertex3i(GLint x,GLint y,GLint z); +WINGDIAPI void APIENTRY glVertex3iv(const GLint *v); +WINGDIAPI void APIENTRY glVertex3s(GLshort x,GLshort y,GLshort z); +WINGDIAPI void APIENTRY glVertex3sv(const GLshort *v); +WINGDIAPI void APIENTRY glVertex4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w); +WINGDIAPI void APIENTRY glVertex4dv(const GLdouble *v); +WINGDIAPI void APIENTRY glVertex4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w); +WINGDIAPI void APIENTRY glVertex4fv(const GLfloat *v); +WINGDIAPI void APIENTRY glVertex4i(GLint x,GLint y,GLint z,GLint w); +WINGDIAPI void APIENTRY glVertex4iv(const GLint *v); +WINGDIAPI void APIENTRY glVertex4s(GLshort x,GLshort y,GLshort z,GLshort w); +WINGDIAPI void APIENTRY glVertex4sv(const GLshort *v); +WINGDIAPI void APIENTRY glVertexPointer(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer); +WINGDIAPI void APIENTRY glViewport(GLint x,GLint y,GLsizei width,GLsizei height); + +typedef void (APIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i); +typedef void (APIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode,GLint first,GLsizei count); +typedef void (APIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size,GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer); +typedef void (APIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer); +typedef void (APIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size,GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer); +typedef void (APIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer); +typedef void (APIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size,GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer); +typedef void (APIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride,GLsizei count,const GLboolean *pointer); +typedef void (APIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname,GLvoid **params); +typedef void (APIENTRY *PFNGLARRAYELEMENTARRAYEXTPROC)(GLenum mode,GLsizei count,const GLvoid *pi); +typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTSWINPROC)(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid *indices); +typedef void (APIENTRY *PFNGLADDSWAPHINTRECTWINPROC)(GLint x,GLint y,GLsizei width,GLsizei height); +typedef void (APIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target,GLenum internalFormat,GLsizei width,GLenum format,GLenum type,const GLvoid *data); +typedef void (APIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target,GLsizei start,GLsizei count,GLenum format,GLenum type,const GLvoid *data); +typedef void (APIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target,GLenum format,GLenum type,GLvoid *data); +typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target,GLenum pname,GLint *params); +typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target,GLenum pname,GLfloat *params); + +#ifdef __cplusplus +} +#endif + +#endif /* __GL_H__ */ +#endif /* __gl_h_ */ diff --git a/arlib/deps/glext.h b/arlib/deps/glext.h new file mode 100644 index 0000000..fa506fa --- /dev/null +++ b/arlib/deps/glext.h @@ -0,0 +1,11007 @@ +#ifndef __glext_h_ +#define __glext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision$ on $Date$ +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +#define GL_GLEXT_VERSION 20130721 + +/* Generated C header for: + * API: gl + * Profile: compatibility + * Versions considered: .* + * Versions emitted: 1\.[2-9]|[234]\.[0-9] + * Default extensions included: gl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_2 */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); +GLAPI void APIENTRY glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); +#endif +#endif /* GL_VERSION_1_3 */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFogCoordf (GLfloat coord); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY glFogCoordd (GLdouble coord); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); +#endif +#endif /* GL_VERSION_1_4 */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#include +typedef ptrdiff_t GLsizeiptr; +typedef ptrdiff_t GLintptr; +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC2_ALPHA 0x858A +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid **params); +#endif +#endif /* GL_VERSION_1_5 */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +typedef char GLchar; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif +#endif /* GL_VERSION_2_0 */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_VERSION_2_1 */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +typedef unsigned short GLhalf; +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif +#endif /* GL_VERSION_3_0 */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_VERSION_3_1 */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include +#elif defined(__sun__) || defined(__digital__) +#include +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include +#elif defined(__SCO__) || defined(__USLC__) +#include +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include +#endif +#endif +typedef uint64_t GLuint64; +typedef int64_t GLint64; +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex); +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); +#endif +#endif /* GL_VERSION_3_2 */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +#endif +#endif /* GL_VERSION_3_3 */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_VERSION_4_0 */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif +#endif /* GL_VERSION_4_1 */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#endif +#endif /* GL_VERSION_4_2 */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_LOCAL_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_LOCAL_WORK_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_DISPLAY_LIST 0x82E7 +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); +GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); +GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI void APIENTRY glPopDebugGroup (void); +GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_VERSION_4_3 */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#endif +#endif /* GL_VERSION_4_4 */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#endif /* GL_ARB_ES2_compatibility */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +#endif /* GL_ARB_ES3_compatibility */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +#endif /* GL_ARB_arrays_of_arrays */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#endif /* GL_ARB_base_instance */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +typedef uint64_t GLuint64EXT; +#define GL_UNSIGNED_INT64_ARB 0x140F +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_ARB_bindless_texture */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#endif /* GL_ARB_blend_func_extended */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +#endif /* GL_ARB_buffer_storage */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +struct _cl_context; +struct _cl_event; +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#endif +#endif /* GL_ARB_cl_event */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +#endif /* GL_ARB_clear_buffer_object */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +#endif /* GL_ARB_clear_texture */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); +#endif +#endif /* GL_ARB_color_buffer_float */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +#endif /* GL_ARB_compatibility */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#endif /* GL_ARB_compute_shader */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#endif +#endif /* GL_ARB_compute_variable_group_size */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif /* GL_ARB_conservative_depth */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#endif /* GL_ARB_copy_buffer */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +#endif /* GL_ARB_copy_image */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif +#endif /* GL_ARB_debug_output */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif /* GL_ARB_depth_buffer_float */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif /* GL_ARB_depth_clamp */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif /* GL_ARB_depth_texture */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ARB_draw_buffers */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +#endif /* GL_ARB_draw_buffers_blend */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#endif /* GL_ARB_draw_indirect */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif +#endif /* GL_ARB_draw_instanced */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +#endif /* GL_ARB_enhanced_layouts */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif /* GL_ARB_explicit_attrib_location */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +#endif /* GL_ARB_explicit_uniform_location */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); +#endif +#endif /* GL_ARB_fragment_program */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif /* GL_ARB_fragment_program_shadow */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#endif /* GL_ARB_fragment_shader */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif /* GL_ARB_framebuffer_object */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_ARB_geometry_shader4 */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#endif /* GL_ARB_get_program_binary */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif /* GL_ARB_gpu_shader5 */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +typedef unsigned short GLhalfARB; +#define GL_HALF_FLOAT_ARB 0x140B +#endif /* GL_ARB_half_float_pixel */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif /* GL_ARB_half_float_vertex */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogram (GLenum target); +GLAPI void APIENTRY glResetMinmax (GLenum target); +#endif +#endif /* GL_ARB_imaging */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_ARB_indirect_parameters */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif +#endif /* GL_ARB_instanced_arrays */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_ARB_internalformat_query */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +#define GL_SRGB_DECODE_ARB 0x8299 +#endif /* GL_ARB_internalformat_query2 */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +#endif /* GL_ARB_invalidate_subdata */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif /* GL_ARB_map_buffer_alignment */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif /* GL_ARB_map_buffer_range */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +#endif /* GL_ARB_matrix_palette */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +#endif /* GL_ARB_multi_bind */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +#endif /* GL_ARB_multi_draw_indirect */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); +#endif +#endif /* GL_ARB_multisample */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); +#endif +#endif /* GL_ARB_multitexture */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); +GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQueryARB (GLenum target); +GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_ARB_occlusion_query */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif /* GL_ARB_occlusion_query2 */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif /* GL_ARB_pixel_buffer_object */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_ARB_point_parameters */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#endif /* GL_ARB_point_sprite */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +#endif /* GL_ARB_program_interface_query */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#endif /* GL_ARB_provoking_vertex */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +#endif /* GL_ARB_query_buffer_object */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); +GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); +GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +#endif +#endif /* GL_ARB_robustness */ + +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +#endif /* GL_ARB_robustness_isolation */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif +#endif /* GL_ARB_sample_shading */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#endif /* GL_ARB_sampler_objects */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif /* GL_ARB_seamless_cube_map */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#endif /* GL_ARB_separate_shader_objects */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#endif /* GL_ARB_shader_atomic_counters */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif /* GL_ARB_shader_bit_encoding */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +#endif /* GL_ARB_shader_draw_parameters */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +#endif /* GL_ARB_shader_group_vote */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#endif /* GL_ARB_shader_image_load_store */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +#endif /* GL_ARB_shader_image_size */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef char GLcharARB; +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); +GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); +GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif +#endif /* GL_ARB_shader_objects */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +#endif /* GL_ARB_shader_precision */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif /* GL_ARB_shader_stencil_export */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#endif /* GL_ARB_shader_subroutine */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +#endif /* GL_ARB_shader_texture_lod */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif /* GL_ARB_shading_language_100 */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif /* GL_ARB_shading_language_420pack */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif +#endif /* GL_ARB_shading_language_include */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif /* GL_ARB_shading_language_packing */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif /* GL_ARB_shadow */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif /* GL_ARB_shadow_ambient */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_MIN_SPARSE_LEVEL_ARB 0x919B +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +#endif +#endif /* GL_ARB_sparse_texture */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +#endif /* GL_ARB_stencil_texturing */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#endif /* GL_ARB_sync */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#endif /* GL_ARB_tessellation_shader */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif /* GL_ARB_texture_border_clamp */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_ARB_texture_buffer_object */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +#endif /* GL_ARB_texture_buffer_range */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img); +#endif +#endif /* GL_ARB_texture_compression */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif /* GL_ARB_texture_compression_bptc */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#endif /* GL_ARB_texture_cube_map */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif /* GL_ARB_texture_cube_map_array */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +#endif /* GL_ARB_texture_env_add */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif /* GL_ARB_texture_env_combine */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif /* GL_ARB_texture_env_crossbar */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif /* GL_ARB_texture_env_dot3 */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif /* GL_ARB_texture_float */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#endif /* GL_ARB_texture_gather */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#endif /* GL_ARB_texture_multisample */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +#endif /* GL_ARB_texture_query_levels */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif /* GL_ARB_texture_query_lod */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif /* GL_ARB_texture_rectangle */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif /* GL_ARB_texture_rg */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +#endif /* GL_ARB_texture_stencil8 */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#endif /* GL_ARB_texture_storage */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +#endif /* GL_ARB_texture_storage_multisample */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif /* GL_ARB_texture_swizzle */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +#endif /* GL_ARB_texture_view */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#endif /* GL_ARB_timer_query */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#endif /* GL_ARB_transform_feedback2 */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#endif /* GL_ARB_transform_feedback3 */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); +#endif +#endif /* GL_ARB_transpose_matrix */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#endif /* GL_ARB_uniform_buffer_object */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif /* GL_ARB_vertex_array_bgra */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif /* GL_ARB_vertex_array_object */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); +GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); +GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); +GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); +GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); +GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); +GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); +GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); +GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexBlendARB (GLint count); +#endif +#endif /* GL_ARB_vertex_blend */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +typedef ptrdiff_t GLsizeiptrARB; +typedef ptrdiff_t GLintptrARB; +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid **params); +#endif +#endif /* GL_ARB_vertex_buffer_object */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid **pointer); +#endif +#endif /* GL_ARB_vertex_program */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); +#endif +#endif /* GL_ARB_vertex_shader */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#endif /* GL_ARB_viewport_array */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); +#endif +#endif /* GL_ARB_window_pos */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); +typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x); +typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y); +typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z); +typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); +GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); +GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); +GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); +GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex2bOES (GLbyte x); +GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y); +GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z); +GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); +#endif +#endif /* GL_OES_byte_coordinates */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +typedef GLint GLfixed; +#define GL_FIXED_OES 0x140C +typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); +typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); +typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); +typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert); +typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); +typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); +typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); +typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); +typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); +typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); +typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); +typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); +typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); +typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); +typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); +typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); +typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); +typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); +typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); +GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); +GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); +GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLineWidthxOES (GLfixed width); +GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointSizexOES (GLfixed size); +GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert); +GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); +GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); +GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); +GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); +GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); +GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); +GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); +GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); +GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); +GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glIndexxOES (GLfixed component); +GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); +GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); +GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); +GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); +GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glPassThroughxOES (GLfixed token); +GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); +GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); +GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); +GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); +GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); +GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); +GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glVertex2xOES (GLfixed x); +GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); +#endif +#endif /* GL_OES_fixed_point */ + +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); +#endif +#endif /* GL_OES_query_matrix */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif /* GL_OES_read_format */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); +typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); +GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); +GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#endif +#endif /* GL_OES_single_precision */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#endif /* GL_3DFX_multisample */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); +#endif +#endif /* GL_3DFX_tbuffer */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#endif /* GL_3DFX_texture_compression_FXT1 */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_AMD_blend_minmax_factor */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 +#endif /* GL_AMD_conservative_depth */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#endif +#endif /* GL_AMD_debug_output */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#endif /* GL_AMD_depth_clamp_separate */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_AMD_draw_buffers_blend */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 +typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); +#endif +#endif /* GL_AMD_interleaved_elements */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +#endif +#endif /* GL_AMD_multi_draw_indirect */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); +typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); +typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); +GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); +GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); +#endif +#endif /* GL_AMD_name_gen_delete */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#endif /* GL_AMD_pinned_memory */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 +#endif /* GL_AMD_query_buffer_object */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); +#endif +#endif /* GL_AMD_sample_positions */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +#endif /* GL_AMD_shader_stencil_export */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 +#endif /* GL_AMD_shader_trinary_minmax */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#endif +#endif /* GL_AMD_sparse_texture */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); +#endif +#endif /* GL_AMD_stencil_operation_extended */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +#endif /* GL_AMD_texture_texture4 */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 +#endif /* GL_AMD_vertex_shader_layer */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); +#endif +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 +#endif /* GL_AMD_vertex_shader_viewport_index */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif /* GL_APPLE_aux_depth_stencil */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#endif /* GL_APPLE_client_storage */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer); +GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif +#endif /* GL_APPLE_element_array */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); +GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); +GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); +GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); +#endif +#endif /* GL_APPLE_fence */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif /* GL_APPLE_float_pixels */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); +#endif +#endif /* GL_APPLE_flush_buffer_range */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif +#endif /* GL_APPLE_object_purgeable */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif /* GL_APPLE_row_bytes */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#endif /* GL_APPLE_specular_vector */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params); +#endif +#endif /* GL_APPLE_texture_range */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#endif /* GL_APPLE_transform_hint */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); +GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); +#endif +#endif /* GL_APPLE_vertex_array_object */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); +#endif +#endif /* GL_APPLE_vertex_array_range */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +#define GL_YCBCR_422_APPLE 0x85B9 +#endif /* GL_APPLE_ycbcr_422 */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ATI_draw_buffers */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif +#endif /* GL_ATI_element_array */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); +#endif +#endif /* GL_ATI_envmap_bumpmap */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); +#endif +#endif /* GL_ATI_fragment_shader */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); +#endif +#endif /* GL_ATI_map_object_buffer */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif /* GL_ATI_meminfo */ + +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif /* GL_ATI_pixel_format_float */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_pn_triangles */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif +#endif /* GL_ATI_separate_stencil */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#endif /* GL_ATI_text_fragment_shader */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif /* GL_ATI_texture_env_combine3 */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif /* GL_ATI_texture_float */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif /* GL_ATI_texture_mirror_once */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_array_object */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); +GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); +GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_vertex_streams */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#endif /* GL_EXT_422_pixels */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +#define GL_ABGR_EXT 0x8000 +#endif /* GL_EXT_abgr */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#endif /* GL_EXT_bgra */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); +GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); +GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); +#endif +#endif /* GL_EXT_bindable_uniform */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#endif +#endif /* GL_EXT_blend_color */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_EXT_blend_equation_separate */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_EXT_blend_func_separate */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +#endif /* GL_EXT_blend_logic_op */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_BLEND_EQUATION_EXT 0x8009 +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); +#endif +#endif /* GL_EXT_blend_minmax */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#endif /* GL_EXT_blend_subtract */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#endif /* GL_EXT_clip_volume_hint */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#endif /* GL_EXT_cmyka */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif +#endif /* GL_EXT_color_subtable */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT (void); +#endif +#endif /* GL_EXT_compiled_vertex_array */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +#endif +#endif /* GL_EXT_convolution */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); +GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); +GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); +GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +#endif /* GL_EXT_coordinate_frame */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_copy_texture */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_cull_vertex */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); +#endif +#endif /* GL_EXT_depth_bounds_test */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid **data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, GLvoid **params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid **param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid **data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid **params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, GLvoid **params); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid **param); +GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid **param); +GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); +#endif +#endif /* GL_EXT_direct_state_access */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#endif +#endif /* GL_EXT_draw_buffers2 */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +#endif +#endif /* GL_EXT_draw_range_elements */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +#endif /* GL_EXT_fog_coord */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_EXT_framebuffer_blit */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_framebuffer_multisample */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); +#endif +#endif /* GL_EXT_framebuffer_object */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#endif /* GL_EXT_framebuffer_sRGB */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +#endif +#endif /* GL_EXT_geometry_shader4 */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif +#endif /* GL_EXT_gpu_program_parameters */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); +#endif +#endif /* GL_EXT_gpu_shader4 */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogramEXT (GLenum target); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); +#endif +#endif /* GL_EXT_histogram */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#endif /* GL_EXT_index_array_formats */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); +#endif +#endif /* GL_EXT_index_func */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_index_material */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +#endif /* GL_EXT_index_texture */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); +GLAPI void APIENTRY glTextureLightEXT (GLenum pname); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_light_texture */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +#endif /* GL_EXT_misc_attribute */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount); +#endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); +#endif +#endif /* GL_EXT_multisample */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif /* GL_EXT_packed_depth_stencil */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#endif /* GL_EXT_packed_float */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#endif /* GL_EXT_packed_pixels */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_paletted_texture */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif /* GL_EXT_pixel_buffer_object */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_pixel_transform */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +#endif /* GL_EXT_pixel_transform_color_table */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_EXT_point_parameters */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); +#endif +#endif /* GL_EXT_polygon_offset */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); +#endif +#endif /* GL_EXT_provoking_vertex */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +#define GL_RESCALE_NORMAL_EXT 0x803A +#endif /* GL_EXT_rescale_normal */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +#endif /* GL_EXT_secondary_color */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#endif /* GL_EXT_separate_specular_color */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); +#endif +#endif /* GL_EXT_shader_image_load_store */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif /* GL_EXT_shadow_funcs */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#endif /* GL_EXT_shared_texture_palette */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif +#endif /* GL_EXT_stencil_clear_tag */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); +#endif +#endif /* GL_EXT_stencil_two_side */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#endif /* GL_EXT_stencil_wrap */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +#endif +#endif /* GL_EXT_subtexture */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#endif /* GL_EXT_texture */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +#endif +#endif /* GL_EXT_texture3D */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +#endif /* GL_EXT_texture_array */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_EXT_texture_buffer_object */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif /* GL_EXT_texture_compression_latc */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#endif /* GL_EXT_texture_cube_map */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +#endif /* GL_EXT_texture_env_add */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#endif /* GL_EXT_texture_env_combine */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#endif /* GL_EXT_texture_env_dot3 */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif +#endif /* GL_EXT_texture_integer */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif /* GL_EXT_texture_lod_bias */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#endif /* GL_EXT_texture_mirror_clamp */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif +#endif /* GL_EXT_texture_object */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); +#endif +#endif /* GL_EXT_texture_perturb_normal */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif /* GL_EXT_texture_sRGB */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#endif /* GL_EXT_texture_shared_exponent */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#endif /* GL_EXT_texture_snorm */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#endif /* GL_EXT_texture_swizzle */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +#define GL_TIME_ELAPSED_EXT 0x88BF +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_EXT_timer_query */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif +#endif /* GL_EXT_transform_feedback */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params); +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glArrayElementEXT (GLint i); +GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid **params); +GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +#endif +#endif /* GL_EXT_vertex_array */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +#endif /* GL_EXT_vertex_array_bgra */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); +#endif +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data); +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); +GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); +GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr); +GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); +GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); +GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); +GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); +GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); +GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); +GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); +GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); +GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +#endif +#endif /* GL_EXT_vertex_shader */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +#endif /* GL_EXT_vertex_weighting */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#endif +#endif /* GL_EXT_x11_sync_object */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif +#endif /* GL_GREMEDY_frame_terminator */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string); +#endif +#endif /* GL_GREMEDY_string_marker */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#endif /* GL_HP_convolution_border_modes */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_HP_image_transform */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#endif /* GL_HP_occlusion_test */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#endif /* GL_HP_texture_lighting */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +#define GL_CULL_VERTEX_IBM 103050 +#endif /* GL_IBM_cull_vertex */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount, GLint modestride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei primcount, GLint modestride); +#endif +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#endif /* GL_IBM_rasterpos_clip */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 +typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); +#endif +#endif /* GL_IBM_static_data */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif /* GL_IBM_texture_mirrored_repeat */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride); +#endif +#endif /* GL_IBM_vertex_array_lists */ + +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_INGR_blend_func_separate */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#endif /* GL_INGR_color_clamp */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +#define GL_INTERLACE_READ_INGR 0x8568 +#endif /* GL_INGR_interlace_read */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); +typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); +GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); +GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, const GLint *stride, const GLenum *layout); +#endif +#endif /* GL_INTEL_map_texture */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer); +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid **pointer); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid **pointer); +GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid **pointer); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid **pointer); +#endif +#endif /* GL_INTEL_parallel_arrays */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#endif /* GL_MESAX_texture_stack */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +#define GL_PACK_INVERT_MESA 0x8758 +#endif /* GL_MESA_pack_invert */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glResizeBuffersMESA (void); +#endif +#endif /* GL_MESA_resize_buffers */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); +#endif +#endif /* GL_MESA_window_pos */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#endif /* GL_MESA_ycbcr_texture */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); +GLAPI void APIENTRY glEndConditionalRenderNVX (void); +#endif +#endif /* GL_NVX_conditional_render */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GLAPI void APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +#endif /* GL_NV_blend_square */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC +#endif /* GL_NV_compute_program5 */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif /* GL_NV_copy_depth_to_color */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_NV_copy_image */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 +#endif /* GL_NV_deep_texture3D */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); +GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); +#endif +#endif /* GL_NV_depth_buffer_float */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#define GL_DEPTH_CLAMP_NV 0x864F +#endif /* GL_NV_depth_clamp */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 +typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#endif +#endif /* GL_NV_draw_texture */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); +#endif +#endif /* GL_NV_evaluators */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); +#endif +#endif /* GL_NV_explicit_multisample */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); +GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GLAPI void APIENTRY glFinishFenceNV (GLuint fence); +GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif /* GL_NV_float_buffer */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +#endif /* GL_NV_fog_distance */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif +#endif /* GL_NV_fragment_program */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif /* GL_NV_fragment_program2 */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +#endif /* GL_NV_fragment_program4 */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif /* GL_NV_fragment_program_option */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); +GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_NV_geometry_program4 */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +#endif /* GL_NV_geometry_shader4 */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); +#endif +#endif /* GL_NV_gpu_program4 */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); +#endif +#endif /* GL_NV_gpu_program5 */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 +#endif /* GL_NV_gpu_program5_mem_extended */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +typedef int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +typedef unsigned short GLhalfNV; +#define GL_HALF_FLOAT_NV 0x140B +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); +GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); +GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); +GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); +GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); +GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); +GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); +GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +#endif +#endif /* GL_NV_half_float */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#endif /* GL_NV_light_max_exponent */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#endif /* GL_NV_multisample_coverage */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif /* GL_NV_multisample_filter_hint */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_occlusion_query */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif /* GL_NV_packed_depth_stencil */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#endif +#endif /* GL_NV_parameter_buffer_object */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +#endif /* GL_NV_parameter_buffer_object2 */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const GLvoid *pointer); +GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); +#endif +#endif /* GL_NV_pixel_data_range */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); +#endif +#endif /* GL_NV_point_sprite */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_NV_present_video */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveRestartNV (void); +GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); +#endif +#endif /* GL_NV_primitive_restart */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); +#endif +#endif /* GL_NV_register_combiners */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); +#endif +#endif /* GL_NV_register_combiners2 */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 +#endif /* GL_NV_shader_atomic_counters */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +#endif /* GL_NV_shader_atomic_float */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_shader_buffer_load */ + +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#endif /* GL_NV_shader_buffer_store */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 +#endif /* GL_NV_shader_storage_buffer_object */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#endif /* GL_NV_tessellation_program5 */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#endif /* GL_NV_texgen_emboss */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#endif /* GL_NV_texgen_reflection */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif +#endif /* GL_NV_texture_barrier */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif /* GL_NV_texture_compression_vtc */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#endif /* GL_NV_texture_env_combine4 */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#endif /* GL_NV_texture_expand_normal */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#endif +#endif /* GL_NV_texture_multisample */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif /* GL_NV_texture_rectangle */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif /* GL_NV_texture_shader */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif /* GL_NV_texture_shader2 */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif /* GL_NV_texture_shader3 */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_LAYER_NV 0x8DAA +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackNV (void); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); +GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); +GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#endif +#endif /* GL_NV_transform_feedback */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedbackNV (void); +GLAPI void APIENTRY glResumeTransformFeedbackNV (void); +GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); +#endif +#endif /* GL_NV_transform_feedback2 */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 +typedef GLintptr GLvdpauSurfaceNV; +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE +typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress); +typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress); +GLAPI void APIENTRY glVDPAUFiniNV (void); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); +GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#endif +#endif /* GL_NV_vdpau_interop */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer); +#endif +#endif /* GL_NV_vertex_array_range */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif /* GL_NV_vertex_array_range2 */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); +GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid **pointer); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); +GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); +#endif +#endif /* GL_NV_vertex_program */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif /* GL_NV_vertex_program1_1 */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +#endif /* GL_NV_vertex_program2 */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif /* GL_NV_vertex_program2_option */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif /* GL_NV_vertex_program3 */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_vertex_program4 */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif +#endif /* GL_NV_video_capture */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif /* GL_OML_interlace */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif /* GL_OML_resample */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif /* GL_OML_subsample */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); +#endif +#endif /* GL_PGI_misc_hints */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#endif /* GL_PGI_vertex_hints */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#endif /* GL_REND_screen_coordinates */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 +#endif /* GL_S3_s3tc */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_detail_texture */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); +#endif +#endif /* GL_SGIS_fog_function */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#endif /* GL_SGIS_generate_mipmap */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); +#endif +#endif /* GL_SGIS_multisample */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); +#endif +#endif /* GL_SGIS_pixel_texture */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#endif /* GL_SGIS_point_line_texgen */ + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_SGIS_point_parameters */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_sharpen_texture */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); +#endif +#endif /* GL_SGIS_texture4D */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif /* GL_SGIS_texture_border_clamp */ + +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif +#endif /* GL_SGIS_texture_color_mask */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#endif /* GL_SGIS_texture_edge_clamp */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif +#endif /* GL_SGIS_texture_filter4 */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif /* GL_SGIS_texture_lod */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#endif /* GL_SGIS_texture_select */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +#define GL_ASYNC_MARKER_SGIX 0x8329 +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); +#endif +#endif /* GL_SGIX_async */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#endif /* GL_SGIX_async_histogram */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#endif /* GL_SGIX_async_pixel */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#endif /* GL_SGIX_blend_alpha_minmax */ + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#endif /* GL_SGIX_calligraphic_fragment */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#endif /* GL_SGIX_clipmap */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#endif /* GL_SGIX_convolution_accuracy */ + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +#endif /* GL_SGIX_depth_pass_instrument */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#endif /* GL_SGIX_depth_texture */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushRasterSGIX (void); +#endif +#endif /* GL_SGIX_flush_raster */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#endif /* GL_SGIX_fog_offset */ + +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); +#endif +#endif /* GL_SGIX_fragment_lighting */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); +#endif +#endif /* GL_SGIX_framezoom */ + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params); +#endif +#endif /* GL_SGIX_igloo_interface */ + +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); +#endif +#endif /* GL_SGIX_instruments */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +#define GL_INTERLACE_SGIX 0x8094 +#endif /* GL_SGIX_interlace */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#endif /* GL_SGIX_ir_instrument1 */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +#define GL_LIST_PRIORITY_SGIX 0x8182 +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); +GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); +GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_list_priority */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); +#endif +#endif /* GL_SGIX_pixel_texture */ + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#endif /* GL_SGIX_pixel_tiles */ + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); +#endif +#endif /* GL_SGIX_polynomial_ffd */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); +#endif +#endif /* GL_SGIX_reference_plane */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +#define GL_PACK_RESAMPLE_SGIX 0x842C +#define GL_UNPACK_RESAMPLE_SGIX 0x842D +#define GL_RESAMPLE_REPLICATE_SGIX 0x842E +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#endif /* GL_SGIX_resample */ + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif /* GL_SGIX_scalebias_hint */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#endif /* GL_SGIX_shadow */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#endif /* GL_SGIX_shadow_ambient */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_sprite */ + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#endif /* GL_SGIX_subsample */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTagSampleBufferSGIX (void); +#endif +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#endif /* GL_SGIX_texture_add_env */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif /* GL_SGIX_texture_coordinate_clamp */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#endif /* GL_SGIX_texture_lod_bias */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#endif /* GL_SGIX_texture_multi_buffer */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#endif /* GL_SGIX_texture_scale_bias */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#endif /* GL_SGIX_vertex_preclip */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#endif /* GL_SGIX_ycrcb */ + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +#endif /* GL_SGIX_ycrcb_subsample */ + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#endif /* GL_SGIX_ycrcba */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#endif /* GL_SGI_color_matrix */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); +#endif +#endif /* GL_SGI_color_table */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#endif /* GL_SGI_texture_color_table */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFinishTextureSUNX (void); +#endif +#endif /* GL_SUNX_constant_data */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +#define GL_WRAP_BORDER_SUN 0x81D4 +#endif /* GL_SUN_convolution_border_modes */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); +#endif +#endif /* GL_SUN_global_alpha */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif +#endif /* GL_SUN_mesh_array */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif /* GL_SUN_slice_accum */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid **pointer); +#endif +#endif /* GL_SUN_triangle_list */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif +#endif /* GL_SUN_vertex */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#endif /* GL_WIN_phong_shading */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#endif /* GL_WIN_specular_fog */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/arlib/socket/libtomcrypt.c b/arlib/deps/libtomcrypt.c similarity index 99% rename from arlib/socket/libtomcrypt.c rename to arlib/deps/libtomcrypt.c index 77eace2..933cb09 100644 --- a/arlib/socket/libtomcrypt.c +++ b/arlib/deps/libtomcrypt.c @@ -1,7 +1,5 @@ // from https://github.com/eduardsui/tlse -// slightly modified -#ifdef TLSE_IMPL #define CRYPT 0x0117 #define LTC_NO_ROLC @@ -34372,4 +34370,3 @@ int md5_test(void) /* $Source$ */ /* $Revision$ */ /* $Date$ */ -#endif diff --git a/arlib/deps/miniz.c b/arlib/deps/miniz.c new file mode 100644 index 0000000..a03a3dd --- /dev/null +++ b/arlib/deps/miniz.c @@ -0,0 +1,4916 @@ +/* miniz.c v1.15 - public domain deflate/inflate, zlib-subset, ZIP reading/writing/appending, PNG writing + See "unlicense" statement at the end of this file. + Rich Geldreich , last updated Oct. 13, 2013 + Implements RFC 1950: http://www.ietf.org/rfc/rfc1950.txt and RFC 1951: http://www.ietf.org/rfc/rfc1951.txt + + Most API's defined in miniz.c are optional. For example, to disable the archive related functions just define + MINIZ_NO_ARCHIVE_APIS, or to get rid of all stdio usage define MINIZ_NO_STDIO (see the list below for more macros). + + * Change History + 10/13/13 v1.15 r4 - Interim bugfix release while I work on the next major release with Zip64 support (almost there!): + - Critical fix for the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug (thanks kahmyong.moon@hp.com) which could cause locate files to not find files. This bug + would only have occured in earlier versions if you explicitly used this flag, OR if you used mz_zip_extract_archive_file_to_heap() or mz_zip_add_mem_to_archive_file_in_place() + (which used this flag). If you can't switch to v1.15 but want to fix this bug, just remove the uses of this flag from both helper funcs (and of course don't use the flag). + - Bugfix in mz_zip_reader_extract_to_mem_no_alloc() from kymoon when pUser_read_buf is not NULL and compressed size is > uncompressed size + - Fixing mz_zip_reader_extract_*() funcs so they don't try to extract compressed data from directory entries, to account for weird zipfiles which contain zero-size compressed data on dir entries. + Hopefully this fix won't cause any issues on weird zip archives, because it assumes the low 16-bits of zip external attributes are DOS attributes (which I believe they always are in practice). + - Fixing mz_zip_reader_is_file_a_directory() so it doesn't check the internal attributes, just the filename and external attributes + - mz_zip_reader_init_file() - missing MZ_FCLOSE() call if the seek failed + - Added cmake support for Linux builds which builds all the examples, tested with clang v3.3 and gcc v4.6. + - Clang fix for tdefl_write_image_to_png_file_in_memory() from toffaletti + - Merged MZ_FORCEINLINE fix from hdeanclark + - Fix include before config #ifdef, thanks emil.brink + - Added tdefl_write_image_to_png_file_in_memory_ex(): supports Y flipping (super useful for OpenGL apps), and explicit control over the compression level (so you can + set it to 1 for real-time compression). + - Merged in some compiler fixes from paulharris's github repro. + - Retested this build under Windows (VS 2010, including static analysis), tcc 0.9.26, gcc v4.6 and clang v3.3. + - Added example6.c, which dumps an image of the mandelbrot set to a PNG file. + - Modified example2 to help test the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY flag more. + - In r3: Bugfix to mz_zip_writer_add_file() found during merge: Fix possible src file fclose() leak if alignment bytes+local header file write faiiled + - In r4: Minor bugfix to mz_zip_writer_add_from_zip_reader(): Was pushing the wrong central dir header offset, appears harmless in this release, but it became a problem in the zip64 branch + 5/20/12 v1.14 - MinGW32/64 GCC 4.6.1 compiler fixes: added MZ_FORCEINLINE, #include (thanks fermtect). + 5/19/12 v1.13 - From jason@cornsyrup.org and kelwert@mtu.edu - Fix mz_crc32() so it doesn't compute the wrong CRC-32's when mz_ulong is 64-bit. + - Temporarily/locally slammed in "typedef unsigned long mz_ulong" and re-ran a randomized regression test on ~500k files. + - Eliminated a bunch of warnings when compiling with GCC 32-bit/64. + - Ran all examples, miniz.c, and tinfl.c through MSVC 2008's /analyze (static analysis) option and fixed all warnings (except for the silly + "Use of the comma-operator in a tested expression.." analysis warning, which I purposely use to work around a MSVC compiler warning). + - Created 32-bit and 64-bit Codeblocks projects/workspace. Built and tested Linux executables. The codeblocks workspace is compatible with Linux+Win32/x64. + - Added miniz_tester solution/project, which is a useful little app derived from LZHAM's tester app that I use as part of the regression test. + - Ran miniz.c and tinfl.c through another series of regression testing on ~500,000 files and archives. + - Modified example5.c so it purposely disables a bunch of high-level functionality (MINIZ_NO_STDIO, etc.). (Thanks to corysama for the MINIZ_NO_STDIO bug report.) + - Fix ftell() usage in examples so they exit with an error on files which are too large (a limitation of the examples, not miniz itself). + 4/12/12 v1.12 - More comments, added low-level example5.c, fixed a couple minor level_and_flags issues in the archive API's. + level_and_flags can now be set to MZ_DEFAULT_COMPRESSION. Thanks to Bruce Dawson for the feedback/bug report. + 5/28/11 v1.11 - Added statement from unlicense.org + 5/27/11 v1.10 - Substantial compressor optimizations: + - Level 1 is now ~4x faster than before. The L1 compressor's throughput now varies between 70-110MB/sec. on a + - Core i7 (actual throughput varies depending on the type of data, and x64 vs. x86). + - Improved baseline L2-L9 compression perf. Also, greatly improved compression perf. issues on some file types. + - Refactored the compression code for better readability and maintainability. + - Added level 10 compression level (L10 has slightly better ratio than level 9, but could have a potentially large + drop in throughput on some files). + 5/15/11 v1.09 - Initial stable release. + + * Low-level Deflate/Inflate implementation notes: + + Compression: Use the "tdefl" API's. The compressor supports raw, static, and dynamic blocks, lazy or + greedy parsing, match length filtering, RLE-only, and Huffman-only streams. It performs and compresses + approximately as well as zlib. + + Decompression: Use the "tinfl" API's. The entire decompressor is implemented as a single function + coroutine: see tinfl_decompress(). It supports decompression into a 32KB (or larger power of 2) wrapping buffer, or into a memory + block large enough to hold the entire file. + + The low-level tdefl/tinfl API's do not make any use of dynamic memory allocation. + + * zlib-style API notes: + + miniz.c implements a fairly large subset of zlib. There's enough functionality present for it to be a drop-in + zlib replacement in many apps: + The z_stream struct, optional memory allocation callbacks + deflateInit/deflateInit2/deflate/deflateReset/deflateEnd/deflateBound + inflateInit/inflateInit2/inflate/inflateEnd + compress, compress2, compressBound, uncompress + CRC-32, Adler-32 - Using modern, minimal code size, CPU cache friendly routines. + Supports raw deflate streams or standard zlib streams with adler-32 checking. + + Limitations: + The callback API's are not implemented yet. No support for gzip headers or zlib static dictionaries. + I've tried to closely emulate zlib's various flavors of stream flushing and return status codes, but + there are no guarantees that miniz.c pulls this off perfectly. + + * PNG writing: See the tdefl_write_image_to_png_file_in_memory() function, originally written by + Alex Evans. Supports 1-4 bytes/pixel images. + + * ZIP archive API notes: + + The ZIP archive API's where designed with simplicity and efficiency in mind, with just enough abstraction to + get the job done with minimal fuss. There are simple API's to retrieve file information, read files from + existing archives, create new archives, append new files to existing archives, or clone archive data from + one archive to another. It supports archives located in memory or the heap, on disk (using stdio.h), + or you can specify custom file read/write callbacks. + + - Archive reading: Just call this function to read a single file from a disk archive: + + void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, + size_t *pSize, mz_uint zip_flags); + + For more complex cases, use the "mz_zip_reader" functions. Upon opening an archive, the entire central + directory is located and read as-is into memory, and subsequent file access only occurs when reading individual files. + + - Archives file scanning: The simple way is to use this function to scan a loaded archive for a specific file: + + int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); + + The locate operation can optionally check file comments too, which (as one example) can be used to identify + multiple versions of the same file in an archive. This function uses a simple linear search through the central + directory, so it's not very fast. + + Alternately, you can iterate through all the files in an archive (using mz_zip_reader_get_num_files()) and + retrieve detailed info on each file by calling mz_zip_reader_file_stat(). + + - Archive creation: Use the "mz_zip_writer" functions. The ZIP writer immediately writes compressed file data + to disk and builds an exact image of the central directory in memory. The central directory image is written + all at once at the end of the archive file when the archive is finalized. + + The archive writer can optionally align each file's local header and file data to any power of 2 alignment, + which can be useful when the archive will be read from optical media. Also, the writer supports placing + arbitrary data blobs at the very beginning of ZIP archives. Archives written using either feature are still + readable by any ZIP tool. + + - Archive appending: The simple way to add a single file to an archive is to call this function: + + mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, + const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); + + The archive will be created if it doesn't already exist, otherwise it'll be appended to. + Note the appending is done in-place and is not an atomic operation, so if something goes wrong + during the operation it's possible the archive could be left without a central directory (although the local + file headers and file data will be fine, so the archive will be recoverable). + + For more complex archive modification scenarios: + 1. The safest way is to use a mz_zip_reader to read the existing archive, cloning only those bits you want to + preserve into a new archive using using the mz_zip_writer_add_from_zip_reader() function (which compiles the + compressed file data as-is). When you're done, delete the old archive and rename the newly written archive, and + you're done. This is safe but requires a bunch of temporary disk space or heap memory. + + 2. Or, you can convert an mz_zip_reader in-place to an mz_zip_writer using mz_zip_writer_init_from_reader(), + append new files as needed, then finalize the archive which will write an updated central directory to the + original archive. (This is basically what mz_zip_add_mem_to_archive_file_in_place() does.) There's a + possibility that the archive's central directory could be lost with this method if anything goes wrong, though. + + - ZIP archive support limitations: + No zip64 or spanning support. Extraction functions can only handle unencrypted, stored or deflated files. + Requires streams capable of seeking. + + * This is a header file library, like stb_image.c. To get only a header file, either cut and paste the + below header, or create miniz.h, #define MINIZ_HEADER_FILE_ONLY, and then include miniz.c from it. + + * Important: For best perf. be sure to customize the below macros for your target platform: + #define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 + #define MINIZ_LITTLE_ENDIAN 1 + #define MINIZ_HAS_64BIT_REGISTERS 1 + + * On platforms using glibc, Be sure to "#define _LARGEFILE64_SOURCE 1" before including miniz.c to ensure miniz + uses the 64-bit variants: fopen64(), stat64(), etc. Otherwise you won't be able to process large files + (i.e. 32-bit stat() fails for me on files > 0x7FFFFFFF bytes). +*/ + +#ifndef MINIZ_HEADER_INCLUDED +#define MINIZ_HEADER_INCLUDED + +#include + +// Defines to completely disable specific portions of miniz.c: +// If all macros here are defined the only functionality remaining will be CRC-32, adler-32, tinfl, and tdefl. + +// Define MINIZ_NO_STDIO to disable all usage and any functions which rely on stdio for file I/O. +#define MINIZ_NO_STDIO + +// If MINIZ_NO_TIME is specified then the ZIP archive functions will not be able to get the current time, or +// get/set file times, and the C run-time funcs that get/set times won't be called. +// The current downside is the times written to your archives will be from 1979. +#define MINIZ_NO_TIME + +// Define MINIZ_NO_ARCHIVE_APIS to disable all ZIP archive API's. +#define MINIZ_NO_ARCHIVE_APIS + +// Define MINIZ_NO_ARCHIVE_APIS to disable all writing related ZIP archive API's. +#define MINIZ_NO_ARCHIVE_WRITING_APIS + +// Define MINIZ_NO_ZLIB_APIS to remove all ZLIB-style compression/decompression API's. +#define MINIZ_NO_ZLIB_APIS + +// Define MINIZ_NO_ZLIB_COMPATIBLE_NAME to disable zlib names, to prevent conflicts against stock zlib. +#define MINIZ_NO_ZLIB_COMPATIBLE_NAMES + +// Define MINIZ_NO_MALLOC to disable all calls to malloc, free, and realloc. +// Note if MINIZ_NO_MALLOC is defined then the user must always provide custom user alloc/free/realloc +// callbacks to the zlib and archive API's, and a few stand-alone helper API's which don't provide custom user +// functions (such as tdefl_compress_mem_to_heap() and tinfl_decompress_mem_to_heap()) won't work. +//#define MINIZ_NO_MALLOC + +#if defined(__TINYC__) && (defined(__linux) || defined(__linux__)) + // TODO: Work around "error: include file 'sys\utime.h' when compiling with tcc on Linux + #define MINIZ_NO_TIME +#endif + +#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_ARCHIVE_APIS) + #include +#endif + +#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__i386) || defined(__i486__) || defined(__i486) || defined(i386) || defined(__ia64__) || defined(__x86_64__) +// MINIZ_X86_OR_X64_CPU is only used to help set the below macros. +#define MINIZ_X86_OR_X64_CPU 1 +#endif + +#if (__BYTE_ORDER__==__ORDER_LITTLE_ENDIAN__) || MINIZ_X86_OR_X64_CPU +// Set MINIZ_LITTLE_ENDIAN to 1 if the processor is little endian. +#define MINIZ_LITTLE_ENDIAN 1 +#endif + +#if MINIZ_X86_OR_X64_CPU +// Set MINIZ_USE_UNALIGNED_LOADS_AND_STORES to 1 on CPU's that permit efficient integer loads and stores from unaligned addresses. +#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 +#endif + +#if defined(_M_X64) || defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) || defined(__ia64__) || defined(__x86_64__) +// Set MINIZ_HAS_64BIT_REGISTERS to 1 if operations on 64-bit integers are reasonably fast (and don't involve compiler generated calls to helper functions). +#define MINIZ_HAS_64BIT_REGISTERS 1 +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// ------------------- zlib-style API Definitions. + +// For more compatibility with zlib, miniz.c uses unsigned long for some parameters/struct members. Beware: mz_ulong can be either 32 or 64-bits! +typedef unsigned long mz_ulong; + +// mz_free() internally uses the MZ_FREE() macro (which by default calls free() unless you've modified the MZ_MALLOC macro) to release a block allocated from the heap. +void mz_free(void *p); + +#define MZ_ADLER32_INIT (1) +// mz_adler32() returns the initial adler-32 value to use when called with ptr==NULL. +mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len); + +#define MZ_CRC32_INIT (0) +// mz_crc32() returns the initial CRC-32 value to use when called with ptr==NULL. +mz_ulong mz_crc32(mz_ulong crc, const unsigned char *ptr, size_t buf_len); + +// Compression strategies. +enum { MZ_DEFAULT_STRATEGY = 0, MZ_FILTERED = 1, MZ_HUFFMAN_ONLY = 2, MZ_RLE = 3, MZ_FIXED = 4 }; + +// Method +#define MZ_DEFLATED 8 + +#ifndef MINIZ_NO_ZLIB_APIS + +// Heap allocation callbacks. +// Note that mz_alloc_func parameter types purpsosely differ from zlib's: items/size is size_t, not unsigned long. +typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size); +typedef void (*mz_free_func)(void *opaque, void *address); +typedef void *(*mz_realloc_func)(void *opaque, void *address, size_t items, size_t size); + +#define MZ_VERSION "9.1.15" +#define MZ_VERNUM 0x91F0 +#define MZ_VER_MAJOR 9 +#define MZ_VER_MINOR 1 +#define MZ_VER_REVISION 15 +#define MZ_VER_SUBREVISION 0 + +// Flush values. For typical usage you only need MZ_NO_FLUSH and MZ_FINISH. The other values are for advanced use (refer to the zlib docs). +enum { MZ_NO_FLUSH = 0, MZ_PARTIAL_FLUSH = 1, MZ_SYNC_FLUSH = 2, MZ_FULL_FLUSH = 3, MZ_FINISH = 4, MZ_BLOCK = 5 }; + +// Return status codes. MZ_PARAM_ERROR is non-standard. +enum { MZ_OK = 0, MZ_STREAM_END = 1, MZ_NEED_DICT = 2, MZ_ERRNO = -1, MZ_STREAM_ERROR = -2, MZ_DATA_ERROR = -3, MZ_MEM_ERROR = -4, MZ_BUF_ERROR = -5, MZ_VERSION_ERROR = -6, MZ_PARAM_ERROR = -10000 }; + +// Compression levels: 0-9 are the standard zlib-style levels, 10 is best possible compression (not zlib compatible, and may be very slow), MZ_DEFAULT_COMPRESSION=MZ_DEFAULT_LEVEL. +enum { MZ_NO_COMPRESSION = 0, MZ_BEST_SPEED = 1, MZ_BEST_COMPRESSION = 9, MZ_UBER_COMPRESSION = 10, MZ_DEFAULT_LEVEL = 6, MZ_DEFAULT_COMPRESSION = -1 }; + +// Window bits +#define MZ_DEFAULT_WINDOW_BITS 15 + +struct mz_internal_state; + +// Compression/decompression stream struct. +typedef struct mz_stream_s +{ + const unsigned char *next_in; // pointer to next byte to read + unsigned int avail_in; // number of bytes available at next_in + mz_ulong total_in; // total number of bytes consumed so far + + unsigned char *next_out; // pointer to next byte to write + unsigned int avail_out; // number of bytes that can be written to next_out + mz_ulong total_out; // total number of bytes produced so far + + char *msg; // error msg (unused) + struct mz_internal_state *state; // internal state, allocated by zalloc/zfree + + mz_alloc_func zalloc; // optional heap allocation function (defaults to malloc) + mz_free_func zfree; // optional heap free function (defaults to free) + void *opaque; // heap alloc function user pointer + + int data_type; // data_type (unused) + mz_ulong adler; // adler32 of the source or uncompressed data + mz_ulong reserved; // not used +} mz_stream; + +typedef mz_stream *mz_streamp; + +// Returns the version string of miniz.c. +const char *mz_version(void); + +// mz_deflateInit() initializes a compressor with default options: +// Parameters: +// pStream must point to an initialized mz_stream struct. +// level must be between [MZ_NO_COMPRESSION, MZ_BEST_COMPRESSION]. +// level 1 enables a specially optimized compression function that's been optimized purely for performance, not ratio. +// (This special func. is currently only enabled when MINIZ_USE_UNALIGNED_LOADS_AND_STORES and MINIZ_LITTLE_ENDIAN are defined.) +// Return values: +// MZ_OK on success. +// MZ_STREAM_ERROR if the stream is bogus. +// MZ_PARAM_ERROR if the input parameters are bogus. +// MZ_MEM_ERROR on out of memory. +int mz_deflateInit(mz_streamp pStream, int level); + +// mz_deflateInit2() is like mz_deflate(), except with more control: +// Additional parameters: +// method must be MZ_DEFLATED +// window_bits must be MZ_DEFAULT_WINDOW_BITS (to wrap the deflate stream with zlib header/adler-32 footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate/no header or footer) +// mem_level must be between [1, 9] (it's checked but ignored by miniz.c) +int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy); + +// Quickly resets a compressor without having to reallocate anything. Same as calling mz_deflateEnd() followed by mz_deflateInit()/mz_deflateInit2(). +int mz_deflateReset(mz_streamp pStream); + +// mz_deflate() compresses the input to output, consuming as much of the input and producing as much output as possible. +// Parameters: +// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. +// flush may be MZ_NO_FLUSH, MZ_PARTIAL_FLUSH/MZ_SYNC_FLUSH, MZ_FULL_FLUSH, or MZ_FINISH. +// Return values: +// MZ_OK on success (when flushing, or if more input is needed but not available, and/or there's more output to be written but the output buffer is full). +// MZ_STREAM_END if all input has been consumed and all output bytes have been written. Don't call mz_deflate() on the stream anymore. +// MZ_STREAM_ERROR if the stream is bogus. +// MZ_PARAM_ERROR if one of the parameters is invalid. +// MZ_BUF_ERROR if no forward progress is possible because the input and/or output buffers are empty. (Fill up the input buffer or free up some output space and try again.) +int mz_deflate(mz_streamp pStream, int flush); + +// mz_deflateEnd() deinitializes a compressor: +// Return values: +// MZ_OK on success. +// MZ_STREAM_ERROR if the stream is bogus. +int mz_deflateEnd(mz_streamp pStream); + +// mz_deflateBound() returns a (very) conservative upper bound on the amount of data that could be generated by deflate(), assuming flush is set to only MZ_NO_FLUSH or MZ_FINISH. +mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len); + +// Single-call compression functions mz_compress() and mz_compress2(): +// Returns MZ_OK on success, or one of the error codes from mz_deflate() on failure. +int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); +int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level); + +// mz_compressBound() returns a (very) conservative upper bound on the amount of data that could be generated by calling mz_compress(). +mz_ulong mz_compressBound(mz_ulong source_len); + +// Initializes a decompressor. +int mz_inflateInit(mz_streamp pStream); + +// mz_inflateInit2() is like mz_inflateInit() with an additional option that controls the window size and whether or not the stream has been wrapped with a zlib header/footer: +// window_bits must be MZ_DEFAULT_WINDOW_BITS (to parse zlib header/footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate). +int mz_inflateInit2(mz_streamp pStream, int window_bits); + +// Decompresses the input stream to the output, consuming only as much of the input as needed, and writing as much to the output as possible. +// Parameters: +// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. +// flush may be MZ_NO_FLUSH, MZ_SYNC_FLUSH, or MZ_FINISH. +// On the first call, if flush is MZ_FINISH it's assumed the input and output buffers are both sized large enough to decompress the entire stream in a single call (this is slightly faster). +// MZ_FINISH implies that there are no more source bytes available beside what's already in the input buffer, and that the output buffer is large enough to hold the rest of the decompressed data. +// Return values: +// MZ_OK on success. Either more input is needed but not available, and/or there's more output to be written but the output buffer is full. +// MZ_STREAM_END if all needed input has been consumed and all output bytes have been written. For zlib streams, the adler-32 of the decompressed data has also been verified. +// MZ_STREAM_ERROR if the stream is bogus. +// MZ_DATA_ERROR if the deflate stream is invalid. +// MZ_PARAM_ERROR if one of the parameters is invalid. +// MZ_BUF_ERROR if no forward progress is possible because the input buffer is empty but the inflater needs more input to continue, or if the output buffer is not large enough. Call mz_inflate() again +// with more input data, or with more room in the output buffer (except when using single call decompression, described above). +int mz_inflate(mz_streamp pStream, int flush); + +// Deinitializes a decompressor. +int mz_inflateEnd(mz_streamp pStream); + +// Single-call decompression. +// Returns MZ_OK on success, or one of the error codes from mz_inflate() on failure. +int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); + +// Returns a string description of the specified error code, or NULL if the error code is invalid. +const char *mz_error(int err); + +// Redefine zlib-compatible names to miniz equivalents, so miniz.c can be used as a drop-in replacement for the subset of zlib that miniz.c supports. +// Define MINIZ_NO_ZLIB_COMPATIBLE_NAMES to disable zlib-compatibility if you use zlib in the same project. +#ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES + typedef unsigned char Byte; + typedef unsigned int uInt; + typedef mz_ulong uLong; + typedef Byte Bytef; + typedef uInt uIntf; + typedef char charf; + typedef int intf; + typedef void *voidpf; + typedef uLong uLongf; + typedef void *voidp; + typedef void *const voidpc; + #define Z_NULL 0 + #define Z_NO_FLUSH MZ_NO_FLUSH + #define Z_PARTIAL_FLUSH MZ_PARTIAL_FLUSH + #define Z_SYNC_FLUSH MZ_SYNC_FLUSH + #define Z_FULL_FLUSH MZ_FULL_FLUSH + #define Z_FINISH MZ_FINISH + #define Z_BLOCK MZ_BLOCK + #define Z_OK MZ_OK + #define Z_STREAM_END MZ_STREAM_END + #define Z_NEED_DICT MZ_NEED_DICT + #define Z_ERRNO MZ_ERRNO + #define Z_STREAM_ERROR MZ_STREAM_ERROR + #define Z_DATA_ERROR MZ_DATA_ERROR + #define Z_MEM_ERROR MZ_MEM_ERROR + #define Z_BUF_ERROR MZ_BUF_ERROR + #define Z_VERSION_ERROR MZ_VERSION_ERROR + #define Z_PARAM_ERROR MZ_PARAM_ERROR + #define Z_NO_COMPRESSION MZ_NO_COMPRESSION + #define Z_BEST_SPEED MZ_BEST_SPEED + #define Z_BEST_COMPRESSION MZ_BEST_COMPRESSION + #define Z_DEFAULT_COMPRESSION MZ_DEFAULT_COMPRESSION + #define Z_DEFAULT_STRATEGY MZ_DEFAULT_STRATEGY + #define Z_FILTERED MZ_FILTERED + #define Z_HUFFMAN_ONLY MZ_HUFFMAN_ONLY + #define Z_RLE MZ_RLE + #define Z_FIXED MZ_FIXED + #define Z_DEFLATED MZ_DEFLATED + #define Z_DEFAULT_WINDOW_BITS MZ_DEFAULT_WINDOW_BITS + #define alloc_func mz_alloc_func + #define free_func mz_free_func + #define internal_state mz_internal_state + #define z_stream mz_stream + #define deflateInit mz_deflateInit + #define deflateInit2 mz_deflateInit2 + #define deflateReset mz_deflateReset + #define deflate mz_deflate + #define deflateEnd mz_deflateEnd + #define deflateBound mz_deflateBound + #define compress mz_compress + #define compress2 mz_compress2 + #define compressBound mz_compressBound + #define inflateInit mz_inflateInit + #define inflateInit2 mz_inflateInit2 + #define inflate mz_inflate + #define inflateEnd mz_inflateEnd + #define uncompress mz_uncompress + #define crc32 mz_crc32 + #define adler32 mz_adler32 + #define MAX_WBITS 15 + #define MAX_MEM_LEVEL 9 + #define zError mz_error + #define ZLIB_VERSION MZ_VERSION + #define ZLIB_VERNUM MZ_VERNUM + #define ZLIB_VER_MAJOR MZ_VER_MAJOR + #define ZLIB_VER_MINOR MZ_VER_MINOR + #define ZLIB_VER_REVISION MZ_VER_REVISION + #define ZLIB_VER_SUBREVISION MZ_VER_SUBREVISION + #define zlibVersion mz_version + #define zlib_version mz_version() +#endif // #ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES + +#endif // MINIZ_NO_ZLIB_APIS + +// ------------------- Types and macros + +typedef unsigned char mz_uint8; +typedef signed short mz_int16; +typedef unsigned short mz_uint16; +typedef unsigned int mz_uint32; +typedef unsigned int mz_uint; +typedef long long mz_int64; +typedef unsigned long long mz_uint64; +typedef int mz_bool; + +#define MZ_FALSE (0) +#define MZ_TRUE (1) + +// An attempt to work around MSVC's spammy "warning C4127: conditional expression is constant" message. +#ifdef _MSC_VER + #define MZ_MACRO_END while (0, 0) +#else + #define MZ_MACRO_END while (0) +#endif + +// ------------------- ZIP archive reading/writing + +#ifndef MINIZ_NO_ARCHIVE_APIS + +enum +{ + MZ_ZIP_MAX_IO_BUF_SIZE = 64*1024, + MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE = 260, + MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE = 256 +}; + +typedef struct +{ + mz_uint32 m_file_index; + mz_uint32 m_central_dir_ofs; + mz_uint16 m_version_made_by; + mz_uint16 m_version_needed; + mz_uint16 m_bit_flag; + mz_uint16 m_method; +#ifndef MINIZ_NO_TIME + time_t m_time; +#endif + mz_uint32 m_crc32; + mz_uint64 m_comp_size; + mz_uint64 m_uncomp_size; + mz_uint16 m_internal_attr; + mz_uint32 m_external_attr; + mz_uint64 m_local_header_ofs; + mz_uint32 m_comment_size; + char m_filename[MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE]; + char m_comment[MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE]; +} mz_zip_archive_file_stat; + +typedef size_t (*mz_file_read_func)(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n); +typedef size_t (*mz_file_write_func)(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n); + +struct mz_zip_internal_state_tag; +typedef struct mz_zip_internal_state_tag mz_zip_internal_state; + +typedef enum +{ + MZ_ZIP_MODE_INVALID = 0, + MZ_ZIP_MODE_READING = 1, + MZ_ZIP_MODE_WRITING = 2, + MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED = 3 +} mz_zip_mode; + +typedef struct mz_zip_archive_tag +{ + mz_uint64 m_archive_size; + mz_uint64 m_central_directory_file_ofs; + mz_uint m_total_files; + mz_zip_mode m_zip_mode; + + mz_uint m_file_offset_alignment; + + mz_alloc_func m_pAlloc; + mz_free_func m_pFree; + mz_realloc_func m_pRealloc; + void *m_pAlloc_opaque; + + mz_file_read_func m_pRead; + mz_file_write_func m_pWrite; + void *m_pIO_opaque; + + mz_zip_internal_state *m_pState; + +} mz_zip_archive; + +typedef enum +{ + MZ_ZIP_FLAG_CASE_SENSITIVE = 0x0100, + MZ_ZIP_FLAG_IGNORE_PATH = 0x0200, + MZ_ZIP_FLAG_COMPRESSED_DATA = 0x0400, + MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY = 0x0800 +} mz_zip_flags; + +// ZIP archive reading + +// Inits a ZIP archive reader. +// These functions read and validate the archive's central directory. +mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags); +mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags); + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags); +#endif + +// Returns the total number of files in the archive. +mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip); + +// Returns detailed information about an archive file entry. +mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat); + +// Determines if an archive file entry is a directory entry. +mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index); +mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index); + +// Retrieves the filename of an archive file entry. +// Returns the number of bytes written to pFilename, or if filename_buf_size is 0 this function returns the number of bytes needed to fully store the filename. +mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size); + +// Attempts to locates a file in the archive's central directory. +// Valid flags: MZ_ZIP_FLAG_CASE_SENSITIVE, MZ_ZIP_FLAG_IGNORE_PATH +// Returns -1 if the file cannot be found. +int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); + +// Extracts a archive file to a memory buffer using no memory allocation. +mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); +mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); + +// Extracts a archive file to a memory buffer. +mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags); +mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags); + +// Extracts a archive file to a dynamically allocated heap buffer. +void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags); +void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags); + +// Extracts a archive file using a callback function to output the file's data. +mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); +mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); + +#ifndef MINIZ_NO_STDIO +// Extracts a archive file to a disk file and sets its last accessed and modified times. +// This function only extracts files, not archive directory records. +mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags); +mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags); +#endif + +// Ends archive reading, freeing all allocations, and closing the input archive file if mz_zip_reader_init_file() was used. +mz_bool mz_zip_reader_end(mz_zip_archive *pZip); + +// ZIP archive writing + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +// Inits a ZIP archive writer. +mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size); +mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size); + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning); +#endif + +// Converts a ZIP archive reader object into a writer object, to allow efficient in-place file appends to occur on an existing archive. +// For archives opened using mz_zip_reader_init_file, pFilename must be the archive's filename so it can be reopened for writing. If the file can't be reopened, mz_zip_reader_end() will be called. +// For archives opened using mz_zip_reader_init_mem, the memory block must be growable using the realloc callback (which defaults to realloc unless you've overridden it). +// Finally, for archives opened using mz_zip_reader_init, the mz_zip_archive's user provided m_pWrite function cannot be NULL. +// Note: In-place archive modification is not recommended unless you know what you're doing, because if execution stops or something goes wrong before +// the archive is finalized the file's central directory will be hosed. +mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename); + +// Adds the contents of a memory buffer to an archive. These functions record the current local time into the archive. +// To add a directory entry, call this method with an archive name ending in a forwardslash with empty buffer. +// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. +mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags); +mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32); + +#ifndef MINIZ_NO_STDIO +// Adds the contents of a disk file to an archive. This function also records the disk file's modified time into the archive. +// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. +mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); +#endif + +// Adds a file to an archive by fully cloning the data from another archive. +// This function fully clones the source file's compressed data (no recompression), along with its full filename, extra data, and comment fields. +mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint file_index); + +// Finalizes the archive by writing the central directory records followed by the end of central directory record. +// After an archive is finalized, the only valid call on the mz_zip_archive struct is mz_zip_writer_end(). +// An archive must be manually finalized by calling this function for it to be valid. +mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip); +mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **pBuf, size_t *pSize); + +// Ends archive writing, freeing all allocations, and closing the output file if mz_zip_writer_init_file() was used. +// Note for the archive to be valid, it must have been finalized before ending. +mz_bool mz_zip_writer_end(mz_zip_archive *pZip); + +// Misc. high-level helper functions: + +// mz_zip_add_mem_to_archive_file_in_place() efficiently (but not atomically) appends a memory blob to a ZIP archive. +// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. +mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); + +// Reads a single file from an archive into a heap block. +// Returns NULL on failure. +void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, size_t *pSize, mz_uint zip_flags); + +#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +#endif // #ifndef MINIZ_NO_ARCHIVE_APIS + +// ------------------- Low-level Decompression API Definitions + +// Decompression flags used by tinfl_decompress(). +// TINFL_FLAG_PARSE_ZLIB_HEADER: If set, the input has a valid zlib header and ends with an adler32 checksum (it's a valid zlib stream). Otherwise, the input is a raw deflate stream. +// TINFL_FLAG_HAS_MORE_INPUT: If set, there are more input bytes available beyond the end of the supplied input buffer. If clear, the input buffer contains all remaining input. +// TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF: If set, the output buffer is large enough to hold the entire decompressed stream. If clear, the output buffer is at least the size of the dictionary (typically 32KB). +// TINFL_FLAG_COMPUTE_ADLER32: Force adler-32 checksum computation of the decompressed bytes. +enum +{ + TINFL_FLAG_PARSE_ZLIB_HEADER = 1, + TINFL_FLAG_HAS_MORE_INPUT = 2, + TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF = 4, + TINFL_FLAG_COMPUTE_ADLER32 = 8 +}; + +// High level decompression functions: +// tinfl_decompress_mem_to_heap() decompresses a block in memory to a heap block allocated via malloc(). +// On entry: +// pSrc_buf, src_buf_len: Pointer and size of the Deflate or zlib source data to decompress. +// On return: +// Function returns a pointer to the decompressed data, or NULL on failure. +// *pOut_len will be set to the decompressed data's size, which could be larger than src_buf_len on uncompressible data. +// The caller must call mz_free() on the returned block when it's no longer needed. +void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); + +// tinfl_decompress_mem_to_mem() decompresses a block in memory to another block in memory. +// Returns TINFL_DECOMPRESS_MEM_TO_MEM_FAILED on failure, or the number of bytes written on success. +#define TINFL_DECOMPRESS_MEM_TO_MEM_FAILED ((size_t)(-1)) +size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); + +// tinfl_decompress_mem_to_callback() decompresses a block in memory to an internal 32KB buffer, and a user provided callback function will be called to flush the buffer. +// Returns 1 on success or 0 on failure. +typedef int (*tinfl_put_buf_func_ptr)(const void* pBuf, int len, void *pUser); +int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +struct tinfl_decompressor_tag; typedef struct tinfl_decompressor_tag tinfl_decompressor; + +// Max size of LZ dictionary. +#define TINFL_LZ_DICT_SIZE 32768 + +// Return status. +typedef enum +{ + TINFL_STATUS_BAD_PARAM = -3, + TINFL_STATUS_ADLER32_MISMATCH = -2, + TINFL_STATUS_FAILED = -1, + TINFL_STATUS_DONE = 0, + TINFL_STATUS_NEEDS_MORE_INPUT = 1, + TINFL_STATUS_HAS_MORE_OUTPUT = 2 +} tinfl_status; + +// Initializes the decompressor to its initial state. +#define tinfl_init(r) do { (r)->m_state = 0; } MZ_MACRO_END +#define tinfl_get_adler32(r) (r)->m_check_adler32 + +// Main low-level decompressor coroutine function. This is the only function actually needed for decompression. All the other functions are just high-level helpers for improved usability. +// This is a universal API, i.e. it can be used as a building block to build any desired higher level decompression API. In the limit case, it can be called once per every byte input or output. +tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags); + +// Internal/private bits follow. +enum +{ + TINFL_MAX_HUFF_TABLES = 3, TINFL_MAX_HUFF_SYMBOLS_0 = 288, TINFL_MAX_HUFF_SYMBOLS_1 = 32, TINFL_MAX_HUFF_SYMBOLS_2 = 19, + TINFL_FAST_LOOKUP_BITS = 10, TINFL_FAST_LOOKUP_SIZE = 1 << TINFL_FAST_LOOKUP_BITS +}; + +typedef struct +{ + mz_uint8 m_code_size[TINFL_MAX_HUFF_SYMBOLS_0]; + mz_int16 m_look_up[TINFL_FAST_LOOKUP_SIZE], m_tree[TINFL_MAX_HUFF_SYMBOLS_0 * 2]; +} tinfl_huff_table; + +#if MINIZ_HAS_64BIT_REGISTERS + #define TINFL_USE_64BIT_BITBUF 1 +#endif + +#if TINFL_USE_64BIT_BITBUF + typedef mz_uint64 tinfl_bit_buf_t; + #define TINFL_BITBUF_SIZE (64) +#else + typedef mz_uint32 tinfl_bit_buf_t; + #define TINFL_BITBUF_SIZE (32) +#endif + +struct tinfl_decompressor_tag +{ + mz_uint32 m_state, m_num_bits, m_zhdr0, m_zhdr1, m_z_adler32, m_final, m_type, m_check_adler32, m_dist, m_counter, m_num_extra, m_table_sizes[TINFL_MAX_HUFF_TABLES]; + tinfl_bit_buf_t m_bit_buf; + size_t m_dist_from_out_buf_start; + tinfl_huff_table m_tables[TINFL_MAX_HUFF_TABLES]; + mz_uint8 m_raw_header[4], m_len_codes[TINFL_MAX_HUFF_SYMBOLS_0 + TINFL_MAX_HUFF_SYMBOLS_1 + 137]; +}; + +// ------------------- Low-level Compression API Definitions + +// Set TDEFL_LESS_MEMORY to 1 to use less memory (compression will be slightly slower, and raw/dynamic blocks will be output more frequently). +#define TDEFL_LESS_MEMORY 0 + +// tdefl_init() compression flags logically OR'd together (low 12 bits contain the max. number of probes per dictionary search): +// TDEFL_DEFAULT_MAX_PROBES: The compressor defaults to 128 dictionary probes per dictionary search. 0=Huffman only, 1=Huffman+LZ (fastest/crap compression), 4095=Huffman+LZ (slowest/best compression). +enum +{ + TDEFL_HUFFMAN_ONLY = 0, TDEFL_DEFAULT_MAX_PROBES = 128, TDEFL_MAX_PROBES_MASK = 0xFFF +}; + +// TDEFL_WRITE_ZLIB_HEADER: If set, the compressor outputs a zlib header before the deflate data, and the Adler-32 of the source data at the end. Otherwise, you'll get raw deflate data. +// TDEFL_COMPUTE_ADLER32: Always compute the adler-32 of the input data (even when not writing zlib headers). +// TDEFL_GREEDY_PARSING_FLAG: Set to use faster greedy parsing, instead of more efficient lazy parsing. +// TDEFL_NONDETERMINISTIC_PARSING_FLAG: Enable to decrease the compressor's initialization time to the minimum, but the output may vary from run to run given the same input (depending on the contents of memory). +// TDEFL_RLE_MATCHES: Only look for RLE matches (matches with a distance of 1) +// TDEFL_FILTER_MATCHES: Discards matches <= 5 chars if enabled. +// TDEFL_FORCE_ALL_STATIC_BLOCKS: Disable usage of optimized Huffman tables. +// TDEFL_FORCE_ALL_RAW_BLOCKS: Only use raw (uncompressed) deflate blocks. +// The low 12 bits are reserved to control the max # of hash probes per dictionary lookup (see TDEFL_MAX_PROBES_MASK). +enum +{ + TDEFL_WRITE_ZLIB_HEADER = 0x01000, + TDEFL_COMPUTE_ADLER32 = 0x02000, + TDEFL_GREEDY_PARSING_FLAG = 0x04000, + TDEFL_NONDETERMINISTIC_PARSING_FLAG = 0x08000, + TDEFL_RLE_MATCHES = 0x10000, + TDEFL_FILTER_MATCHES = 0x20000, + TDEFL_FORCE_ALL_STATIC_BLOCKS = 0x40000, + TDEFL_FORCE_ALL_RAW_BLOCKS = 0x80000 +}; + +// High level compression functions: +// tdefl_compress_mem_to_heap() compresses a block in memory to a heap block allocated via malloc(). +// On entry: +// pSrc_buf, src_buf_len: Pointer and size of source block to compress. +// flags: The max match finder probes (default is 128) logically OR'd against the above flags. Higher probes are slower but improve compression. +// On return: +// Function returns a pointer to the compressed data, or NULL on failure. +// *pOut_len will be set to the compressed data's size, which could be larger than src_buf_len on uncompressible data. +// The caller must free() the returned block when it's no longer needed. +void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); + +// tdefl_compress_mem_to_mem() compresses a block in memory to another block in memory. +// Returns 0 on failure. +size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); + +// Compresses an image to a compressed PNG file in memory. +// On entry: +// pImage, w, h, and num_chans describe the image to compress. num_chans may be 1, 2, 3, or 4. +// The image pitch in bytes per scanline will be w*num_chans. The leftmost pixel on the top scanline is stored first in memory. +// level may range from [0,10], use MZ_NO_COMPRESSION, MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc. or a decent default is MZ_DEFAULT_LEVEL +// If flip is true, the image will be flipped on the Y axis (useful for OpenGL apps). +// On return: +// Function returns a pointer to the compressed data, or NULL on failure. +// *pLen_out will be set to the size of the PNG image file. +// The caller must mz_free() the returned heap block (which will typically be larger than *pLen_out) when it's no longer needed. +void *tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, size_t *pLen_out, mz_uint level, mz_bool flip); +void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, size_t *pLen_out); + +// Output stream interface. The compressor uses this interface to write compressed data. It'll typically be called TDEFL_OUT_BUF_SIZE at a time. +typedef mz_bool (*tdefl_put_buf_func_ptr)(const void* pBuf, int len, void *pUser); + +// tdefl_compress_mem_to_output() compresses a block to an output stream. The above helpers use this function internally. +mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +enum { TDEFL_MAX_HUFF_TABLES = 3, TDEFL_MAX_HUFF_SYMBOLS_0 = 288, TDEFL_MAX_HUFF_SYMBOLS_1 = 32, TDEFL_MAX_HUFF_SYMBOLS_2 = 19, TDEFL_LZ_DICT_SIZE = 32768, TDEFL_LZ_DICT_SIZE_MASK = TDEFL_LZ_DICT_SIZE - 1, TDEFL_MIN_MATCH_LEN = 3, TDEFL_MAX_MATCH_LEN = 258 }; + +// TDEFL_OUT_BUF_SIZE MUST be large enough to hold a single entire compressed output block (using static/fixed Huffman codes). +#if TDEFL_LESS_MEMORY +enum { TDEFL_LZ_CODE_BUF_SIZE = 24 * 1024, TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13 ) / 10, TDEFL_MAX_HUFF_SYMBOLS = 288, TDEFL_LZ_HASH_BITS = 12, TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS }; +#else +enum { TDEFL_LZ_CODE_BUF_SIZE = 64 * 1024, TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13 ) / 10, TDEFL_MAX_HUFF_SYMBOLS = 288, TDEFL_LZ_HASH_BITS = 15, TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS }; +#endif + +// The low-level tdefl functions below may be used directly if the above helper functions aren't flexible enough. The low-level functions don't make any heap allocations, unlike the above helper functions. +typedef enum +{ + TDEFL_STATUS_BAD_PARAM = -2, + TDEFL_STATUS_PUT_BUF_FAILED = -1, + TDEFL_STATUS_OKAY = 0, + TDEFL_STATUS_DONE = 1, +} tdefl_status; + +// Must map to MZ_NO_FLUSH, MZ_SYNC_FLUSH, etc. enums +typedef enum +{ + TDEFL_NO_FLUSH = 0, + TDEFL_SYNC_FLUSH = 2, + TDEFL_FULL_FLUSH = 3, + TDEFL_FINISH = 4 +} tdefl_flush; + +// tdefl's compression state structure. +typedef struct +{ + tdefl_put_buf_func_ptr m_pPut_buf_func; + void *m_pPut_buf_user; + mz_uint m_flags, m_max_probes[2]; + int m_greedy_parsing; + mz_uint m_adler32, m_lookahead_pos, m_lookahead_size, m_dict_size; + mz_uint8 *m_pLZ_code_buf, *m_pLZ_flags, *m_pOutput_buf, *m_pOutput_buf_end; + mz_uint m_num_flags_left, m_total_lz_bytes, m_lz_code_buf_dict_pos, m_bits_in, m_bit_buffer; + mz_uint m_saved_match_dist, m_saved_match_len, m_saved_lit, m_output_flush_ofs, m_output_flush_remaining, m_finished, m_block_index, m_wants_to_finish; + tdefl_status m_prev_return_status; + const void *m_pIn_buf; + void *m_pOut_buf; + size_t *m_pIn_buf_size, *m_pOut_buf_size; + tdefl_flush m_flush; + const mz_uint8 *m_pSrc; + size_t m_src_buf_left, m_out_buf_ofs; + mz_uint8 m_dict[TDEFL_LZ_DICT_SIZE + TDEFL_MAX_MATCH_LEN - 1]; + mz_uint16 m_huff_count[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint16 m_huff_codes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint8 m_huff_code_sizes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint8 m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE]; + mz_uint16 m_next[TDEFL_LZ_DICT_SIZE]; + mz_uint16 m_hash[TDEFL_LZ_HASH_SIZE]; + mz_uint8 m_output_buf[TDEFL_OUT_BUF_SIZE]; +} tdefl_compressor; + +// Initializes the compressor. +// There is no corresponding deinit() function because the tdefl API's do not dynamically allocate memory. +// pBut_buf_func: If NULL, output data will be supplied to the specified callback. In this case, the user should call the tdefl_compress_buffer() API for compression. +// If pBut_buf_func is NULL the user should always call the tdefl_compress() API. +// flags: See the above enums (TDEFL_HUFFMAN_ONLY, TDEFL_WRITE_ZLIB_HEADER, etc.) +tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +// Compresses a block of data, consuming as much of the specified input buffer as possible, and writing as much compressed data to the specified output buffer as possible. +tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush); + +// tdefl_compress_buffer() is only usable when the tdefl_init() is called with a non-NULL tdefl_put_buf_func_ptr. +// tdefl_compress_buffer() always consumes the entire input buffer. +tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush); + +tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d); +mz_uint32 tdefl_get_adler32(tdefl_compressor *d); + +// Can't use tdefl_create_comp_flags_from_zip_params if MINIZ_NO_ZLIB_APIS isn't defined, because it uses some of its macros. +#ifndef MINIZ_NO_ZLIB_APIS +// Create tdefl_compress() flags given zlib-style compression parameters. +// level may range from [0,10] (where 10 is absolute max compression, but may be much slower on some files) +// window_bits may be -15 (raw deflate) or 15 (zlib) +// strategy may be either MZ_DEFAULT_STRATEGY, MZ_FILTERED, MZ_HUFFMAN_ONLY, MZ_RLE, or MZ_FIXED +mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy); +#endif // #ifndef MINIZ_NO_ZLIB_APIS + +#ifdef __cplusplus +} +#endif + +#endif // MINIZ_HEADER_INCLUDED + +// ------------------- End of Header: Implementation follows. (If you only want the header, define MINIZ_HEADER_FILE_ONLY.) + +#ifndef MINIZ_HEADER_FILE_ONLY + +typedef unsigned char mz_validate_uint16[sizeof(mz_uint16)==2 ? 1 : -1]; +typedef unsigned char mz_validate_uint32[sizeof(mz_uint32)==4 ? 1 : -1]; +typedef unsigned char mz_validate_uint64[sizeof(mz_uint64)==8 ? 1 : -1]; + +#include +#include + +#define MZ_ASSERT(x) assert(x) + +#ifdef MINIZ_NO_MALLOC + #define MZ_MALLOC(x) NULL + #define MZ_FREE(x) (void)x, ((void)0) + #define MZ_REALLOC(p, x) NULL +#else + #define MZ_MALLOC(x) malloc(x) + #define MZ_FREE(x) free(x) + #define MZ_REALLOC(p, x) realloc(p, x) +#endif + +#define MZ_MAX(a,b) (((a)>(b))?(a):(b)) +#define MZ_MIN(a,b) (((a)<(b))?(a):(b)) +#define MZ_CLEAR_OBJ(obj) memset(&(obj), 0, sizeof(obj)) + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + #define MZ_READ_LE16(p) *((const mz_uint16 *)(p)) + #define MZ_READ_LE32(p) *((const mz_uint32 *)(p)) +#else + #define MZ_READ_LE16(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U)) + #define MZ_READ_LE32(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U) | ((mz_uint32)(((const mz_uint8 *)(p))[2]) << 16U) | ((mz_uint32)(((const mz_uint8 *)(p))[3]) << 24U)) +#endif + +#ifdef _MSC_VER + #define MZ_FORCEINLINE __forceinline +#elif defined(__GNUC__) + #define MZ_FORCEINLINE inline __attribute__((__always_inline__)) +#else + #define MZ_FORCEINLINE inline +#endif + +#ifdef __cplusplus + extern "C" { +#endif + +// ------------------- zlib-style API's + +mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len) +{ + mz_uint32 i, s1 = (mz_uint32)(adler & 0xffff), s2 = (mz_uint32)(adler >> 16); size_t block_len = buf_len % 5552; + if (!ptr) return MZ_ADLER32_INIT; + while (buf_len) { + for (i = 0; i + 7 < block_len; i += 8, ptr += 8) { + s1 += ptr[0], s2 += s1; s1 += ptr[1], s2 += s1; s1 += ptr[2], s2 += s1; s1 += ptr[3], s2 += s1; + s1 += ptr[4], s2 += s1; s1 += ptr[5], s2 += s1; s1 += ptr[6], s2 += s1; s1 += ptr[7], s2 += s1; + } + for ( ; i < block_len; ++i) s1 += *ptr++, s2 += s1; + s1 %= 65521U, s2 %= 65521U; buf_len -= block_len; block_len = 5552; + } + return (s2 << 16) + s1; +} + +// Karl Malbrain's compact CRC-32. See "A compact CCITT crc16 and crc32 C implementation that balances processor cache usage against speed": http://www.geocities.com/malbrain/ +mz_ulong mz_crc32(mz_ulong crc, const mz_uint8 *ptr, size_t buf_len) +{ + static const mz_uint32 s_crc32[16] = { 0, 0x1db71064, 0x3b6e20c8, 0x26d930ac, 0x76dc4190, 0x6b6b51f4, 0x4db26158, 0x5005713c, + 0xedb88320, 0xf00f9344, 0xd6d6a3e8, 0xcb61b38c, 0x9b64c2b0, 0x86d3d2d4, 0xa00ae278, 0xbdbdf21c }; + mz_uint32 crcu32 = (mz_uint32)crc; + if (!ptr) return MZ_CRC32_INIT; + crcu32 = ~crcu32; while (buf_len--) { mz_uint8 b = *ptr++; crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b & 0xF)]; crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b >> 4)]; } + return ~crcu32; +} + +void mz_free(void *p) +{ + MZ_FREE(p); +} + +#ifndef MINIZ_NO_ZLIB_APIS + +static void *def_alloc_func(void *opaque, size_t items, size_t size) { (void)opaque, (void)items, (void)size; return MZ_MALLOC(items * size); } +static void def_free_func(void *opaque, void *address) { (void)opaque, (void)address; MZ_FREE(address); } +static void *def_realloc_func(void *opaque, void *address, size_t items, size_t size) { (void)opaque, (void)address, (void)items, (void)size; return MZ_REALLOC(address, items * size); } + +const char *mz_version(void) +{ + return MZ_VERSION; +} + +int mz_deflateInit(mz_streamp pStream, int level) +{ + return mz_deflateInit2(pStream, level, MZ_DEFLATED, MZ_DEFAULT_WINDOW_BITS, 9, MZ_DEFAULT_STRATEGY); +} + +int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy) +{ + tdefl_compressor *pComp; + mz_uint comp_flags = TDEFL_COMPUTE_ADLER32 | tdefl_create_comp_flags_from_zip_params(level, window_bits, strategy); + + if (!pStream) return MZ_STREAM_ERROR; + if ((method != MZ_DEFLATED) || ((mem_level < 1) || (mem_level > 9)) || ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS))) return MZ_PARAM_ERROR; + + pStream->data_type = 0; + pStream->adler = MZ_ADLER32_INIT; + pStream->msg = NULL; + pStream->reserved = 0; + pStream->total_in = 0; + pStream->total_out = 0; + if (!pStream->zalloc) pStream->zalloc = def_alloc_func; + if (!pStream->zfree) pStream->zfree = def_free_func; + + pComp = (tdefl_compressor *)pStream->zalloc(pStream->opaque, 1, sizeof(tdefl_compressor)); + if (!pComp) + return MZ_MEM_ERROR; + + pStream->state = (struct mz_internal_state *)pComp; + + if (tdefl_init(pComp, NULL, NULL, comp_flags) != TDEFL_STATUS_OKAY) + { + mz_deflateEnd(pStream); + return MZ_PARAM_ERROR; + } + + return MZ_OK; +} + +int mz_deflateReset(mz_streamp pStream) +{ + if ((!pStream) || (!pStream->state) || (!pStream->zalloc) || (!pStream->zfree)) return MZ_STREAM_ERROR; + pStream->total_in = pStream->total_out = 0; + tdefl_init((tdefl_compressor*)pStream->state, NULL, NULL, ((tdefl_compressor*)pStream->state)->m_flags); + return MZ_OK; +} + +int mz_deflate(mz_streamp pStream, int flush) +{ + size_t in_bytes, out_bytes; + mz_ulong orig_total_in, orig_total_out; + int mz_status = MZ_OK; + + if ((!pStream) || (!pStream->state) || (flush < 0) || (flush > MZ_FINISH) || (!pStream->next_out)) return MZ_STREAM_ERROR; + if (!pStream->avail_out) return MZ_BUF_ERROR; + + if (flush == MZ_PARTIAL_FLUSH) flush = MZ_SYNC_FLUSH; + + if (((tdefl_compressor*)pStream->state)->m_prev_return_status == TDEFL_STATUS_DONE) + return (flush == MZ_FINISH) ? MZ_STREAM_END : MZ_BUF_ERROR; + + orig_total_in = pStream->total_in; orig_total_out = pStream->total_out; + for ( ; ; ) + { + tdefl_status defl_status; + in_bytes = pStream->avail_in; out_bytes = pStream->avail_out; + + defl_status = tdefl_compress((tdefl_compressor*)pStream->state, pStream->next_in, &in_bytes, pStream->next_out, &out_bytes, (tdefl_flush)flush); + pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; pStream->adler = tdefl_get_adler32((tdefl_compressor*)pStream->state); + + pStream->next_out += (mz_uint)out_bytes; pStream->avail_out -= (mz_uint)out_bytes; + pStream->total_out += (mz_uint)out_bytes; + + if (defl_status < 0) + { + mz_status = MZ_STREAM_ERROR; + break; + } + else if (defl_status == TDEFL_STATUS_DONE) + { + mz_status = MZ_STREAM_END; + break; + } + else if (!pStream->avail_out) + break; + else if ((!pStream->avail_in) && (flush != MZ_FINISH)) + { + if ((flush) || (pStream->total_in != orig_total_in) || (pStream->total_out != orig_total_out)) + break; + return MZ_BUF_ERROR; // Can't make forward progress without some input. + } + } + return mz_status; +} + +int mz_deflateEnd(mz_streamp pStream) +{ + if (!pStream) return MZ_STREAM_ERROR; + if (pStream->state) + { + pStream->zfree(pStream->opaque, pStream->state); + pStream->state = NULL; + } + return MZ_OK; +} + +mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len) +{ + (void)pStream; + // This is really over conservative. (And lame, but it's actually pretty tricky to compute a true upper bound given the way tdefl's blocking works.) + return MZ_MAX(128 + (source_len * 110) / 100, 128 + source_len + ((source_len / (31 * 1024)) + 1) * 5); +} + +int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level) +{ + int status; + mz_stream stream; + memset(&stream, 0, sizeof(stream)); + + // In case mz_ulong is 64-bits (argh I hate longs). + if ((source_len | *pDest_len) > 0xFFFFFFFFU) return MZ_PARAM_ERROR; + + stream.next_in = pSource; + stream.avail_in = (mz_uint32)source_len; + stream.next_out = pDest; + stream.avail_out = (mz_uint32)*pDest_len; + + status = mz_deflateInit(&stream, level); + if (status != MZ_OK) return status; + + status = mz_deflate(&stream, MZ_FINISH); + if (status != MZ_STREAM_END) + { + mz_deflateEnd(&stream); + return (status == MZ_OK) ? MZ_BUF_ERROR : status; + } + + *pDest_len = stream.total_out; + return mz_deflateEnd(&stream); +} + +int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) +{ + return mz_compress2(pDest, pDest_len, pSource, source_len, MZ_DEFAULT_COMPRESSION); +} + +mz_ulong mz_compressBound(mz_ulong source_len) +{ + return mz_deflateBound(NULL, source_len); +} + +typedef struct +{ + tinfl_decompressor m_decomp; + mz_uint m_dict_ofs, m_dict_avail, m_first_call, m_has_flushed; int m_window_bits; + mz_uint8 m_dict[TINFL_LZ_DICT_SIZE]; + tinfl_status m_last_status; +} inflate_state; + +int mz_inflateInit2(mz_streamp pStream, int window_bits) +{ + inflate_state *pDecomp; + if (!pStream) return MZ_STREAM_ERROR; + if ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS)) return MZ_PARAM_ERROR; + + pStream->data_type = 0; + pStream->adler = 0; + pStream->msg = NULL; + pStream->total_in = 0; + pStream->total_out = 0; + pStream->reserved = 0; + if (!pStream->zalloc) pStream->zalloc = def_alloc_func; + if (!pStream->zfree) pStream->zfree = def_free_func; + + pDecomp = (inflate_state*)pStream->zalloc(pStream->opaque, 1, sizeof(inflate_state)); + if (!pDecomp) return MZ_MEM_ERROR; + + pStream->state = (struct mz_internal_state *)pDecomp; + + tinfl_init(&pDecomp->m_decomp); + pDecomp->m_dict_ofs = 0; + pDecomp->m_dict_avail = 0; + pDecomp->m_last_status = TINFL_STATUS_NEEDS_MORE_INPUT; + pDecomp->m_first_call = 1; + pDecomp->m_has_flushed = 0; + pDecomp->m_window_bits = window_bits; + + return MZ_OK; +} + +int mz_inflateInit(mz_streamp pStream) +{ + return mz_inflateInit2(pStream, MZ_DEFAULT_WINDOW_BITS); +} + +int mz_inflate(mz_streamp pStream, int flush) +{ + inflate_state* pState; + mz_uint n, first_call, decomp_flags = TINFL_FLAG_COMPUTE_ADLER32; + size_t in_bytes, out_bytes, orig_avail_in; + tinfl_status status; + + if ((!pStream) || (!pStream->state)) return MZ_STREAM_ERROR; + if (flush == MZ_PARTIAL_FLUSH) flush = MZ_SYNC_FLUSH; + if ((flush) && (flush != MZ_SYNC_FLUSH) && (flush != MZ_FINISH)) return MZ_STREAM_ERROR; + + pState = (inflate_state*)pStream->state; + if (pState->m_window_bits > 0) decomp_flags |= TINFL_FLAG_PARSE_ZLIB_HEADER; + orig_avail_in = pStream->avail_in; + + first_call = pState->m_first_call; pState->m_first_call = 0; + if (pState->m_last_status < 0) return MZ_DATA_ERROR; + + if (pState->m_has_flushed && (flush != MZ_FINISH)) return MZ_STREAM_ERROR; + pState->m_has_flushed |= (flush == MZ_FINISH); + + if ((flush == MZ_FINISH) && (first_call)) + { + // MZ_FINISH on the first call implies that the input and output buffers are large enough to hold the entire compressed/decompressed file. + decomp_flags |= TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF; + in_bytes = pStream->avail_in; out_bytes = pStream->avail_out; + status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pStream->next_out, pStream->next_out, &out_bytes, decomp_flags); + pState->m_last_status = status; + pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; pStream->total_in += (mz_uint)in_bytes; + pStream->adler = tinfl_get_adler32(&pState->m_decomp); + pStream->next_out += (mz_uint)out_bytes; pStream->avail_out -= (mz_uint)out_bytes; pStream->total_out += (mz_uint)out_bytes; + + if (status < 0) + return MZ_DATA_ERROR; + else if (status != TINFL_STATUS_DONE) + { + pState->m_last_status = TINFL_STATUS_FAILED; + return MZ_BUF_ERROR; + } + return MZ_STREAM_END; + } + // flush != MZ_FINISH then we must assume there's more input. + if (flush != MZ_FINISH) decomp_flags |= TINFL_FLAG_HAS_MORE_INPUT; + + if (pState->m_dict_avail) + { + n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); + memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); + pStream->next_out += n; pStream->avail_out -= n; pStream->total_out += n; + pState->m_dict_avail -= n; pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); + return ((pState->m_last_status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; + } + + for ( ; ; ) + { + in_bytes = pStream->avail_in; + out_bytes = TINFL_LZ_DICT_SIZE - pState->m_dict_ofs; + + status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pState->m_dict, pState->m_dict + pState->m_dict_ofs, &out_bytes, decomp_flags); + pState->m_last_status = status; + + pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; pStream->adler = tinfl_get_adler32(&pState->m_decomp); + + pState->m_dict_avail = (mz_uint)out_bytes; + + n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); + memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); + pStream->next_out += n; pStream->avail_out -= n; pStream->total_out += n; + pState->m_dict_avail -= n; pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); + + if (status < 0) + return MZ_DATA_ERROR; // Stream is corrupted (there could be some uncompressed data left in the output dictionary - oh well). + else if ((status == TINFL_STATUS_NEEDS_MORE_INPUT) && (!orig_avail_in)) + return MZ_BUF_ERROR; // Signal caller that we can't make forward progress without supplying more input or by setting flush to MZ_FINISH. + else if (flush == MZ_FINISH) + { + // The output buffer MUST be large to hold the remaining uncompressed data when flush==MZ_FINISH. + if (status == TINFL_STATUS_DONE) + return pState->m_dict_avail ? MZ_BUF_ERROR : MZ_STREAM_END; + // status here must be TINFL_STATUS_HAS_MORE_OUTPUT, which means there's at least 1 more byte on the way. If there's no more room left in the output buffer then something is wrong. + else if (!pStream->avail_out) + return MZ_BUF_ERROR; + } + else if ((status == TINFL_STATUS_DONE) || (!pStream->avail_in) || (!pStream->avail_out) || (pState->m_dict_avail)) + break; + } + + return ((status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; +} + +int mz_inflateEnd(mz_streamp pStream) +{ + if (!pStream) + return MZ_STREAM_ERROR; + if (pStream->state) + { + pStream->zfree(pStream->opaque, pStream->state); + pStream->state = NULL; + } + return MZ_OK; +} + +int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) +{ + mz_stream stream; + int status; + memset(&stream, 0, sizeof(stream)); + + // In case mz_ulong is 64-bits (argh I hate longs). + if ((source_len | *pDest_len) > 0xFFFFFFFFU) return MZ_PARAM_ERROR; + + stream.next_in = pSource; + stream.avail_in = (mz_uint32)source_len; + stream.next_out = pDest; + stream.avail_out = (mz_uint32)*pDest_len; + + status = mz_inflateInit(&stream); + if (status != MZ_OK) + return status; + + status = mz_inflate(&stream, MZ_FINISH); + if (status != MZ_STREAM_END) + { + mz_inflateEnd(&stream); + return ((status == MZ_BUF_ERROR) && (!stream.avail_in)) ? MZ_DATA_ERROR : status; + } + *pDest_len = stream.total_out; + + return mz_inflateEnd(&stream); +} + +const char *mz_error(int err) +{ + static struct { int m_err; const char *m_pDesc; } s_error_descs[] = + { + { MZ_OK, "" }, { MZ_STREAM_END, "stream end" }, { MZ_NEED_DICT, "need dictionary" }, { MZ_ERRNO, "file error" }, { MZ_STREAM_ERROR, "stream error" }, + { MZ_DATA_ERROR, "data error" }, { MZ_MEM_ERROR, "out of memory" }, { MZ_BUF_ERROR, "buf error" }, { MZ_VERSION_ERROR, "version error" }, { MZ_PARAM_ERROR, "parameter error" } + }; + mz_uint i; for (i = 0; i < sizeof(s_error_descs) / sizeof(s_error_descs[0]); ++i) if (s_error_descs[i].m_err == err) return s_error_descs[i].m_pDesc; + return NULL; +} + +#endif //MINIZ_NO_ZLIB_APIS + +// ------------------- Low-level Decompression (completely independent from all compression API's) + +#define TINFL_MEMCPY(d, s, l) memcpy(d, s, l) +#define TINFL_MEMSET(p, c, l) memset(p, c, l) + +#define TINFL_CR_BEGIN switch(r->m_state) { case 0: +#define TINFL_CR_RETURN(state_index, result) do { status = result; r->m_state = state_index; goto common_exit; case state_index:; } MZ_MACRO_END +#define TINFL_CR_RETURN_FOREVER(state_index, result) do { for ( ; ; ) { TINFL_CR_RETURN(state_index, result); } } MZ_MACRO_END +#define TINFL_CR_FINISH } + +// TODO: If the caller has indicated that there's no more input, and we attempt to read beyond the input buf, then something is wrong with the input because the inflator never +// reads ahead more than it needs to. Currently TINFL_GET_BYTE() pads the end of the stream with 0's in this scenario. +#define TINFL_GET_BYTE(state_index, c) do { \ + if (pIn_buf_cur >= pIn_buf_end) { \ + for ( ; ; ) { \ + if (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) { \ + TINFL_CR_RETURN(state_index, TINFL_STATUS_NEEDS_MORE_INPUT); \ + if (pIn_buf_cur < pIn_buf_end) { \ + c = *pIn_buf_cur++; \ + break; \ + } \ + } else { \ + c = 0; \ + break; \ + } \ + } \ + } else c = *pIn_buf_cur++; } MZ_MACRO_END + +#define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); num_bits += 8; } while (num_bits < (mz_uint)(n)) +#define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_index, n); } bit_buf >>= (n); num_bits -= (n); } MZ_MACRO_END +#define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_index, n); } b = bit_buf & ((1 << (n)) - 1); bit_buf >>= (n); num_bits -= (n); } MZ_MACRO_END + +// TINFL_HUFF_BITBUF_FILL() is only used rarely, when the number of bytes remaining in the input buffer falls below 2. +// It reads just enough bytes from the input stream that are needed to decode the next Huffman code (and absolutely no more). It works by trying to fully decode a +// Huffman code by using whatever bits are currently present in the bit buffer. If this fails, it reads another byte, and tries again until it succeeds or until the +// bit buffer contains >=15 bits (deflate's max. Huffman code size). +#define TINFL_HUFF_BITBUF_FILL(state_index, pHuff) \ + do { \ + temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]; \ + if (temp >= 0) { \ + code_len = temp >> 9; \ + if ((code_len) && (num_bits >= code_len)) \ + break; \ + } else if (num_bits > TINFL_FAST_LOOKUP_BITS) { \ + code_len = TINFL_FAST_LOOKUP_BITS; \ + do { \ + temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; \ + } while ((temp < 0) && (num_bits >= (code_len + 1))); if (temp >= 0) break; \ + } TINFL_GET_BYTE(state_index, c); bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); num_bits += 8; \ + } while (num_bits < 15); + +// TINFL_HUFF_DECODE() decodes the next Huffman coded symbol. It's more complex than you would initially expect because the zlib API expects the decompressor to never read +// beyond the final byte of the deflate stream. (In other words, when this macro wants to read another byte from the input, it REALLY needs another byte in order to fully +// decode the next Huffman code.) Handling this properly is particularly important on raw deflate (non-zlib) streams, which aren't followed by a byte aligned adler-32. +// The slow path is only executed at the very end of the input buffer. +#define TINFL_HUFF_DECODE(state_index, sym, pHuff) do { \ + int temp; mz_uint code_len, c; \ + if (num_bits < 15) { \ + if ((pIn_buf_end - pIn_buf_cur) < 2) { \ + TINFL_HUFF_BITBUF_FILL(state_index, pHuff); \ + } else { \ + bit_buf |= (((tinfl_bit_buf_t)pIn_buf_cur[0]) << num_bits) | (((tinfl_bit_buf_t)pIn_buf_cur[1]) << (num_bits + 8)); pIn_buf_cur += 2; num_bits += 16; \ + } \ + } \ + if ((temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) \ + code_len = temp >> 9, temp &= 511; \ + else { \ + code_len = TINFL_FAST_LOOKUP_BITS; do { temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; } while (temp < 0); \ + } sym = temp; bit_buf >>= code_len; num_bits -= code_len; } MZ_MACRO_END + +tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags) +{ + static const int s_length_base[31] = { 3,4,5,6,7,8,9,10,11,13, 15,17,19,23,27,31,35,43,51,59, 67,83,99,115,131,163,195,227,258,0,0 }; + static const int s_length_extra[31]= { 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + static const int s_dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, 257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + static const int s_dist_extra[32] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + static const mz_uint8 s_length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + static const int s_min_table_sizes[3] = { 257, 1, 4 }; + + tinfl_status status = TINFL_STATUS_FAILED; mz_uint32 num_bits, dist, counter, num_extra; tinfl_bit_buf_t bit_buf; + const mz_uint8 *pIn_buf_cur = pIn_buf_next, *const pIn_buf_end = pIn_buf_next + *pIn_buf_size; + mz_uint8 *pOut_buf_cur = pOut_buf_next, *const pOut_buf_end = pOut_buf_next + *pOut_buf_size; + size_t out_buf_size_mask = (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF) ? (size_t)-1 : ((pOut_buf_next - pOut_buf_start) + *pOut_buf_size) - 1, dist_from_out_buf_start; + + // Ensure the output buffer's size is a power of 2, unless the output buffer is large enough to hold the entire output file (in which case it doesn't matter). + if (((out_buf_size_mask + 1) & out_buf_size_mask) || (pOut_buf_next < pOut_buf_start)) { *pIn_buf_size = *pOut_buf_size = 0; return TINFL_STATUS_BAD_PARAM; } + + num_bits = r->m_num_bits; bit_buf = r->m_bit_buf; dist = r->m_dist; counter = r->m_counter; num_extra = r->m_num_extra; dist_from_out_buf_start = r->m_dist_from_out_buf_start; + TINFL_CR_BEGIN + + bit_buf = num_bits = dist = counter = num_extra = r->m_zhdr0 = r->m_zhdr1 = 0; r->m_z_adler32 = r->m_check_adler32 = 1; + if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) + { + TINFL_GET_BYTE(1, r->m_zhdr0); TINFL_GET_BYTE(2, r->m_zhdr1); + counter = (((r->m_zhdr0 * 256 + r->m_zhdr1) % 31 != 0) || (r->m_zhdr1 & 32) || ((r->m_zhdr0 & 15) != 8)); + if (!(decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) counter |= (((1U << (8U + (r->m_zhdr0 >> 4))) > 32768U) || ((out_buf_size_mask + 1) < (size_t)(1U << (8U + (r->m_zhdr0 >> 4))))); + if (counter) { TINFL_CR_RETURN_FOREVER(36, TINFL_STATUS_FAILED); } + } + + do + { + TINFL_GET_BITS(3, r->m_final, 3); r->m_type = r->m_final >> 1; + if (r->m_type == 0) + { + TINFL_SKIP_BITS(5, num_bits & 7); + for (counter = 0; counter < 4; ++counter) { if (num_bits) TINFL_GET_BITS(6, r->m_raw_header[counter], 8); else TINFL_GET_BYTE(7, r->m_raw_header[counter]); } + if ((counter = (r->m_raw_header[0] | (r->m_raw_header[1] << 8))) != (mz_uint)(0xFFFF ^ (r->m_raw_header[2] | (r->m_raw_header[3] << 8)))) { TINFL_CR_RETURN_FOREVER(39, TINFL_STATUS_FAILED); } + while ((counter) && (num_bits)) + { + TINFL_GET_BITS(51, dist, 8); + while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(52, TINFL_STATUS_HAS_MORE_OUTPUT); } + *pOut_buf_cur++ = (mz_uint8)dist; + counter--; + } + while (counter) + { + size_t n; while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(9, TINFL_STATUS_HAS_MORE_OUTPUT); } + while (pIn_buf_cur >= pIn_buf_end) + { + if (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) + { + TINFL_CR_RETURN(38, TINFL_STATUS_NEEDS_MORE_INPUT); + } + else + { + TINFL_CR_RETURN_FOREVER(40, TINFL_STATUS_FAILED); + } + } + n = MZ_MIN(MZ_MIN((size_t)(pOut_buf_end - pOut_buf_cur), (size_t)(pIn_buf_end - pIn_buf_cur)), counter); + TINFL_MEMCPY(pOut_buf_cur, pIn_buf_cur, n); pIn_buf_cur += n; pOut_buf_cur += n; counter -= (mz_uint)n; + } + } + else if (r->m_type == 3) + { + TINFL_CR_RETURN_FOREVER(10, TINFL_STATUS_FAILED); + } + else + { + if (r->m_type == 1) + { + mz_uint8 *p = r->m_tables[0].m_code_size; mz_uint i; + r->m_table_sizes[0] = 288; r->m_table_sizes[1] = 32; TINFL_MEMSET(r->m_tables[1].m_code_size, 5, 32); + for ( i = 0; i <= 143; ++i) *p++ = 8; for ( ; i <= 255; ++i) *p++ = 9; for ( ; i <= 279; ++i) *p++ = 7; for ( ; i <= 287; ++i) *p++ = 8; + } + else + { + for (counter = 0; counter < 3; counter++) { TINFL_GET_BITS(11, r->m_table_sizes[counter], "\05\05\04"[counter]); r->m_table_sizes[counter] += s_min_table_sizes[counter]; } + MZ_CLEAR_OBJ(r->m_tables[2].m_code_size); for (counter = 0; counter < r->m_table_sizes[2]; counter++) { mz_uint s; TINFL_GET_BITS(14, s, 3); r->m_tables[2].m_code_size[s_length_dezigzag[counter]] = (mz_uint8)s; } + r->m_table_sizes[2] = 19; + } + for ( ; (int)r->m_type >= 0; r->m_type--) + { + int tree_next, tree_cur; tinfl_huff_table *pTable; + mz_uint i, j, used_syms, total, sym_index, next_code[17], total_syms[16]; pTable = &r->m_tables[r->m_type]; MZ_CLEAR_OBJ(total_syms); MZ_CLEAR_OBJ(pTable->m_look_up); MZ_CLEAR_OBJ(pTable->m_tree); + for (i = 0; i < r->m_table_sizes[r->m_type]; ++i) total_syms[pTable->m_code_size[i]]++; + used_syms = 0, total = 0; next_code[0] = next_code[1] = 0; + for (i = 1; i <= 15; ++i) { used_syms += total_syms[i]; next_code[i + 1] = (total = ((total + total_syms[i]) << 1)); } + if ((65536 != total) && (used_syms > 1)) + { + TINFL_CR_RETURN_FOREVER(35, TINFL_STATUS_FAILED); + } + for (tree_next = -1, sym_index = 0; sym_index < r->m_table_sizes[r->m_type]; ++sym_index) + { + mz_uint rev_code = 0, l, cur_code, code_size = pTable->m_code_size[sym_index]; if (!code_size) continue; + cur_code = next_code[code_size]++; for (l = code_size; l > 0; l--, cur_code >>= 1) rev_code = (rev_code << 1) | (cur_code & 1); + if (code_size <= TINFL_FAST_LOOKUP_BITS) { mz_int16 k = (mz_int16)((code_size << 9) | sym_index); while (rev_code < TINFL_FAST_LOOKUP_SIZE) { pTable->m_look_up[rev_code] = k; rev_code += (1 << code_size); } continue; } + if (0 == (tree_cur = pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)])) { pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)] = (mz_int16)tree_next; tree_cur = tree_next; tree_next -= 2; } + rev_code >>= (TINFL_FAST_LOOKUP_BITS - 1); + for (j = code_size; j > (TINFL_FAST_LOOKUP_BITS + 1); j--) + { + tree_cur -= ((rev_code >>= 1) & 1); + if (!pTable->m_tree[-tree_cur - 1]) { pTable->m_tree[-tree_cur - 1] = (mz_int16)tree_next; tree_cur = tree_next; tree_next -= 2; } else tree_cur = pTable->m_tree[-tree_cur - 1]; + } + tree_cur -= ((rev_code >>= 1) & 1); pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index; + } + if (r->m_type == 2) + { + for (counter = 0; counter < (r->m_table_sizes[0] + r->m_table_sizes[1]); ) + { + mz_uint s; TINFL_HUFF_DECODE(16, dist, &r->m_tables[2]); if (dist < 16) { r->m_len_codes[counter++] = (mz_uint8)dist; continue; } + if ((dist == 16) && (!counter)) + { + TINFL_CR_RETURN_FOREVER(17, TINFL_STATUS_FAILED); + } + num_extra = "\02\03\07"[dist - 16]; TINFL_GET_BITS(18, s, num_extra); s += "\03\03\013"[dist - 16]; + TINFL_MEMSET(r->m_len_codes + counter, (dist == 16) ? r->m_len_codes[counter - 1] : 0, s); counter += s; + } + if ((r->m_table_sizes[0] + r->m_table_sizes[1]) != counter) + { + TINFL_CR_RETURN_FOREVER(21, TINFL_STATUS_FAILED); + } + TINFL_MEMCPY(r->m_tables[0].m_code_size, r->m_len_codes, r->m_table_sizes[0]); TINFL_MEMCPY(r->m_tables[1].m_code_size, r->m_len_codes + r->m_table_sizes[0], r->m_table_sizes[1]); + } + } + for ( ; ; ) + { + mz_uint8 *pSrc; + for ( ; ; ) + { + if (((pIn_buf_end - pIn_buf_cur) < 4) || ((pOut_buf_end - pOut_buf_cur) < 2)) + { + TINFL_HUFF_DECODE(23, counter, &r->m_tables[0]); + if (counter >= 256) + break; + while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(24, TINFL_STATUS_HAS_MORE_OUTPUT); } + *pOut_buf_cur++ = (mz_uint8)counter; + } + else + { + int sym2; mz_uint code_len; +#if TINFL_USE_64BIT_BITBUF + if (num_bits < 30) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE32(pIn_buf_cur)) << num_bits); pIn_buf_cur += 4; num_bits += 32; } +#else + if (num_bits < 15) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); pIn_buf_cur += 2; num_bits += 16; } +#endif + if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) + code_len = sym2 >> 9; + else + { + code_len = TINFL_FAST_LOOKUP_BITS; do { sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; } while (sym2 < 0); + } + counter = sym2; bit_buf >>= code_len; num_bits -= code_len; + if (counter & 256) + break; + +#if !TINFL_USE_64BIT_BITBUF + if (num_bits < 15) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); pIn_buf_cur += 2; num_bits += 16; } +#endif + if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) + code_len = sym2 >> 9; + else + { + code_len = TINFL_FAST_LOOKUP_BITS; do { sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; } while (sym2 < 0); + } + bit_buf >>= code_len; num_bits -= code_len; + + pOut_buf_cur[0] = (mz_uint8)counter; + if (sym2 & 256) + { + pOut_buf_cur++; + counter = sym2; + break; + } + pOut_buf_cur[1] = (mz_uint8)sym2; + pOut_buf_cur += 2; + } + } + if ((counter &= 511) == 256) break; + + num_extra = s_length_extra[counter - 257]; counter = s_length_base[counter - 257]; + if (num_extra) { mz_uint extra_bits; TINFL_GET_BITS(25, extra_bits, num_extra); counter += extra_bits; } + + TINFL_HUFF_DECODE(26, dist, &r->m_tables[1]); + num_extra = s_dist_extra[dist]; dist = s_dist_base[dist]; + if (num_extra) { mz_uint extra_bits; TINFL_GET_BITS(27, extra_bits, num_extra); dist += extra_bits; } + + dist_from_out_buf_start = pOut_buf_cur - pOut_buf_start; + if ((dist > dist_from_out_buf_start) && (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) + { + TINFL_CR_RETURN_FOREVER(37, TINFL_STATUS_FAILED); + } + + pSrc = pOut_buf_start + ((dist_from_out_buf_start - dist) & out_buf_size_mask); + + if ((MZ_MAX(pOut_buf_cur, pSrc) + counter) > pOut_buf_end) + { + while (counter--) + { + while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(53, TINFL_STATUS_HAS_MORE_OUTPUT); } + *pOut_buf_cur++ = pOut_buf_start[(dist_from_out_buf_start++ - dist) & out_buf_size_mask]; + } + continue; + } +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES + else if ((counter >= 9) && (counter <= dist)) + { + const mz_uint8 *pSrc_end = pSrc + (counter & ~7); + do + { + ((mz_uint32 *)pOut_buf_cur)[0] = ((const mz_uint32 *)pSrc)[0]; + ((mz_uint32 *)pOut_buf_cur)[1] = ((const mz_uint32 *)pSrc)[1]; + pOut_buf_cur += 8; + } while ((pSrc += 8) < pSrc_end); + if ((counter &= 7) < 3) + { + if (counter) + { + pOut_buf_cur[0] = pSrc[0]; + if (counter > 1) + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur += counter; + } + continue; + } + } +#endif + do + { + pOut_buf_cur[0] = pSrc[0]; + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur[2] = pSrc[2]; + pOut_buf_cur += 3; pSrc += 3; + } while ((int)(counter -= 3) > 2); + if ((int)counter > 0) + { + pOut_buf_cur[0] = pSrc[0]; + if ((int)counter > 1) + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur += counter; + } + } + } + } while (!(r->m_final & 1)); + if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) + { + TINFL_SKIP_BITS(32, num_bits & 7); for (counter = 0; counter < 4; ++counter) { mz_uint s; if (num_bits) TINFL_GET_BITS(41, s, 8); else TINFL_GET_BYTE(42, s); r->m_z_adler32 = (r->m_z_adler32 << 8) | s; } + } + TINFL_CR_RETURN_FOREVER(34, TINFL_STATUS_DONE); + TINFL_CR_FINISH + +common_exit: + r->m_num_bits = num_bits; r->m_bit_buf = bit_buf; r->m_dist = dist; r->m_counter = counter; r->m_num_extra = num_extra; r->m_dist_from_out_buf_start = dist_from_out_buf_start; + *pIn_buf_size = pIn_buf_cur - pIn_buf_next; *pOut_buf_size = pOut_buf_cur - pOut_buf_next; + if ((decomp_flags & (TINFL_FLAG_PARSE_ZLIB_HEADER | TINFL_FLAG_COMPUTE_ADLER32)) && (status >= 0)) + { + const mz_uint8 *ptr = pOut_buf_next; size_t buf_len = *pOut_buf_size; + mz_uint32 i, s1 = r->m_check_adler32 & 0xffff, s2 = r->m_check_adler32 >> 16; size_t block_len = buf_len % 5552; + while (buf_len) + { + for (i = 0; i + 7 < block_len; i += 8, ptr += 8) + { + s1 += ptr[0], s2 += s1; s1 += ptr[1], s2 += s1; s1 += ptr[2], s2 += s1; s1 += ptr[3], s2 += s1; + s1 += ptr[4], s2 += s1; s1 += ptr[5], s2 += s1; s1 += ptr[6], s2 += s1; s1 += ptr[7], s2 += s1; + } + for ( ; i < block_len; ++i) s1 += *ptr++, s2 += s1; + s1 %= 65521U, s2 %= 65521U; buf_len -= block_len; block_len = 5552; + } + r->m_check_adler32 = (s2 << 16) + s1; if ((status == TINFL_STATUS_DONE) && (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) && (r->m_check_adler32 != r->m_z_adler32)) status = TINFL_STATUS_ADLER32_MISMATCH; + } + return status; +} + +// Higher level helper functions. +void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) +{ + tinfl_decompressor decomp; void *pBuf = NULL, *pNew_buf; size_t src_buf_ofs = 0, out_buf_capacity = 0; + *pOut_len = 0; + tinfl_init(&decomp); + for ( ; ; ) + { + size_t src_buf_size = src_buf_len - src_buf_ofs, dst_buf_size = out_buf_capacity - *pOut_len, new_out_buf_capacity; + tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8*)pSrc_buf + src_buf_ofs, &src_buf_size, (mz_uint8*)pBuf, pBuf ? (mz_uint8*)pBuf + *pOut_len : NULL, &dst_buf_size, + (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); + if ((status < 0) || (status == TINFL_STATUS_NEEDS_MORE_INPUT)) + { + MZ_FREE(pBuf); *pOut_len = 0; return NULL; + } + src_buf_ofs += src_buf_size; + *pOut_len += dst_buf_size; + if (status == TINFL_STATUS_DONE) break; + new_out_buf_capacity = out_buf_capacity * 2; if (new_out_buf_capacity < 128) new_out_buf_capacity = 128; + pNew_buf = MZ_REALLOC(pBuf, new_out_buf_capacity); + if (!pNew_buf) + { + MZ_FREE(pBuf); *pOut_len = 0; return NULL; + } + pBuf = pNew_buf; out_buf_capacity = new_out_buf_capacity; + } + return pBuf; +} + +size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) +{ + tinfl_decompressor decomp; tinfl_status status; tinfl_init(&decomp); + status = tinfl_decompress(&decomp, (const mz_uint8*)pSrc_buf, &src_buf_len, (mz_uint8*)pOut_buf, (mz_uint8*)pOut_buf, &out_buf_len, (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); + return (status != TINFL_STATUS_DONE) ? TINFL_DECOMPRESS_MEM_TO_MEM_FAILED : out_buf_len; +} + +int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + int result = 0; + tinfl_decompressor decomp; + mz_uint8 *pDict = (mz_uint8*)MZ_MALLOC(TINFL_LZ_DICT_SIZE); size_t in_buf_ofs = 0, dict_ofs = 0; + if (!pDict) + return TINFL_STATUS_FAILED; + tinfl_init(&decomp); + for ( ; ; ) + { + size_t in_buf_size = *pIn_buf_size - in_buf_ofs, dst_buf_size = TINFL_LZ_DICT_SIZE - dict_ofs; + tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8*)pIn_buf + in_buf_ofs, &in_buf_size, pDict, pDict + dict_ofs, &dst_buf_size, + (flags & ~(TINFL_FLAG_HAS_MORE_INPUT | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF))); + in_buf_ofs += in_buf_size; + if ((dst_buf_size) && (!(*pPut_buf_func)(pDict + dict_ofs, (int)dst_buf_size, pPut_buf_user))) + break; + if (status != TINFL_STATUS_HAS_MORE_OUTPUT) + { + result = (status == TINFL_STATUS_DONE); + break; + } + dict_ofs = (dict_ofs + dst_buf_size) & (TINFL_LZ_DICT_SIZE - 1); + } + MZ_FREE(pDict); + *pIn_buf_size = in_buf_ofs; + return result; +} + +// ------------------- Low-level Compression (independent from all decompression API's) + +// Purposely making these tables static for faster init and thread safety. +static const mz_uint16 s_tdefl_len_sym[256] = { + 257,258,259,260,261,262,263,264,265,265,266,266,267,267,268,268,269,269,269,269,270,270,270,270,271,271,271,271,272,272,272,272, + 273,273,273,273,273,273,273,273,274,274,274,274,274,274,274,274,275,275,275,275,275,275,275,275,276,276,276,276,276,276,276,276, + 277,277,277,277,277,277,277,277,277,277,277,277,277,277,277,277,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278, + 279,279,279,279,279,279,279,279,279,279,279,279,279,279,279,279,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281, + 282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,285 }; + +static const mz_uint8 s_tdefl_len_extra[256] = { + 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, + 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,0 }; + +static const mz_uint8 s_tdefl_small_dist_sym[512] = { + 0,1,2,3,4,4,5,5,6,6,6,6,7,7,7,7,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, + 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17 }; + +static const mz_uint8 s_tdefl_small_dist_extra[512] = { + 0,0,0,0,1,1,1,1,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7 }; + +static const mz_uint8 s_tdefl_large_dist_sym[128] = { + 0,0,18,19,20,20,21,21,22,22,22,22,23,23,23,23,24,24,24,24,24,24,24,24,25,25,25,25,25,25,25,25,26,26,26,26,26,26,26,26,26,26,26,26, + 26,26,26,26,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28, + 28,28,28,28,28,28,28,28,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29 }; + +static const mz_uint8 s_tdefl_large_dist_extra[128] = { + 0,0,8,8,9,9,9,9,10,10,10,10,10,10,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13 }; + +// Radix sorts tdefl_sym_freq[] array by 16-bit key m_key. Returns ptr to sorted values. +typedef struct { mz_uint16 m_key, m_sym_index; } tdefl_sym_freq; +static tdefl_sym_freq* tdefl_radix_sort_syms(mz_uint num_syms, tdefl_sym_freq* pSyms0, tdefl_sym_freq* pSyms1) +{ + mz_uint32 total_passes = 2, pass_shift, pass, i, hist[256 * 2]; tdefl_sym_freq* pCur_syms = pSyms0, *pNew_syms = pSyms1; MZ_CLEAR_OBJ(hist); + for (i = 0; i < num_syms; i++) { mz_uint freq = pSyms0[i].m_key; hist[freq & 0xFF]++; hist[256 + ((freq >> 8) & 0xFF)]++; } + while ((total_passes > 1) && (num_syms == hist[(total_passes - 1) * 256])) total_passes--; + for (pass_shift = 0, pass = 0; pass < total_passes; pass++, pass_shift += 8) + { + const mz_uint32* pHist = &hist[pass << 8]; + mz_uint offsets[256], cur_ofs = 0; + for (i = 0; i < 256; i++) { offsets[i] = cur_ofs; cur_ofs += pHist[i]; } + for (i = 0; i < num_syms; i++) pNew_syms[offsets[(pCur_syms[i].m_key >> pass_shift) & 0xFF]++] = pCur_syms[i]; + { tdefl_sym_freq* t = pCur_syms; pCur_syms = pNew_syms; pNew_syms = t; } + } + return pCur_syms; +} + +// tdefl_calculate_minimum_redundancy() originally written by: Alistair Moffat, alistair@cs.mu.oz.au, Jyrki Katajainen, jyrki@diku.dk, November 1996. +static void tdefl_calculate_minimum_redundancy(tdefl_sym_freq *A, int n) +{ + int root, leaf, next, avbl, used, dpth; + if (n==0) return; else if (n==1) { A[0].m_key = 1; return; } + A[0].m_key += A[1].m_key; root = 0; leaf = 2; + for (next=1; next < n-1; next++) + { + if (leaf>=n || A[root].m_key=n || (root=0; next--) A[next].m_key = A[A[next].m_key].m_key+1; + avbl = 1; used = dpth = 0; root = n-2; next = n-1; + while (avbl>0) + { + while (root>=0 && (int)A[root].m_key==dpth) { used++; root--; } + while (avbl>used) { A[next--].m_key = (mz_uint16)(dpth); avbl--; } + avbl = 2*used; dpth++; used = 0; + } +} + +// Limits canonical Huffman code table's max code size. +enum { TDEFL_MAX_SUPPORTED_HUFF_CODESIZE = 32 }; +static void tdefl_huffman_enforce_max_code_size(int *pNum_codes, int code_list_len, int max_code_size) +{ + int i; mz_uint32 total = 0; if (code_list_len <= 1) return; + for (i = max_code_size + 1; i <= TDEFL_MAX_SUPPORTED_HUFF_CODESIZE; i++) pNum_codes[max_code_size] += pNum_codes[i]; + for (i = max_code_size; i > 0; i--) total += (((mz_uint32)pNum_codes[i]) << (max_code_size - i)); + while (total != (1UL << max_code_size)) + { + pNum_codes[max_code_size]--; + for (i = max_code_size - 1; i > 0; i--) if (pNum_codes[i]) { pNum_codes[i]--; pNum_codes[i + 1] += 2; break; } + total--; + } +} + +static void tdefl_optimize_huffman_table(tdefl_compressor *d, int table_num, int table_len, int code_size_limit, int static_table) +{ + int i, j, l, num_codes[1 + TDEFL_MAX_SUPPORTED_HUFF_CODESIZE]; mz_uint next_code[TDEFL_MAX_SUPPORTED_HUFF_CODESIZE + 1]; MZ_CLEAR_OBJ(num_codes); + if (static_table) + { + for (i = 0; i < table_len; i++) num_codes[d->m_huff_code_sizes[table_num][i]]++; + } + else + { + tdefl_sym_freq syms0[TDEFL_MAX_HUFF_SYMBOLS], syms1[TDEFL_MAX_HUFF_SYMBOLS], *pSyms; + int num_used_syms = 0; + const mz_uint16 *pSym_count = &d->m_huff_count[table_num][0]; + for (i = 0; i < table_len; i++) if (pSym_count[i]) { syms0[num_used_syms].m_key = (mz_uint16)pSym_count[i]; syms0[num_used_syms++].m_sym_index = (mz_uint16)i; } + + pSyms = tdefl_radix_sort_syms(num_used_syms, syms0, syms1); tdefl_calculate_minimum_redundancy(pSyms, num_used_syms); + + for (i = 0; i < num_used_syms; i++) num_codes[pSyms[i].m_key]++; + + tdefl_huffman_enforce_max_code_size(num_codes, num_used_syms, code_size_limit); + + MZ_CLEAR_OBJ(d->m_huff_code_sizes[table_num]); MZ_CLEAR_OBJ(d->m_huff_codes[table_num]); + for (i = 1, j = num_used_syms; i <= code_size_limit; i++) + for (l = num_codes[i]; l > 0; l--) d->m_huff_code_sizes[table_num][pSyms[--j].m_sym_index] = (mz_uint8)(i); + } + + next_code[1] = 0; for (j = 0, i = 2; i <= code_size_limit; i++) next_code[i] = j = ((j + num_codes[i - 1]) << 1); + + for (i = 0; i < table_len; i++) + { + mz_uint rev_code = 0, code, code_size; if ((code_size = d->m_huff_code_sizes[table_num][i]) == 0) continue; + code = next_code[code_size]++; for (l = code_size; l > 0; l--, code >>= 1) rev_code = (rev_code << 1) | (code & 1); + d->m_huff_codes[table_num][i] = (mz_uint16)rev_code; + } +} + +#define TDEFL_PUT_BITS(b, l) do { \ + mz_uint bits = b; mz_uint len = l; MZ_ASSERT(bits <= ((1U << len) - 1U)); \ + d->m_bit_buffer |= (bits << d->m_bits_in); d->m_bits_in += len; \ + while (d->m_bits_in >= 8) { \ + if (d->m_pOutput_buf < d->m_pOutput_buf_end) \ + *d->m_pOutput_buf++ = (mz_uint8)(d->m_bit_buffer); \ + d->m_bit_buffer >>= 8; \ + d->m_bits_in -= 8; \ + } \ +} MZ_MACRO_END + +#define TDEFL_RLE_PREV_CODE_SIZE() { if (rle_repeat_count) { \ + if (rle_repeat_count < 3) { \ + d->m_huff_count[2][prev_code_size] = (mz_uint16)(d->m_huff_count[2][prev_code_size] + rle_repeat_count); \ + while (rle_repeat_count--) packed_code_sizes[num_packed_code_sizes++] = prev_code_size; \ + } else { \ + d->m_huff_count[2][16] = (mz_uint16)(d->m_huff_count[2][16] + 1); packed_code_sizes[num_packed_code_sizes++] = 16; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_repeat_count - 3); \ +} rle_repeat_count = 0; } } + +#define TDEFL_RLE_ZERO_CODE_SIZE() { if (rle_z_count) { \ + if (rle_z_count < 3) { \ + d->m_huff_count[2][0] = (mz_uint16)(d->m_huff_count[2][0] + rle_z_count); while (rle_z_count--) packed_code_sizes[num_packed_code_sizes++] = 0; \ + } else if (rle_z_count <= 10) { \ + d->m_huff_count[2][17] = (mz_uint16)(d->m_huff_count[2][17] + 1); packed_code_sizes[num_packed_code_sizes++] = 17; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 3); \ + } else { \ + d->m_huff_count[2][18] = (mz_uint16)(d->m_huff_count[2][18] + 1); packed_code_sizes[num_packed_code_sizes++] = 18; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 11); \ +} rle_z_count = 0; } } + +static mz_uint8 s_tdefl_packed_code_size_syms_swizzle[] = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 }; + +static void tdefl_start_dynamic_block(tdefl_compressor *d) +{ + int num_lit_codes, num_dist_codes, num_bit_lengths; mz_uint i, total_code_sizes_to_pack, num_packed_code_sizes, rle_z_count, rle_repeat_count, packed_code_sizes_index; + mz_uint8 code_sizes_to_pack[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], packed_code_sizes[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], prev_code_size = 0xFF; + + d->m_huff_count[0][256] = 1; + + tdefl_optimize_huffman_table(d, 0, TDEFL_MAX_HUFF_SYMBOLS_0, 15, MZ_FALSE); + tdefl_optimize_huffman_table(d, 1, TDEFL_MAX_HUFF_SYMBOLS_1, 15, MZ_FALSE); + + for (num_lit_codes = 286; num_lit_codes > 257; num_lit_codes--) if (d->m_huff_code_sizes[0][num_lit_codes - 1]) break; + for (num_dist_codes = 30; num_dist_codes > 1; num_dist_codes--) if (d->m_huff_code_sizes[1][num_dist_codes - 1]) break; + + memcpy(code_sizes_to_pack, &d->m_huff_code_sizes[0][0], num_lit_codes); + memcpy(code_sizes_to_pack + num_lit_codes, &d->m_huff_code_sizes[1][0], num_dist_codes); + total_code_sizes_to_pack = num_lit_codes + num_dist_codes; num_packed_code_sizes = 0; rle_z_count = 0; rle_repeat_count = 0; + + memset(&d->m_huff_count[2][0], 0, sizeof(d->m_huff_count[2][0]) * TDEFL_MAX_HUFF_SYMBOLS_2); + for (i = 0; i < total_code_sizes_to_pack; i++) + { + mz_uint8 code_size = code_sizes_to_pack[i]; + if (!code_size) + { + TDEFL_RLE_PREV_CODE_SIZE(); + if (++rle_z_count == 138) { TDEFL_RLE_ZERO_CODE_SIZE(); } + } + else + { + TDEFL_RLE_ZERO_CODE_SIZE(); + if (code_size != prev_code_size) + { + TDEFL_RLE_PREV_CODE_SIZE(); + d->m_huff_count[2][code_size] = (mz_uint16)(d->m_huff_count[2][code_size] + 1); packed_code_sizes[num_packed_code_sizes++] = code_size; + } + else if (++rle_repeat_count == 6) + { + TDEFL_RLE_PREV_CODE_SIZE(); + } + } + prev_code_size = code_size; + } + if (rle_repeat_count) { TDEFL_RLE_PREV_CODE_SIZE(); } else { TDEFL_RLE_ZERO_CODE_SIZE(); } + + tdefl_optimize_huffman_table(d, 2, TDEFL_MAX_HUFF_SYMBOLS_2, 7, MZ_FALSE); + + TDEFL_PUT_BITS(2, 2); + + TDEFL_PUT_BITS(num_lit_codes - 257, 5); + TDEFL_PUT_BITS(num_dist_codes - 1, 5); + + for (num_bit_lengths = 18; num_bit_lengths >= 0; num_bit_lengths--) if (d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[num_bit_lengths]]) break; + num_bit_lengths = MZ_MAX(4, (num_bit_lengths + 1)); TDEFL_PUT_BITS(num_bit_lengths - 4, 4); + for (i = 0; (int)i < num_bit_lengths; i++) TDEFL_PUT_BITS(d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[i]], 3); + + for (packed_code_sizes_index = 0; packed_code_sizes_index < num_packed_code_sizes; ) + { + mz_uint code = packed_code_sizes[packed_code_sizes_index++]; MZ_ASSERT(code < TDEFL_MAX_HUFF_SYMBOLS_2); + TDEFL_PUT_BITS(d->m_huff_codes[2][code], d->m_huff_code_sizes[2][code]); + if (code >= 16) TDEFL_PUT_BITS(packed_code_sizes[packed_code_sizes_index++], "\02\03\07"[code - 16]); + } +} + +static void tdefl_start_static_block(tdefl_compressor *d) +{ + mz_uint i; + mz_uint8 *p = &d->m_huff_code_sizes[0][0]; + + for (i = 0; i <= 143; ++i) *p++ = 8; + for ( ; i <= 255; ++i) *p++ = 9; + for ( ; i <= 279; ++i) *p++ = 7; + for ( ; i <= 287; ++i) *p++ = 8; + + memset(d->m_huff_code_sizes[1], 5, 32); + + tdefl_optimize_huffman_table(d, 0, 288, 15, MZ_TRUE); + tdefl_optimize_huffman_table(d, 1, 32, 15, MZ_TRUE); + + TDEFL_PUT_BITS(1, 2); +} + +static const mz_uint mz_bitmasks[17] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS +static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) +{ + mz_uint flags; + mz_uint8 *pLZ_codes; + mz_uint8 *pOutput_buf = d->m_pOutput_buf; + mz_uint8 *pLZ_code_buf_end = d->m_pLZ_code_buf; + mz_uint64 bit_buffer = d->m_bit_buffer; + mz_uint bits_in = d->m_bits_in; + +#define TDEFL_PUT_BITS_FAST(b, l) { bit_buffer |= (((mz_uint64)(b)) << bits_in); bits_in += (l); } + + flags = 1; + for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < pLZ_code_buf_end; flags >>= 1) + { + if (flags == 1) + flags = *pLZ_codes++ | 0x100; + + if (flags & 1) + { + mz_uint s0, s1, n0, n1, sym, num_extra_bits; + mz_uint match_len = pLZ_codes[0], match_dist = *(const mz_uint16 *)(pLZ_codes + 1); pLZ_codes += 3; + + MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS_FAST(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); + + // This sequence coaxes MSVC into using cmov's vs. jmp's. + s0 = s_tdefl_small_dist_sym[match_dist & 511]; + n0 = s_tdefl_small_dist_extra[match_dist & 511]; + s1 = s_tdefl_large_dist_sym[match_dist >> 8]; + n1 = s_tdefl_large_dist_extra[match_dist >> 8]; + sym = (match_dist < 512) ? s0 : s1; + num_extra_bits = (match_dist < 512) ? n0 : n1; + + MZ_ASSERT(d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS_FAST(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); + } + else + { + mz_uint lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + + if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) + { + flags >>= 1; + lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + + if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) + { + flags >>= 1; + lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + } + } + } + + if (pOutput_buf >= d->m_pOutput_buf_end) + return MZ_FALSE; + + *(mz_uint64*)pOutput_buf = bit_buffer; + pOutput_buf += (bits_in >> 3); + bit_buffer >>= (bits_in & ~7); + bits_in &= 7; + } + +#undef TDEFL_PUT_BITS_FAST + + d->m_pOutput_buf = pOutput_buf; + d->m_bits_in = 0; + d->m_bit_buffer = 0; + + while (bits_in) + { + mz_uint32 n = MZ_MIN(bits_in, 16); + TDEFL_PUT_BITS((mz_uint)bit_buffer & mz_bitmasks[n], n); + bit_buffer >>= n; + bits_in -= n; + } + + TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); + + return (d->m_pOutput_buf < d->m_pOutput_buf_end); +} +#else +static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) +{ + mz_uint flags; + mz_uint8 *pLZ_codes; + + flags = 1; + for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < d->m_pLZ_code_buf; flags >>= 1) + { + if (flags == 1) + flags = *pLZ_codes++ | 0x100; + if (flags & 1) + { + mz_uint sym, num_extra_bits; + mz_uint match_len = pLZ_codes[0], match_dist = (pLZ_codes[1] | (pLZ_codes[2] << 8)); pLZ_codes += 3; + + MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); + + if (match_dist < 512) + { + sym = s_tdefl_small_dist_sym[match_dist]; num_extra_bits = s_tdefl_small_dist_extra[match_dist]; + } + else + { + sym = s_tdefl_large_dist_sym[match_dist >> 8]; num_extra_bits = s_tdefl_large_dist_extra[match_dist >> 8]; + } + MZ_ASSERT(d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); + } + else + { + mz_uint lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + } + } + + TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); + + return (d->m_pOutput_buf < d->m_pOutput_buf_end); +} +#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS + +static mz_bool tdefl_compress_block(tdefl_compressor *d, mz_bool static_block) +{ + if (static_block) + tdefl_start_static_block(d); + else + tdefl_start_dynamic_block(d); + return tdefl_compress_lz_codes(d); +} + +static int tdefl_flush_block(tdefl_compressor *d, int flush) +{ + mz_uint saved_bit_buf, saved_bits_in; + mz_uint8 *pSaved_output_buf; + mz_bool comp_block_succeeded = MZ_FALSE; + int n, use_raw_block = ((d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS) != 0) && (d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size; + mz_uint8 *pOutput_buf_start = ((d->m_pPut_buf_func == NULL) && ((*d->m_pOut_buf_size - d->m_out_buf_ofs) >= TDEFL_OUT_BUF_SIZE)) ? ((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs) : d->m_output_buf; + + d->m_pOutput_buf = pOutput_buf_start; + d->m_pOutput_buf_end = d->m_pOutput_buf + TDEFL_OUT_BUF_SIZE - 16; + + MZ_ASSERT(!d->m_output_flush_remaining); + d->m_output_flush_ofs = 0; + d->m_output_flush_remaining = 0; + + *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> d->m_num_flags_left); + d->m_pLZ_code_buf -= (d->m_num_flags_left == 8); + + if ((d->m_flags & TDEFL_WRITE_ZLIB_HEADER) && (!d->m_block_index)) + { + TDEFL_PUT_BITS(0x78, 8); TDEFL_PUT_BITS(0x01, 8); + } + + TDEFL_PUT_BITS(flush == TDEFL_FINISH, 1); + + pSaved_output_buf = d->m_pOutput_buf; saved_bit_buf = d->m_bit_buffer; saved_bits_in = d->m_bits_in; + + if (!use_raw_block) + comp_block_succeeded = tdefl_compress_block(d, (d->m_flags & TDEFL_FORCE_ALL_STATIC_BLOCKS) || (d->m_total_lz_bytes < 48)); + + // If the block gets expanded, forget the current contents of the output buffer and send a raw block instead. + if ( ((use_raw_block) || ((d->m_total_lz_bytes) && ((d->m_pOutput_buf - pSaved_output_buf + 1U) >= d->m_total_lz_bytes))) && + ((d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size) ) + { + mz_uint i; d->m_pOutput_buf = pSaved_output_buf; d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; + TDEFL_PUT_BITS(0, 2); + if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } + for (i = 2; i; --i, d->m_total_lz_bytes ^= 0xFFFF) + { + TDEFL_PUT_BITS(d->m_total_lz_bytes & 0xFFFF, 16); + } + for (i = 0; i < d->m_total_lz_bytes; ++i) + { + TDEFL_PUT_BITS(d->m_dict[(d->m_lz_code_buf_dict_pos + i) & TDEFL_LZ_DICT_SIZE_MASK], 8); + } + } + // Check for the extremely unlikely (if not impossible) case of the compressed block not fitting into the output buffer when using dynamic codes. + else if (!comp_block_succeeded) + { + d->m_pOutput_buf = pSaved_output_buf; d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; + tdefl_compress_block(d, MZ_TRUE); + } + + if (flush) + { + if (flush == TDEFL_FINISH) + { + if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } + if (d->m_flags & TDEFL_WRITE_ZLIB_HEADER) { mz_uint i, a = d->m_adler32; for (i = 0; i < 4; i++) { TDEFL_PUT_BITS((a >> 24) & 0xFF, 8); a <<= 8; } } + } + else + { + mz_uint i, z = 0; TDEFL_PUT_BITS(0, 3); if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } for (i = 2; i; --i, z ^= 0xFFFF) { TDEFL_PUT_BITS(z & 0xFFFF, 16); } + } + } + + MZ_ASSERT(d->m_pOutput_buf < d->m_pOutput_buf_end); + + memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); + memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); + + d->m_pLZ_code_buf = d->m_lz_code_buf + 1; d->m_pLZ_flags = d->m_lz_code_buf; d->m_num_flags_left = 8; d->m_lz_code_buf_dict_pos += d->m_total_lz_bytes; d->m_total_lz_bytes = 0; d->m_block_index++; + + if ((n = (int)(d->m_pOutput_buf - pOutput_buf_start)) != 0) + { + if (d->m_pPut_buf_func) + { + *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; + if (!(*d->m_pPut_buf_func)(d->m_output_buf, n, d->m_pPut_buf_user)) + return (d->m_prev_return_status = TDEFL_STATUS_PUT_BUF_FAILED); + } + else if (pOutput_buf_start == d->m_output_buf) + { + int bytes_to_copy = (int)MZ_MIN((size_t)n, (size_t)(*d->m_pOut_buf_size - d->m_out_buf_ofs)); + memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf, bytes_to_copy); + d->m_out_buf_ofs += bytes_to_copy; + if ((n -= bytes_to_copy) != 0) + { + d->m_output_flush_ofs = bytes_to_copy; + d->m_output_flush_remaining = n; + } + } + else + { + d->m_out_buf_ofs += n; + } + } + + return d->m_output_flush_remaining; +} + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES +#define TDEFL_READ_UNALIGNED_WORD(p) *(const mz_uint16*)(p) +static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) +{ + mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; + mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; + const mz_uint16 *s = (const mz_uint16*)(d->m_dict + pos), *p, *q; + mz_uint16 c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]), s01 = TDEFL_READ_UNALIGNED_WORD(s); + MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); if (max_match_len <= match_len) return; + for ( ; ; ) + { + for ( ; ; ) + { + if (--num_probes_left == 0) return; + #define TDEFL_PROBE \ + next_probe_pos = d->m_next[probe_pos]; \ + if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) return; \ + probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ + if (TDEFL_READ_UNALIGNED_WORD(&d->m_dict[probe_pos + match_len - 1]) == c01) break; + TDEFL_PROBE; TDEFL_PROBE; TDEFL_PROBE; + } + if (!dist) break; q = (const mz_uint16*)(d->m_dict + probe_pos); if (TDEFL_READ_UNALIGNED_WORD(q) != s01) continue; p = s; probe_len = 32; + do { } while ( (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && + (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (--probe_len > 0) ); + if (!probe_len) + { + *pMatch_dist = dist; *pMatch_len = MZ_MIN(max_match_len, TDEFL_MAX_MATCH_LEN); break; + } + else if ((probe_len = ((mz_uint)(p - s) * 2) + (mz_uint)(*(const mz_uint8*)p == *(const mz_uint8*)q)) > match_len) + { + *pMatch_dist = dist; if ((*pMatch_len = match_len = MZ_MIN(max_match_len, probe_len)) == max_match_len) break; + c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]); + } + } +} +#else +static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) +{ + mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; + mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; + const mz_uint8 *s = d->m_dict + pos, *p, *q; + mz_uint8 c0 = d->m_dict[pos + match_len], c1 = d->m_dict[pos + match_len - 1]; + MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); if (max_match_len <= match_len) return; + for ( ; ; ) + { + for ( ; ; ) + { + if (--num_probes_left == 0) return; + #define TDEFL_PROBE \ + next_probe_pos = d->m_next[probe_pos]; \ + if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) return; \ + probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ + if ((d->m_dict[probe_pos + match_len] == c0) && (d->m_dict[probe_pos + match_len - 1] == c1)) break; + TDEFL_PROBE; TDEFL_PROBE; TDEFL_PROBE; + } + if (!dist) break; p = s; q = d->m_dict + probe_pos; for (probe_len = 0; probe_len < max_match_len; probe_len++) if (*p++ != *q++) break; + if (probe_len > match_len) + { + *pMatch_dist = dist; if ((*pMatch_len = match_len = probe_len) == max_match_len) return; + c0 = d->m_dict[pos + match_len]; c1 = d->m_dict[pos + match_len - 1]; + } + } +} +#endif // #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN +static mz_bool tdefl_compress_fast(tdefl_compressor *d) +{ + // Faster, minimally featured LZRW1-style match+parse loop with better register utilization. Intended for applications where raw throughput is valued more highly than ratio. + mz_uint lookahead_pos = d->m_lookahead_pos, lookahead_size = d->m_lookahead_size, dict_size = d->m_dict_size, total_lz_bytes = d->m_total_lz_bytes, num_flags_left = d->m_num_flags_left; + mz_uint8 *pLZ_code_buf = d->m_pLZ_code_buf, *pLZ_flags = d->m_pLZ_flags; + mz_uint cur_pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; + + while ((d->m_src_buf_left) || ((d->m_flush) && (lookahead_size))) + { + const mz_uint TDEFL_COMP_FAST_LOOKAHEAD_SIZE = 4096; + mz_uint dst_pos = (lookahead_pos + lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; + mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(d->m_src_buf_left, TDEFL_COMP_FAST_LOOKAHEAD_SIZE - lookahead_size); + d->m_src_buf_left -= num_bytes_to_process; + lookahead_size += num_bytes_to_process; + + while (num_bytes_to_process) + { + mz_uint32 n = MZ_MIN(TDEFL_LZ_DICT_SIZE - dst_pos, num_bytes_to_process); + memcpy(d->m_dict + dst_pos, d->m_pSrc, n); + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + memcpy(d->m_dict + TDEFL_LZ_DICT_SIZE + dst_pos, d->m_pSrc, MZ_MIN(n, (TDEFL_MAX_MATCH_LEN - 1) - dst_pos)); + d->m_pSrc += n; + dst_pos = (dst_pos + n) & TDEFL_LZ_DICT_SIZE_MASK; + num_bytes_to_process -= n; + } + + dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - lookahead_size, dict_size); + if ((!d->m_flush) && (lookahead_size < TDEFL_COMP_FAST_LOOKAHEAD_SIZE)) break; + + while (lookahead_size >= 4) + { + mz_uint cur_match_dist, cur_match_len = 1; + mz_uint8 *pCur_dict = d->m_dict + cur_pos; + mz_uint first_trigram = (*(const mz_uint32 *)pCur_dict) & 0xFFFFFF; + mz_uint hash = (first_trigram ^ (first_trigram >> (24 - (TDEFL_LZ_HASH_BITS - 8)))) & TDEFL_LEVEL1_HASH_SIZE_MASK; + mz_uint probe_pos = d->m_hash[hash]; + d->m_hash[hash] = (mz_uint16)lookahead_pos; + + if (((cur_match_dist = (mz_uint16)(lookahead_pos - probe_pos)) <= dict_size) && ((*(const mz_uint32 *)(d->m_dict + (probe_pos &= TDEFL_LZ_DICT_SIZE_MASK)) & 0xFFFFFF) == first_trigram)) + { + const mz_uint16 *p = (const mz_uint16 *)pCur_dict; + const mz_uint16 *q = (const mz_uint16 *)(d->m_dict + probe_pos); + mz_uint32 probe_len = 32; + do { } while ( (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && + (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (--probe_len > 0) ); + cur_match_len = ((mz_uint)(p - (const mz_uint16 *)pCur_dict) * 2) + (mz_uint)(*(const mz_uint8 *)p == *(const mz_uint8 *)q); + if (!probe_len) + cur_match_len = cur_match_dist ? TDEFL_MAX_MATCH_LEN : 0; + + if ((cur_match_len < TDEFL_MIN_MATCH_LEN) || ((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U*1024U))) + { + cur_match_len = 1; + *pLZ_code_buf++ = (mz_uint8)first_trigram; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + d->m_huff_count[0][(mz_uint8)first_trigram]++; + } + else + { + mz_uint32 s0, s1; + cur_match_len = MZ_MIN(cur_match_len, lookahead_size); + + MZ_ASSERT((cur_match_len >= TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 1) && (cur_match_dist <= TDEFL_LZ_DICT_SIZE)); + + cur_match_dist--; + + pLZ_code_buf[0] = (mz_uint8)(cur_match_len - TDEFL_MIN_MATCH_LEN); + *(mz_uint16 *)(&pLZ_code_buf[1]) = (mz_uint16)cur_match_dist; + pLZ_code_buf += 3; + *pLZ_flags = (mz_uint8)((*pLZ_flags >> 1) | 0x80); + + s0 = s_tdefl_small_dist_sym[cur_match_dist & 511]; + s1 = s_tdefl_large_dist_sym[cur_match_dist >> 8]; + d->m_huff_count[1][(cur_match_dist < 512) ? s0 : s1]++; + + d->m_huff_count[0][s_tdefl_len_sym[cur_match_len - TDEFL_MIN_MATCH_LEN]]++; + } + } + else + { + *pLZ_code_buf++ = (mz_uint8)first_trigram; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + d->m_huff_count[0][(mz_uint8)first_trigram]++; + } + + if (--num_flags_left == 0) { num_flags_left = 8; pLZ_flags = pLZ_code_buf++; } + + total_lz_bytes += cur_match_len; + lookahead_pos += cur_match_len; + dict_size = MZ_MIN(dict_size + cur_match_len, TDEFL_LZ_DICT_SIZE); + cur_pos = (cur_pos + cur_match_len) & TDEFL_LZ_DICT_SIZE_MASK; + MZ_ASSERT(lookahead_size >= cur_match_len); + lookahead_size -= cur_match_len; + + if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) + { + int n; + d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + total_lz_bytes = d->m_total_lz_bytes; pLZ_code_buf = d->m_pLZ_code_buf; pLZ_flags = d->m_pLZ_flags; num_flags_left = d->m_num_flags_left; + } + } + + while (lookahead_size) + { + mz_uint8 lit = d->m_dict[cur_pos]; + + total_lz_bytes++; + *pLZ_code_buf++ = lit; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + if (--num_flags_left == 0) { num_flags_left = 8; pLZ_flags = pLZ_code_buf++; } + + d->m_huff_count[0][lit]++; + + lookahead_pos++; + dict_size = MZ_MIN(dict_size + 1, TDEFL_LZ_DICT_SIZE); + cur_pos = (cur_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; + lookahead_size--; + + if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) + { + int n; + d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + total_lz_bytes = d->m_total_lz_bytes; pLZ_code_buf = d->m_pLZ_code_buf; pLZ_flags = d->m_pLZ_flags; num_flags_left = d->m_num_flags_left; + } + } + } + + d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; + return MZ_TRUE; +} +#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + +static MZ_FORCEINLINE void tdefl_record_literal(tdefl_compressor *d, mz_uint8 lit) +{ + d->m_total_lz_bytes++; + *d->m_pLZ_code_buf++ = lit; + *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> 1); if (--d->m_num_flags_left == 0) { d->m_num_flags_left = 8; d->m_pLZ_flags = d->m_pLZ_code_buf++; } + d->m_huff_count[0][lit]++; +} + +static MZ_FORCEINLINE void tdefl_record_match(tdefl_compressor *d, mz_uint match_len, mz_uint match_dist) +{ + mz_uint32 s0, s1; + + MZ_ASSERT((match_len >= TDEFL_MIN_MATCH_LEN) && (match_dist >= 1) && (match_dist <= TDEFL_LZ_DICT_SIZE)); + + d->m_total_lz_bytes += match_len; + + d->m_pLZ_code_buf[0] = (mz_uint8)(match_len - TDEFL_MIN_MATCH_LEN); + + match_dist -= 1; + d->m_pLZ_code_buf[1] = (mz_uint8)(match_dist & 0xFF); + d->m_pLZ_code_buf[2] = (mz_uint8)(match_dist >> 8); d->m_pLZ_code_buf += 3; + + *d->m_pLZ_flags = (mz_uint8)((*d->m_pLZ_flags >> 1) | 0x80); if (--d->m_num_flags_left == 0) { d->m_num_flags_left = 8; d->m_pLZ_flags = d->m_pLZ_code_buf++; } + + s0 = s_tdefl_small_dist_sym[match_dist & 511]; s1 = s_tdefl_large_dist_sym[(match_dist >> 8) & 127]; + d->m_huff_count[1][(match_dist < 512) ? s0 : s1]++; + + if (match_len >= TDEFL_MIN_MATCH_LEN) d->m_huff_count[0][s_tdefl_len_sym[match_len - TDEFL_MIN_MATCH_LEN]]++; +} + +static mz_bool tdefl_compress_normal(tdefl_compressor *d) +{ + const mz_uint8 *pSrc = d->m_pSrc; size_t src_buf_left = d->m_src_buf_left; + tdefl_flush flush = d->m_flush; + + while ((src_buf_left) || ((flush) && (d->m_lookahead_size))) + { + mz_uint len_to_move, cur_match_dist, cur_match_len, cur_pos; + // Update dictionary and hash chains. Keeps the lookahead size equal to TDEFL_MAX_MATCH_LEN. + if ((d->m_lookahead_size + d->m_dict_size) >= (TDEFL_MIN_MATCH_LEN - 1)) + { + mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK, ins_pos = d->m_lookahead_pos + d->m_lookahead_size - 2; + mz_uint hash = (d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK]; + mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(src_buf_left, TDEFL_MAX_MATCH_LEN - d->m_lookahead_size); + const mz_uint8 *pSrc_end = pSrc + num_bytes_to_process; + src_buf_left -= num_bytes_to_process; + d->m_lookahead_size += num_bytes_to_process; + while (pSrc != pSrc_end) + { + mz_uint8 c = *pSrc++; d->m_dict[dst_pos] = c; if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; + hash = ((hash << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); + d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; d->m_hash[hash] = (mz_uint16)(ins_pos); + dst_pos = (dst_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; ins_pos++; + } + } + else + { + while ((src_buf_left) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) + { + mz_uint8 c = *pSrc++; + mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; + src_buf_left--; + d->m_dict[dst_pos] = c; + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; + if ((++d->m_lookahead_size + d->m_dict_size) >= TDEFL_MIN_MATCH_LEN) + { + mz_uint ins_pos = d->m_lookahead_pos + (d->m_lookahead_size - 1) - 2; + mz_uint hash = ((d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << (TDEFL_LZ_HASH_SHIFT * 2)) ^ (d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); + d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; d->m_hash[hash] = (mz_uint16)(ins_pos); + } + } + } + d->m_dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - d->m_lookahead_size, d->m_dict_size); + if ((!flush) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) + break; + + // Simple lazy/greedy parsing state machine. + len_to_move = 1; cur_match_dist = 0; cur_match_len = d->m_saved_match_len ? d->m_saved_match_len : (TDEFL_MIN_MATCH_LEN - 1); cur_pos = d->m_lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; + if (d->m_flags & (TDEFL_RLE_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS)) + { + if ((d->m_dict_size) && (!(d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) + { + mz_uint8 c = d->m_dict[(cur_pos - 1) & TDEFL_LZ_DICT_SIZE_MASK]; + cur_match_len = 0; while (cur_match_len < d->m_lookahead_size) { if (d->m_dict[cur_pos + cur_match_len] != c) break; cur_match_len++; } + if (cur_match_len < TDEFL_MIN_MATCH_LEN) cur_match_len = 0; else cur_match_dist = 1; + } + } + else + { + tdefl_find_match(d, d->m_lookahead_pos, d->m_dict_size, d->m_lookahead_size, &cur_match_dist, &cur_match_len); + } + if (((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U*1024U)) || (cur_pos == cur_match_dist) || ((d->m_flags & TDEFL_FILTER_MATCHES) && (cur_match_len <= 5))) + { + cur_match_dist = cur_match_len = 0; + } + if (d->m_saved_match_len) + { + if (cur_match_len > d->m_saved_match_len) + { + tdefl_record_literal(d, (mz_uint8)d->m_saved_lit); + if (cur_match_len >= 128) + { + tdefl_record_match(d, cur_match_len, cur_match_dist); + d->m_saved_match_len = 0; len_to_move = cur_match_len; + } + else + { + d->m_saved_lit = d->m_dict[cur_pos]; d->m_saved_match_dist = cur_match_dist; d->m_saved_match_len = cur_match_len; + } + } + else + { + tdefl_record_match(d, d->m_saved_match_len, d->m_saved_match_dist); + len_to_move = d->m_saved_match_len - 1; d->m_saved_match_len = 0; + } + } + else if (!cur_match_dist) + tdefl_record_literal(d, d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]); + else if ((d->m_greedy_parsing) || (d->m_flags & TDEFL_RLE_MATCHES) || (cur_match_len >= 128)) + { + tdefl_record_match(d, cur_match_len, cur_match_dist); + len_to_move = cur_match_len; + } + else + { + d->m_saved_lit = d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]; d->m_saved_match_dist = cur_match_dist; d->m_saved_match_len = cur_match_len; + } + // Move the lookahead forward by len_to_move bytes. + d->m_lookahead_pos += len_to_move; + MZ_ASSERT(d->m_lookahead_size >= len_to_move); + d->m_lookahead_size -= len_to_move; + d->m_dict_size = MZ_MIN(d->m_dict_size + len_to_move, TDEFL_LZ_DICT_SIZE); + // Check if it's time to flush the current LZ codes to the internal output buffer. + if ( (d->m_pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) || + ( (d->m_total_lz_bytes > 31*1024) && (((((mz_uint)(d->m_pLZ_code_buf - d->m_lz_code_buf) * 115) >> 7) >= d->m_total_lz_bytes) || (d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) ) + { + int n; + d->m_pSrc = pSrc; d->m_src_buf_left = src_buf_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + } + } + + d->m_pSrc = pSrc; d->m_src_buf_left = src_buf_left; + return MZ_TRUE; +} + +static tdefl_status tdefl_flush_output_buffer(tdefl_compressor *d) +{ + if (d->m_pIn_buf_size) + { + *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; + } + + if (d->m_pOut_buf_size) + { + size_t n = MZ_MIN(*d->m_pOut_buf_size - d->m_out_buf_ofs, d->m_output_flush_remaining); + memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf + d->m_output_flush_ofs, n); + d->m_output_flush_ofs += (mz_uint)n; + d->m_output_flush_remaining -= (mz_uint)n; + d->m_out_buf_ofs += n; + + *d->m_pOut_buf_size = d->m_out_buf_ofs; + } + + return (d->m_finished && !d->m_output_flush_remaining) ? TDEFL_STATUS_DONE : TDEFL_STATUS_OKAY; +} + +tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush) +{ + if (!d) + { + if (pIn_buf_size) *pIn_buf_size = 0; + if (pOut_buf_size) *pOut_buf_size = 0; + return TDEFL_STATUS_BAD_PARAM; + } + + d->m_pIn_buf = pIn_buf; d->m_pIn_buf_size = pIn_buf_size; + d->m_pOut_buf = pOut_buf; d->m_pOut_buf_size = pOut_buf_size; + d->m_pSrc = (const mz_uint8 *)(pIn_buf); d->m_src_buf_left = pIn_buf_size ? *pIn_buf_size : 0; + d->m_out_buf_ofs = 0; + d->m_flush = flush; + + if ( ((d->m_pPut_buf_func != NULL) == ((pOut_buf != NULL) || (pOut_buf_size != NULL))) || (d->m_prev_return_status != TDEFL_STATUS_OKAY) || + (d->m_wants_to_finish && (flush != TDEFL_FINISH)) || (pIn_buf_size && *pIn_buf_size && !pIn_buf) || (pOut_buf_size && *pOut_buf_size && !pOut_buf) ) + { + if (pIn_buf_size) *pIn_buf_size = 0; + if (pOut_buf_size) *pOut_buf_size = 0; + return (d->m_prev_return_status = TDEFL_STATUS_BAD_PARAM); + } + d->m_wants_to_finish |= (flush == TDEFL_FINISH); + + if ((d->m_output_flush_remaining) || (d->m_finished)) + return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + if (((d->m_flags & TDEFL_MAX_PROBES_MASK) == 1) && + ((d->m_flags & TDEFL_GREEDY_PARSING_FLAG) != 0) && + ((d->m_flags & (TDEFL_FILTER_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS | TDEFL_RLE_MATCHES)) == 0)) + { + if (!tdefl_compress_fast(d)) + return d->m_prev_return_status; + } + else +#endif // #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + { + if (!tdefl_compress_normal(d)) + return d->m_prev_return_status; + } + + if ((d->m_flags & (TDEFL_WRITE_ZLIB_HEADER | TDEFL_COMPUTE_ADLER32)) && (pIn_buf)) + d->m_adler32 = (mz_uint32)mz_adler32(d->m_adler32, (const mz_uint8 *)pIn_buf, d->m_pSrc - (const mz_uint8 *)pIn_buf); + + if ((flush) && (!d->m_lookahead_size) && (!d->m_src_buf_left) && (!d->m_output_flush_remaining)) + { + if (tdefl_flush_block(d, flush) < 0) + return d->m_prev_return_status; + d->m_finished = (flush == TDEFL_FINISH); + if (flush == TDEFL_FULL_FLUSH) { MZ_CLEAR_OBJ(d->m_hash); MZ_CLEAR_OBJ(d->m_next); d->m_dict_size = 0; } + } + + return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); +} + +tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush) +{ + MZ_ASSERT(d->m_pPut_buf_func); return tdefl_compress(d, pIn_buf, &in_buf_size, NULL, NULL, flush); +} + +tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + d->m_pPut_buf_func = pPut_buf_func; d->m_pPut_buf_user = pPut_buf_user; + d->m_flags = (mz_uint)(flags); d->m_max_probes[0] = 1 + ((flags & 0xFFF) + 2) / 3; d->m_greedy_parsing = (flags & TDEFL_GREEDY_PARSING_FLAG) != 0; + d->m_max_probes[1] = 1 + (((flags & 0xFFF) >> 2) + 2) / 3; + if (!(flags & TDEFL_NONDETERMINISTIC_PARSING_FLAG)) MZ_CLEAR_OBJ(d->m_hash); + d->m_lookahead_pos = d->m_lookahead_size = d->m_dict_size = d->m_total_lz_bytes = d->m_lz_code_buf_dict_pos = d->m_bits_in = 0; + d->m_output_flush_ofs = d->m_output_flush_remaining = d->m_finished = d->m_block_index = d->m_bit_buffer = d->m_wants_to_finish = 0; + d->m_pLZ_code_buf = d->m_lz_code_buf + 1; d->m_pLZ_flags = d->m_lz_code_buf; d->m_num_flags_left = 8; + d->m_pOutput_buf = d->m_output_buf; d->m_pOutput_buf_end = d->m_output_buf; d->m_prev_return_status = TDEFL_STATUS_OKAY; + d->m_saved_match_dist = d->m_saved_match_len = d->m_saved_lit = 0; d->m_adler32 = 1; + d->m_pIn_buf = NULL; d->m_pOut_buf = NULL; + d->m_pIn_buf_size = NULL; d->m_pOut_buf_size = NULL; + d->m_flush = TDEFL_NO_FLUSH; d->m_pSrc = NULL; d->m_src_buf_left = 0; d->m_out_buf_ofs = 0; + memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); + memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); + return TDEFL_STATUS_OKAY; +} + +tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d) +{ + return d->m_prev_return_status; +} + +mz_uint32 tdefl_get_adler32(tdefl_compressor *d) +{ + return d->m_adler32; +} + +mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + tdefl_compressor *pComp; mz_bool succeeded; if (((buf_len) && (!pBuf)) || (!pPut_buf_func)) return MZ_FALSE; + pComp = (tdefl_compressor*)MZ_MALLOC(sizeof(tdefl_compressor)); if (!pComp) return MZ_FALSE; + succeeded = (tdefl_init(pComp, pPut_buf_func, pPut_buf_user, flags) == TDEFL_STATUS_OKAY); + succeeded = succeeded && (tdefl_compress_buffer(pComp, pBuf, buf_len, TDEFL_FINISH) == TDEFL_STATUS_DONE); + MZ_FREE(pComp); return succeeded; +} + +typedef struct +{ + size_t m_size, m_capacity; + mz_uint8 *m_pBuf; + mz_bool m_expandable; +} tdefl_output_buffer; + +static mz_bool tdefl_output_buffer_putter(const void *pBuf, int len, void *pUser) +{ + tdefl_output_buffer *p = (tdefl_output_buffer *)pUser; + size_t new_size = p->m_size + len; + if (new_size > p->m_capacity) + { + size_t new_capacity = p->m_capacity; mz_uint8 *pNew_buf; if (!p->m_expandable) return MZ_FALSE; + do { new_capacity = MZ_MAX(128U, new_capacity << 1U); } while (new_size > new_capacity); + pNew_buf = (mz_uint8*)MZ_REALLOC(p->m_pBuf, new_capacity); if (!pNew_buf) return MZ_FALSE; + p->m_pBuf = pNew_buf; p->m_capacity = new_capacity; + } + memcpy((mz_uint8*)p->m_pBuf + p->m_size, pBuf, len); p->m_size = new_size; + return MZ_TRUE; +} + +void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) +{ + tdefl_output_buffer out_buf; MZ_CLEAR_OBJ(out_buf); + if (!pOut_len) return MZ_FALSE; else *pOut_len = 0; + out_buf.m_expandable = MZ_TRUE; + if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) return NULL; + *pOut_len = out_buf.m_size; return out_buf.m_pBuf; +} + +size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) +{ + tdefl_output_buffer out_buf; MZ_CLEAR_OBJ(out_buf); + if (!pOut_buf) return 0; + out_buf.m_pBuf = (mz_uint8*)pOut_buf; out_buf.m_capacity = out_buf_len; + if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) return 0; + return out_buf.m_size; +} + +#ifndef MINIZ_NO_ZLIB_APIS +static const mz_uint s_tdefl_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + +// level may actually range from [0,10] (10 is a "hidden" max level, where we want a bit more compression and it's fine if throughput to fall off a cliff on some files). +mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy) +{ + mz_uint comp_flags = s_tdefl_num_probes[(level >= 0) ? MZ_MIN(10, level) : MZ_DEFAULT_LEVEL] | ((level <= 3) ? TDEFL_GREEDY_PARSING_FLAG : 0); + if (window_bits > 0) comp_flags |= TDEFL_WRITE_ZLIB_HEADER; + + if (!level) comp_flags |= TDEFL_FORCE_ALL_RAW_BLOCKS; + else if (strategy == MZ_FILTERED) comp_flags |= TDEFL_FILTER_MATCHES; + else if (strategy == MZ_HUFFMAN_ONLY) comp_flags &= ~TDEFL_MAX_PROBES_MASK; + else if (strategy == MZ_FIXED) comp_flags |= TDEFL_FORCE_ALL_STATIC_BLOCKS; + else if (strategy == MZ_RLE) comp_flags |= TDEFL_RLE_MATCHES; + + return comp_flags; +} +#endif //MINIZ_NO_ZLIB_APIS + +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable:4204) // nonstandard extension used : non-constant aggregate initializer (also supported by GNU C and C99, so no big deal) +#endif + +// Simple PNG writer function by Alex Evans, 2011. Released into the public domain: https://gist.github.com/908299, more context at +// http://altdevblogaday.org/2011/04/06/a-smaller-jpg-encoder/. +// This is actually a modification of Alex's original code so PNG files generated by this function pass pngcheck. +void *tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, size_t *pLen_out, mz_uint level, mz_bool flip) +{ + // Using a local copy of this array here in case MINIZ_NO_ZLIB_APIS was defined. + static const mz_uint s_tdefl_png_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + tdefl_compressor *pComp = (tdefl_compressor *)MZ_MALLOC(sizeof(tdefl_compressor)); tdefl_output_buffer out_buf; int i, bpl = w * num_chans, y, z; mz_uint32 c; *pLen_out = 0; + if (!pComp) return NULL; + MZ_CLEAR_OBJ(out_buf); out_buf.m_expandable = MZ_TRUE; out_buf.m_capacity = 57+MZ_MAX(64, (1+bpl)*h); if (NULL == (out_buf.m_pBuf = (mz_uint8*)MZ_MALLOC(out_buf.m_capacity))) { MZ_FREE(pComp); return NULL; } + // write dummy header + for (z = 41; z; --z) tdefl_output_buffer_putter(&z, 1, &out_buf); + // compress image data + tdefl_init(pComp, tdefl_output_buffer_putter, &out_buf, s_tdefl_png_num_probes[MZ_MIN(10, level)] | TDEFL_WRITE_ZLIB_HEADER); + for (y = 0; y < h; ++y) { tdefl_compress_buffer(pComp, &z, 1, TDEFL_NO_FLUSH); tdefl_compress_buffer(pComp, (mz_uint8*)pImage + (flip ? (h - 1 - y) : y) * bpl, bpl, TDEFL_NO_FLUSH); } + if (tdefl_compress_buffer(pComp, NULL, 0, TDEFL_FINISH) != TDEFL_STATUS_DONE) { MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + // write real header + *pLen_out = out_buf.m_size-41; + { + static const mz_uint8 chans[] = {0x00, 0x00, 0x04, 0x02, 0x06}; + mz_uint8 pnghdr[41]={0x89,0x50,0x4e,0x47,0x0d,0x0a,0x1a,0x0a,0x00,0x00,0x00,0x0d,0x49,0x48,0x44,0x52, + 0,0,(mz_uint8)(w>>8),(mz_uint8)w,0,0,(mz_uint8)(h>>8),(mz_uint8)h,8,chans[num_chans],0,0,0,0,0,0,0, + (mz_uint8)(*pLen_out>>24),(mz_uint8)(*pLen_out>>16),(mz_uint8)(*pLen_out>>8),(mz_uint8)*pLen_out,0x49,0x44,0x41,0x54}; + c=(mz_uint32)mz_crc32(MZ_CRC32_INIT,pnghdr+12,17); for (i=0; i<4; ++i, c<<=8) ((mz_uint8*)(pnghdr+29))[i]=(mz_uint8)(c>>24); + memcpy(out_buf.m_pBuf, pnghdr, 41); + } + // write footer (IDAT CRC-32, followed by IEND chunk) + if (!tdefl_output_buffer_putter("\0\0\0\0\0\0\0\0\x49\x45\x4e\x44\xae\x42\x60\x82", 16, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT,out_buf.m_pBuf+41-4, *pLen_out+4); for (i=0; i<4; ++i, c<<=8) (out_buf.m_pBuf+out_buf.m_size-16)[i] = (mz_uint8)(c >> 24); + // compute final size of file, grab compressed data buffer and return + *pLen_out += 57; MZ_FREE(pComp); return out_buf.m_pBuf; +} +void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, size_t *pLen_out) +{ + // Level 6 corresponds to TDEFL_DEFAULT_MAX_PROBES or MZ_DEFAULT_LEVEL (but we can't depend on MZ_DEFAULT_LEVEL being available in case the zlib API's where #defined out) + return tdefl_write_image_to_png_file_in_memory_ex(pImage, w, h, num_chans, pLen_out, 6, MZ_FALSE); +} + +#ifdef _MSC_VER +#pragma warning (pop) +#endif + +// ------------------- .ZIP archive reading + +#ifndef MINIZ_NO_ARCHIVE_APIS + +#ifdef MINIZ_NO_STDIO + #define MZ_FILE void * +#else + #include + #include + + #if defined(_MSC_VER) || defined(__MINGW64__) + static FILE *mz_fopen(const char *pFilename, const char *pMode) + { + FILE* pFile = NULL; + fopen_s(&pFile, pFilename, pMode); + return pFile; + } + static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) + { + FILE* pFile = NULL; + if (freopen_s(&pFile, pPath, pMode, pStream)) + return NULL; + return pFile; + } + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN mz_fopen + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 _ftelli64 + #define MZ_FSEEK64 _fseeki64 + #define MZ_FILE_STAT_STRUCT _stat + #define MZ_FILE_STAT _stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN mz_freopen + #define MZ_DELETE_FILE remove + #elif defined(__MINGW32__) + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftello64 + #define MZ_FSEEK64 fseeko64 + #define MZ_FILE_STAT_STRUCT _stat + #define MZ_FILE_STAT _stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(f, m, s) freopen(f, m, s) + #define MZ_DELETE_FILE remove + #elif defined(__TINYC__) + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftell + #define MZ_FSEEK64 fseek + #define MZ_FILE_STAT_STRUCT stat + #define MZ_FILE_STAT stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(f, m, s) freopen(f, m, s) + #define MZ_DELETE_FILE remove + #elif defined(__GNUC__) && _LARGEFILE64_SOURCE + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen64(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftello64 + #define MZ_FSEEK64 fseeko64 + #define MZ_FILE_STAT_STRUCT stat64 + #define MZ_FILE_STAT stat64 + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(p, m, s) freopen64(p, m, s) + #define MZ_DELETE_FILE remove + #else + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftello + #define MZ_FSEEK64 fseeko + #define MZ_FILE_STAT_STRUCT stat + #define MZ_FILE_STAT stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(f, m, s) freopen(f, m, s) + #define MZ_DELETE_FILE remove + #endif // #ifdef _MSC_VER +#endif // #ifdef MINIZ_NO_STDIO + +#define MZ_TOLOWER(c) ((((c) >= 'A') && ((c) <= 'Z')) ? ((c) - 'A' + 'a') : (c)) + +// Various ZIP archive enums. To completely avoid cross platform compiler alignment and platform endian issues, miniz.c doesn't use structs for any of this stuff. +enum +{ + // ZIP archive identifiers and record sizes + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG = 0x06054b50, MZ_ZIP_CENTRAL_DIR_HEADER_SIG = 0x02014b50, MZ_ZIP_LOCAL_DIR_HEADER_SIG = 0x04034b50, + MZ_ZIP_LOCAL_DIR_HEADER_SIZE = 30, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE = 46, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE = 22, + // Central directory header record offsets + MZ_ZIP_CDH_SIG_OFS = 0, MZ_ZIP_CDH_VERSION_MADE_BY_OFS = 4, MZ_ZIP_CDH_VERSION_NEEDED_OFS = 6, MZ_ZIP_CDH_BIT_FLAG_OFS = 8, + MZ_ZIP_CDH_METHOD_OFS = 10, MZ_ZIP_CDH_FILE_TIME_OFS = 12, MZ_ZIP_CDH_FILE_DATE_OFS = 14, MZ_ZIP_CDH_CRC32_OFS = 16, + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS = 20, MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS = 24, MZ_ZIP_CDH_FILENAME_LEN_OFS = 28, MZ_ZIP_CDH_EXTRA_LEN_OFS = 30, + MZ_ZIP_CDH_COMMENT_LEN_OFS = 32, MZ_ZIP_CDH_DISK_START_OFS = 34, MZ_ZIP_CDH_INTERNAL_ATTR_OFS = 36, MZ_ZIP_CDH_EXTERNAL_ATTR_OFS = 38, MZ_ZIP_CDH_LOCAL_HEADER_OFS = 42, + // Local directory header offsets + MZ_ZIP_LDH_SIG_OFS = 0, MZ_ZIP_LDH_VERSION_NEEDED_OFS = 4, MZ_ZIP_LDH_BIT_FLAG_OFS = 6, MZ_ZIP_LDH_METHOD_OFS = 8, MZ_ZIP_LDH_FILE_TIME_OFS = 10, + MZ_ZIP_LDH_FILE_DATE_OFS = 12, MZ_ZIP_LDH_CRC32_OFS = 14, MZ_ZIP_LDH_COMPRESSED_SIZE_OFS = 18, MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS = 22, + MZ_ZIP_LDH_FILENAME_LEN_OFS = 26, MZ_ZIP_LDH_EXTRA_LEN_OFS = 28, + // End of central directory offsets + MZ_ZIP_ECDH_SIG_OFS = 0, MZ_ZIP_ECDH_NUM_THIS_DISK_OFS = 4, MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS = 6, MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS = 8, + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS = 10, MZ_ZIP_ECDH_CDIR_SIZE_OFS = 12, MZ_ZIP_ECDH_CDIR_OFS_OFS = 16, MZ_ZIP_ECDH_COMMENT_SIZE_OFS = 20, +}; + +typedef struct +{ + void *m_p; + size_t m_size, m_capacity; + mz_uint m_element_size; +} mz_zip_array; + +struct mz_zip_internal_state_tag +{ + mz_zip_array m_central_dir; + mz_zip_array m_central_dir_offsets; + mz_zip_array m_sorted_central_dir_offsets; + MZ_FILE *m_pFile; + void *m_pMem; + size_t m_mem_size; + size_t m_mem_capacity; +}; + +#define MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(array_ptr, element_size) (array_ptr)->m_element_size = element_size +#define MZ_ZIP_ARRAY_ELEMENT(array_ptr, element_type, index) ((element_type *)((array_ptr)->m_p))[index] + +static MZ_FORCEINLINE void mz_zip_array_clear(mz_zip_archive *pZip, mz_zip_array *pArray) +{ + pZip->m_pFree(pZip->m_pAlloc_opaque, pArray->m_p); + memset(pArray, 0, sizeof(mz_zip_array)); +} + +static mz_bool mz_zip_array_ensure_capacity(mz_zip_archive *pZip, mz_zip_array *pArray, size_t min_new_capacity, mz_uint growing) +{ + void *pNew_p; size_t new_capacity = min_new_capacity; MZ_ASSERT(pArray->m_element_size); if (pArray->m_capacity >= min_new_capacity) return MZ_TRUE; + if (growing) { new_capacity = MZ_MAX(1, pArray->m_capacity); while (new_capacity < min_new_capacity) new_capacity *= 2; } + if (NULL == (pNew_p = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pArray->m_p, pArray->m_element_size, new_capacity))) return MZ_FALSE; + pArray->m_p = pNew_p; pArray->m_capacity = new_capacity; + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_reserve(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_capacity, mz_uint growing) +{ + if (new_capacity > pArray->m_capacity) { if (!mz_zip_array_ensure_capacity(pZip, pArray, new_capacity, growing)) return MZ_FALSE; } + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_resize(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_size, mz_uint growing) +{ + if (new_size > pArray->m_capacity) { if (!mz_zip_array_ensure_capacity(pZip, pArray, new_size, growing)) return MZ_FALSE; } + pArray->m_size = new_size; + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_ensure_room(mz_zip_archive *pZip, mz_zip_array *pArray, size_t n) +{ + return mz_zip_array_reserve(pZip, pArray, pArray->m_size + n, MZ_TRUE); +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_push_back(mz_zip_archive *pZip, mz_zip_array *pArray, const void *pElements, size_t n) +{ + size_t orig_size = pArray->m_size; if (!mz_zip_array_resize(pZip, pArray, orig_size + n, MZ_TRUE)) return MZ_FALSE; + memcpy((mz_uint8*)pArray->m_p + orig_size * pArray->m_element_size, pElements, n * pArray->m_element_size); + return MZ_TRUE; +} + +#ifndef MINIZ_NO_TIME +static time_t mz_zip_dos_to_time_t(int dos_time, int dos_date) +{ + struct tm tm; + memset(&tm, 0, sizeof(tm)); tm.tm_isdst = -1; + tm.tm_year = ((dos_date >> 9) & 127) + 1980 - 1900; tm.tm_mon = ((dos_date >> 5) & 15) - 1; tm.tm_mday = dos_date & 31; + tm.tm_hour = (dos_time >> 11) & 31; tm.tm_min = (dos_time >> 5) & 63; tm.tm_sec = (dos_time << 1) & 62; + return mktime(&tm); +} + +static void mz_zip_time_to_dos_time(time_t time, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) +{ +#ifdef _MSC_VER + struct tm tm_struct; + struct tm *tm = &tm_struct; + errno_t err = localtime_s(tm, &time); + if (err) + { + *pDOS_date = 0; *pDOS_time = 0; + return; + } +#else + struct tm *tm = localtime(&time); +#endif + *pDOS_time = (mz_uint16)(((tm->tm_hour) << 11) + ((tm->tm_min) << 5) + ((tm->tm_sec) >> 1)); + *pDOS_date = (mz_uint16)(((tm->tm_year + 1900 - 1980) << 9) + ((tm->tm_mon + 1) << 5) + tm->tm_mday); +} +#endif + +#ifndef MINIZ_NO_STDIO +static mz_bool mz_zip_get_file_modified_time(const char *pFilename, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) +{ +#ifdef MINIZ_NO_TIME + (void)pFilename; *pDOS_date = *pDOS_time = 0; +#else + struct MZ_FILE_STAT_STRUCT file_stat; + // On Linux with x86 glibc, this call will fail on large files (>= 0x80000000 bytes) unless you compiled with _LARGEFILE64_SOURCE. Argh. + if (MZ_FILE_STAT(pFilename, &file_stat) != 0) + return MZ_FALSE; + mz_zip_time_to_dos_time(file_stat.st_mtime, pDOS_time, pDOS_date); +#endif // #ifdef MINIZ_NO_TIME + return MZ_TRUE; +} + +#ifndef MINIZ_NO_TIME +static mz_bool mz_zip_set_file_times(const char *pFilename, time_t access_time, time_t modified_time) +{ + struct utimbuf t; t.actime = access_time; t.modtime = modified_time; + return !utime(pFilename, &t); +} +#endif // #ifndef MINIZ_NO_TIME +#endif // #ifndef MINIZ_NO_STDIO + +static mz_bool mz_zip_reader_init_internal(mz_zip_archive *pZip, mz_uint32 flags) +{ + (void)flags; + if ((!pZip) || (pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) + return MZ_FALSE; + + if (!pZip->m_pAlloc) pZip->m_pAlloc = def_alloc_func; + if (!pZip->m_pFree) pZip->m_pFree = def_free_func; + if (!pZip->m_pRealloc) pZip->m_pRealloc = def_realloc_func; + + pZip->m_zip_mode = MZ_ZIP_MODE_READING; + pZip->m_archive_size = 0; + pZip->m_central_directory_file_ofs = 0; + pZip->m_total_files = 0; + + if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) + return MZ_FALSE; + memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_reader_filename_less(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, mz_uint r_index) +{ + const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; + const mz_uint8 *pR = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, r_index)); + mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS), r_len = MZ_READ_LE16(pR + MZ_ZIP_CDH_FILENAME_LEN_OFS); + mz_uint8 l = 0, r = 0; + pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; pR += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pE = pL + MZ_MIN(l_len, r_len); + while (pL < pE) + { + if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) + break; + pL++; pR++; + } + return (pL == pE) ? (l_len < r_len) : (l < r); +} + +#define MZ_SWAP_UINT32(a, b) do { mz_uint32 t = a; a = b; b = t; } MZ_MACRO_END + +// Heap sort of lowercased filenames, used to help accelerate plain central directory searches by mz_zip_reader_locate_file(). (Could also use qsort(), but it could allocate memory.) +static void mz_zip_reader_sort_central_dir_offsets_by_filename(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState = pZip->m_pState; + const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; + const mz_zip_array *pCentral_dir = &pState->m_central_dir; + mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); + const int size = pZip->m_total_files; + int start = (size - 2) >> 1, end; + while (start >= 0) + { + int child, root = start; + for ( ; ; ) + { + if ((child = (root << 1) + 1) >= size) + break; + child += (((child + 1) < size) && (mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1]))); + if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) + break; + MZ_SWAP_UINT32(pIndices[root], pIndices[child]); root = child; + } + start--; + } + + end = size - 1; + while (end > 0) + { + int child, root = 0; + MZ_SWAP_UINT32(pIndices[end], pIndices[0]); + for ( ; ; ) + { + if ((child = (root << 1) + 1) >= end) + break; + child += (((child + 1) < end) && mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1])); + if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) + break; + MZ_SWAP_UINT32(pIndices[root], pIndices[child]); root = child; + } + end--; + } +} + +static mz_bool mz_zip_reader_read_central_dir(mz_zip_archive *pZip, mz_uint32 flags) +{ + mz_uint cdir_size, num_this_disk, cdir_disk_index; + mz_uint64 cdir_ofs; + mz_int64 cur_file_ofs; + const mz_uint8 *p; + mz_uint32 buf_u32[4096 / sizeof(mz_uint32)]; mz_uint8 *pBuf = (mz_uint8 *)buf_u32; + mz_bool sort_central_dir = ((flags & MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY) == 0); + // Basic sanity checks - reject files which are too small, and check the first 4 bytes of the file to make sure a local header is there. + if (pZip->m_archive_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return MZ_FALSE; + // Find the end of central directory record by scanning the file from the end towards the beginning. + cur_file_ofs = MZ_MAX((mz_int64)pZip->m_archive_size - (mz_int64)sizeof(buf_u32), 0); + for ( ; ; ) + { + int i, n = (int)MZ_MIN(sizeof(buf_u32), pZip->m_archive_size - cur_file_ofs); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, n) != (mz_uint)n) + return MZ_FALSE; + for (i = n - 4; i >= 0; --i) + if (MZ_READ_LE32(pBuf + i) == MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) + break; + if (i >= 0) + { + cur_file_ofs += i; + break; + } + if ((!cur_file_ofs) || ((pZip->m_archive_size - cur_file_ofs) >= (0xFFFF + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE))) + return MZ_FALSE; + cur_file_ofs = MZ_MAX(cur_file_ofs - (sizeof(buf_u32) - 3), 0); + } + // Read and verify the end of central directory record. + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if ((MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_SIG_OFS) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) || + ((pZip->m_total_files = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS)) != MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS))) + return MZ_FALSE; + + num_this_disk = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_THIS_DISK_OFS); + cdir_disk_index = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS); + if (((num_this_disk | cdir_disk_index) != 0) && ((num_this_disk != 1) || (cdir_disk_index != 1))) + return MZ_FALSE; + + if ((cdir_size = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_SIZE_OFS)) < pZip->m_total_files * MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) + return MZ_FALSE; + + cdir_ofs = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_OFS_OFS); + if ((cdir_ofs + (mz_uint64)cdir_size) > pZip->m_archive_size) + return MZ_FALSE; + + pZip->m_central_directory_file_ofs = cdir_ofs; + + if (pZip->m_total_files) + { + mz_uint i, n; + + // Read the entire central directory into a heap block, and allocate another heap block to hold the unsorted central dir file record offsets, and another to hold the sorted indices. + if ((!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir, cdir_size, MZ_FALSE)) || + (!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir_offsets, pZip->m_total_files, MZ_FALSE))) + return MZ_FALSE; + + if (sort_central_dir) + { + if (!mz_zip_array_resize(pZip, &pZip->m_pState->m_sorted_central_dir_offsets, pZip->m_total_files, MZ_FALSE)) + return MZ_FALSE; + } + + if (pZip->m_pRead(pZip->m_pIO_opaque, cdir_ofs, pZip->m_pState->m_central_dir.m_p, cdir_size) != cdir_size) + return MZ_FALSE; + + // Now create an index into the central directory file records, do some basic sanity checking on each record, and check for zip64 entries (which are not yet supported). + p = (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p; + for (n = cdir_size, i = 0; i < pZip->m_total_files; ++i) + { + mz_uint total_header_size, comp_size, decomp_size, disk_index; + if ((n < MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) || (MZ_READ_LE32(p) != MZ_ZIP_CENTRAL_DIR_HEADER_SIG)) + return MZ_FALSE; + MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, i) = (mz_uint32)(p - (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p); + if (sort_central_dir) + MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_sorted_central_dir_offsets, mz_uint32, i) = i; + comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + decomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + if (((!MZ_READ_LE32(p + MZ_ZIP_CDH_METHOD_OFS)) && (decomp_size != comp_size)) || (decomp_size && !comp_size) || (decomp_size == 0xFFFFFFFF) || (comp_size == 0xFFFFFFFF)) + return MZ_FALSE; + disk_index = MZ_READ_LE16(p + MZ_ZIP_CDH_DISK_START_OFS); + if ((disk_index != num_this_disk) && (disk_index != 1)) + return MZ_FALSE; + if (((mz_uint64)MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS) + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + comp_size) > pZip->m_archive_size) + return MZ_FALSE; + if ((total_header_size = MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS)) > n) + return MZ_FALSE; + n -= total_header_size; p += total_header_size; + } + } + + if (sort_central_dir) + mz_zip_reader_sort_central_dir_offsets_by_filename(pZip); + + return MZ_TRUE; +} + +mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags) +{ + if ((!pZip) || (!pZip->m_pRead)) + return MZ_FALSE; + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + pZip->m_archive_size = size; + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end(pZip); + return MZ_FALSE; + } + return MZ_TRUE; +} + +static size_t mz_zip_mem_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + size_t s = (file_ofs >= pZip->m_archive_size) ? 0 : (size_t)MZ_MIN(pZip->m_archive_size - file_ofs, n); + memcpy(pBuf, (const mz_uint8 *)pZip->m_pState->m_pMem + file_ofs, s); + return s; +} + +mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags) +{ + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + pZip->m_archive_size = size; + pZip->m_pRead = mz_zip_mem_read_func; + pZip->m_pIO_opaque = pZip; +#ifdef __cplusplus + pZip->m_pState->m_pMem = const_cast(pMem); +#else + pZip->m_pState->m_pMem = (void *)pMem; +#endif + pZip->m_pState->m_mem_size = size; + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end(pZip); + return MZ_FALSE; + } + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) + return 0; + return MZ_FREAD(pBuf, 1, n, pZip->m_pState->m_pFile); +} + +mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags) +{ + mz_uint64 file_size; + MZ_FILE *pFile = MZ_FOPEN(pFilename, "rb"); + if (!pFile) + return MZ_FALSE; + if (MZ_FSEEK64(pFile, 0, SEEK_END)) + { + MZ_FCLOSE(pFile); + return MZ_FALSE; + } + file_size = MZ_FTELL64(pFile); + if (!mz_zip_reader_init_internal(pZip, flags)) + { + MZ_FCLOSE(pFile); + return MZ_FALSE; + } + pZip->m_pRead = mz_zip_file_read_func; + pZip->m_pIO_opaque = pZip; + pZip->m_pState->m_pFile = pFile; + pZip->m_archive_size = file_size; + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end(pZip); + return MZ_FALSE; + } + return MZ_TRUE; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip) +{ + return pZip ? pZip->m_total_files : 0; +} + +static MZ_FORCEINLINE const mz_uint8 *mz_zip_reader_get_cdh(mz_zip_archive *pZip, mz_uint file_index) +{ + if ((!pZip) || (!pZip->m_pState) || (file_index >= pZip->m_total_files) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return NULL; + return &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); +} + +mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint m_bit_flag; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if (!p) + return MZ_FALSE; + m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + return (m_bit_flag & 1); +} + +mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint filename_len, external_attr; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if (!p) + return MZ_FALSE; + + // First see if the filename ends with a '/' character. + filename_len = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + if (filename_len) + { + if (*(p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_len - 1) == '/') + return MZ_TRUE; + } + + // Bugfix: This code was also checking if the internal attribute was non-zero, which wasn't correct. + // Most/all zip writers (hopefully) set DOS file/directory attributes in the low 16-bits, so check for the DOS directory flag and ignore the source OS ID in the created by field. + // FIXME: Remove this check? Is it necessary - we already check the filename. + external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); + if ((external_attr & 0x10) != 0) + return MZ_TRUE; + + return MZ_FALSE; +} + +mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat) +{ + mz_uint n; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if ((!p) || (!pStat)) + return MZ_FALSE; + + // Unpack the central directory record. + pStat->m_file_index = file_index; + pStat->m_central_dir_ofs = MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index); + pStat->m_version_made_by = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_MADE_BY_OFS); + pStat->m_version_needed = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_NEEDED_OFS); + pStat->m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + pStat->m_method = MZ_READ_LE16(p + MZ_ZIP_CDH_METHOD_OFS); +#ifndef MINIZ_NO_TIME + pStat->m_time = mz_zip_dos_to_time_t(MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_TIME_OFS), MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_DATE_OFS)); +#endif + pStat->m_crc32 = MZ_READ_LE32(p + MZ_ZIP_CDH_CRC32_OFS); + pStat->m_comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + pStat->m_uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + pStat->m_internal_attr = MZ_READ_LE16(p + MZ_ZIP_CDH_INTERNAL_ATTR_OFS); + pStat->m_external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); + pStat->m_local_header_ofs = MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS); + + // Copy as much of the filename and comment as possible. + n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE - 1); + memcpy(pStat->m_filename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); pStat->m_filename[n] = '\0'; + + n = MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS); n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE - 1); + pStat->m_comment_size = n; + memcpy(pStat->m_comment, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS), n); pStat->m_comment[n] = '\0'; + + return MZ_TRUE; +} + +mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size) +{ + mz_uint n; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if (!p) { if (filename_buf_size) pFilename[0] = '\0'; return 0; } + n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + if (filename_buf_size) + { + n = MZ_MIN(n, filename_buf_size - 1); + memcpy(pFilename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); + pFilename[n] = '\0'; + } + return n + 1; +} + +static MZ_FORCEINLINE mz_bool mz_zip_reader_string_equal(const char *pA, const char *pB, mz_uint len, mz_uint flags) +{ + mz_uint i; + if (flags & MZ_ZIP_FLAG_CASE_SENSITIVE) + return 0 == memcmp(pA, pB, len); + for (i = 0; i < len; ++i) + if (MZ_TOLOWER(pA[i]) != MZ_TOLOWER(pB[i])) + return MZ_FALSE; + return MZ_TRUE; +} + +static MZ_FORCEINLINE int mz_zip_reader_filename_compare(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, const char *pR, mz_uint r_len) +{ + const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; + mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS); + mz_uint8 l = 0, r = 0; + pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pE = pL + MZ_MIN(l_len, r_len); + while (pL < pE) + { + if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) + break; + pL++; pR++; + } + return (pL == pE) ? (int)(l_len - r_len) : (l - r); +} + +static int mz_zip_reader_locate_file_binary_search(mz_zip_archive *pZip, const char *pFilename) +{ + mz_zip_internal_state *pState = pZip->m_pState; + const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; + const mz_zip_array *pCentral_dir = &pState->m_central_dir; + mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); + const int size = pZip->m_total_files; + const mz_uint filename_len = (mz_uint)strlen(pFilename); + int l = 0, h = size - 1; + while (l <= h) + { + int m = (l + h) >> 1, file_index = pIndices[m], comp = mz_zip_reader_filename_compare(pCentral_dir, pCentral_dir_offsets, file_index, pFilename, filename_len); + if (!comp) + return file_index; + else if (comp < 0) + l = m + 1; + else + h = m - 1; + } + return -1; +} + +int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags) +{ + mz_uint file_index; size_t name_len, comment_len; + if ((!pZip) || (!pZip->m_pState) || (!pName) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return -1; + if (((flags & (MZ_ZIP_FLAG_IGNORE_PATH | MZ_ZIP_FLAG_CASE_SENSITIVE)) == 0) && (!pComment) && (pZip->m_pState->m_sorted_central_dir_offsets.m_size)) + return mz_zip_reader_locate_file_binary_search(pZip, pName); + name_len = strlen(pName); if (name_len > 0xFFFF) return -1; + comment_len = pComment ? strlen(pComment) : 0; if (comment_len > 0xFFFF) return -1; + for (file_index = 0; file_index < pZip->m_total_files; file_index++) + { + const mz_uint8 *pHeader = &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); + mz_uint filename_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_FILENAME_LEN_OFS); + const char *pFilename = (const char *)pHeader + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + if (filename_len < name_len) + continue; + if (comment_len) + { + mz_uint file_extra_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_EXTRA_LEN_OFS), file_comment_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_COMMENT_LEN_OFS); + const char *pFile_comment = pFilename + filename_len + file_extra_len; + if ((file_comment_len != comment_len) || (!mz_zip_reader_string_equal(pComment, pFile_comment, file_comment_len, flags))) + continue; + } + if ((flags & MZ_ZIP_FLAG_IGNORE_PATH) && (filename_len)) + { + int ofs = filename_len - 1; + do + { + if ((pFilename[ofs] == '/') || (pFilename[ofs] == '\\') || (pFilename[ofs] == ':')) + break; + } while (--ofs >= 0); + ofs++; + pFilename += ofs; filename_len -= ofs; + } + if ((filename_len == name_len) && (mz_zip_reader_string_equal(pName, pFilename, filename_len, flags))) + return file_index; + } + return -1; +} + +mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) +{ + int status = TINFL_STATUS_DONE; + mz_uint64 needed_size, cur_file_ofs, comp_remaining, out_buf_ofs = 0, read_buf_size, read_buf_ofs = 0, read_buf_avail; + mz_zip_archive_file_stat file_stat; + void *pRead_buf; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + tinfl_decompressor inflator; + + if ((buf_size) && (!pBuf)) + return MZ_FALSE; + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + // Empty file, or a directory (but not always a directory - I've seen odd zips with directories that have compressed data which inflates to 0 bytes) + if (!file_stat.m_comp_size) + return MZ_TRUE; + + // Entry is a subdirectory (I've seen old zips with dir entries which have compressed deflate data which inflates to 0 bytes, but these entries claim to uncompress to 512 bytes in the headers). + // I'm torn how to handle this case - should it fail instead? + if (mz_zip_reader_is_file_a_directory(pZip, file_index)) + return MZ_TRUE; + + // Encryption and patch files are not supported. + if (file_stat.m_bit_flag & (1 | 32)) + return MZ_FALSE; + + // This function only supports stored and deflate. + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return MZ_FALSE; + + // Ensure supplied output buffer is large enough. + needed_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? file_stat.m_comp_size : file_stat.m_uncomp_size; + if (buf_size < needed_size) + return MZ_FALSE; + + // Read and parse the local directory entry. + cur_file_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return MZ_FALSE; + + cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) + return MZ_FALSE; + + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) + { + // The file is stored or the caller has requested the compressed data. + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, (size_t)needed_size) != needed_size) + return MZ_FALSE; + return ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) != 0) || (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) == file_stat.m_crc32); + } + + // Decompress the file either directly from memory or from a file input buffer. + tinfl_init(&inflator); + + if (pZip->m_pState->m_pMem) + { + // Read directly from the archive in memory. + pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; + read_buf_size = read_buf_avail = file_stat.m_comp_size; + comp_remaining = 0; + } + else if (pUser_read_buf) + { + // Use a user provided read buffer. + if (!user_read_buf_size) + return MZ_FALSE; + pRead_buf = (mz_uint8 *)pUser_read_buf; + read_buf_size = user_read_buf_size; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + else + { + // Temporarily allocate a read buffer. + read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); +#ifdef _MSC_VER + if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) +#else + if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) +#endif + return MZ_FALSE; + if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) + return MZ_FALSE; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + + do + { + size_t in_buf_size, out_buf_size = (size_t)(file_stat.m_uncomp_size - out_buf_ofs); + if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + read_buf_ofs = 0; + } + in_buf_size = (size_t)read_buf_avail; + status = tinfl_decompress(&inflator, (mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pBuf, (mz_uint8 *)pBuf + out_buf_ofs, &out_buf_size, TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF | (comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0)); + read_buf_avail -= in_buf_size; + read_buf_ofs += in_buf_size; + out_buf_ofs += out_buf_size; + } while (status == TINFL_STATUS_NEEDS_MORE_INPUT); + + if (status == TINFL_STATUS_DONE) + { + // Make sure the entire file was decompressed, and check its CRC. + if ((out_buf_ofs != file_stat.m_uncomp_size) || (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) != file_stat.m_crc32)) + status = TINFL_STATUS_FAILED; + } + + if ((!pZip->m_pState->m_pMem) && (!pUser_read_buf)) + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + + return status == TINFL_STATUS_DONE; +} + +mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) +{ + int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); + if (file_index < 0) + return MZ_FALSE; + return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, pUser_read_buf, user_read_buf_size); +} + +mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags) +{ + return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, NULL, 0); +} + +mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags) +{ + return mz_zip_reader_extract_file_to_mem_no_alloc(pZip, pFilename, pBuf, buf_size, flags, NULL, 0); +} + +void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags) +{ + mz_uint64 comp_size, uncomp_size, alloc_size; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + void *pBuf; + + if (pSize) + *pSize = 0; + if (!p) + return NULL; + + comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + + alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size; +#ifdef _MSC_VER + if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) +#else + if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) +#endif + return NULL; + if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size))) + return NULL; + + if (!mz_zip_reader_extract_to_mem(pZip, file_index, pBuf, (size_t)alloc_size, flags)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return NULL; + } + + if (pSize) *pSize = (size_t)alloc_size; + return pBuf; +} + +void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags) +{ + int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); + if (file_index < 0) + { + if (pSize) *pSize = 0; + return MZ_FALSE; + } + return mz_zip_reader_extract_to_heap(pZip, file_index, pSize, flags); +} + +mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) +{ + int status = TINFL_STATUS_DONE; mz_uint file_crc32 = MZ_CRC32_INIT; + mz_uint64 read_buf_size, read_buf_ofs = 0, read_buf_avail, comp_remaining, out_buf_ofs = 0, cur_file_ofs; + mz_zip_archive_file_stat file_stat; + void *pRead_buf = NULL; void *pWrite_buf = NULL; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + // Empty file, or a directory (but not always a directory - I've seen odd zips with directories that have compressed data which inflates to 0 bytes) + if (!file_stat.m_comp_size) + return MZ_TRUE; + + // Entry is a subdirectory (I've seen old zips with dir entries which have compressed deflate data which inflates to 0 bytes, but these entries claim to uncompress to 512 bytes in the headers). + // I'm torn how to handle this case - should it fail instead? + if (mz_zip_reader_is_file_a_directory(pZip, file_index)) + return MZ_TRUE; + + // Encryption and patch files are not supported. + if (file_stat.m_bit_flag & (1 | 32)) + return MZ_FALSE; + + // This function only supports stored and deflate. + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return MZ_FALSE; + + // Read and parse the local directory entry. + cur_file_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return MZ_FALSE; + + cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) + return MZ_FALSE; + + // Decompress the file either directly from memory or from a file input buffer. + if (pZip->m_pState->m_pMem) + { + pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; + read_buf_size = read_buf_avail = file_stat.m_comp_size; + comp_remaining = 0; + } + else + { + read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); + if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) + return MZ_FALSE; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) + { + // The file is stored or the caller has requested the compressed data. + if (pZip->m_pState->m_pMem) + { +#ifdef _MSC_VER + if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > 0xFFFFFFFF)) +#else + if (((sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > 0xFFFFFFFF)) +#endif + return MZ_FALSE; + if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)file_stat.m_comp_size) != file_stat.m_comp_size) + status = TINFL_STATUS_FAILED; + else if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)file_stat.m_comp_size); + cur_file_ofs += file_stat.m_comp_size; + out_buf_ofs += file_stat.m_comp_size; + comp_remaining = 0; + } + else + { + while (comp_remaining) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + + if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)read_buf_avail); + + if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + out_buf_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + } + } + } + else + { + tinfl_decompressor inflator; + tinfl_init(&inflator); + + if (NULL == (pWrite_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, TINFL_LZ_DICT_SIZE))) + status = TINFL_STATUS_FAILED; + else + { + do + { + mz_uint8 *pWrite_buf_cur = (mz_uint8 *)pWrite_buf + (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + size_t in_buf_size, out_buf_size = TINFL_LZ_DICT_SIZE - (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + read_buf_ofs = 0; + } + + in_buf_size = (size_t)read_buf_avail; + status = tinfl_decompress(&inflator, (const mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pWrite_buf, pWrite_buf_cur, &out_buf_size, comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0); + read_buf_avail -= in_buf_size; + read_buf_ofs += in_buf_size; + + if (out_buf_size) + { + if (pCallback(pOpaque, out_buf_ofs, pWrite_buf_cur, out_buf_size) != out_buf_size) + { + status = TINFL_STATUS_FAILED; + break; + } + file_crc32 = (mz_uint32)mz_crc32(file_crc32, pWrite_buf_cur, out_buf_size); + if ((out_buf_ofs += out_buf_size) > file_stat.m_uncomp_size) + { + status = TINFL_STATUS_FAILED; + break; + } + } + } while ((status == TINFL_STATUS_NEEDS_MORE_INPUT) || (status == TINFL_STATUS_HAS_MORE_OUTPUT)); + } + } + + if ((status == TINFL_STATUS_DONE) && (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA))) + { + // Make sure the entire file was decompressed, and check its CRC. + if ((out_buf_ofs != file_stat.m_uncomp_size) || (file_crc32 != file_stat.m_crc32)) + status = TINFL_STATUS_FAILED; + } + + if (!pZip->m_pState->m_pMem) + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + if (pWrite_buf) + pZip->m_pFree(pZip->m_pAlloc_opaque, pWrite_buf); + + return status == TINFL_STATUS_DONE; +} + +mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) +{ + int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); + if (file_index < 0) + return MZ_FALSE; + return mz_zip_reader_extract_to_callback(pZip, file_index, pCallback, pOpaque, flags); +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_write_callback(void *pOpaque, mz_uint64 ofs, const void *pBuf, size_t n) +{ + (void)ofs; return MZ_FWRITE(pBuf, 1, n, (MZ_FILE*)pOpaque); +} + +mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags) +{ + mz_bool status; + mz_zip_archive_file_stat file_stat; + MZ_FILE *pFile; + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + pFile = MZ_FOPEN(pDst_filename, "wb"); + if (!pFile) + return MZ_FALSE; + status = mz_zip_reader_extract_to_callback(pZip, file_index, mz_zip_file_write_callback, pFile, flags); + if (MZ_FCLOSE(pFile) == EOF) + return MZ_FALSE; +#ifndef MINIZ_NO_TIME + if (status) + mz_zip_set_file_times(pDst_filename, file_stat.m_time, file_stat.m_time); +#endif + return status; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_bool mz_zip_reader_end(mz_zip_archive *pZip) +{ + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return MZ_FALSE; + + if (pZip->m_pState) + { + mz_zip_internal_state *pState = pZip->m_pState; pZip->m_pState = NULL; + mz_zip_array_clear(pZip, &pState->m_central_dir); + mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); + mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); + +#ifndef MINIZ_NO_STDIO + if (pState->m_pFile) + { + MZ_FCLOSE(pState->m_pFile); + pState->m_pFile = NULL; + } +#endif // #ifndef MINIZ_NO_STDIO + + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + } + pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; + + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags) +{ + int file_index = mz_zip_reader_locate_file(pZip, pArchive_filename, NULL, flags); + if (file_index < 0) + return MZ_FALSE; + return mz_zip_reader_extract_to_file(pZip, file_index, pDst_filename, flags); +} +#endif + +// ------------------- .ZIP archive writing + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +static void mz_write_le16(mz_uint8 *p, mz_uint16 v) { p[0] = (mz_uint8)v; p[1] = (mz_uint8)(v >> 8); } +static void mz_write_le32(mz_uint8 *p, mz_uint32 v) { p[0] = (mz_uint8)v; p[1] = (mz_uint8)(v >> 8); p[2] = (mz_uint8)(v >> 16); p[3] = (mz_uint8)(v >> 24); } +#define MZ_WRITE_LE16(p, v) mz_write_le16((mz_uint8 *)(p), (mz_uint16)(v)) +#define MZ_WRITE_LE32(p, v) mz_write_le32((mz_uint8 *)(p), (mz_uint32)(v)) + +mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size) +{ + if ((!pZip) || (pZip->m_pState) || (!pZip->m_pWrite) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) + return MZ_FALSE; + + if (pZip->m_file_offset_alignment) + { + // Ensure user specified file offset alignment is a power of 2. + if (pZip->m_file_offset_alignment & (pZip->m_file_offset_alignment - 1)) + return MZ_FALSE; + } + + if (!pZip->m_pAlloc) pZip->m_pAlloc = def_alloc_func; + if (!pZip->m_pFree) pZip->m_pFree = def_free_func; + if (!pZip->m_pRealloc) pZip->m_pRealloc = def_realloc_func; + + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; + pZip->m_archive_size = existing_size; + pZip->m_central_directory_file_ofs = 0; + pZip->m_total_files = 0; + + if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) + return MZ_FALSE; + memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); + return MZ_TRUE; +} + +static size_t mz_zip_heap_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_zip_internal_state *pState = pZip->m_pState; + mz_uint64 new_size = MZ_MAX(file_ofs + n, pState->m_mem_size); +#ifdef _MSC_VER + if ((!n) || ((0, sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF))) +#else + if ((!n) || ((sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF))) +#endif + return 0; + if (new_size > pState->m_mem_capacity) + { + void *pNew_block; + size_t new_capacity = MZ_MAX(64, pState->m_mem_capacity); while (new_capacity < new_size) new_capacity *= 2; + if (NULL == (pNew_block = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pState->m_pMem, 1, new_capacity))) + return 0; + pState->m_pMem = pNew_block; pState->m_mem_capacity = new_capacity; + } + memcpy((mz_uint8 *)pState->m_pMem + file_ofs, pBuf, n); + pState->m_mem_size = (size_t)new_size; + return n; +} + +mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size) +{ + pZip->m_pWrite = mz_zip_heap_write_func; + pZip->m_pIO_opaque = pZip; + if (!mz_zip_writer_init(pZip, size_to_reserve_at_beginning)) + return MZ_FALSE; + if (0 != (initial_allocation_size = MZ_MAX(initial_allocation_size, size_to_reserve_at_beginning))) + { + if (NULL == (pZip->m_pState->m_pMem = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, initial_allocation_size))) + { + mz_zip_writer_end(pZip); + return MZ_FALSE; + } + pZip->m_pState->m_mem_capacity = initial_allocation_size; + } + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) + return 0; + return MZ_FWRITE(pBuf, 1, n, pZip->m_pState->m_pFile); +} + +mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning) +{ + MZ_FILE *pFile; + pZip->m_pWrite = mz_zip_file_write_func; + pZip->m_pIO_opaque = pZip; + if (!mz_zip_writer_init(pZip, size_to_reserve_at_beginning)) + return MZ_FALSE; + if (NULL == (pFile = MZ_FOPEN(pFilename, "wb"))) + { + mz_zip_writer_end(pZip); + return MZ_FALSE; + } + pZip->m_pState->m_pFile = pFile; + if (size_to_reserve_at_beginning) + { + mz_uint64 cur_ofs = 0; char buf[4096]; MZ_CLEAR_OBJ(buf); + do + { + size_t n = (size_t)MZ_MIN(sizeof(buf), size_to_reserve_at_beginning); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_ofs, buf, n) != n) + { + mz_zip_writer_end(pZip); + return MZ_FALSE; + } + cur_ofs += n; size_to_reserve_at_beginning -= n; + } while (size_to_reserve_at_beginning); + } + return MZ_TRUE; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename) +{ + mz_zip_internal_state *pState; + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return MZ_FALSE; + // No sense in trying to write to an archive that's already at the support max size + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_ZIP_LOCAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) + return MZ_FALSE; + + pState = pZip->m_pState; + + if (pState->m_pFile) + { +#ifdef MINIZ_NO_STDIO + pFilename; return MZ_FALSE; +#else + // Archive is being read from stdio - try to reopen as writable. + if (pZip->m_pIO_opaque != pZip) + return MZ_FALSE; + if (!pFilename) + return MZ_FALSE; + pZip->m_pWrite = mz_zip_file_write_func; + if (NULL == (pState->m_pFile = MZ_FREOPEN(pFilename, "r+b", pState->m_pFile))) + { + // The mz_zip_archive is now in a bogus state because pState->m_pFile is NULL, so just close it. + mz_zip_reader_end(pZip); + return MZ_FALSE; + } +#endif // #ifdef MINIZ_NO_STDIO + } + else if (pState->m_pMem) + { + // Archive lives in a memory block. Assume it's from the heap that we can resize using the realloc callback. + if (pZip->m_pIO_opaque != pZip) + return MZ_FALSE; + pState->m_mem_capacity = pState->m_mem_size; + pZip->m_pWrite = mz_zip_heap_write_func; + } + // Archive is being read via a user provided read function - make sure the user has specified a write function too. + else if (!pZip->m_pWrite) + return MZ_FALSE; + + // Start writing new files at the archive's current central directory location. + pZip->m_archive_size = pZip->m_central_directory_file_ofs; + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; + pZip->m_central_directory_file_ofs = 0; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags) +{ + return mz_zip_writer_add_mem_ex(pZip, pArchive_name, pBuf, buf_size, NULL, 0, level_and_flags, 0, 0); +} + +typedef struct +{ + mz_zip_archive *m_pZip; + mz_uint64 m_cur_archive_file_ofs; + mz_uint64 m_comp_size; +} mz_zip_writer_add_state; + +static mz_bool mz_zip_writer_add_put_buf_callback(const void* pBuf, int len, void *pUser) +{ + mz_zip_writer_add_state *pState = (mz_zip_writer_add_state *)pUser; + if ((int)pState->m_pZip->m_pWrite(pState->m_pZip->m_pIO_opaque, pState->m_cur_archive_file_ofs, pBuf, len) != len) + return MZ_FALSE; + pState->m_cur_archive_file_ofs += len; + pState->m_comp_size += len; + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_create_local_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date) +{ + (void)pZip; + memset(pDst, 0, MZ_ZIP_LOCAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_SIG_OFS, MZ_ZIP_LOCAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_VERSION_NEEDED_OFS, method ? 20 : 0); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_BIT_FLAG_OFS, bit_flags); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_METHOD_OFS, method); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_TIME_OFS, dos_time); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_DATE_OFS, dos_date); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_CRC32_OFS, uncomp_crc32); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS, comp_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS, uncomp_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILENAME_LEN_OFS, filename_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_EXTRA_LEN_OFS, extra_size); + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_create_central_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint16 comment_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, mz_uint64 local_header_ofs, mz_uint32 ext_attributes) +{ + (void)pZip; + memset(pDst, 0, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_SIG_OFS, MZ_ZIP_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_VERSION_NEEDED_OFS, method ? 20 : 0); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_BIT_FLAG_OFS, bit_flags); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_METHOD_OFS, method); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_TIME_OFS, dos_time); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_DATE_OFS, dos_date); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_CRC32_OFS, uncomp_crc32); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS, comp_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS, uncomp_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILENAME_LEN_OFS, filename_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_EXTRA_LEN_OFS, extra_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_COMMENT_LEN_OFS, comment_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS, ext_attributes); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_header_ofs); + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_add_to_central_dir(mz_zip_archive *pZip, const char *pFilename, mz_uint16 filename_size, const void *pExtra, mz_uint16 extra_size, const void *pComment, mz_uint16 comment_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, mz_uint64 local_header_ofs, mz_uint32 ext_attributes) +{ + mz_zip_internal_state *pState = pZip->m_pState; + mz_uint32 central_dir_ofs = (mz_uint32)pState->m_central_dir.m_size; + size_t orig_central_dir_size = pState->m_central_dir.m_size; + mz_uint8 central_dir_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; + + // No zip64 support yet + if ((local_header_ofs > 0xFFFFFFFF) || (((mz_uint64)pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size + extra_size + comment_size) > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_writer_create_central_dir_header(pZip, central_dir_header, filename_size, extra_size, comment_size, uncomp_size, comp_size, uncomp_crc32, method, bit_flags, dos_time, dos_date, local_header_ofs, ext_attributes)) + return MZ_FALSE; + + if ((!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_dir_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pFilename, filename_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pExtra, extra_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pComment, comment_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, ¢ral_dir_ofs, 1))) + { + // Try to push the central directory array back into its original state. + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_validate_archive_name(const char *pArchive_name) +{ + // Basic ZIP archive filename validity checks: Valid filenames cannot start with a forward slash, cannot contain a drive letter, and cannot use DOS-style backward slashes. + if (*pArchive_name == '/') + return MZ_FALSE; + while (*pArchive_name) + { + if ((*pArchive_name == '\\') || (*pArchive_name == ':')) + return MZ_FALSE; + pArchive_name++; + } + return MZ_TRUE; +} + +static mz_uint mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) +{ + mz_uint32 n; + if (!pZip->m_file_offset_alignment) + return 0; + n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1)); + return (pZip->m_file_offset_alignment - n) & (pZip->m_file_offset_alignment - 1); +} + +static mz_bool mz_zip_writer_write_zeros(mz_zip_archive *pZip, mz_uint64 cur_file_ofs, mz_uint32 n) +{ + char buf[4096]; + memset(buf, 0, MZ_MIN(sizeof(buf), n)); + while (n) + { + mz_uint32 s = MZ_MIN(sizeof(buf), n); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_file_ofs, buf, s) != s) + return MZ_FALSE; + cur_file_ofs += s; n -= s; + } + return MZ_TRUE; +} + +mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32) +{ + mz_uint16 method = 0, dos_time = 0, dos_date = 0; + mz_uint level, ext_attributes = 0, num_alignment_padding_bytes; + mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, comp_size = 0; + size_t archive_name_size; + mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; + tdefl_compressor *pComp = NULL; + mz_bool store_data_uncompressed; + mz_zip_internal_state *pState; + + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + level = level_and_flags & 0xF; + store_data_uncompressed = ((!level) || (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)); + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || ((buf_size) && (!pBuf)) || (!pArchive_name) || ((comment_size) && (!pComment)) || (pZip->m_total_files == 0xFFFF) || (level > MZ_UBER_COMPRESSION)) + return MZ_FALSE; + + pState = pZip->m_pState; + + if ((!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (uncomp_size)) + return MZ_FALSE; + // No zip64 support yet + if ((buf_size > 0xFFFFFFFF) || (uncomp_size > 0xFFFFFFFF)) + return MZ_FALSE; + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return MZ_FALSE; + +#ifndef MINIZ_NO_TIME + { + time_t cur_time; time(&cur_time); + mz_zip_time_to_dos_time(cur_time, &dos_time, &dos_date); + } +#endif // #ifndef MINIZ_NO_TIME + + archive_name_size = strlen(pArchive_name); + if (archive_name_size > 0xFFFF) + return MZ_FALSE; + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + // no zip64 support yet + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + comment_size + archive_name_size) > 0xFFFFFFFF)) + return MZ_FALSE; + + if ((archive_name_size) && (pArchive_name[archive_name_size - 1] == '/')) + { + // Set DOS Subdirectory attribute bit. + ext_attributes |= 0x10; + // Subdirectories cannot contain data. + if ((buf_size) || (uncomp_size)) + return MZ_FALSE; + } + + // Try to do any allocations before writing to the archive, so if an allocation fails the file remains unmodified. (A good idea if we're doing an in-place modification.) + if ((!mz_zip_array_ensure_room(pZip, &pState->m_central_dir, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + comment_size)) || (!mz_zip_array_ensure_room(pZip, &pState->m_central_dir_offsets, 1))) + return MZ_FALSE; + + if ((!store_data_uncompressed) && (buf_size)) + { + if (NULL == (pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)))) + return MZ_FALSE; + } + + if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes + sizeof(local_dir_header))) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + local_dir_header_ofs += num_alignment_padding_bytes; + if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } + cur_archive_file_ofs += num_alignment_padding_bytes + sizeof(local_dir_header); + + MZ_CLEAR_OBJ(local_dir_header); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + cur_archive_file_ofs += archive_name_size; + + if (!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + { + uncomp_crc32 = (mz_uint32)mz_crc32(MZ_CRC32_INIT, (const mz_uint8*)pBuf, buf_size); + uncomp_size = buf_size; + if (uncomp_size <= 3) + { + level = 0; + store_data_uncompressed = MZ_TRUE; + } + } + + if (store_data_uncompressed) + { + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pBuf, buf_size) != buf_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + + cur_archive_file_ofs += buf_size; + comp_size = buf_size; + + if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) + method = MZ_DEFLATED; + } + else if (buf_size) + { + mz_zip_writer_add_state state; + + state.m_pZip = pZip; + state.m_cur_archive_file_ofs = cur_archive_file_ofs; + state.m_comp_size = 0; + + if ((tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) || + (tdefl_compress_buffer(pComp, pBuf, buf_size, TDEFL_FINISH) != TDEFL_STATUS_DONE)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + + comp_size = state.m_comp_size; + cur_archive_file_ofs = state.m_cur_archive_file_ofs; + + method = MZ_DEFLATED; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + pComp = NULL; + + // no zip64 support yet + if ((comp_size > 0xFFFFFFFF) || (cur_archive_file_ofs > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, 0, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date)) + return MZ_FALSE; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return MZ_FALSE; + + if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, NULL, 0, pComment, comment_size, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date, local_dir_header_ofs, ext_attributes)) + return MZ_FALSE; + + pZip->m_total_files++; + pZip->m_archive_size = cur_archive_file_ofs; + + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) +{ + mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes; + mz_uint16 method = 0, dos_time = 0, dos_date = 0, ext_attributes = 0; + mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, uncomp_size = 0, comp_size = 0; + size_t archive_name_size; + mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; + MZ_FILE *pSrc_file = NULL; + + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + level = level_and_flags & 0xF; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || (!pArchive_name) || ((comment_size) && (!pComment)) || (level > MZ_UBER_COMPRESSION)) + return MZ_FALSE; + if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) + return MZ_FALSE; + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return MZ_FALSE; + + archive_name_size = strlen(pArchive_name); + if (archive_name_size > 0xFFFF) + return MZ_FALSE; + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + // no zip64 support yet + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + comment_size + archive_name_size) > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_get_file_modified_time(pSrc_filename, &dos_time, &dos_date)) + return MZ_FALSE; + + pSrc_file = MZ_FOPEN(pSrc_filename, "rb"); + if (!pSrc_file) + return MZ_FALSE; + MZ_FSEEK64(pSrc_file, 0, SEEK_END); + uncomp_size = MZ_FTELL64(pSrc_file); + MZ_FSEEK64(pSrc_file, 0, SEEK_SET); + + if (uncomp_size > 0xFFFFFFFF) + { + // No zip64 support yet + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + if (uncomp_size <= 3) + level = 0; + + if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes + sizeof(local_dir_header))) + { + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + local_dir_header_ofs += num_alignment_padding_bytes; + if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } + cur_archive_file_ofs += num_alignment_padding_bytes + sizeof(local_dir_header); + + MZ_CLEAR_OBJ(local_dir_header); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + cur_archive_file_ofs += archive_name_size; + + if (uncomp_size) + { + mz_uint64 uncomp_remaining = uncomp_size; + void *pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, MZ_ZIP_MAX_IO_BUF_SIZE); + if (!pRead_buf) + { + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + if (!level) + { + while (uncomp_remaining) + { + mz_uint n = (mz_uint)MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, uncomp_remaining); + if ((MZ_FREAD(pRead_buf, 1, n, pSrc_file) != n) || (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pRead_buf, n) != n)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, n); + uncomp_remaining -= n; + cur_archive_file_ofs += n; + } + comp_size = uncomp_size; + } + else + { + mz_bool result = MZ_FALSE; + mz_zip_writer_add_state state; + tdefl_compressor *pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)); + if (!pComp) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + state.m_pZip = pZip; + state.m_cur_archive_file_ofs = cur_archive_file_ofs; + state.m_comp_size = 0; + + if (tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + for ( ; ; ) + { + size_t in_buf_size = (mz_uint32)MZ_MIN(uncomp_remaining, MZ_ZIP_MAX_IO_BUF_SIZE); + tdefl_status status; + + if (MZ_FREAD(pRead_buf, 1, in_buf_size, pSrc_file) != in_buf_size) + break; + + uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, in_buf_size); + uncomp_remaining -= in_buf_size; + + status = tdefl_compress_buffer(pComp, pRead_buf, in_buf_size, uncomp_remaining ? TDEFL_NO_FLUSH : TDEFL_FINISH); + if (status == TDEFL_STATUS_DONE) + { + result = MZ_TRUE; + break; + } + else if (status != TDEFL_STATUS_OKAY) + break; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + + if (!result) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + comp_size = state.m_comp_size; + cur_archive_file_ofs = state.m_cur_archive_file_ofs; + + method = MZ_DEFLATED; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + } + + MZ_FCLOSE(pSrc_file); pSrc_file = NULL; + + // no zip64 support yet + if ((comp_size > 0xFFFFFFFF) || (cur_archive_file_ofs > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, 0, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date)) + return MZ_FALSE; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return MZ_FALSE; + + if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, NULL, 0, pComment, comment_size, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date, local_dir_header_ofs, ext_attributes)) + return MZ_FALSE; + + pZip->m_total_files++; + pZip->m_archive_size = cur_archive_file_ofs; + + return MZ_TRUE; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint file_index) +{ + mz_uint n, bit_flags, num_alignment_padding_bytes; + mz_uint64 comp_bytes_remaining, local_dir_header_ofs; + mz_uint64 cur_src_file_ofs, cur_dst_file_ofs; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + mz_uint8 central_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; + size_t orig_central_dir_size; + mz_zip_internal_state *pState; + void *pBuf; const mz_uint8 *pSrc_central_header; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) + return MZ_FALSE; + if (NULL == (pSrc_central_header = mz_zip_reader_get_cdh(pSource_zip, file_index))) + return MZ_FALSE; + pState = pZip->m_pState; + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + // no zip64 support yet + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) + return MZ_FALSE; + + cur_src_file_ofs = MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS); + cur_dst_file_ofs = pZip->m_archive_size; + + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return MZ_FALSE; + cur_src_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; + + if (!mz_zip_writer_write_zeros(pZip, cur_dst_file_ofs, num_alignment_padding_bytes)) + return MZ_FALSE; + cur_dst_file_ofs += num_alignment_padding_bytes; + local_dir_header_ofs = cur_dst_file_ofs; + if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + cur_dst_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; + + n = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + comp_bytes_remaining = n + MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + + if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)MZ_MAX(sizeof(mz_uint32) * 4, MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, comp_bytes_remaining))))) + return MZ_FALSE; + + while (comp_bytes_remaining) + { + n = (mz_uint)MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, comp_bytes_remaining); + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + cur_src_file_ofs += n; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + cur_dst_file_ofs += n; + + comp_bytes_remaining -= n; + } + + bit_flags = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_BIT_FLAG_OFS); + if (bit_flags & 8) + { + // Copy data descriptor + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, sizeof(mz_uint32) * 4) != sizeof(mz_uint32) * 4) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + + n = sizeof(mz_uint32) * ((MZ_READ_LE32(pBuf) == 0x08074b50) ? 4 : 3); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + + cur_src_file_ofs += n; + cur_dst_file_ofs += n; + } + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + + // no zip64 support yet + if (cur_dst_file_ofs > 0xFFFFFFFF) + return MZ_FALSE; + + orig_central_dir_size = pState->m_central_dir.m_size; + + memcpy(central_header, pSrc_central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_dir_header_ofs); + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) + return MZ_FALSE; + + n = MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_COMMENT_LEN_OFS); + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n)) + { + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return MZ_FALSE; + } + + if (pState->m_central_dir.m_size > 0xFFFFFFFF) + return MZ_FALSE; + n = (mz_uint32)orig_central_dir_size; + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, &n, 1)) + { + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return MZ_FALSE; + } + + pZip->m_total_files++; + pZip->m_archive_size = cur_dst_file_ofs; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState; + mz_uint64 central_dir_ofs, central_dir_size; + mz_uint8 hdr[MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE]; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) + return MZ_FALSE; + + pState = pZip->m_pState; + + // no zip64 support yet + if ((pZip->m_total_files > 0xFFFF) || ((pZip->m_archive_size + pState->m_central_dir.m_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) + return MZ_FALSE; + + central_dir_ofs = 0; + central_dir_size = 0; + if (pZip->m_total_files) + { + // Write central directory + central_dir_ofs = pZip->m_archive_size; + central_dir_size = pState->m_central_dir.m_size; + pZip->m_central_directory_file_ofs = central_dir_ofs; + if (pZip->m_pWrite(pZip->m_pIO_opaque, central_dir_ofs, pState->m_central_dir.m_p, (size_t)central_dir_size) != central_dir_size) + return MZ_FALSE; + pZip->m_archive_size += central_dir_size; + } + + // Write end of central directory record + MZ_CLEAR_OBJ(hdr); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_SIG_OFS, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS, pZip->m_total_files); + MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS, pZip->m_total_files); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_SIZE_OFS, central_dir_size); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_OFS_OFS, central_dir_ofs); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, pZip->m_archive_size, hdr, sizeof(hdr)) != sizeof(hdr)) + return MZ_FALSE; +#ifndef MINIZ_NO_STDIO + if ((pState->m_pFile) && (MZ_FFLUSH(pState->m_pFile) == EOF)) + return MZ_FALSE; +#endif // #ifndef MINIZ_NO_STDIO + + pZip->m_archive_size += sizeof(hdr); + + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED; + return MZ_TRUE; +} + +mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **pBuf, size_t *pSize) +{ + if ((!pZip) || (!pZip->m_pState) || (!pBuf) || (!pSize)) + return MZ_FALSE; + if (pZip->m_pWrite != mz_zip_heap_write_func) + return MZ_FALSE; + if (!mz_zip_writer_finalize_archive(pZip)) + return MZ_FALSE; + + *pBuf = pZip->m_pState->m_pMem; + *pSize = pZip->m_pState->m_mem_size; + pZip->m_pState->m_pMem = NULL; + pZip->m_pState->m_mem_size = pZip->m_pState->m_mem_capacity = 0; + return MZ_TRUE; +} + +mz_bool mz_zip_writer_end(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState; + mz_bool status = MZ_TRUE; + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || ((pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) && (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED))) + return MZ_FALSE; + + pState = pZip->m_pState; + pZip->m_pState = NULL; + mz_zip_array_clear(pZip, &pState->m_central_dir); + mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); + mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); + +#ifndef MINIZ_NO_STDIO + if (pState->m_pFile) + { + MZ_FCLOSE(pState->m_pFile); + pState->m_pFile = NULL; + } +#endif // #ifndef MINIZ_NO_STDIO + + if ((pZip->m_pWrite == mz_zip_heap_write_func) && (pState->m_pMem)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pState->m_pMem); + pState->m_pMem = NULL; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; + return status; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) +{ + mz_bool status, created_new_archive = MZ_FALSE; + mz_zip_archive zip_archive; + struct MZ_FILE_STAT_STRUCT file_stat; + MZ_CLEAR_OBJ(zip_archive); + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + if ((!pZip_filename) || (!pArchive_name) || ((buf_size) && (!pBuf)) || ((comment_size) && (!pComment)) || ((level_and_flags & 0xF) > MZ_UBER_COMPRESSION)) + return MZ_FALSE; + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return MZ_FALSE; + if (MZ_FILE_STAT(pZip_filename, &file_stat) != 0) + { + // Create a new archive. + if (!mz_zip_writer_init_file(&zip_archive, pZip_filename, 0)) + return MZ_FALSE; + created_new_archive = MZ_TRUE; + } + else + { + // Append to an existing archive. + if (!mz_zip_reader_init_file(&zip_archive, pZip_filename, level_and_flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) + return MZ_FALSE; + if (!mz_zip_writer_init_from_reader(&zip_archive, pZip_filename)) + { + mz_zip_reader_end(&zip_archive); + return MZ_FALSE; + } + } + status = mz_zip_writer_add_mem_ex(&zip_archive, pArchive_name, pBuf, buf_size, pComment, comment_size, level_and_flags, 0, 0); + // Always finalize, even if adding failed for some reason, so we have a valid central directory. (This may not always succeed, but we can try.) + if (!mz_zip_writer_finalize_archive(&zip_archive)) + status = MZ_FALSE; + if (!mz_zip_writer_end(&zip_archive)) + status = MZ_FALSE; + if ((!status) && (created_new_archive)) + { + // It's a new archive and something went wrong, so just delete it. + int ignoredStatus = MZ_DELETE_FILE(pZip_filename); + (void)ignoredStatus; + } + return status; +} + +void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, size_t *pSize, mz_uint flags) +{ + int file_index; + mz_zip_archive zip_archive; + void *p = NULL; + + if (pSize) + *pSize = 0; + + if ((!pZip_filename) || (!pArchive_name)) + return NULL; + + MZ_CLEAR_OBJ(zip_archive); + if (!mz_zip_reader_init_file(&zip_archive, pZip_filename, flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) + return NULL; + + if ((file_index = mz_zip_reader_locate_file(&zip_archive, pArchive_name, NULL, flags)) >= 0) + p = mz_zip_reader_extract_to_heap(&zip_archive, file_index, pSize, flags); + + mz_zip_reader_end(&zip_archive); + return p; +} + +#endif // #ifndef MINIZ_NO_STDIO + +#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +#endif // #ifndef MINIZ_NO_ARCHIVE_APIS + +#ifdef __cplusplus +} +#endif + +#endif // MINIZ_HEADER_FILE_ONLY + +/* + This is free and unencumbered software released into the public domain. + + Anyone is free to copy, modify, publish, use, compile, sell, or + distribute this software, either in source code form or as a compiled + binary, for any purpose, commercial or non-commercial, and by any + means. + + In jurisdictions that recognize copyright laws, the author or authors + of this software dedicate any and all copyright interest in the + software to the public domain. We make this dedication for the benefit + of the public at large and to the detriment of our heirs and + successors. We intend this dedication to be an overt act of + relinquishment in perpetuity of all present and future rights to this + software under copyright law. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + OTHER DEALINGS IN THE SOFTWARE. + + For more information, please refer to +*/ diff --git a/arlib/socket/tlse.c b/arlib/deps/tlse.c similarity index 88% rename from arlib/socket/tlse.c rename to arlib/deps/tlse.c index 5a353d9..a76107f 100644 --- a/arlib/socket/tlse.c +++ b/arlib/deps/tlse.c @@ -1,4 +1,7 @@ // from https://github.com/eduardsui/tlse +#define TLS_AMALGAMATION +#define _XOPEN_SOURCE 600 +#undef DEBUG /******************************************************************************** Copyright (c) 2016, Eduard Suica @@ -32,6 +35,7 @@ #include #include #include +#include #ifdef _WIN32 #include #include @@ -118,8 +122,10 @@ #define __TLS_MAX_TLS_APP_SIZE 0x4000 // max 1 second sleep #define __TLS_MAX_ERROR_SLEEP_uS 1000000 +// max 5 seconds context sleep +#define __TLS_MAX_ERROR_IDLE_S 5 -#define VERSION_SUPPORTED(version, err) if ((version != TLS_V12) && (version != TLS_V11) && (version != TLS_V10) && (version != DTLS_V12) && (version != DTLS_V10)) { DEBUG_PRINT("UNSUPPORTED TLS VERSION %x\n", (int)version); return err; } +#define VERSION_SUPPORTED(version, err) if ((version != TLS_V12) && (version != TLS_V11) && (version != TLS_V10) && (version != DTLS_V12) && (version != DTLS_V10)) { if ((version == SSL_V30) && (context->connection_status == 0)) { version = TLS_V12; } else { DEBUG_PRINT("UNSUPPORTED TLS VERSION %x\n", (int)version); return err;} } #define CHECK_SIZE(size, buf_size, err) if (((int)size > (int)buf_size) || ((int)buf_size < 0)) return err; #define TLS_IMPORT_CHECK_SIZE(buf_pos, size, buf_size) if (((int)size > (int)buf_size - buf_pos) || ((int)buf_pos > (int)buf_size)) { DEBUG_PRINT("IMPORT ELEMENT SIZE ERROR\n"); tls_destroy_context(context); return NULL; } #define CHECK_HANDSHAKE_STATE(context, n, limit) { if (context->hs_messages[n] >= limit) { DEBUG_PRINT("* UNEXPECTED MESSAGE (%i)\n", (int)n); payload_res = TLS_UNEXPECTED_MESSAGE; break; } context->hs_messages[n]++; } @@ -248,28 +254,28 @@ static inline void chacha_nonce(chacha_ctx *x, u8 *nonce) { } static inline void chacha_ivsetup(chacha_ctx *x, const u8 *iv, const u8 *counter) { - x->input[12] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 0); - x->input[13] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 4); + x->input[12] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 0); + x->input[13] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 4); if (iv) { - x->input[14] = U8TO32_LITTLE(iv + 0); - x->input[15] = U8TO32_LITTLE(iv + 4); + x->input[14] = U8TO32_LITTLE(iv + 0); + x->input[15] = U8TO32_LITTLE(iv + 4); } } static inline void chacha_ivsetup_96bitnonce(chacha_ctx *x, const u8 *iv, const u8 *counter) { - x->input[12] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 0); + x->input[12] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 0); if (iv) { - x->input[13] = U8TO32_LITTLE(iv + 0); - x->input[14] = U8TO32_LITTLE(iv + 4); - x->input[15] = U8TO32_LITTLE(iv + 8); + x->input[13] = U8TO32_LITTLE(iv + 0); + x->input[14] = U8TO32_LITTLE(iv + 4); + x->input[15] = U8TO32_LITTLE(iv + 8); } } static inline void chacha_ivupdate(chacha_ctx *x, const u8 *iv, const u8 *aad, const u8 *counter) { - x->input[12] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 0); - x->input[13] = U8TO32_LITTLE(iv + 0); - x->input[14] = U8TO32_LITTLE(iv + 4) ^ U8TO32_LITTLE(aad); - x->input[15] = U8TO32_LITTLE(iv + 8) ^ U8TO32_LITTLE(aad + 4); + x->input[12] = counter == NULL ? 0 : U8TO32_LITTLE(counter + 0); + x->input[13] = U8TO32_LITTLE(iv + 0); + x->input[14] = U8TO32_LITTLE(iv + 4) ^ U8TO32_LITTLE(aad); + x->input[15] = U8TO32_LITTLE(iv + 8) ^ U8TO32_LITTLE(aad + 4); } static inline void chacha_encrypt_bytes(chacha_ctx *x, const u8 *m, u8 *c, u32 bytes) { @@ -850,28 +856,28 @@ typedef struct { #ifdef TLS_WITH_CHACHA20_POLY1305 chacha_ctx chacha_local; #endif - }; + } ctx_local; union { symmetric_CBC aes_remote; gcm_state aes_gcm_remote; #ifdef TLS_WITH_CHACHA20_POLY1305 chacha_ctx chacha_remote; #endif - }; + } ctx_remote; union { unsigned char local_mac[__TLS_MAX_MAC_SIZE]; unsigned char local_aead_iv[__TLS_AES_GCM_IV_LENGTH]; #ifdef TLS_WITH_CHACHA20_POLY1305 unsigned char local_nonce[__TLS_CHACHA20_IV_LENGTH]; #endif - }; + } ctx_local_mac; union { unsigned char remote_aead_iv[__TLS_AES_GCM_IV_LENGTH]; unsigned char remote_mac[__TLS_MAX_MAC_SIZE]; #ifdef TLS_WITH_CHACHA20_POLY1305 unsigned char remote_nonce[__TLS_CHACHA20_IV_LENGTH]; #endif - }; + } ctx_remote_mac; unsigned char created; } TLSCipher; @@ -1100,6 +1106,10 @@ struct TLSContext { unsigned char *verify_data; unsigned char verify_len; #endif + char **alpn; + unsigned char alpn_count; + char *negotiated_alpn; + unsigned int sleep_until; }; struct TLSPacket { @@ -1111,6 +1121,10 @@ struct TLSPacket { }; #ifdef SSL_COMPATIBLE_INTERFACE + +typedef int (*SOCKET_RECV_CALLBACK)(int socket, void *buffer, size_t length, int flags); +typedef int (*SOCKET_SEND_CALLBACK)(int socket, const void *buffer, size_t length, int flags); + #ifdef _WIN32 #include #else @@ -1145,11 +1159,11 @@ static unsigned char TLS_RSA_SIGN_SHA256_OID[] = {0x2A, 0x86, 0x48, 0x86, 0xF7, static unsigned char TLS_RSA_SIGN_SHA384_OID[] = {0x2A, 0x86, 0x48, 0x86, 0xF7, 0x0D, 0x01, 0x01, 0x0C, 0x00}; static unsigned char TLS_RSA_SIGN_SHA512_OID[] = {0x2A, 0x86, 0x48, 0x86, 0xF7, 0x0D, 0x01, 0x01, 0x0D, 0x00}; -static unsigned char TLS_ECDSA_SIGN_SHA1_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x01, 0x05, 0x00, 0x00}; -static unsigned char TLS_ECDSA_SIGN_SHA224_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x01, 0x05, 0x00, 0x00}; -static unsigned char TLS_ECDSA_SIGN_SHA256_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x02, 0x05, 0x00, 0x00}; -static unsigned char TLS_ECDSA_SIGN_SHA384_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x03, 0x05, 0x00, 0x00}; -static unsigned char TLS_ECDSA_SIGN_SHA512_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x04, 0x05, 0x00, 0x00}; +// static unsigned char TLS_ECDSA_SIGN_SHA1_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x01, 0x05, 0x00, 0x00}; +// static unsigned char TLS_ECDSA_SIGN_SHA224_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x01, 0x05, 0x00, 0x00}; +// static unsigned char TLS_ECDSA_SIGN_SHA256_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x02, 0x05, 0x00, 0x00}; +// static unsigned char TLS_ECDSA_SIGN_SHA384_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x03, 0x05, 0x00, 0x00}; +// static unsigned char TLS_ECDSA_SIGN_SHA512_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x04, 0x03, 0x04, 0x05, 0x00, 0x00}; static unsigned char TLS_EC_PUBLIC_KEY_OID[] = {0x2A, 0x86, 0x48, 0xCE, 0x3D, 0x02, 0x01, 0x00}; @@ -1343,7 +1357,7 @@ unsigned char *__private_tls_decrypt_dhe(struct TLSContext *context, const unsig } DEBUG_PRINT("OUT_SIZE: %i\n", out_size); DEBUG_DUMP_HEX_LABEL("DHE", out, out_size); - *size = out_size; + *size = (unsigned int)out_size; return out; } @@ -1382,7 +1396,7 @@ unsigned char *__private_tls_decrypt_ecc_dhe(struct TLSContext *context, const u } DEBUG_PRINT("OUT_SIZE: %i\n", out_size); DEBUG_DUMP_HEX_LABEL("ECC DHE", out, out_size); - *size = out_size; + *size = (unsigned int)out_size; return out; } #endif @@ -1413,7 +1427,7 @@ unsigned char *__private_tls_decrypt_rsa(struct TLSContext *context, const unsig TLS_FREE(out); return NULL; } - *size = out_size; + *size = (unsigned int)out_size; return out; } @@ -1443,7 +1457,7 @@ unsigned char *__private_tls_encrypt_rsa(struct TLSContext *context, const unsig TLS_FREE(out); return NULL; } - *size = out_size; + *size = (unsigned int)out_size; return out; } @@ -1515,7 +1529,7 @@ int __private_tls_verify_rsa(struct TLSContext *context, unsigned int hash_type, } else { if ((!len) || (!context) || (!context->certificates) || (!context->certificates_count) || (!context->certificates[0]) || (!context->certificates[0]->der_bytes) || (!context->certificates[0]->der_len)) { - DEBUG_PRINT("No client certificate set\n"); + DEBUG_PRINT("No server certificate set\n"); return TLS_GENERIC_ERROR; } err = rsa_import(context->certificates[0]->der_bytes, context->certificates[0]->der_len, &key); @@ -1839,9 +1853,6 @@ error: } int __private_tls_ecc_import_key(const unsigned char *private_key, int private_len, const unsigned char *public_key, int public_len, ecc_key *key, const ltc_ecc_set_type *dp) { - //return ecc_import_ex(buffer, len, key, dp); - unsigned long key_size; - unsigned char flags[1]; int err; if ((!key) || (!ltc_mp.name)) @@ -1937,7 +1948,8 @@ int __private_tls_sign_ecdsa(struct TLSContext *context, unsigned int hash_type, ltc_ecc_set_type *dp = (ltc_ecc_set_type *)&curve->dp; // broken ... fix this - if (__private_tls_ecc_import_key(context->ec_private_key->priv, context->ec_private_key->priv_len, context->ec_private_key->pk, context->ec_private_key->pk_len, &key, dp)) { + err = __private_tls_ecc_import_key(context->ec_private_key->priv, context->ec_private_key->priv_len, context->ec_private_key->pk, context->ec_private_key->pk_len, &key, dp); + if (err) { DEBUG_PRINT("Error importing ECC certificate (code: %i)", (int)err); return TLS_GENERIC_ERROR; } @@ -2037,6 +2049,173 @@ int __private_tls_sign_ecdsa(struct TLSContext *context, unsigned int hash_type, return 1; } + +#ifdef TLS_CLIENT_ECDSA +int __private_tls_ecc_import_pk(const unsigned char *public_key, int public_len, ecc_key *key, const ltc_ecc_set_type *dp) { + int err; + + if ((!key) || (!ltc_mp.name)) + return CRYPT_MEM; + + key->type = PK_PUBLIC; + + if (mp_init_multi(&key->pubkey.x, &key->pubkey.y, &key->pubkey.z, &key->k, NULL) != CRYPT_OK) + return CRYPT_MEM; + + if ((public_len) && (!public_key[0])) { + public_key++; + public_len--; + } + if ((err = mp_read_unsigned_bin(key->pubkey.x, (unsigned char *)public_key + 1, (public_len - 1) >> 1)) != CRYPT_OK) { + mp_clear_multi(key->pubkey.x, key->pubkey.y, key->pubkey.z, key->k, NULL); + return err; + } + + if ((err = mp_read_unsigned_bin(key->pubkey.y, (unsigned char *)public_key + 1 + ((public_len - 1) >> 1), (public_len - 1) >> 1)) != CRYPT_OK) { + mp_clear_multi(key->pubkey.x, key->pubkey.y, key->pubkey.z, key->k, NULL); + return err; + } + + + key->idx = -1; + key->dp = dp; + + /* set z */ + if ((err = mp_set(key->pubkey.z, 1)) != CRYPT_OK) { + mp_clear_multi(key->pubkey.x, key->pubkey.y, key->pubkey.z, key->k, NULL); + return err; + } + + /* is it a point on the curve? */ + if ((err = __private_tls_is_point(key)) != CRYPT_OK) { + DEBUG_PRINT("KEY IS NOT ON CURVE\n"); + mp_clear_multi(key->pubkey.x, key->pubkey.y, key->pubkey.z, key->k, NULL); + return err; + } + + /* we're good */ + return CRYPT_OK; +} + +int __private_tls_verify_ecdsa(struct TLSContext *context, unsigned int hash_type, const unsigned char *buffer, unsigned int len, const unsigned char *message, unsigned int message_len) { + init_dependencies(); + ecc_key key; + int err; + + if (context->is_server) { + if ((!len) || (!context) || (!context->client_certificates) || (!context->client_certificates_count) || (!context->client_certificates[0]) || + (!context->client_certificates[0]->pk) || (!context->client_certificates[0]->pk_len) || (!context->curve)) { + DEBUG_PRINT("No client certificate set\n"); + return TLS_GENERIC_ERROR; + } + err = __private_tls_ecc_import_pk(context->client_certificates[0]->pk, context->client_certificates[0]->pk_len, &key, (ltc_ecc_set_type *)&context->curve->dp); + } else { + if ((!len) || (!context) || (!context->certificates) || (!context->certificates_count) || (!context->certificates[0]) || + (!context->certificates[0]->pk) || (!context->certificates[0]->pk_len) || (!context->curve)) { + DEBUG_PRINT("No server certificate set\n"); + return TLS_GENERIC_ERROR; + } + err = __private_tls_ecc_import_pk(context->certificates[0]->pk, context->certificates[0]->pk_len, &key, (ltc_ecc_set_type *)&context->curve->dp); + } + if (err) { + DEBUG_PRINT("Error importing ECC certificate (code: %i)", err); + return TLS_GENERIC_ERROR; + } + int hash_idx = -1; + unsigned char hash[__TLS_MAX_HASH_LEN]; + unsigned int hash_len = 0; + hash_state state; + switch (hash_type) { + case md5: + hash_idx = find_hash("md5"); + err = md5_init(&state); + if (!err) { + err = md5_process(&state, message, message_len); + if (!err) + err = md5_done(&state, hash); + } + hash_len = 16; + break; + case sha1: + hash_idx = find_hash("sha1"); + err = sha1_init(&state); + if (!err) { + err = sha1_process(&state, message, message_len); + if (!err) + err = sha1_done(&state, hash); + } + hash_len = 20; + break; + case sha256: + hash_idx = find_hash("sha256"); + err = sha256_init(&state); + if (!err) { + err = sha256_process(&state, message, message_len); + if (!err) + err = sha256_done(&state, hash); + } + hash_len = 32; + break; + case sha384: + hash_idx = find_hash("sha384"); + err = sha384_init(&state); + if (!err) { + err = sha384_process(&state, message, message_len); + if (!err) + err = sha384_done(&state, hash); + } + hash_len = 48; + break; + case sha512: + hash_idx = find_hash("sha512"); + err = sha512_init(&state); + if (!err) { + err = sha512_process(&state, message, message_len); + if (!err) + err = sha512_done(&state, hash); + } + hash_len = 64; + break; +#ifdef TLS_LEGACY_SUPPORT + case __md5_sha1: + hash_idx = find_hash("md5"); + err = md5_init(&state); + if (!err) { + err = md5_process(&state, message, message_len); + if (!err) + err = md5_done(&state, hash); + } + hash_idx = find_hash("sha1"); + err = sha1_init(&state); + if (!err) { + err = sha1_process(&state, message, message_len); + if (!err) + err = sha1_done(&state, hash + 16); + } + hash_len = 36; + err = sha1_init(&state); + if (!err) { + err = sha1_process(&state, message, message_len); + if (!err) + err = sha1_done(&state, hash + 16); + } + hash_len = 36; + break; +#endif + } + if ((hash_idx < 0) || (err)) { + DEBUG_PRINT("Unsupported hash type: %i\n", hash_type); + return TLS_GENERIC_ERROR; + } + int ecc_stat = 0; + err = ecc_verify_hash(buffer, len, hash, hash_len, &ecc_stat, &key); + ecc_free(&key); + if (err) + return 0; + return ecc_stat; +} +#endif + #endif unsigned int __private_tls_random_int(int limit) { @@ -2060,8 +2239,11 @@ void __private_tls_sleep(unsigned int microseconds) { #endif } -void __private_random_sleep(int max_microseconds) { - __private_tls_sleep(__private_tls_random_int(max_microseconds)); +void __private_random_sleep(struct TLSContext *context, int max_microseconds) { + if (context) + context->sleep_until = time(NULL) + __private_tls_random_int(max_microseconds/1000000 * __TLS_MAX_ERROR_IDLE_S); + else + __private_tls_sleep(__private_tls_random_int(max_microseconds)); } void __private_tls_prf_helper( int hash_idx, unsigned char *output, unsigned int outlen, const unsigned char *secret, const unsigned int secret_len, @@ -2158,7 +2340,7 @@ void __private_tls_prf(struct TLSContext *context, unsigned int copylen = outlen; if (copylen > dlen) - copylen = dlen; + copylen = (unsigned int)dlen; for (i = 0; i < copylen; i++) { output[idx++] = digest_out1[i]; @@ -2307,14 +2489,14 @@ int __private_tls_expand_key(struct TLSContext *context) { iv_length = __TLS_AES_GCM_IV_LENGTH; else { if (context->is_server) { - memcpy(context->crypto.remote_mac, &key[pos], mac_length); + memcpy(context->crypto.ctx_remote_mac.remote_mac, &key[pos], mac_length); pos += mac_length; - memcpy(context->crypto.local_mac, &key[pos], mac_length); + memcpy(context->crypto.ctx_local_mac.local_mac, &key[pos], mac_length); pos += mac_length; } else { - memcpy(context->crypto.local_mac, &key[pos], mac_length); + memcpy(context->crypto.ctx_local_mac.local_mac, &key[pos], mac_length); pos += mac_length; - memcpy(context->crypto.remote_mac, &key[pos], mac_length); + memcpy(context->crypto.ctx_remote_mac.remote_mac, &key[pos], mac_length); pos += mac_length; } } @@ -2331,34 +2513,34 @@ int __private_tls_expand_key(struct TLSContext *context) { DEBUG_PRINT("EXPANSION %i/%i\n", (int)pos, (int)__TLS_MAX_KEY_EXPANSION_SIZE); DEBUG_DUMP_HEX_LABEL("CLIENT KEY", clientkey, key_length) DEBUG_DUMP_HEX_LABEL("CLIENT IV", clientiv, iv_length) - DEBUG_DUMP_HEX_LABEL("CLIENT MAC KEY", context->is_server ? context->crypto.remote_mac : context->crypto.local_mac, mac_length) + DEBUG_DUMP_HEX_LABEL("CLIENT MAC KEY", context->is_server ? context->crypto.ctx_remote_mac.remote_mac : context->crypto.ctx_local_mac.local_mac, mac_length) DEBUG_DUMP_HEX_LABEL("SERVER KEY", serverkey, key_length) DEBUG_DUMP_HEX_LABEL("SERVER IV", serveriv, iv_length) - DEBUG_DUMP_HEX_LABEL("SERVER MAC KEY", context->is_server ? context->crypto.local_mac : context->crypto.remote_mac, mac_length) + DEBUG_DUMP_HEX_LABEL("SERVER MAC KEY", context->is_server ? context->crypto.ctx_local_mac.local_mac : context->crypto.ctx_remote_mac.remote_mac, mac_length) if (context->is_server) { #ifdef TLS_WITH_CHACHA20_POLY1305 if (is_aead == 2) { - memcpy(context->crypto.remote_nonce, clientiv, iv_length); - memcpy(context->crypto.local_nonce, serveriv, iv_length); + memcpy(context->crypto.ctx_remote_mac.remote_nonce, clientiv, iv_length); + memcpy(context->crypto.ctx_local_mac.local_nonce, serveriv, iv_length); } else #endif if (is_aead) { - memcpy(context->crypto.remote_aead_iv, clientiv, iv_length); - memcpy(context->crypto.local_aead_iv, serveriv, iv_length); + memcpy(context->crypto.ctx_remote_mac.remote_aead_iv, clientiv, iv_length); + memcpy(context->crypto.ctx_local_mac.local_aead_iv, serveriv, iv_length); } if (__private_tls_crypto_create(context, key_length, iv_length, serverkey, serveriv, clientkey, clientiv)) return 0; } else { #ifdef TLS_WITH_CHACHA20_POLY1305 if (is_aead == 2) { - memcpy(context->crypto.local_nonce, clientiv, iv_length); - memcpy(context->crypto.remote_nonce, serveriv, iv_length); + memcpy(context->crypto.ctx_local_mac.local_nonce, clientiv, iv_length); + memcpy(context->crypto.ctx_remote_mac.remote_nonce, serveriv, iv_length); } else #endif if (is_aead) { - memcpy(context->crypto.local_aead_iv, clientiv, iv_length); - memcpy(context->crypto.remote_aead_iv, serveriv, iv_length); + memcpy(context->crypto.ctx_local_mac.local_aead_iv, clientiv, iv_length); + memcpy(context->crypto.ctx_remote_mac.remote_aead_iv, serveriv, iv_length); } if (__private_tls_crypto_create(context, key_length, iv_length, clientkey, clientiv, serverkey, serveriv)) return 0; @@ -2692,9 +2874,9 @@ char *tls_certificate_to_string(struct TLSCertificate *cert, char *buffer, int l res += snprintf(buffer + res, len - res, "\n Alternative subjects: "); for (i = 0; i < cert->san_length; i++) { if (i) - res += snprintf(buffer + res, len - res, ", %s", (int)cert->san[i]); + res += snprintf(buffer + res, len - res, ", %s", cert->san[i]); else - res += snprintf(buffer + res, len - res, "%s", (int)cert->san[i]); + res += snprintf(buffer + res, len - res, "%s", cert->san[i]); } } res += snprintf(buffer + res, len - res, "\n Key (%i bits, ", cert->pk_len * 8); @@ -2964,16 +3146,16 @@ void tls_destroy_packet(struct TLSPacket *packet) { int __private_tls_crypto_create(struct TLSContext *context, int key_length, int iv_length, unsigned char *localkey, unsigned char *localiv, unsigned char *remotekey, unsigned char *remoteiv) { if (context->crypto.created) { if (context->crypto.created == 1) { - cbc_done(&context->crypto.aes_remote); - cbc_done(&context->crypto.aes_local); + cbc_done(&context->crypto.ctx_remote.aes_remote); + cbc_done(&context->crypto.ctx_local.aes_local); } else { #ifdef TLS_WITH_CHACHA20_POLY1305 if (context->crypto.created == 2) { #endif unsigned char dummy_buffer[32]; unsigned long tag_len = 0; - gcm_done(&context->crypto.aes_gcm_remote, dummy_buffer, &tag_len); - gcm_done(&context->crypto.aes_gcm_local, dummy_buffer, &tag_len); + gcm_done(&context->crypto.ctx_remote.aes_gcm_remote, dummy_buffer, &tag_len); + gcm_done(&context->crypto.ctx_local.aes_gcm_local, dummy_buffer, &tag_len); #ifdef TLS_WITH_CHACHA20_POLY1305 } #endif @@ -2988,25 +3170,25 @@ int __private_tls_crypto_create(struct TLSContext *context, int key_length, int if (is_aead == 2) { unsigned int counter = 1; - chacha_keysetup(&context->crypto.chacha_local, localkey, key_length * 8); - chacha_ivsetup_96bitnonce(&context->crypto.chacha_local, localiv, (unsigned char *)&counter); + chacha_keysetup(&context->crypto.ctx_local.chacha_local, localkey, key_length * 8); + chacha_ivsetup_96bitnonce(&context->crypto.ctx_local.chacha_local, localiv, (unsigned char *)&counter); - chacha_keysetup(&context->crypto.chacha_remote, remotekey, key_length * 8); - chacha_ivsetup_96bitnonce(&context->crypto.chacha_remote, remoteiv, (unsigned char *)&counter); + chacha_keysetup(&context->crypto.ctx_remote.chacha_remote, remotekey, key_length * 8); + chacha_ivsetup_96bitnonce(&context->crypto.ctx_remote.chacha_remote, remoteiv, (unsigned char *)&counter); context->crypto.created = 3; } else #endif if (is_aead) { - int res1 = gcm_init(&context->crypto.aes_gcm_local, cipherID, localkey, key_length); - int res2 = gcm_init(&context->crypto.aes_gcm_remote, cipherID, remotekey, key_length); + int res1 = gcm_init(&context->crypto.ctx_local.aes_gcm_local, cipherID, localkey, key_length); + int res2 = gcm_init(&context->crypto.ctx_remote.aes_gcm_remote, cipherID, remotekey, key_length); if ((res1) || (res2)) return TLS_GENERIC_ERROR; context->crypto.created = 2; } else { - int res1 = cbc_start(cipherID, localiv, localkey, key_length, 0, &context->crypto.aes_local); - int res2 = cbc_start(cipherID, remoteiv, remotekey, key_length, 0, &context->crypto.aes_remote); + int res1 = cbc_start(cipherID, localiv, localkey, key_length, 0, &context->crypto.ctx_local.aes_local); + int res2 = cbc_start(cipherID, remoteiv, remotekey, key_length, 0, &context->crypto.ctx_remote.aes_remote); if ((res1) || (res2)) return TLS_GENERIC_ERROR; @@ -3017,7 +3199,7 @@ int __private_tls_crypto_create(struct TLSContext *context, int key_length, int int __private_tls_crypto_encrypt(struct TLSContext *context, unsigned char *buf, unsigned char *ct, unsigned int len) { if (context->crypto.created == 1) - return cbc_encrypt(buf, ct, len, &context->crypto.aes_local); + return cbc_encrypt(buf, ct, len, &context->crypto.ctx_local.aes_local); memset(ct, 0, len); return TLS_GENERIC_ERROR; @@ -3025,7 +3207,7 @@ int __private_tls_crypto_encrypt(struct TLSContext *context, unsigned char *buf, int __private_tls_crypto_decrypt(struct TLSContext *context, unsigned char *buf, unsigned char *pt, unsigned int len) { if (context->crypto.created == 1) - return cbc_decrypt(buf, pt, len, &context->crypto.aes_remote); + return cbc_decrypt(buf, pt, len, &context->crypto.ctx_remote.aes_remote); memset(pt, 0, len); return TLS_GENERIC_ERROR; @@ -3036,12 +3218,12 @@ void __private_tls_crypto_done(struct TLSContext *context) { unsigned long tag_len = 0; switch (context->crypto.created) { case 1: - cbc_done(&context->crypto.aes_remote); - cbc_done(&context->crypto.aes_local); + cbc_done(&context->crypto.ctx_remote.aes_remote); + cbc_done(&context->crypto.ctx_local.aes_local); break; case 2: - gcm_done(&context->crypto.aes_gcm_remote, dummy_buffer, &tag_len); - gcm_done(&context->crypto.aes_gcm_local, dummy_buffer, &tag_len); + gcm_done(&context->crypto.ctx_remote.aes_gcm_remote, dummy_buffer, &tag_len); + gcm_done(&context->crypto.ctx_local.aes_gcm_local, dummy_buffer, &tag_len); break; } context->crypto.created = 0; @@ -3181,34 +3363,34 @@ void tls_packet_update(struct TLSPacket *packet) { #ifdef TLS_WITH_CHACHA20_POLY1305 if (packet->context->crypto.created == 3) { unsigned int counter = 1; - unsigned char poly1305_key[POLY1305_TAGLEN]; - chacha_ivupdate(&packet->context->crypto.chacha_local, packet->context->crypto.local_aead_iv, aad, (u8 *)&counter); - chacha20_poly1305_key(&packet->context->crypto.chacha_local, poly1305_key); - ct_pos += chacha20_poly1305_aead(&packet->context->crypto.chacha_local, packet->buf + header_size, pt_length, aad, sizeof(aad), poly1305_key, ct + ct_pos); + unsigned char poly1305_key[POLY1305_KEYLEN]; + chacha_ivupdate(&packet->context->crypto.ctx_local.chacha_local, packet->context->crypto.ctx_local_mac.local_aead_iv, aad, (u8 *)&counter); + chacha20_poly1305_key(&packet->context->crypto.ctx_local.chacha_local, poly1305_key); + ct_pos += chacha20_poly1305_aead(&packet->context->crypto.ctx_local.chacha_local, packet->buf + header_size, pt_length, aad, sizeof(aad), poly1305_key, ct + ct_pos); } else { #endif unsigned char iv[12]; - memcpy(iv, packet->context->crypto.local_aead_iv, __TLS_AES_GCM_IV_LENGTH); + memcpy(iv, packet->context->crypto.ctx_local_mac.local_aead_iv, __TLS_AES_GCM_IV_LENGTH); tls_random(iv + __TLS_AES_GCM_IV_LENGTH, 8); memcpy(ct + ct_pos, iv + __TLS_AES_GCM_IV_LENGTH, 8); ct_pos += 8; - gcm_reset(&packet->context->crypto.aes_gcm_local); - gcm_add_iv(&packet->context->crypto.aes_gcm_local, iv, 12); - gcm_add_aad(&packet->context->crypto.aes_gcm_local, aad, sizeof(aad)); + gcm_reset(&packet->context->crypto.ctx_local.aes_gcm_local); + gcm_add_iv(&packet->context->crypto.ctx_local.aes_gcm_local, iv, 12); + gcm_add_aad(&packet->context->crypto.ctx_local.aes_gcm_local, aad, sizeof(aad)); - gcm_process(&packet->context->crypto.aes_gcm_local, packet->buf + header_size, pt_length, ct + ct_pos, GCM_ENCRYPT); + gcm_process(&packet->context->crypto.ctx_local.aes_gcm_local, packet->buf + header_size, pt_length, ct + ct_pos, GCM_ENCRYPT); ct_pos += pt_length; unsigned long taglen = __TLS_GCM_TAG_LEN; - gcm_done(&packet->context->crypto.aes_gcm_local, ct + ct_pos, &taglen); + gcm_done(&packet->context->crypto.ctx_local.aes_gcm_local, ct + ct_pos, &taglen); ct_pos += taglen; #ifdef TLS_WITH_CHACHA20_POLY1305 } #endif - memcpy(ct, packet->buf, 3); - *(unsigned short *)&ct[3] = htons(ct_pos - header_size); + memcpy(ct, packet->buf, header_size - 2); + *(unsigned short *)&ct[header_size - 2] = htons(ct_pos - header_size); TLS_FREE(packet->buf); packet->buf = ct; packet->len = ct_pos; @@ -3557,6 +3739,14 @@ const unsigned char *tls_get_write_buffer(struct TLSContext *context, unsigned i *outlen = 0; return NULL; } + // check if any error + if (context->sleep_until) { + if (context->sleep_until < time(NULL)) { + *outlen = 0; + return NULL; + } + context->sleep_until = 0; + } *outlen = context->tls_buffer_len; return context->tls_buffer; } @@ -3573,6 +3763,14 @@ const unsigned char *tls_get_message(struct TLSContext *context, unsigned int *o *outlen = 0; return NULL; } + // check if any error + if (context->sleep_until) { + if (context->sleep_until < time(NULL)) { + *outlen = 0; + return NULL; + } + context->sleep_until = 0; + } unsigned char *tls_buffer = &context->tls_buffer[offset]; unsigned int tls_buffer_len = context->tls_buffer_len - offset; int len = 0; @@ -3694,6 +3892,8 @@ struct TLSContext *tls_accept(struct TLSContext *context) { child->default_dhe_g = context->default_dhe_g; child->curve = context->curve; #endif + child->alpn = context->alpn; + child->alpn_count = context->alpn_count; } return child; } @@ -3758,6 +3958,54 @@ int tls_set_default_dhe_pg(struct TLSContext *context, const char *p_hex_str, co } #endif +const char *tls_alpn(struct TLSContext *context) { + if (!context) + return NULL; + return context->negotiated_alpn; +} + +int tls_add_alpn(struct TLSContext *context, const char *alpn) { + if ((!context) || (!alpn) || (!alpn[0]) || ((context->is_server) && (context->is_child))) + return TLS_GENERIC_ERROR; + int len = strlen(alpn); + if (tls_alpn_contains(context, alpn, len)) + return 0; + context->alpn = (char **)TLS_REALLOC(context->alpn, (context->alpn_count + 1) * sizeof(char *)); + if (!context->alpn) { + context->alpn_count = 0; + return TLS_NO_MEMORY; + } + char *alpn_ref = (char *)TLS_MALLOC(len+1); + context->alpn[context->alpn_count] = alpn_ref; + if (alpn_ref) { + memcpy(alpn_ref, alpn, len); + alpn_ref[len] = 0; + context->alpn_count++; + } else + return TLS_NO_MEMORY; + return 0; +} + +int tls_alpn_contains(struct TLSContext *context, const char *alpn, unsigned char alpn_size) { + if ((!context) || (!alpn) || (!alpn_size)) + return 0; + + if (context->alpn) { + int i; + for (i = 0; i < context->alpn_count; i++) { + const char *alpn_local = context->alpn[i]; + if (alpn_local) { + int len = strlen(alpn_local); + if (alpn_size == len) { + if (!memcmp(alpn_local, alpn, alpn_size)) + return 1; + } + } + } + } + return 0; +} + void tls_destroy_context(struct TLSContext *context) { unsigned int i; if (!context) @@ -3782,6 +4030,11 @@ void tls_destroy_context(struct TLSContext *context) { TLS_FREE(context->default_dhe_p); TLS_FREE(context->default_dhe_g); #endif + if (context->alpn) { + for (i = 0; i < context->alpn_count; i++) + TLS_FREE(context->alpn[i]); + TLS_FREE(context->alpn); + } } if (context->client_certificates) { for (i = 0; i < context->client_certificates_count; i++) @@ -3811,6 +4064,12 @@ void tls_destroy_context(struct TLSContext *context) { #ifdef TLS_ACCEPT_SECURE_RENEGOTIATION TLS_FREE(context->verify_data); #endif + if (context->client_certificates) { + for (i = 0; i < context->client_certificates_count; i++) + tls_destroy_certificate(context->client_certificates[i]); + TLS_FREE(context->client_certificates); + } + TLS_FREE(context->negotiated_alpn); TLS_FREE(context); } @@ -3887,7 +4146,11 @@ int tls_cipher_supported(struct TLSContext *context, unsigned short cipher) { #ifdef TLS_ECDSA_SUPPORTED case TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA: case TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA: +#ifdef TLS_CLIENT_ECDSA + if ((context) && (((context->certificates) && (context->certificates_count) && (context->ec_private_key)) || (!context->is_server))) +#else if ((context) && (context->certificates) && (context->certificates_count) && (context->ec_private_key)) +#endif return 1; return 0; case TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256: @@ -3898,7 +4161,11 @@ int tls_cipher_supported(struct TLSContext *context, unsigned short cipher) { case TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256: #endif if ((context->version == TLS_V12) || (context->version == DTLS_V12)) { +#ifdef TLS_CLIENT_ECDSA + if ((context) && (((context->certificates) && (context->certificates_count) && (context->ec_private_key)) || (!context->is_server))) +#else if ((context) && (context->certificates) && (context->certificates_count) && (context->ec_private_key)) +#endif return 1; } return 0; @@ -4533,6 +4800,27 @@ struct TLSPacket *tls_build_hello(struct TLSContext *context) { tls_packet_append(packet, context->session, context->session_size); #endif + int extension_len = 0; + int alpn_len = 0; + int alpn_negotiated_len = 0; + int i; + if ((context->is_server) && (context->negotiated_alpn)) { + alpn_negotiated_len = strlen(context->negotiated_alpn); + alpn_len = alpn_negotiated_len + 1; + extension_len += alpn_len + 6; + } else + if ((!context->is_server) && (context->alpn_count)) { + for (i = 0; i < context->alpn_count;i++) { + if (context->alpn[i]) { + int len = strlen(context->alpn[i]); + if (len) + alpn_len += len + 1; + } + } + if (alpn_len) + extension_len += alpn_len + 6; + } + // ciphers if (context->is_server) { // fallback ... this should never happen @@ -4545,7 +4833,7 @@ struct TLSPacket *tls_build_hello(struct TLSContext *context) { #ifndef STRICT_TLS if ((context->version == TLS_V12) || (context->version == DTLS_V12)) { // extensions size - tls_packet_uint16(packet, 5); + tls_packet_uint16(packet, 5 + extension_len); // secure renegotation // advertise it, but refuse renegotiation tls_packet_uint16(packet, 0xff01); @@ -4561,6 +4849,14 @@ struct TLSPacket *tls_build_hello(struct TLSContext *context) { tls_packet_uint16(packet, 1); tls_packet_uint8(packet, 0); #endif + if (alpn_len) { + tls_packet_uint16(packet, 0x10); + tls_packet_uint16(packet, alpn_len + 2); + tls_packet_uint16(packet, alpn_len); + + tls_packet_uint8(packet, alpn_negotiated_len); + tls_packet_append(packet, (unsigned char *)context->negotiated_alpn, alpn_negotiated_len); + } } #endif } else { @@ -4576,19 +4872,47 @@ struct TLSPacket *tls_build_hello(struct TLSContext *context) { #ifdef TLS_FORWARD_SECRECY #ifdef TLS_CLIENT_ECDHE #ifdef TLS_WITH_CHACHA20_POLY1305 - // sizeof ciphers (17 ciphers * 2 bytes) - tls_packet_uint16(packet, 34); + #ifdef TLS_CLIENT_ECDSA + tls_packet_uint16(packet, 42); + #ifdef TLS_PREFER_CHACHA20 + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256); + #endif + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256); + #ifndef TLS_PREFER_CHACHA20 + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256); + #endif + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256); + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA); + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA); + #else + // sizeof ciphers (16 ciphers * 2 bytes) + tls_packet_uint16(packet, 32); + #endif #else + #ifdef TLS_CLIENT_ECDSA + tls_packet_uint16(packet, 36); + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_128_GCM_SHA256); + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA256); + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_256_CBC_SHA); + tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_AES_128_CBC_SHA); + #else // sizeof ciphers (14 ciphers * 2 bytes) tls_packet_uint16(packet, 28); + #endif +#endif +#ifdef TLS_WITH_CHACHA20_POLY1305 + #ifdef TLS_PREFER_CHACHA20 + tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256); + #endif #endif tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256); tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA); tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_AES_256_CBC_SHA); tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_AES_128_CBC_SHA256); #ifdef TLS_WITH_CHACHA20_POLY1305 - tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256); - tls_packet_uint16(packet, TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305_SHA256); + #ifndef TLS_PREFER_CHACHA20 + tls_packet_uint16(packet, TLS_ECDHE_RSA_WITH_CHACHA20_POLY1305_SHA256); + #endif #endif #else #ifdef TLS_WITH_CHACHA20_POLY1305 @@ -4649,7 +4973,6 @@ struct TLSPacket *tls_build_hello(struct TLSContext *context) { if (context->sni) sni_len = strlen(context->sni); - int extension_len = 0; #ifdef TLS_CLIENT_ECDHE extension_len += 12; #endif @@ -4675,14 +4998,29 @@ struct TLSPacket *tls_build_hello(struct TLSContext *context) { #ifdef TLS_CLIENT_ECDHE // supported groups tls_packet_uint16(packet, 0x0A); - // 4 curves x 2 bytes tls_packet_uint16(packet, 8); + // 3 curves x 2 bytes tls_packet_uint16(packet, 6); tls_packet_uint16(packet, secp256r1.iana); tls_packet_uint16(packet, secp384r1.iana); tls_packet_uint16(packet, secp224r1.iana); #endif #endif + if (alpn_len) { + tls_packet_uint16(packet, 0x10); + tls_packet_uint16(packet, alpn_len + 2); + tls_packet_uint16(packet, alpn_len); + + for (i = 0; i < context->alpn_count;i++) { + if (context->alpn[i]) { + int len = strlen(context->alpn[i]); + if (len) { + tls_packet_uint8(packet, len); + tls_packet_append(packet, (unsigned char *)context->alpn[i], len); + } + } + } + } } } @@ -4802,7 +5140,7 @@ int __private_dtls_check_packet(const unsigned char *buf, int buf_len) { CHECK_SIZE(11, buf_len, TLS_NEED_MORE_DATA) unsigned int bytes_to_follow = buf[0] * 0x10000 + buf[1] * 0x100 + buf[2]; - unsigned short message_seq = ntohs(*(unsigned short *)&buf[3]); + // not used: unsigned short message_seq = ntohs(*(unsigned short *)&buf[3]); unsigned int fragment_offset = buf[5] * 0x10000 + buf[6] * 0x100 + buf[7]; unsigned int fragment_length = buf[8] * 0x10000 + buf[9] * 0x100 + buf[10]; @@ -4833,7 +5171,7 @@ int tls_parse_verify_request(struct TLSContext *context, const unsigned char *bu return bytes_to_follow; CHECK_SIZE(bytes_to_follow, buf_len - res, TLS_NEED_MORE_DATA) - unsigned short version = ntohs(*(unsigned short *)&buf[res]); + // not used: unsigned short version = ntohs(*(unsigned short *)&buf[res]); res += 2; unsigned char len = buf[res]; res++; @@ -4855,6 +5193,12 @@ int tls_parse_verify_request(struct TLSContext *context, const unsigned char *bu return res; } +void __private_dtls_reset_cookie(struct TLSContext *context) { + TLS_FREE(context->dtls_cookie); + context->dtls_cookie = NULL; + context->dtls_cookie_len = 0; +} + int tls_parse_hello(struct TLSContext *context, const unsigned char *buf, int buf_len, unsigned int *write_packets, unsigned int *dtls_verified) { *write_packets = 0; *dtls_verified = 0; @@ -4871,7 +5215,7 @@ int tls_parse_hello(struct TLSContext *context, const unsigned char *buf, int bu int res = 0; int downgraded = 0; int hello_min_size = context->dtls ? __TLS_CLIENT_HELLO_MINSIZE + 8 : __TLS_CLIENT_HELLO_MINSIZE; - CHECK_SIZE(__TLS_CLIENT_HELLO_MINSIZE, buf_len, TLS_NEED_MORE_DATA) + CHECK_SIZE(hello_min_size, buf_len, TLS_NEED_MORE_DATA) // big endian unsigned int bytes_to_follow = buf[0] * 0x10000 + buf[1] * 0x100 + buf[2]; res += 3; @@ -4894,9 +5238,16 @@ int tls_parse_hello(struct TLSContext *context, const unsigned char *buf, int bu // when no legacy support, don't downgrade #ifndef TLS_FORCE_LOCAL_VERSION // downgrade ? - if (context->version > version) { + if (context->dtls) { + // for dlts, newer version has lower id (1.0 = FEFF, 1.2 = FEFD) + if (context->version < version) + downgraded = 1; + } else { + if (context->version > version) + downgraded = 1; + } + if (downgraded) { context->version = version; - downgraded = 1; if (!context->is_server) __private_tls_change_hash_type(context); } @@ -4923,17 +5274,23 @@ int tls_parse_hello(struct TLSContext *context, const unsigned char *buf, int bu CHECK_SIZE(tls_cookie_len, buf_len - res, TLS_NEED_MORE_DATA) if ((context->dtls_cookie_len != tls_cookie_len) || (!context->dtls_cookie)) { *dtls_verified = 2; + __private_dtls_reset_cookie(context); DEBUG_PRINT("INVALID DTLS COOKIE\n"); return TLS_BROKEN_PACKET; } if (memcmp(context->dtls_cookie, &buf[res], tls_cookie_len)) { *dtls_verified = 3; + __private_dtls_reset_cookie(context); DEBUG_PRINT("MISMATCH DTLS COOKIE\n"); return TLS_BROKEN_PACKET; } + __private_dtls_reset_cookie(context); context->dtls_seq++; *dtls_verified = 1; res += tls_cookie_len; + } else { + *write_packets = 2; + return buf_len; } } CHECK_SIZE(2, buf_len - res, TLS_NEED_MORE_DATA) @@ -5057,6 +5414,34 @@ int tls_parse_hello(struct TLSContext *context, const unsigned char *buf, int bu } } else #endif + if ((extension_type == 0x10) && (context->alpn) && (context->alpn_count)) { + if (buf_len - res > 2) { + unsigned short alpn_len = ntohs(*(unsigned short *)&buf[res]); + if ((alpn_len) && (alpn_len <= extension_len - 2)) { + unsigned char *alpn = (unsigned char *)&buf[res + 2]; + int alpn_pos = 0; + while (alpn_pos < alpn_len) { + unsigned char alpn_size = alpn[alpn_pos++]; + if (alpn_size + alpn_pos >= extension_len) + break; + if ((alpn_size) && (tls_alpn_contains(context, (char *)&alpn[alpn_pos], alpn_size))) { + TLS_FREE(context->negotiated_alpn); + context->negotiated_alpn = (char *)TLS_MALLOC(alpn_size + 1); + if (context->negotiated_alpn) { + memcpy(context->negotiated_alpn, &alpn[alpn_pos], alpn_size); + context->negotiated_alpn[alpn_size] = 0; + DEBUG_PRINT("NEGOTIATED ALPN: %s\n", context->negotiated_alpn); + } + break; + } + alpn_pos += alpn_size; + // ServerHello contains just one alpn + if (!context->is_server) + break; + } + } + } + } else if (extension_type == 0x0D) { // supported signatures DEBUG_DUMP_HEX_LABEL("SUPPORTED SIGNATURES", &buf[res], extension_len); @@ -5389,18 +5774,25 @@ int tls_parse_server_key_exchange(struct TLSContext *context, const unsigned cha // check signature unsigned int message_len = packet_size + __TLS_CLIENT_RANDOM_SIZE + __TLS_SERVER_RANDOM_SIZE; unsigned char *message = (unsigned char *)TLS_MALLOC(message_len); - if (message) { - unsigned char out[__TLS_MAX_RSA_KEY]; - unsigned long out_len = __TLS_MAX_RSA_KEY; - + if (message) { memcpy(message, context->local_random, __TLS_CLIENT_RANDOM_SIZE); memcpy(message + __TLS_CLIENT_RANDOM_SIZE, context->remote_random, __TLS_SERVER_RANDOM_SIZE); memcpy(message + __TLS_CLIENT_RANDOM_SIZE + __TLS_SERVER_RANDOM_SIZE, packet_ref, packet_size); - - if (__private_tls_verify_rsa(context, hash_algorithm, signature, sign_size, message, message_len) != 1) { - DEBUG_PRINT("Server signature FAILED!\n"); - TLS_FREE(message); - return TLS_BROKEN_PACKET; +#ifdef TLS_CLIENT_ECDSA + if (tls_is_ecdsa(context)) { + if (__private_tls_verify_ecdsa(context, hash_algorithm, signature, sign_size, message, message_len) != 1) { + DEBUG_PRINT("ECC Server signature FAILED!\n"); + TLS_FREE(message); + return TLS_BROKEN_PACKET; + } + } else +#endif + { + if (__private_tls_verify_rsa(context, hash_algorithm, signature, sign_size, message, message_len) != 1) { + DEBUG_PRINT("Server signature FAILED!\n"); + TLS_FREE(message); + return TLS_BROKEN_PACKET; + } } TLS_FREE(message); } @@ -5425,13 +5817,13 @@ int tls_parse_server_key_exchange(struct TLSContext *context, const unsigned cha return TLS_GENERIC_ERROR; } - unsigned int key_size = 0; - unsigned char *key = __private_tls_decrypt_dhe(context, dh_Ys, dh_Ys_len, &key_size, 0); - DEBUG_DUMP_HEX_LABEL("DH COMMON SECRET", key, key_size); - if ((key) && (key_size)) { + unsigned int dh_key_size = 0; + unsigned char *key = __private_tls_decrypt_dhe(context, dh_Ys, dh_Ys_len, &dh_key_size, 0); + DEBUG_DUMP_HEX_LABEL("DH COMMON SECRET", key, dh_key_size); + if ((key) && (dh_key_size)) { TLS_FREE(context->premaster_key); context->premaster_key = key; - context->premaster_key_len = key_size; + context->premaster_key_len = dh_key_size; } } else if ((ephemeral == 2) && (curve) && (pk_key) && (key_size)) { @@ -5931,7 +6323,7 @@ unsigned int __private_tls_hmac_message(unsigned char local, struct TLSContext * else hash_idx = find_hash("sha256"); - if (hmac_init(&hash, hash_idx, local ? context->crypto.local_mac : context->crypto.remote_mac, mac_size)) + if (hmac_init(&hash, hash_idx, local ? context->crypto.ctx_local_mac.local_mac : context->crypto.ctx_remote_mac.remote_mac, mac_size)) return 0; uint64_t squence_number; @@ -5996,13 +6388,13 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le DEBUG_DUMP_HEX_LABEL("encrypted", &buf[header_size], length); if (!context->crypto.created) { DEBUG_PRINT("Encryption context not created\n"); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); return TLS_BROKEN_PACKET; } pt = (unsigned char *)TLS_MALLOC(length); if (!pt) { DEBUG_PRINT("Error in TLS_MALLOC (%i bytes)\n", (int)length); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); return TLS_NO_MEMORY; } unsigned char aad[16]; @@ -6011,7 +6403,7 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le if (pt_length < 0) { DEBUG_PRINT("Invalid packet length"); TLS_FREE(pt); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); return TLS_BROKEN_PACKET; } // build aad and iv @@ -6020,10 +6412,10 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le else *((uint64_t *)aad) = htonll(context->remote_sequence_number); unsigned char iv[12]; - memcpy(iv, context->crypto.remote_aead_iv, 4); + memcpy(iv, context->crypto.ctx_remote_mac.remote_aead_iv, 4); memcpy(iv + 4, buf + header_size, 8); - gcm_reset(&context->crypto.aes_gcm_remote); - int res0 = gcm_add_iv(&context->crypto.aes_gcm_remote, iv, 12); + gcm_reset(&context->crypto.ctx_remote.aes_gcm_remote); + int res0 = gcm_add_iv(&context->crypto.ctx_remote.aes_gcm_remote, iv, 12); DEBUG_DUMP_HEX_LABEL("aad iv", iv, 12); aad[8] = buf[0]; @@ -6031,16 +6423,16 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le aad[10] = buf[2]; *((unsigned short *)&aad[11]) = htons(pt_length); - int res1 = gcm_add_aad(&context->crypto.aes_gcm_remote, aad, 13); + int res1 = gcm_add_aad(&context->crypto.ctx_remote.aes_gcm_remote, aad, 13); memset(pt, 0, length); DEBUG_PRINT("PT SIZE: %i\n", pt_length); - int res2 = gcm_process(&context->crypto.aes_gcm_remote, pt, pt_length, buf + header_size + 8, GCM_DECRYPT); + int res2 = gcm_process(&context->crypto.ctx_remote.aes_gcm_remote, pt, pt_length, buf + header_size + 8, GCM_DECRYPT); unsigned char tag[32]; unsigned long taglen = 32; - int res3 = gcm_done(&context->crypto.aes_gcm_remote, tag, &taglen); + int res3 = gcm_done(&context->crypto.ctx_remote.aes_gcm_remote, tag, &taglen); if ((res0) || (res1) || (res2) || (res3) || (taglen != __TLS_GCM_TAG_LEN)) { DEBUG_PRINT("ERROR: gcm_add_iv: %i, gcm_add_aad: %i, gcm_process: %i, gcm_done: %i\n", res0, res1, res2, res3); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); return TLS_BROKEN_PACKET; } DEBUG_DUMP_HEX_LABEL("decrypted", pt, pt_length); @@ -6051,7 +6443,7 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le DEBUG_DUMP_HEX_LABEL("TAG RECEIVED", buf + header_size + 8 + pt_length, taglen); DEBUG_DUMP_HEX_LABEL("TAG COMPUTED", tag, taglen); TLS_FREE(pt); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); __private_tls_write_packet(tls_build_alert(context, 1, bad_record_mac)); return TLS_INTEGRITY_FAILED; } @@ -6062,14 +6454,14 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le if (context->crypto.created == 3) { int pt_length = length - POLY1305_TAGLEN; unsigned int counter = 1; - unsigned char poly1305_key[POLY1305_TAGLEN]; + unsigned char poly1305_key[POLY1305_KEYLEN]; unsigned char trail[16]; unsigned char mac_tag[POLY1305_TAGLEN]; if (pt_length < 0) { DEBUG_PRINT("Invalid packet length"); TLS_FREE(pt); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); return TLS_BROKEN_PACKET; } if (context->dtls) @@ -6084,15 +6476,14 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le aad[14] = 0; aad[15] = 0; - chacha_ivupdate(&context->crypto.chacha_remote, context->crypto.remote_aead_iv, aad, (unsigned char *)&counter); + chacha_ivupdate(&context->crypto.ctx_remote.chacha_remote, context->crypto.ctx_remote_mac.remote_aead_iv, aad, (unsigned char *)&counter); - chacha_encrypt_bytes(&context->crypto.chacha_remote, buf + header_size, pt, pt_length); + chacha_encrypt_bytes(&context->crypto.ctx_remote.chacha_remote, buf + header_size, pt, pt_length); DEBUG_DUMP_HEX_LABEL("decrypted", pt, pt_length); ptr = pt; length = pt_length; - - chacha20_poly1305_key(&context->crypto.chacha_remote, poly1305_key); + chacha20_poly1305_key(&context->crypto.ctx_remote.chacha_remote, poly1305_key); poly1305_context ctx; poly1305_init(&ctx, poly1305_key); poly1305_update(&ctx, aad, 16); @@ -6115,7 +6506,12 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le DEBUG_DUMP_HEX_LABEL("POLY1305 TAG RECEIVED", buf + header_size + pt_length, POLY1305_TAGLEN); DEBUG_DUMP_HEX_LABEL("POLY1305 TAG COMPUTED", mac_tag, POLY1305_TAGLEN); TLS_FREE(pt); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + + // silently ignore packet for DTLS + if (context->dtls) + return header_size + length; + + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); __private_tls_write_packet(tls_build_alert(context, 1, bad_record_mac)); return TLS_INTEGRITY_FAILED; } @@ -6125,7 +6521,7 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le if (err) { TLS_FREE(pt); DEBUG_PRINT("Decryption error %i\n", (int)err); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); return TLS_BROKEN_PACKET; } unsigned char padding_byte = pt[length - 1]; @@ -6140,7 +6536,7 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le if (pt[i] != padding_byte) { TLS_FREE(pt); DEBUG_PRINT("BROKEN PACKET (POODLE ?)\n"); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); __private_tls_write_packet(tls_build_alert(context, 1, decrypt_error)); return TLS_BROKEN_PACKET; } @@ -6170,7 +6566,7 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le if ((length < mac_size) || (!mac_size)) { TLS_FREE(pt); DEBUG_PRINT("BROKEN PACKET\n"); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); __private_tls_write_packet(tls_build_alert(context, 1, decrypt_error)); return TLS_BROKEN_PACKET; } @@ -6188,8 +6584,14 @@ int tls_parse_message(struct TLSContext *context, unsigned char *buf, int buf_le DEBUG_DUMP_HEX_LABEL("HMAC RECEIVED", message_hmac, mac_size); DEBUG_DUMP_HEX_LABEL("HMAC COMPUTED", hmac_out, hmac_out_len); TLS_FREE(pt); - __private_random_sleep(__TLS_MAX_ERROR_SLEEP_uS); + + // silently ignore packet for DTLS + if (context->dtls) + return header_size + length; + + __private_random_sleep(context, __TLS_MAX_ERROR_SLEEP_uS); __private_tls_write_packet(tls_build_alert(context, 1, bad_record_mac)); + return TLS_INTEGRITY_FAILED; } } @@ -6486,7 +6888,7 @@ int tls_certificate_chain_is_valid_root(struct TLSContext *context, struct TLSCe if ((!certificates) || (!len) || (!context->root_certificates) || (!context->root_count)) return bad_certificate; int i; - int j; + unsigned int j; for (i = 0; i < len; i++) { for (j = 0; j < context->root_count; j++) { // check if root certificate expired @@ -7234,27 +7636,27 @@ int tls_export_context(struct TLSContext *context, unsigned char *buffer, unsign if (context->crypto.created == 2) { // aead tls_packet_uint8(packet, __TLS_AES_GCM_IV_LENGTH); - tls_packet_append(packet, context->crypto.local_aead_iv, __TLS_AES_GCM_IV_LENGTH); - tls_packet_append(packet, context->crypto.remote_aead_iv, __TLS_AES_GCM_IV_LENGTH); + tls_packet_append(packet, context->crypto.ctx_local_mac.local_aead_iv, __TLS_AES_GCM_IV_LENGTH); + tls_packet_append(packet, context->crypto.ctx_remote_mac.remote_aead_iv, __TLS_AES_GCM_IV_LENGTH); #ifdef TLS_WITH_CHACHA20_POLY1305 } else if (context->crypto.created == 3) { // ChaCha20 tls_packet_uint8(packet, __TLS_CHACHA20_IV_LENGTH); - tls_packet_append(packet, context->crypto.local_nonce, __TLS_CHACHA20_IV_LENGTH); - tls_packet_append(packet, context->crypto.remote_nonce, __TLS_CHACHA20_IV_LENGTH); + tls_packet_append(packet, context->crypto.ctx_local_mac.local_nonce, __TLS_CHACHA20_IV_LENGTH); + tls_packet_append(packet, context->crypto.ctx_remote_mac.remote_nonce, __TLS_CHACHA20_IV_LENGTH); #endif } else { unsigned char iv[__TLS_AES_IV_LENGTH]; unsigned long len = __TLS_AES_IV_LENGTH; memset(iv, 0, __TLS_AES_IV_LENGTH); - cbc_getiv(iv, &len, &context->crypto.aes_local); + cbc_getiv(iv, &len, &context->crypto.ctx_local.aes_local); tls_packet_uint8(packet, __TLS_AES_IV_LENGTH); tls_packet_append(packet, iv, len); memset(iv, 0, __TLS_AES_IV_LENGTH); - cbc_getiv(iv, &len, &context->crypto.aes_remote); + cbc_getiv(iv, &len, &context->crypto.ctx_remote.aes_remote); tls_packet_append(packet, iv, __TLS_AES_IV_LENGTH); } @@ -7270,17 +7672,17 @@ int tls_export_context(struct TLSContext *context, unsigned char *buffer, unsign tls_packet_uint8(packet, 0); unsigned int i; for (i = 0; i < 16; i++) - tls_packet_uint32(packet, context->crypto.chacha_local.input[i]); + tls_packet_uint32(packet, context->crypto.ctx_local.chacha_local.input[i]); for (i = 0; i < 16; i++) - tls_packet_uint32(packet, context->crypto.chacha_remote.input[i]); - tls_packet_append(packet, context->crypto.chacha_local.ks, CHACHA_BLOCKLEN); - tls_packet_append(packet, context->crypto.chacha_remote.ks, CHACHA_BLOCKLEN); + tls_packet_uint32(packet, context->crypto.ctx_remote.chacha_remote.input[i]); + tls_packet_append(packet, context->crypto.ctx_local.chacha_local.ks, CHACHA_BLOCKLEN); + tls_packet_append(packet, context->crypto.ctx_remote.chacha_remote.ks, CHACHA_BLOCKLEN); #endif } else { unsigned char mac_length = (unsigned char)__private_tls_mac_length(context); tls_packet_uint8(packet, mac_length); - tls_packet_append(packet, context->crypto.local_mac, mac_length); - tls_packet_append(packet, context->crypto.remote_mac, mac_length); + tls_packet_append(packet, context->crypto.ctx_local_mac.local_mac, mac_length); + tls_packet_append(packet, context->crypto.ctx_remote_mac.remote_mac, mac_length); } if (small_version) { @@ -7374,15 +7776,15 @@ struct TLSContext *tls_import_context(unsigned char *buffer, unsigned int buf_le // ChaCha20 if (iv_len > __TLS_CHACHA20_IV_LENGTH) iv_len = __TLS_CHACHA20_IV_LENGTH; - memcpy(context->crypto.local_nonce, local_iv, iv_len); - memcpy(context->crypto.remote_nonce, remote_iv, iv_len); + memcpy(context->crypto.ctx_local_mac.local_nonce, local_iv, iv_len); + memcpy(context->crypto.ctx_remote_mac.remote_nonce, remote_iv, iv_len); } else #endif if (is_aead) { if (iv_len > __TLS_AES_GCM_IV_LENGTH) iv_len = __TLS_AES_GCM_IV_LENGTH; - memcpy(context->crypto.local_aead_iv, local_iv, iv_len); - memcpy(context->crypto.remote_aead_iv, remote_iv, iv_len); + memcpy(context->crypto.ctx_local_mac.local_aead_iv, local_iv, iv_len); + memcpy(context->crypto.ctx_remote_mac.remote_aead_iv, remote_iv, iv_len); } if (context->is_server) { if (__private_tls_crypto_create(context, key_lengths / 2, iv_len, temp, local_iv, temp + key_lengths / 2, remote_iv)) { @@ -7408,11 +7810,11 @@ struct TLSContext *tls_import_context(unsigned char *buffer, unsigned int buf_le if (mac_length) { TLS_IMPORT_CHECK_SIZE(buf_pos, mac_length, buf_len) - memcpy(context->crypto.local_mac, &buffer[buf_pos], mac_length); + memcpy(context->crypto.ctx_local_mac.local_mac, &buffer[buf_pos], mac_length); buf_pos += mac_length; TLS_IMPORT_CHECK_SIZE(buf_pos, mac_length, buf_len) - memcpy(context->crypto.remote_mac, &buffer[buf_pos], mac_length); + memcpy(context->crypto.ctx_remote_mac.remote_mac, &buffer[buf_pos], mac_length); buf_pos += mac_length; } else #ifdef TLS_WITH_CHACHA20_POLY1305 @@ -7421,16 +7823,16 @@ struct TLSContext *tls_import_context(unsigned char *buffer, unsigned int buf_le unsigned int i; TLS_IMPORT_CHECK_SIZE(buf_pos, 128 + CHACHA_BLOCKLEN * 2, buf_len) for (i = 0; i < 16; i++) { - context->crypto.chacha_local.input[i] = ntohl(*(unsigned int *)&buffer[buf_pos]); + context->crypto.ctx_local.chacha_local.input[i] = ntohl(*(unsigned int *)&buffer[buf_pos]); buf_pos += sizeof(unsigned int); } for (i = 0; i < 16; i++) { - context->crypto.chacha_remote.input[i] = ntohl(*(unsigned int *)&buffer[buf_pos]); + context->crypto.ctx_remote.chacha_remote.input[i] = ntohl(*(unsigned int *)&buffer[buf_pos]); buf_pos += sizeof(unsigned int); } - memcpy(context->crypto.chacha_local.ks, &buffer[buf_pos], CHACHA_BLOCKLEN); + memcpy(context->crypto.ctx_local.chacha_local.ks, &buffer[buf_pos], CHACHA_BLOCKLEN); buf_pos += CHACHA_BLOCKLEN; - memcpy(context->crypto.chacha_remote.ks, &buffer[buf_pos], CHACHA_BLOCKLEN); + memcpy(context->crypto.ctx_remote.chacha_remote.ks, &buffer[buf_pos], CHACHA_BLOCKLEN); buf_pos += CHACHA_BLOCKLEN; } #endif @@ -7688,8 +8090,16 @@ int __tls_ssl_private_send_pending(int client_sock, struct TLSContext *context) const unsigned char *out_buffer = tls_get_write_buffer(context, &out_buffer_len); unsigned int out_buffer_index = 0; int send_res = 0; + SOCKET_SEND_CALLBACK write_cb = NULL; + SSLUserData *ssl_data = (SSLUserData *)context->user_data; + if (ssl_data) + write_cb = (SOCKET_SEND_CALLBACK)ssl_data->send; while ((out_buffer) && (out_buffer_len > 0)) { - int res = send(client_sock, (char *)&out_buffer[out_buffer_index], out_buffer_len, 0); + int res; + if (write_cb) + res = write_cb(client_sock, (char *)&out_buffer[out_buffer_index], out_buffer_len, 0); + else + res = send(client_sock, (char *)&out_buffer[out_buffer_index], out_buffer_len, 0); if (res <= 0) { send_res = res; break; @@ -7853,6 +8263,17 @@ void SSL_CTX_set_verify(struct TLSContext *context, int mode, tls_validation_fun ssl_data->certificate_verify = verify_callback; } +int __private_tls_safe_read(struct TLSContext *context, void *buffer, int buf_size) { + SSLUserData *ssl_data = (SSLUserData *)context->user_data; + if ((!ssl_data) || (ssl_data->fd <= 0)) + return TLS_GENERIC_ERROR; + + SOCKET_RECV_CALLBACK read_cb = (SOCKET_RECV_CALLBACK)ssl_data->recv; + if (read_cb) + return read_cb(ssl_data->fd, (char *)buffer, buf_size, 0); + return recv(ssl_data->fd, (char *)buffer, buf_size, 0); +} + int SSL_accept(struct TLSContext *context) { if (!context) return TLS_GENERIC_ERROR; @@ -7862,7 +8283,7 @@ int SSL_accept(struct TLSContext *context) { unsigned char client_message[0xFFFF]; // accept int read_size; - while ((read_size = recv(ssl_data->fd, (char *)client_message, sizeof(client_message), 0))) { + while ((read_size = __private_tls_safe_read(context, (char *)client_message, sizeof(client_message)))) { if (tls_consume_stream(context, client_message, read_size, ssl_data->certificate_verify) >= 0) { int res = __tls_ssl_private_send_pending(ssl_data->fd, context); if (res < 0) @@ -7889,7 +8310,8 @@ int SSL_connect(struct TLSContext *context) { int read_size; unsigned char client_message[0xFFFF]; - while ((read_size = recv(ssl_data->fd, (char *)client_message, sizeof(client_message), 0)) > 0) { + + while ((read_size = __private_tls_safe_read(context, (char *)client_message, sizeof(client_message)))) { if (tls_consume_stream(context, client_message, read_size, ssl_data->certificate_verify) >= 0) { res = __tls_ssl_private_send_pending(ssl_data->fd, context); if (res < 0) @@ -7947,7 +8369,7 @@ int SSL_read(struct TLSContext *context, void *buf, unsigned int len) { unsigned char client_message[0xFFFF]; // accept int read_size; - while ((read_size = recv(ssl_data->fd, (char *)client_message, sizeof(client_message), 0)) > 0) { + while ((read_size = __private_tls_safe_read(context, (char *)client_message, sizeof(client_message)))) { if (tls_consume_stream(context, client_message, read_size, ssl_data->certificate_verify) > 0) { __tls_ssl_private_send_pending(ssl_data->fd, context); break; @@ -7969,6 +8391,21 @@ int SSL_pending(struct TLSContext *context) { return context->application_buffer_len; } +int SSL_set_io(struct TLSContext *context, void *recv_cb, void *send_cb) { + if (!context) + return TLS_GENERIC_ERROR; + SSLUserData *ssl_data = (SSLUserData *)context->user_data; + if (!ssl_data) { + ssl_data = (SSLUserData *)TLS_MALLOC(sizeof(SSLUserData)); + if (!ssl_data) + return TLS_NO_MEMORY; + memset(ssl_data, 0, sizeof(SSLUserData)); + context->user_data = ssl_data; + } + ssl_data->recv = recv_cb; + ssl_data->send = send_cb; + return 0; +} #endif // SSL_COMPATIBLE_INTERFACE #endif // TLSE_C diff --git a/arlib/socket/tlse.h b/arlib/deps/tlse.h similarity index 96% rename from arlib/socket/tlse.h rename to arlib/deps/tlse.h index 97d0ce4..f23ba12 100644 --- a/arlib/socket/tlse.h +++ b/arlib/deps/tlse.h @@ -1,4 +1,3 @@ -// from https://github.com/eduardsui/tlse #ifndef TLSE_H #define TLSE_H @@ -9,16 +8,21 @@ #define TLS_LEGACY_SUPPORT // SSL_* style blocking APIs #define SSL_COMPATIBLE_INTERFACE +// support ChaCha20/Poly1305 +#define TLS_WITH_CHACHA20_POLY1305 // support forward secrecy (Diffie-Hellman ephemeral) #define TLS_FORWARD_SECRECY // support client-side ECDHE #define TLS_CLIENT_ECDHE // suport ecdsa #define TLS_ECDSA_SUPPORTED +// suport ecdsa client-side +// #define TLS_CLIENT_ECDSA // TLS renegotiation is disabled by default (secured or not) // do not uncomment next line! // #define TLS_ACCEPT_SECURE_RENEGOTIATION +#define SSL_V30 0x0300 #define TLS_V10 0x0301 #define TLS_V11 0x0302 #define TLS_V12 0x0303 @@ -224,6 +228,9 @@ int tls_sni_set(struct TLSContext *context, const char *sni); int tls_load_root_certificates(struct TLSContext *context, const unsigned char *pem_buffer, int pem_size); int tls_default_verify(struct TLSContext *context, struct TLSCertificate **certificate_chain, int len); void tls_print_certificate(const char *fname); +int tls_add_alpn(struct TLSContext *context, const char *alpn); +int tls_alpn_contains(struct TLSContext *context, const char *alpn, unsigned char alpn_size); +const char *tls_alpn(struct TLSContext *context); #ifdef SSL_COMPATIBLE_INTERFACE #define SSL_SERVER_RSA_CERT 1 @@ -240,6 +247,8 @@ void tls_print_certificate(const char *fname); typedef struct { int fd; tls_validation_function certificate_verify; + void *recv; + void *send; void *user_data; } SSLUserData; @@ -271,6 +280,7 @@ void tls_print_certificate(const char *fname); int SSL_write(struct TLSContext *context, void *buf, unsigned int len); int SSL_read(struct TLSContext *context, void *buf, unsigned int len); int SSL_pending(struct TLSContext *context); + int SSL_set_io(struct TLSContext *context, void *recv, void *send); #endif #endif diff --git a/arlib/deps/wglext.h b/arlib/deps/wglext.h new file mode 100644 index 0000000..c235685 --- /dev/null +++ b/arlib/deps/wglext.h @@ -0,0 +1,825 @@ +#ifndef __wglext_h_ +#define __wglext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** http://www.opengl.org/registry/ +** +** Khronos $Revision$ on $Date$ +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define WIN32_LEAN_AND_MEAN 1 +#include +#endif + +#define WGL_WGLEXT_VERSION 20130710 + +/* Generated C header for: + * API: wgl + * Versions considered: .* + * Versions emitted: _nomatch_^ + * Default extensions included: wgl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef WGL_ARB_buffer_region +#define WGL_ARB_buffer_region 1 +#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 +#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 +#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 +#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 +typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); +typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); +typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); +typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +#ifdef WGL_WGLEXT_PROTOTYPES +HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType); +VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); +BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); +BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); +#endif +#endif /* WGL_ARB_buffer_region */ + +#ifndef WGL_ARB_create_context +#define WGL_ARB_create_context 1 +#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 +#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 +#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 +#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 +#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 +#define WGL_CONTEXT_FLAGS_ARB 0x2094 +#define ERROR_INVALID_VERSION_ARB 0x2095 +typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); +#ifdef WGL_WGLEXT_PROTOTYPES +HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList); +#endif +#endif /* WGL_ARB_create_context */ + +#ifndef WGL_ARB_create_context_profile +#define WGL_ARB_create_context_profile 1 +#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 +#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 +#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 +#define ERROR_INVALID_PROFILE_ARB 0x2096 +#endif /* WGL_ARB_create_context_profile */ + +#ifndef WGL_ARB_create_context_robustness +#define WGL_ARB_create_context_robustness 1 +#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 +#endif /* WGL_ARB_create_context_robustness */ + +#ifndef WGL_ARB_extensions_string +#define WGL_ARB_extensions_string 1 +typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); +#ifdef WGL_WGLEXT_PROTOTYPES +const char *WINAPI wglGetExtensionsStringARB (HDC hdc); +#endif +#endif /* WGL_ARB_extensions_string */ + +#ifndef WGL_ARB_framebuffer_sRGB +#define WGL_ARB_framebuffer_sRGB 1 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 +#endif /* WGL_ARB_framebuffer_sRGB */ + +#ifndef WGL_ARB_make_current_read +#define WGL_ARB_make_current_read 1 +#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 +#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +HDC WINAPI wglGetCurrentReadDCARB (void); +#endif +#endif /* WGL_ARB_make_current_read */ + +#ifndef WGL_ARB_multisample +#define WGL_ARB_multisample 1 +#define WGL_SAMPLE_BUFFERS_ARB 0x2041 +#define WGL_SAMPLES_ARB 0x2042 +#endif /* WGL_ARB_multisample */ + +#ifndef WGL_ARB_pbuffer +#define WGL_ARB_pbuffer 1 +DECLARE_HANDLE(HPBUFFERARB); +#define WGL_DRAW_TO_PBUFFER_ARB 0x202D +#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E +#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 +#define WGL_PBUFFER_LARGEST_ARB 0x2033 +#define WGL_PBUFFER_WIDTH_ARB 0x2034 +#define WGL_PBUFFER_HEIGHT_ARB 0x2035 +#define WGL_PBUFFER_LOST_ARB 0x2036 +typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer); +int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC); +BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer); +BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); +#endif +#endif /* WGL_ARB_pbuffer */ + +#ifndef WGL_ARB_pixel_format +#define WGL_ARB_pixel_format 1 +#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 +#define WGL_DRAW_TO_WINDOW_ARB 0x2001 +#define WGL_DRAW_TO_BITMAP_ARB 0x2002 +#define WGL_ACCELERATION_ARB 0x2003 +#define WGL_NEED_PALETTE_ARB 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 +#define WGL_SWAP_METHOD_ARB 0x2007 +#define WGL_NUMBER_OVERLAYS_ARB 0x2008 +#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 +#define WGL_TRANSPARENT_ARB 0x200A +#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 +#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 +#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 +#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A +#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B +#define WGL_SHARE_DEPTH_ARB 0x200C +#define WGL_SHARE_STENCIL_ARB 0x200D +#define WGL_SHARE_ACCUM_ARB 0x200E +#define WGL_SUPPORT_GDI_ARB 0x200F +#define WGL_SUPPORT_OPENGL_ARB 0x2010 +#define WGL_DOUBLE_BUFFER_ARB 0x2011 +#define WGL_STEREO_ARB 0x2012 +#define WGL_PIXEL_TYPE_ARB 0x2013 +#define WGL_COLOR_BITS_ARB 0x2014 +#define WGL_RED_BITS_ARB 0x2015 +#define WGL_RED_SHIFT_ARB 0x2016 +#define WGL_GREEN_BITS_ARB 0x2017 +#define WGL_GREEN_SHIFT_ARB 0x2018 +#define WGL_BLUE_BITS_ARB 0x2019 +#define WGL_BLUE_SHIFT_ARB 0x201A +#define WGL_ALPHA_BITS_ARB 0x201B +#define WGL_ALPHA_SHIFT_ARB 0x201C +#define WGL_ACCUM_BITS_ARB 0x201D +#define WGL_ACCUM_RED_BITS_ARB 0x201E +#define WGL_ACCUM_GREEN_BITS_ARB 0x201F +#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 +#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 +#define WGL_DEPTH_BITS_ARB 0x2022 +#define WGL_STENCIL_BITS_ARB 0x2023 +#define WGL_AUX_BUFFERS_ARB 0x2024 +#define WGL_NO_ACCELERATION_ARB 0x2025 +#define WGL_GENERIC_ACCELERATION_ARB 0x2026 +#define WGL_FULL_ACCELERATION_ARB 0x2027 +#define WGL_SWAP_EXCHANGE_ARB 0x2028 +#define WGL_SWAP_COPY_ARB 0x2029 +#define WGL_SWAP_UNDEFINED_ARB 0x202A +#define WGL_TYPE_RGBA_ARB 0x202B +#define WGL_TYPE_COLORINDEX_ARB 0x202C +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); +BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); +BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#endif +#endif /* WGL_ARB_pixel_format */ + +#ifndef WGL_ARB_pixel_format_float +#define WGL_ARB_pixel_format_float 1 +#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 +#endif /* WGL_ARB_pixel_format_float */ + +#ifndef WGL_ARB_render_texture +#define WGL_ARB_render_texture 1 +#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 +#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 +#define WGL_TEXTURE_FORMAT_ARB 0x2072 +#define WGL_TEXTURE_TARGET_ARB 0x2073 +#define WGL_MIPMAP_TEXTURE_ARB 0x2074 +#define WGL_TEXTURE_RGB_ARB 0x2075 +#define WGL_TEXTURE_RGBA_ARB 0x2076 +#define WGL_NO_TEXTURE_ARB 0x2077 +#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 +#define WGL_TEXTURE_1D_ARB 0x2079 +#define WGL_TEXTURE_2D_ARB 0x207A +#define WGL_MIPMAP_LEVEL_ARB 0x207B +#define WGL_CUBE_MAP_FACE_ARB 0x207C +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 +#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 +#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 +#define WGL_FRONT_LEFT_ARB 0x2083 +#define WGL_FRONT_RIGHT_ARB 0x2084 +#define WGL_BACK_LEFT_ARB 0x2085 +#define WGL_BACK_RIGHT_ARB 0x2086 +#define WGL_AUX0_ARB 0x2087 +#define WGL_AUX1_ARB 0x2088 +#define WGL_AUX2_ARB 0x2089 +#define WGL_AUX3_ARB 0x208A +#define WGL_AUX4_ARB 0x208B +#define WGL_AUX5_ARB 0x208C +#define WGL_AUX6_ARB 0x208D +#define WGL_AUX7_ARB 0x208E +#define WGL_AUX8_ARB 0x208F +#define WGL_AUX9_ARB 0x2090 +typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); +typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); +BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); +BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList); +#endif +#endif /* WGL_ARB_render_texture */ + +#ifndef WGL_ARB_robustness_application_isolation +#define WGL_ARB_robustness_application_isolation 1 +#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 +#endif /* WGL_ARB_robustness_application_isolation */ + +#ifndef WGL_ARB_robustness_share_group_isolation +#define WGL_ARB_robustness_share_group_isolation 1 +#endif /* WGL_ARB_robustness_share_group_isolation */ + +#ifndef WGL_3DFX_multisample +#define WGL_3DFX_multisample 1 +#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 +#define WGL_SAMPLES_3DFX 0x2061 +#endif /* WGL_3DFX_multisample */ + +#ifndef WGL_3DL_stereo_control +#define WGL_3DL_stereo_control 1 +#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 +#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 +#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 +#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 +typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState); +#endif +#endif /* WGL_3DL_stereo_control */ + +#ifndef WGL_AMD_gpu_association +#define WGL_AMD_gpu_association 1 +#define WGL_GPU_VENDOR_AMD 0x1F00 +#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 +#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 +#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 +#define WGL_GPU_RAM_AMD 0x21A3 +#define WGL_GPU_CLOCK_AMD 0x21A4 +#define WGL_GPU_NUM_PIPES_AMD 0x21A5 +#define WGL_GPU_NUM_SIMD_AMD 0x21A6 +#define WGL_GPU_NUM_RB_AMD 0x21A7 +#define WGL_GPU_NUM_SPI_AMD 0x21A8 +typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); +typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); +typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); +typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); +typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); +typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); +typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); +typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef WGL_WGLEXT_PROTOTYPES +UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids); +INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data); +UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); +HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id); +HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList); +BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); +BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); +HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); +VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* WGL_AMD_gpu_association */ + +#ifndef WGL_ATI_pixel_format_float +#define WGL_ATI_pixel_format_float 1 +#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 +#endif /* WGL_ATI_pixel_format_float */ + +#ifndef WGL_EXT_create_context_es2_profile +#define WGL_EXT_create_context_es2_profile 1 +#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 +#endif /* WGL_EXT_create_context_es2_profile */ + +#ifndef WGL_EXT_create_context_es_profile +#define WGL_EXT_create_context_es_profile 1 +#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 +#endif /* WGL_EXT_create_context_es_profile */ + +#ifndef WGL_EXT_depth_float +#define WGL_EXT_depth_float 1 +#define WGL_DEPTH_FLOAT_EXT 0x2040 +#endif /* WGL_EXT_depth_float */ + +#ifndef WGL_EXT_display_color_table +#define WGL_EXT_display_color_table 1 +typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); +typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); +typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); +#ifdef WGL_WGLEXT_PROTOTYPES +GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); +GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); +GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); +VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id); +#endif +#endif /* WGL_EXT_display_color_table */ + +#ifndef WGL_EXT_extensions_string +#define WGL_EXT_extensions_string 1 +typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +const char *WINAPI wglGetExtensionsStringEXT (void); +#endif +#endif /* WGL_EXT_extensions_string */ + +#ifndef WGL_EXT_framebuffer_sRGB +#define WGL_EXT_framebuffer_sRGB 1 +#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 +#endif /* WGL_EXT_framebuffer_sRGB */ + +#ifndef WGL_EXT_make_current_read +#define WGL_EXT_make_current_read 1 +#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 +typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); +HDC WINAPI wglGetCurrentReadDCEXT (void); +#endif +#endif /* WGL_EXT_make_current_read */ + +#ifndef WGL_EXT_multisample +#define WGL_EXT_multisample 1 +#define WGL_SAMPLE_BUFFERS_EXT 0x2041 +#define WGL_SAMPLES_EXT 0x2042 +#endif /* WGL_EXT_multisample */ + +#ifndef WGL_EXT_pbuffer +#define WGL_EXT_pbuffer 1 +DECLARE_HANDLE(HPBUFFEREXT); +#define WGL_DRAW_TO_PBUFFER_EXT 0x202D +#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E +#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F +#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 +#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 +#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 +#define WGL_PBUFFER_LARGEST_EXT 0x2033 +#define WGL_PBUFFER_WIDTH_EXT 0x2034 +#define WGL_PBUFFER_HEIGHT_EXT 0x2035 +typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); +typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); +typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); +typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); +HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer); +int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC); +BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer); +BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); +#endif +#endif /* WGL_EXT_pbuffer */ + +#ifndef WGL_EXT_pixel_format +#define WGL_EXT_pixel_format 1 +#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 +#define WGL_DRAW_TO_WINDOW_EXT 0x2001 +#define WGL_DRAW_TO_BITMAP_EXT 0x2002 +#define WGL_ACCELERATION_EXT 0x2003 +#define WGL_NEED_PALETTE_EXT 0x2004 +#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 +#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 +#define WGL_SWAP_METHOD_EXT 0x2007 +#define WGL_NUMBER_OVERLAYS_EXT 0x2008 +#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 +#define WGL_TRANSPARENT_EXT 0x200A +#define WGL_TRANSPARENT_VALUE_EXT 0x200B +#define WGL_SHARE_DEPTH_EXT 0x200C +#define WGL_SHARE_STENCIL_EXT 0x200D +#define WGL_SHARE_ACCUM_EXT 0x200E +#define WGL_SUPPORT_GDI_EXT 0x200F +#define WGL_SUPPORT_OPENGL_EXT 0x2010 +#define WGL_DOUBLE_BUFFER_EXT 0x2011 +#define WGL_STEREO_EXT 0x2012 +#define WGL_PIXEL_TYPE_EXT 0x2013 +#define WGL_COLOR_BITS_EXT 0x2014 +#define WGL_RED_BITS_EXT 0x2015 +#define WGL_RED_SHIFT_EXT 0x2016 +#define WGL_GREEN_BITS_EXT 0x2017 +#define WGL_GREEN_SHIFT_EXT 0x2018 +#define WGL_BLUE_BITS_EXT 0x2019 +#define WGL_BLUE_SHIFT_EXT 0x201A +#define WGL_ALPHA_BITS_EXT 0x201B +#define WGL_ALPHA_SHIFT_EXT 0x201C +#define WGL_ACCUM_BITS_EXT 0x201D +#define WGL_ACCUM_RED_BITS_EXT 0x201E +#define WGL_ACCUM_GREEN_BITS_EXT 0x201F +#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 +#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 +#define WGL_DEPTH_BITS_EXT 0x2022 +#define WGL_STENCIL_BITS_EXT 0x2023 +#define WGL_AUX_BUFFERS_EXT 0x2024 +#define WGL_NO_ACCELERATION_EXT 0x2025 +#define WGL_GENERIC_ACCELERATION_EXT 0x2026 +#define WGL_FULL_ACCELERATION_EXT 0x2027 +#define WGL_SWAP_EXCHANGE_EXT 0x2028 +#define WGL_SWAP_COPY_EXT 0x2029 +#define WGL_SWAP_UNDEFINED_EXT 0x202A +#define WGL_TYPE_RGBA_EXT 0x202B +#define WGL_TYPE_COLORINDEX_EXT 0x202C +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); +BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); +BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); +#endif +#endif /* WGL_EXT_pixel_format */ + +#ifndef WGL_EXT_pixel_format_packed_float +#define WGL_EXT_pixel_format_packed_float 1 +#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 +#endif /* WGL_EXT_pixel_format_packed_float */ + +#ifndef WGL_EXT_swap_control +#define WGL_EXT_swap_control 1 +typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); +typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglSwapIntervalEXT (int interval); +int WINAPI wglGetSwapIntervalEXT (void); +#endif +#endif /* WGL_EXT_swap_control */ + +#ifndef WGL_EXT_swap_control_tear +#define WGL_EXT_swap_control_tear 1 +#endif /* WGL_EXT_swap_control_tear */ + +#ifndef WGL_I3D_digital_video_control +#define WGL_I3D_digital_video_control 1 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 +#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 +#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 +#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 +typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue); +BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue); +#endif +#endif /* WGL_I3D_digital_video_control */ + +#ifndef WGL_I3D_gamma +#define WGL_I3D_gamma 1 +#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E +#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); +typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue); +BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue); +BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); +BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); +#endif +#endif /* WGL_I3D_gamma */ + +#ifndef WGL_I3D_genlock +#define WGL_I3D_genlock 1 +#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 +#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 +#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 +#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 +#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 +#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 +#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A +#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B +#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C +typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); +typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge); +typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate); +typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); +typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); +typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnableGenlockI3D (HDC hDC); +BOOL WINAPI wglDisableGenlockI3D (HDC hDC); +BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); +BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource); +BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource); +BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge); +BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge); +BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate); +BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate); +BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay); +BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay); +BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); +#endif +#endif /* WGL_I3D_genlock */ + +#ifndef WGL_I3D_image_buffer +#define WGL_I3D_image_buffer 1 +#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 +#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 +typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); +typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); +typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); +#ifdef WGL_WGLEXT_PROTOTYPES +LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags); +BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); +BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); +BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count); +#endif +#endif /* WGL_I3D_image_buffer */ + +#ifndef WGL_I3D_swap_frame_lock +#define WGL_I3D_swap_frame_lock 1 +typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnableFrameLockI3D (void); +BOOL WINAPI wglDisableFrameLockI3D (void); +BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag); +BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag); +#endif +#endif /* WGL_I3D_swap_frame_lock */ + +#ifndef WGL_I3D_swap_frame_usage +#define WGL_I3D_swap_frame_usage 1 +typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); +typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetFrameUsageI3D (float *pUsage); +BOOL WINAPI wglBeginFrameTrackingI3D (void); +BOOL WINAPI wglEndFrameTrackingI3D (void); +BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); +#endif +#endif /* WGL_I3D_swap_frame_usage */ + +#ifndef WGL_NV_DX_interop +#define WGL_NV_DX_interop 1 +#define WGL_ACCESS_READ_ONLY_NV 0x00000000 +#define WGL_ACCESS_READ_WRITE_NV 0x00000001 +#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 +typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle); +typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice); +typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); +typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); +typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); +typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); +typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle); +HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice); +BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); +HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); +BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); +BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access); +BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); +BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); +#endif +#endif /* WGL_NV_DX_interop */ + +#ifndef WGL_NV_DX_interop2 +#define WGL_NV_DX_interop2 1 +#endif /* WGL_NV_DX_interop2 */ + +#ifndef WGL_NV_copy_image +#define WGL_NV_copy_image 1 +typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* WGL_NV_copy_image */ + +#ifndef WGL_NV_float_buffer +#define WGL_NV_float_buffer 1 +#define WGL_FLOAT_COMPONENTS_NV 0x20B0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 +#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 +#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 +#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 +#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 +#endif /* WGL_NV_float_buffer */ + +#ifndef WGL_NV_gpu_affinity +#define WGL_NV_gpu_affinity 1 +DECLARE_HANDLE(HGPUNV); +struct _GPU_DEVICE { + DWORD cb; + CHAR DeviceName[32]; + CHAR DeviceString[128]; + DWORD Flags; + RECT rcVirtualScreen; +}; +typedef struct _GPU_DEVICE *PGPU_DEVICE; +#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 +#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 +typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); +typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); +typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu); +BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); +HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); +BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); +BOOL WINAPI wglDeleteDCNV (HDC hdc); +#endif +#endif /* WGL_NV_gpu_affinity */ + +#ifndef WGL_NV_multisample_coverage +#define WGL_NV_multisample_coverage 1 +#define WGL_COVERAGE_SAMPLES_NV 0x2042 +#define WGL_COLOR_SAMPLES_NV 0x20B9 +#endif /* WGL_NV_multisample_coverage */ + +#ifndef WGL_NV_present_video +#define WGL_NV_present_video 1 +DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); +#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 +typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue); +#ifdef WGL_WGLEXT_PROTOTYPES +int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); +BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); +BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue); +#endif +#endif /* WGL_NV_present_video */ + +#ifndef WGL_NV_render_depth_texture +#define WGL_NV_render_depth_texture 1 +#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 +#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 +#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 +#define WGL_DEPTH_COMPONENT_NV 0x20A7 +#endif /* WGL_NV_render_depth_texture */ + +#ifndef WGL_NV_render_texture_rectangle +#define WGL_NV_render_texture_rectangle 1 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 +#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 +#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 +#endif /* WGL_NV_render_texture_rectangle */ + +#ifndef WGL_NV_swap_group +#define WGL_NV_swap_group 1 +typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); +typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); +typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); +typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); +typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group); +BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier); +BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier); +BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); +BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count); +BOOL WINAPI wglResetFrameCountNV (HDC hDC); +#endif +#endif /* WGL_NV_swap_group */ + +#ifndef WGL_NV_vertex_array_range +#define WGL_NV_vertex_array_range 1 +typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); +#ifdef WGL_WGLEXT_PROTOTYPES +void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); +void WINAPI wglFreeMemoryNV (void *pointer); +#endif +#endif /* WGL_NV_vertex_array_range */ + +#ifndef WGL_NV_video_capture +#define WGL_NV_video_capture 1 +DECLARE_HANDLE(HVIDEOINPUTDEVICENV); +#define WGL_UNIQUE_ID_NV 0x20CE +#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF +typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); +typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); +UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); +BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); +BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); +#endif +#endif /* WGL_NV_video_capture */ + +#ifndef WGL_NV_video_output +#define WGL_NV_video_output 1 +DECLARE_HANDLE(HPVIDEODEV); +#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 +#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 +#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 +#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 +#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 +#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 +#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 +#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 +#define WGL_VIDEO_OUT_FRAME 0x20C8 +#define WGL_VIDEO_OUT_FIELD_1 0x20C9 +#define WGL_VIDEO_OUT_FIELD_2 0x20CA +#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB +#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC +typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); +typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); +typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); +BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice); +BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); +BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer); +BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); +BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); +#endif +#endif /* WGL_NV_video_output */ + +#ifndef WGL_OML_sync_control +#define WGL_OML_sync_control 1 +typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); +typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#ifdef WGL_WGLEXT_PROTOTYPES +BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); +BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator); +INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); +INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); +BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); +BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); +#endif +#endif /* WGL_OML_sync_control */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/arlib/dylib.cpp b/arlib/dylib.cpp deleted file mode 100644 index 8846ddb..0000000 --- a/arlib/dylib.cpp +++ /dev/null @@ -1,99 +0,0 @@ -#include "os.h" -#include "thread.h" -#include - -#ifdef __unix__ -#include - -static mutex dylib_lock; - -dylib* dylib::create(const char * filename, bool * owned) -{ - dylib_lock.lock(); - dylib* ret=NULL; - - if (owned) - { - ret=(dylib*)dlopen(filename, RTLD_LAZY|RTLD_NOLOAD); - *owned=(!ret); - if (ret) return ret; - } - if (!ret) ret=(dylib*)dlopen(filename, RTLD_LAZY); - - dylib_lock.unlock(); - return ret; -} - -void* dylib::sym_ptr(const char * name) -{ - return dlsym((void*)this, name); -} - -funcptr dylib::sym_func(const char * name) -{ - funcptr ret; - *(void**)(&ret)=dlsym((void*)this, name); - return ret; -} - -void dylib::release() -{ - dlclose((void*)this); -} -#endif - - -#ifdef _WIN32 -#undef bind -#include -#define bind bind_func - -static mutex dylib_lock; - -dylib* dylib::create(const char * filename, bool * owned) -{ - dylib_lock.lock(); - dylib* ret=NULL; - - if (owned) - { - if (!GetModuleHandleEx(0, filename, (HMODULE*)&ret)) ret=NULL; - *owned=(!ret); - //Windows may be able to force load a DLL twice using ntdll!LdrLoadDll - // - //but Linux can't, and calling ntdll is generally discouraged, so I'm not using that. - } - - if (!ret) - { - //this is so weird dependencies, for example winpthread-1.dll, can be placed beside the dll where they belong - char * filename_copy=strdup(filename); - char * filename_copy_slash=strrchr(filename_copy, '/'); - if (!filename_copy_slash) filename_copy_slash=strrchr(filename_copy, '\0'); - filename_copy_slash[0]='\0'; - SetDllDirectory(filename_copy); - free(filename_copy); - - ret=(dylib*)LoadLibrary(filename); - SetDllDirectory(NULL); - } - - dylib_lock.unlock(); - return ret; -} - -void* dylib::sym_ptr(const char * name) -{ - return (void*)GetProcAddress((HMODULE)this, name); -} - -funcptr dylib::sym_func(const char * name) -{ - return (funcptr)GetProcAddress((HMODULE)this, name); -} - -void dylib::release() -{ - FreeLibrary((HMODULE)this); -} -#endif diff --git a/arlib/endian.h b/arlib/endian.h index e168f02..86f283b 100644 --- a/arlib/endian.h +++ b/arlib/endian.h @@ -5,9 +5,14 @@ //This one defines: //Macros END_LITTLE, END_BIG and ENDIAN; ENDIAN is equal to one of the other two. The test is borrowed from byuu's nall. -//end_swap() - Byteswaps an integer. -//end_nat_to_le(), end_le_to_nat(), end_nat_to_be(), end_be_to_nat() - Byteswaps an integer or returns it unmodified, depending on the host endianness. -//Class litend<> and bigend<> - Acts like the given integer type, but is stored by the named endianness internally. Safe to memcpy() and fwrite(). +//end_swap() +// Byteswaps an integer. +//end_nat_to_le(), end_le_to_nat(), end_nat_to_be(), end_be_to_nat() +// Byteswaps an integer or returns it unmodified, depending on the host endianness. +//Class litend<> and bigend<> +// Acts like the given integer type, but is stored under the named endianness internally. +// Intended to be used for parsing files via struct overlay, or for cross-platform structure passing. +// Therefore, it has no padding, and is safe to memcpy() and fwrite(). #define END_LITTLE 0x04030201 #define END_BIG 0x01020304 @@ -87,6 +92,9 @@ template static inline T end_le_to_nat(T val) { return end_swap(val) template static inline T end_be_to_nat(T val) { return val; } #endif +#ifdef _MSC_VER +#pragma pack(push,1) +#endif template class endian_core { T val; @@ -103,17 +111,21 @@ public: if (little == (ENDIAN==END_LITTLE)) val = newval; else val = end_swap(newval); } -}; +} +#ifdef __GNUC__ +__attribute__((__packed__)) +#endif +; +#ifdef _MSC_VER +#pragma pack(pop) +#endif #else //This one doesn't optimize properly. While it does get unrolled, it remains as four byte loads, and some shift/or. template class endian_core { - union { - T align; - uint8_t bytes[sizeof(T)]; - }; + uint8_t bytes[sizeof(T)]; public: operator T() diff --git a/arlib/file-mem.cpp b/arlib/file-mem.cpp new file mode 100644 index 0000000..cfb39be --- /dev/null +++ b/arlib/file-mem.cpp @@ -0,0 +1,55 @@ +#include "file.h" +#include "os.h" + +namespace { + class file_mem : public filewrite { + public: + array datawr; + arrayview datard; + + file_mem(arrayview data) : filewrite("", data.size()), datard(data) {} + file_mem(array data) : filewrite("", data.size()), datawr(data), datard(datawr) {} + + size_t read(arrayvieww target, size_t start) + { + size_t bytes_dst = target.size(); + size_t bytes_src = datard.size()-start; + size_t bytes = min(bytes_dst, bytes_src); + memcpy(target.ptr(), datard.ptr()+start, bytes); + return bytes; + } + + arrayview mmap(size_t start, size_t len) { return datard.slice(start, len); } + void unmap(arrayview data) {} + + bool resize(size_t newsize) + { + datawr.resize(newsize); + datard = datawr; + len = newsize; + return true; + } + + bool write(arrayview data, size_t start) + { + size_t bytes_src = data.size(); + size_t bytes_dst = datawr.size()-start; + size_t bytes = min(bytes_dst, bytes_src); + memcpy(datawr.ptr()+start, data.ptr(), bytes); + return true; + } + + arrayvieww mmapw(size_t start, size_t len) { return datawr.slice(start, len); } + void unmapw(arrayvieww data) {} + }; +} + +file* file::create_mem_view(arrayview data) +{ + return new file_mem(data); +} + +filewrite* file::create_mem_copy(array data) +{ + return new file_mem(data); +} diff --git a/arlib/file-posix.cpp b/arlib/file-posix.cpp deleted file mode 100644 index ac2db17..0000000 --- a/arlib/file-posix.cpp +++ /dev/null @@ -1,302 +0,0 @@ -#include "file.h" -#include "os.h" -#include "thread.h" - -#define MMAP_THRESHOLD 128*1024 - -#ifdef __unix__ -#include -//#include -#include -#include -#include - -#include -#include -#include - -//other platforms: http://stackoverflow.com/questions/1023306/finding-current-executables-path-without-proc-self-exe -const char * window_get_proc_path() -{ - //we could lstat it, but apparently that just returns zero on /proc on Linux. - - ssize_t bufsize=64; - static char * linkname=NULL; - if (linkname) return linkname; - - while (true) - { - linkname=malloc(bufsize); - ssize_t r=readlink("/proc/self/exe", linkname, bufsize); - if (r<0 || r>=bufsize) - { - free(linkname); - if (r<0) return NULL; - - bufsize*=2; - continue; - } - linkname[r]='\0'; - char * end=strrchr(linkname, '/'); - if (end) *end='\0'; - - return linkname; - } -} - -static void window_cwd_enter(const char * dir); -static void window_cwd_leave(); - -char * _window_native_get_absolute_path(const char * basepath, const char * path, bool allow_up) -{ - if (!basepath || !path) return NULL; - const char * filepart=strrchr(basepath, '/'); - if (!filepart) return NULL; - char * basedir=strndup(basepath, filepart+1-basepath); - - window_cwd_enter(basedir); - char * ret=realpath(path, NULL); - window_cwd_leave(); - - if (!allow_up && ret && strncasecmp(basedir, ret, filepart+1-basepath)!=0) - { - free(ret); - ret=NULL; - } - free(basedir); - - return ret; -} - -static const char * cwd_init; -static const char * cwd_bogus; -static mutex cwd_mutex; - -static void window_cwd_enter(const char * dir) -{ - cwd_mutex.lock(); - char * cwd_bogus_check=getcwd(NULL, 0); - if (strcmp(cwd_bogus, cwd_bogus_check)!=0) abort();//if this fires, someone changed the directory without us knowing - not allowed. cwd belongs to the frontend. - free(cwd_bogus_check); - ignore(chdir(dir)); -} - -static void window_cwd_leave() -{ - ignore(chdir(cwd_bogus)); - cwd_mutex.unlock(); -} - -const char * window_get_cwd() -{ - return cwd_init; -} - -void _window_init_file() -{ - char * cwd_init_tmp=getcwd(NULL, 0); - char * cwdend=strrchr(cwd_init_tmp, '/'); - if (!cwdend) cwd_init="/"; - else if (cwdend[1]=='/') cwd_init=cwd_init_tmp; - else - { - size_t cwdlen=strlen(cwd_init_tmp); - char * cwd_init_fixed=malloc(cwdlen+1+1); - memcpy(cwd_init_fixed, cwd_init_tmp, cwdlen); - cwd_init_fixed[cwdlen+0]='/'; - cwd_init_fixed[cwdlen+1]='\0'; - cwd_init=cwd_init_fixed; - free(cwd_init_tmp); - } - - //try a couple of useless directories and hope one of them works - //this seems to be the best one: - //- even root can't create files here - //- it contains no files with a plausible name on a standard Ubuntu box (I have an ath9k-phy0, nothing will ever want that filename) - //- a wild write will not do anything dangerous except turn on some lamps - !chdir("/sys/class/leds/") || - //the rest are in case it's not accessible (weird chroot? not linux?), so try some random things - !chdir("/sys/") || - !chdir("/dev/") || - !chdir("/home/") || - !chdir("/tmp/") || - !chdir("/"); - cwd_bogus = getcwd(NULL, 0);//POSIX does not specify getcwd(NULL), it's Linux-specific -} - - - -/* -static void* file_alloc(int fd, size_t len, bool writable) -{ - if (len <= MMAP_THRESHOLD) - { - uint8_t* data=malloc(len+1); - pread(fd, data, len, 0); - data[len]='\0'; - return data; - } - else - { - void* data=mmap(NULL, len+1, writable ? (PROT_READ|PROT_WRITE) : PROT_READ, MAP_SHARED, fd, 0); - if (data==MAP_FAILED) return NULL; - - if (len % sysconf(_SC_PAGESIZE) == 0) - { - mmap((char*)data + len, 1, PROT_READ, MAP_PRIVATE|MAP_ANONYMOUS|MAP_FIXED, -1, 0); - } - return data; - } -} -*/ - -static long pagesize() { return sysconf(_SC_PAGESIZE); } - -namespace { - class file_fs : public file { - int fd; - public: - //do not use the file pointer, dup() doesn't clone that one - file_fs(const char * filename, int fd, size_t len) : file(filename) { this->fd=fd; this->len=len; } - - file* clone() { return new file_fs(this->filename, dup(this->fd), this->len); } - - size_t read(void* target, size_t start, size_t len) - { - ssize_t ret = pread(fd, target, len, start); - if (ret < 0) return 0; - else return ret; - } - - void* mmap(size_t start, size_t len) - { - size_t offset = start % pagesize(); - void* data=::mmap(NULL, len+offset, PROT_READ, MAP_SHARED, this->fd, start-offset); - if (data==MAP_FAILED) return NULL; - return (char*)data+offset; - } - - void unmap(const void* data, size_t len) - { - size_t offset = (uintptr_t)data % pagesize(); - munmap((char*)data-offset, len+offset); - } - ~file_fs() { close(fd); } - }; -} - -file* file::create_fs(const char * filename) -{ - int fd=open(filename, O_RDONLY); - if (fd<0) return NULL; - - struct stat st; - if (fstat(fd, &st)<0) goto fail; - - return new file_fs(filename, fd, st.st_size); - -fail: - close(fd); - return NULL; -} - -#ifdef ARGUI_NONE -file* file::create(const char * filename) -{ - return create_fs(filename); -} -#endif - -#if 0 -namespace { - class file_fs_wr : public filewrite { - public: - int fd; - bool truncate; - file_fs_wr(int fd) : fd(fd) {} - - /*private*/ void alloc(size_t size) - { - this->data=file_alloc(this->fd, size, true); - this->len=size; - if (this->data==NULL) abort(); - } - - /*private*/ void dealloc() - { - //no msync - munmap is guaranteed to do that already (and linux tracks dirty pages anyways) - if (this->len <= MMAP_THRESHOLD) - { - pwrite(this->fd, this->data, this->len, 0); - free(this->data); - } - else - { - munmap(this->data, this->len+1); - } - } - - bool resize(size_t newsize) - { - if (ftruncate(this->fd, newsize) < 0) return false; - if (this->len < MMAP_THRESHOLD && newsize < MMAP_THRESHOLD) - { - this->len=newsize; - uint8_t* data=realloc(this->data, newsize+1); - data[newsize]='\0'; - this->data=data; - return true; - } - dealloc(); - alloc(newsize); - return true; - } - - void sync() - { - if (this->truncate) - { - ftruncate(this->fd, this->len); - this->truncate=false; - } - msync(this->data, this->len, MS_SYNC);//no MS_INVALIDATE because I can't figure out what it's supposed to do - //on linux, it does nothing whatsoever, except in some EINVAL handlers - } - - ~file_fs_wr() - { - sync(); - dealloc(); - close(this->fd); - } - }; -}; - -filewrite* filewrite::create_fs(const char * filename, bool truncate) -{ - static const int oflags[]={ O_RDWR|O_CREAT, O_WRONLY|O_CREAT }; - int fd=open(filename, oflags[truncate], 0666);//umask defaults to turning this to 644 - if (fd<0) return NULL; - - if (truncate) - { - file_fs_wr* f=new file_fs_wr(fd); - f->truncate=true; - return f; - } - else - { - struct stat st; - if (fstat(fd, &st)<0) goto fail; - - file_fs_wr* f; f=new file_fs_wr(fd); - f->alloc(st.st_size); - return f; - } - -fail: - close(fd); - return NULL; -} -#endif -#endif diff --git a/arlib/file-test.cpp b/arlib/file-test.cpp new file mode 100644 index 0000000..75d4073 --- /dev/null +++ b/arlib/file-test.cpp @@ -0,0 +1,126 @@ +#include "file.h" +#include "test.h" + +#ifdef ARLIB_TEST + +//criteria: +//- must be a normal file, no /dev/* +//- minimum 66000 bytes +//- the first few bytes must be known, no .txt files or possibly-shebanged stuff +//- the file must contain somewhat unpredictable data, nothing from /dev/zero +//- must be readable by everyone (assuming absense of sandboxes) +//- must NOT be writable or deletable by this program +//recommended choice: some random executable +#ifdef _WIN32 +#define READONLY_FILE "C:/Windows/notepad.exe" // screw anything where the windows directory isn't on C: +#define READONLY_FILE_HEAD "MZ" +#else +#define READONLY_FILE "/bin/sh" +#define READONLY_FILE_HEAD "\x7F""ELF" +#endif + +//criteria: +//- no funny symbols +//- implausible name, nothing of value must be lost by deleting it +#define WRITABLE_FILE "arlib-selftest.txt" + +test("file reading") +{ + autoptr f = file::open(READONLY_FILE); + assert(f); + assert(f->len); + assert(f->len > strlen(READONLY_FILE_HEAD)); + assert(f->len >= 66000); + array bytes = f->read(); + assert(bytes.size() == f->len); + assert(!memcmp(bytes.ptr(), READONLY_FILE_HEAD, strlen(READONLY_FILE_HEAD))); + + arrayview map = f->mmap(); + assert(map.ptr()); + assert(map.size() == f->len); + assert(!memcmp(bytes.ptr(), map.ptr(), bytes.size())); + + arrayview map2 = f->mmap(); + assert(map2.ptr()); + assert(map2.size() == f->len); + assert(!memcmp(bytes.ptr(), map2.ptr(), bytes.size())); + f->unmap(map2); + + const size_t t_start[] = { 0, 65536, 4096, 1, 1, 1, 65537, 65535 }; + const size_t t_len[] = { 66000, 400, 400, 65535, 65536, 65999, 400, 2 }; + for (size_t i=0;i map3 = f->mmap(t_start[i], t_len[i]); + assert(map3.ptr()); + assert(map3.size() == t_len[i]); + assert(!memcmp(bytes.ptr()+t_start[i], map3.ptr(), t_len[i])); + f->unmap(map3); + } + + f->unmap(map); +} + +test("file writing") +{ + autoptr f; + + assert(!filewrite::open(READONLY_FILE, filewrite::m_default)); + assert(!filewrite::open(READONLY_FILE, filewrite::m_existing)); + assert(!filewrite::open(READONLY_FILE, filewrite::m_replace)); + assert(!filewrite::open(READONLY_FILE, filewrite::m_create_excl)); + + assert(filewrite::unlink(WRITABLE_FILE)); + + assert(!file::open(WRITABLE_FILE)); + + f = filewrite::open(WRITABLE_FILE); + assert(f); + assert(f->replace("foo")); + + assert_eq(string(file::read(WRITABLE_FILE)), "foo"); + + f->resize(8); + assert(f->len == 8); + byte expected[8]={'f','o','o',0,0,0,0,0}; + array actual = file::read(WRITABLE_FILE); + assert(actual.ptr()); + assert(actual.size()==8); + assert(!memcmp(actual.ptr(), expected, 8)); + + arrayvieww map = f->mmapw(); + assert(map.ptr()); + assert_eq(map.size(), 8); + assert(!memcmp(map.ptr(), expected, 8)); + map[3]='t'; + f->unmapw(map); + + expected[3] = 't'; + actual = file::read(WRITABLE_FILE); + assert(actual.ptr()); + assert(actual.size()==8); + assert(!memcmp(actual.ptr(), expected, 8)); + + f = NULL; + + //test the various creation modes + //file exists, these three should work + f=NULL; assert( (f=filewrite::open(WRITABLE_FILE, filewrite::m_default))); + f=NULL; assert( (f=filewrite::open(WRITABLE_FILE, filewrite::m_existing))); + assert_eq(f->len, 8); + f=NULL; assert( (f=filewrite::open(WRITABLE_FILE, filewrite::m_replace))); + assert_eq(f->len, 0); + f=NULL; assert(!(f=filewrite::open(WRITABLE_FILE, filewrite::m_create_excl)));//but this shouldn't + + f=NULL; + assert(filewrite::unlink(WRITABLE_FILE)); + assert(!filewrite::open(WRITABLE_FILE, filewrite::m_existing)); // this should fail + f=NULL; assert(f=filewrite::open(WRITABLE_FILE, filewrite::m_create_excl)); // this should create + assert(filewrite::unlink(WRITABLE_FILE)); + + f=NULL; assert(f=filewrite::open(WRITABLE_FILE, filewrite::m_replace)); // replacing a nonexistent file is fine + //opening a nonexistent file with m_default is tested at the start of this function + f=NULL; + assert(filewrite::unlink(WRITABLE_FILE)); + assert(filewrite::unlink(WRITABLE_FILE)); // ensure it properly deals with unlinking a nonexistent file +} +#endif diff --git a/arlib/file-unix.cpp b/arlib/file-unix.cpp new file mode 100644 index 0000000..fad2c12 --- /dev/null +++ b/arlib/file-unix.cpp @@ -0,0 +1,226 @@ +#include "file.h" +#include "os.h" +#include "thread.h" + +#ifdef __unix__ +#include +//#include +#include +#include +#include + +#include +#include +#include +#include + +//#define MMAP_THRESHOLD 128*1024 +// +////other platforms: http://stackoverflow.com/questions/1023306/finding-current-executables-path-without-proc-self-exe +//const char * window_get_proc_path() +//{ +// //we could lstat it, but apparently that just returns zero on /proc on Linux. +// +// ssize_t bufsize=64; +// static char * linkname=NULL; +// if (linkname) return linkname; +// +// while (true) +// { +// linkname=malloc(bufsize); +// ssize_t r=readlink("/proc/self/exe", linkname, bufsize); +// if (r<0 || r>=bufsize) +// { +// free(linkname); +// if (r<0) return NULL; +// +// bufsize*=2; +// continue; +// } +// linkname[r]='\0'; +// char * end=strrchr(linkname, '/'); +// if (end) *end='\0'; +// +// return linkname; +// } +//} +// +//static void window_cwd_enter(const char * dir); +//static void window_cwd_leave(); +// +//char * _window_native_get_absolute_path(const char * basepath, const char * path, bool allow_up) +//{ +// if (!basepath || !path) return NULL; +// const char * filepart=strrchr(basepath, '/'); +// if (!filepart) return NULL; +// char * basedir=strndup(basepath, filepart+1-basepath); +// +// window_cwd_enter(basedir); +// char * ret=realpath(path, NULL); +// window_cwd_leave(); +// +// if (!allow_up && ret && strncasecmp(basedir, ret, filepart+1-basepath)!=0) +// { +// free(ret); +// ret=NULL; +// } +// free(basedir); +// +// return ret; +//} +// +//static const char * cwd_init; +//static const char * cwd_bogus; +//static mutex cwd_mutex; +// +//static void window_cwd_enter(const char * dir) +//{ +// cwd_mutex.lock(); +// char * cwd_bogus_check=getcwd(NULL, 0); +// if (strcmp(cwd_bogus, cwd_bogus_check)!=0) abort();//if this fires, someone changed the directory without us knowing - not allowed. cwd belongs to the frontend. +// free(cwd_bogus_check); +// ignore(chdir(dir)); +//} +// +//static void window_cwd_leave() +//{ +// ignore(chdir(cwd_bogus)); +// cwd_mutex.unlock(); +//} +// +//const char * window_get_cwd() +//{ +// return cwd_init; +//} +// +//void _window_init_file() +//{ +// char * cwd_init_tmp=getcwd(NULL, 0); +// char * cwdend=strrchr(cwd_init_tmp, '/'); +// if (!cwdend) cwd_init="/"; +// else if (cwdend[1]=='/') cwd_init=cwd_init_tmp; +// else +// { +// size_t cwdlen=strlen(cwd_init_tmp); +// char * cwd_init_fixed=malloc(cwdlen+1+1); +// memcpy(cwd_init_fixed, cwd_init_tmp, cwdlen); +// cwd_init_fixed[cwdlen+0]='/'; +// cwd_init_fixed[cwdlen+1]='\0'; +// cwd_init=cwd_init_fixed; +// free(cwd_init_tmp); +// } +// +// //try a couple of useless directories and hope one of them works +// //this seems to be the best one: +// //- even root can't create files here +// //- it contains no files with a plausible name on a standard Ubuntu box (I have an ath9k-phy0, nothing will ever want that filename) +// //- a wild write will not do anything dangerous except turn on some lamps +// !chdir("/sys/class/leds/") || +// //the rest are in case it's not accessible (weird chroot? not linux?), so try some random things +// !chdir("/sys/") || +// !chdir("/dev/") || +// !chdir("/home/") || +// !chdir("/tmp/") || +// !chdir("/"); +// cwd_bogus = getcwd(NULL, 0);//POSIX does not specify getcwd(NULL), it's Linux-specific +//} + + +static long pagesize; + +namespace { + class file_fs : public filewrite { + public: + int fd; + + file_fs(cstring filename, int fd) : filewrite(filename), fd(fd) + { + len = lseek(fd, 0, SEEK_END); + } + + size_t read(arrayvieww target, size_t start) + { + size_t ret = pread(fd, target.ptr(), target.size(), start); + if (ret<0) return 0; + else return ret; + } + + bool resize(size_t newsize) + { + bool ret = (ftruncate(this->fd, newsize)==0); + len = lseek(fd, 0, SEEK_END); + return ret; + } + + bool write(arrayview data, size_t start) + { + size_t ret = pwrite(fd, data.ptr(), data.size(), start); + if (ret<0) return 0; + else return ret; + } + + /*private*/ arrayvieww mmap(bool write, size_t start, size_t len) + { + size_t offset = start % pagesize; + void* data=::mmap(NULL, len+offset, write ? PROT_WRITE|PROT_READ : PROT_READ, MAP_SHARED, this->fd, start-offset); + if (data==MAP_FAILED) return NULL; + return arrayvieww((uint8_t*)data+offset, len); + } + + arrayview mmap(size_t start, size_t len) { return mmap(false, start, len); } + void unmap(arrayview data) + { + size_t offset = (uintptr_t)data.ptr() % pagesize; + munmap((char*)data.ptr()-offset, data.size()+offset); + } + + arrayvieww mmapw(size_t start, size_t len) { return mmap(true, start, len); } + void unmapw(arrayvieww data) { unmap(data); } + + ~file_fs() { close(fd); } + }; +} + +file* file::open_fs(cstring filename) +{ + int fd = ::open(filename, O_RDONLY); + if (fd<0) return NULL; + return new file_fs(filename, fd); +} + +filewrite* filewrite::open_fs(cstring filename, mode m) +{ + int flags[] = { O_RDWR|O_CREAT, O_RDWR, O_RDWR|O_CREAT|O_TRUNC, O_RDWR|O_CREAT|O_EXCL }; + int fd = ::open(filename, flags[m], 0666); + if (fd<0) return NULL; + return new file_fs(filename, fd); +} + +bool filewrite::unlink_fs(cstring filename) +{ + int ret = ::unlink(filename); + return ret==0 || (ret==-1 && errno==ENOENT); +} + +//#ifdef ARGUI_NONE +file* file::open(cstring filename) +{ + return open_fs(filename); +} + +filewrite* filewrite::open(cstring filename, mode m) +{ + return open_fs(filename, m); +} + +bool filewrite::unlink(cstring filename) +{ + return unlink_fs(filename); +} +//#endif + +void _window_init_file() +{ + pagesize = sysconf(_SC_PAGESIZE); +} +#endif diff --git a/arlib/file-win32.cpp b/arlib/file-win32.cpp index bd3deb1..2c91431 100644 --- a/arlib/file-win32.cpp +++ b/arlib/file-win32.cpp @@ -1,8 +1,5 @@ #include "file.h" #include "os.h" -#include "thread.h" - -#define MMAP_THRESHOLD 128*1024 #ifdef _WIN32 #undef bind @@ -10,122 +7,122 @@ #define bind bind_func #include -static void window_cwd_enter(const char * dir); -static void window_cwd_leave(); +//#define MMAP_THRESHOLD 32*1024 -//other platforms: http://stackoverflow.com/questions/1023306/finding-current-executables-path-without-proc-self-exe -const char * window_get_proc_path() -{ - //TODO: not thread safe - static char path[MAX_PATH]; - GetModuleFileName(NULL, path, MAX_PATH); - for (int i=0;path[i];i++) - { - if (path[i]=='\\') path[i]='/'; - } - char * end=strrchr(path, '/'); - if (end) end[1]='\0'; - return path; -} +////other platforms: http://stackoverflow.com/questions/1023306/finding-current-executables-path-without-proc-self-exe +//const char * window_get_proc_path() +//{ +// //TODO: not thread safe +// static char path[MAX_PATH]; +// GetModuleFileName(NULL, path, MAX_PATH); +// for (int i=0;path[i];i++) +// { +// if (path[i]=='\\') path[i]='/'; +// } +// char * end=strrchr(path, '/'); +// if (end) end[1]='\0'; +// return path; +//} -char * _window_native_get_absolute_path(const char * basepath, const char * path, bool allow_up) -{ - if (!path || !basepath) return NULL; - - DWORD len=GetFullPathName(basepath, 0, NULL, NULL); - char * matchdir=malloc(len); - char * filepart; - GetFullPathName(basepath, len, matchdir, &filepart); - if (filepart) *filepart='\0'; - window_cwd_enter(matchdir); - for (unsigned int i=0;matchdir[i];i++) - { - if (matchdir[i]=='\\') matchdir[i]='/'; - } - - len=GetFullPathName(path, 0, NULL, NULL); - char * ret=malloc(len); - GetFullPathName(path, len, ret, NULL); - - window_cwd_leave(); - - for (unsigned int i=0;ihandle, GetCurrentProcess(), &newhandle, 0, FALSE, DUPLICATE_SAME_ACCESS); - return new file_fs(this->filename, newhandle, this->len); + LARGE_INTEGER size; + GetFileSizeEx(this->handle, &size); + this->len = size.QuadPart; } - size_t read(void* target, size_t start, size_t len) + /*private*/ void seek(size_t pos) { - char* target_c=(char*)target; - //TODO: use OVERLAPPED to nuke the race condition - LARGE_INTEGER pos; - pos.QuadPart=start; - SetFilePointerEx(this->handle, pos, NULL, FILE_BEGIN); + LARGE_INTEGER lipos; + lipos.QuadPart = pos; + SetFilePointerEx(this->handle, lipos, NULL, FILE_BEGIN); + } + + size_t read(arrayvieww target, size_t start) + { + seek(start); DWORD actual; - ReadFile(this->handle, target_c, len, &actual, NULL); + ReadFile(this->handle, target.ptr(), target.size(), &actual, NULL); return actual; - //>4GB lengths die if entered into this, but you shouldn't read() that at all. Use mmap(). } - void* mmap(size_t start, size_t len) + bool resize(size_t newsize) { - HANDLE mem=CreateFileMapping(handle, NULL, PAGE_READONLY, 0, 0, NULL); - void* ptr=MapViewOfFile(mem, FILE_MAP_READ, start>>16>>16, start&0xFFFFFFFF, len); - CloseHandle(mem); - return ptr; + seek(newsize); + if (SetEndOfFile(this->handle)) + { + this->len = newsize; + return true; + } + else return false; } - void unmap(const void* data, size_t len) { UnmapViewOfFile((void*)data); } + bool write(arrayview data, size_t start) + { + seek(start); + DWORD actual; + WriteFile(this->handle, data.ptr(), data.size(), &actual, NULL); + if (actual==data.size()) + { + this->len = max(this->len, start+data.size()); + return true; + } + else return false; + } + + //stupid allocation granularity, its reason to exist (Alpha AXP) is long gone + //and it never had a reason to exist outside Alpha anyways, porting to a new processor is always more than just recompiling + //removing one of 9999 issues, especially one so rarely encountered as this, is not worth the trouble it causes + //judging by https://blogs.msdn.microsoft.com/oldnewthing/20031008-00/?p=42223 , + // the allocation granularity is relevant for compiler/linker/etc authors only, who need to be aware of platform differences already + //and even then, it's only relevant for file-backed executable pages, and as such, should only be enforced there + //it does not belong in the kernel + + //as an example of said trouble, consider the case where I want to map a .txt file, but ensure it's NUL terminated + //if the size is not a multiple of the page size, the remainder is automatically zeroed + //if the size is a multiple of the allocation granularity, I can VirtualAlloc an anonymous page there + // (this could race, but I'll just unmap that and try again) + //but if the size is a multiple of page size but not alloc gran, I can't get rid of the trap pages. + + //or, more plausibly, consider the case of a program that wants to run on both Windows and Linux + //the more differences, the harder, especially stupid ones like this + + //yes, I just wrote a 1KB rant about a single extra F in this mask + /*private*/ const size_t mmap_gran_mask = 0xFFFF; + + /*private*/ arrayvieww mmap(bool write, size_t start, size_t len) + { + HANDLE mem = CreateFileMapping(handle, NULL, write ? PAGE_READWRITE : PAGE_READONLY, 0, 0, NULL); + + size_t round = (start&mmap_gran_mask); + start &= ~mmap_gran_mask; + + byte* ptr = (byte*)MapViewOfFile(mem, write ? (FILE_MAP_READ|FILE_MAP_WRITE) : FILE_MAP_READ, start>>16>>16, start&0xFFFFFFFF, len+round); + CloseHandle(mem); + + if (ptr) return arrayvieww(ptr+round, len); + else return arrayvieww(NULL, 0); + } + + arrayview mmap(size_t start, size_t len) { return mmap(false, start, len); } + void unmap(arrayview data) + { + //docs say this should be identical to a MapViewOfFile return value, but it works fine with the low bits garbled + UnmapViewOfFile(data.ptr()); + } + + arrayvieww mmapw(size_t start, size_t len) { return mmap(true, start, len); } + void unmapw(arrayvieww data) { unmap(data); } + ~file_fs() { CloseHandle(handle); } }; } -file* file::create_fs(const char * filename) +#define FILE_SHARE_ALL (FILE_SHARE_READ|FILE_SHARE_WRITE|FILE_SHARE_DELETE) +file* file::open_fs(cstring filename) { - HANDLE file=CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + HANDLE file = CreateFile(filename, GENERIC_READ, FILE_SHARE_ALL, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if (file == INVALID_HANDLE_VALUE) return NULL; - LARGE_INTEGER size; - GetFileSizeEx(file, &size); - return new file_fs(filename, file, size.QuadPart); + return new file_fs(filename, file); } -#ifdef ARGUI_NONE -file* file::create(const char * filename) +filewrite* filewrite::open_fs(cstring filename, mode m) { - return create_fs(filename); + DWORD dispositions[] = { OPEN_ALWAYS, OPEN_EXISTING, CREATE_ALWAYS, CREATE_NEW }; + HANDLE file = CreateFile(filename, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_ALL, NULL, dispositions[m], FILE_ATTRIBUTE_NORMAL, NULL); + if (file == INVALID_HANDLE_VALUE) return NULL; + return new file_fs(filename, file); } -#endif - -//namespace { -// class file_fs_wr : public filewrite { -// public: -// int fd; -// file_fs_wr(int fd) : fd(fd) {} - -// /*private*/ void alloc(size_t size) -// { - -// } - -// /*private*/ void dealloc() -// { - -// } - -// bool resize(size_t newsize) -// { - -// } - -// void sync() -// { - -// } - -// ~file_fs_wr() -// { -// sync(); -// dealloc(); -// close(this->fd); -// } -// }; -//}; - -//filewrite* filewrite::create_fs(const char * filename, bool truncate) -//{ - -//} + +bool filewrite::unlink_fs(cstring filename) +{ + if (DeleteFile(filename)) return true; + else return (GetLastError() == ERROR_FILE_NOT_FOUND); +} + +//#ifdef ARGUI_NONE +file* file::open(cstring filename) +{ + return open_fs(filename); +} + +filewrite* filewrite::open(cstring filename, mode m) +{ + return open_fs(filename, m); +} + +bool filewrite::unlink(cstring filename) +{ + return unlink_fs(filename); +} +//#endif + +void _window_init_file() {} #endif diff --git a/arlib/file.h b/arlib/file.h index 5b8e382..ad817ff 100644 --- a/arlib/file.h +++ b/arlib/file.h @@ -1,162 +1,106 @@ #pragma once #include "global.h" -#include - -//These are implemented by the window manager; however, due to file operations being far more common than GUI, they're split off. - -//Returns the working directory at the time of process launch. -//The true working directory is set to something unusable, and the program may not change or use it. -const char * window_get_cwd(); - -//Returns the process path, without the filename. Multiple calls will return the same pointer. -const char * window_get_proc_path(); -//Converts a relative path (../roms/mario.smc) to an absolute path (/home/admin/roms/mario.smc). -// Implemented by the window manager, so gvfs can be supported. If the file doesn't exist, it is -// implementation defined whether the return value is a nonexistent path, or if it's NULL. -//basepath is the directory you want to use as base, or a file in this directory. NULL means current -// directory as set by window_cwd_enter, or that 'path' is expected absolute. -//If allow_up is false, NULL will be returned if 'path' attempts to go up the directory tree (for example ../../../../../etc/passwd). -//If path is absolute already, it will be returned (possibly canonicalized) if allow_up is true, or rejected otherwise. -//Send it to free() once it's done. -char * window_get_absolute_path(const char * basepath, const char * path, bool allow_up); -//Converts any file path to something accessible on the local file system. The resulting path can -// be both ugly and temporary, so only use it for file I/O, and store the absolute path instead. -//It is not guaranteed that window_get_absolute_path can return the original path, or anything useful at all, if given the output of this. -//It can return NULL, even for paths which file_read understands. If it doesn't, use free() when you're done. -char * window_get_native_path(const char * path); +#include "string.h" +class filewrite; class file : nocopy { -private: file(){} protected: - file(const char * filename) : filename(strdup(filename)) {} - file(const char * filename, size_t(len)) : filename(strdup(filename)), len(len) {} + file(cstring filename) : path(filename) {} + file(cstring filename, size_t len) : path(filename), len(len) {} //This one will create the file from the filesystem. //create() can simply return create_fs(filename), or can additionally support stuff like gvfs. - static file* create_fs(const char * filename); + static file* open_fs(cstring filename); class mem; public: + //While this object may look thread-safe, it isn't. One thread at the time only. + //Interacting with mmap() results doesn't count as interaction. - static file* create(const char * filename); + //A path refers to a directory if it ends with a slash, and file otherwise. Directories may not be open()ed, though listdir() is valid. + static file* open(cstring filename); + //Returns all items in the given directory path, as absolute paths. + static array listdir(cstring path); - char* filename; + //If the input path is a directory, the basename is the last component after the final slash. + static string dirname(cstring path); + static string basename(cstring path); + + //Changing these two is undefined behavior. Only the implementation may do that. + string path; size_t len; - //The returned object is guaranteed equivalent to the given one, assuming the file is not changed or removed in the meanwhile. - virtual file* clone() { return file::create(this->filename); } - - virtual size_t read(void* target, size_t start, size_t len) = 0; - size_t read(void* target, size_t len) { return this->read(target, 0, len); } - virtual void* mmap(size_t start, size_t len) = 0; - void* mmap() { return this->mmap(0, this->len); } - virtual void unmap(const void* data, size_t len) = 0; - - virtual ~file() { free(filename); } -}; - -class file::mem : public file { - void* data; -public: - mem(const char * filename, void* data, size_t len) : file(filename) { this->data=data; this->len=len; } - - file* clone() + //Reading outside the file will return partial results. + virtual size_t read(arrayvieww target, size_t start) = 0; + array read() { - void* newdat=malloc(this->len); - memcpy(newdat, this->data, this->len); - return new file::mem(this->filename, newdat, this->len); + array ret; + ret.resize(this->len); + size_t actual = this->read(ret, 0); + ret.resize(actual); + return ret; + } + static array read(cstring path) + { + autoptr f = file::open(path); + if (f) return f->read(); + else return NULL; } - size_t read(void* target, size_t start, size_t len) { memcpy(target, (char*)data+start, len); return len; } - void* mmap(size_t start, size_t len) { return (char*)data+start; } - void unmap(const void* data, size_t len) {} - ~mem() { free(data); } + //Mappings must be deallocated before deleting the file object. + //If the underlying file is changed, it's undefined whether the mappings update. To force an update, delete and recreate the mapping. + //Mapping outside the file is undefined behavior. + virtual arrayview mmap(size_t start, size_t len) = 0; + arrayview mmap() { return this->mmap(0, this->len); } + virtual void unmap(arrayview data) = 0; + + virtual ~file() {} + + //Mostly usable for debug purposes. + static file* create_mem_view(arrayview data); + static filewrite* create_mem_copy(array data); }; -//virtual bool resize(size_t newsize) { return false; } -////Sends all the data to the disk. Does not return until it's there. -////The destructor also sends the data to disk, but does not guarantee that it's done immediately. -////There may be more ways to send the file to disk, but this is not guaranteed either. -//virtual void sync(){} -//These are implemented by the window manager, despite looking somewhat unrelated. -//Support for absolute filenames is present. -//Support for relative filenames will be rejected as much as possible. However, ../../../../../etc/passwd may work. -//Other things, for example http://example.com/roms/snes/smw.sfc, may work too. -//Directory separator is '/', extension separator is '.'. -//file_read appends a '\0' to the output (whether the file is text or binary); this is not reported in the length. -//Use free() on the return value from file_read(). -bool file_read(const char * filename, void* * data, size_t * len); -bool file_write(const char * filename, const anyptr data, size_t len); -bool file_read_to(const char * filename, anyptr data, size_t len);//If size differs, this one fails. - -//Some simple wrappers for the above three. -inline bool file_read_rel(const char * basepath, bool allow_up, const char * filename, void* * data, size_t * len) -{ - char* path=window_get_absolute_path(basepath, filename, allow_up); - if (!path) return false; - bool ret=file_read(path, data, len); - free(path); - return ret; -} - -inline bool file_write_rel(const char * basepath, bool allow_up, const char * filename, const anyptr data, size_t len) -{ - char* path=window_get_absolute_path(basepath, filename, allow_up); - if (!path) return false; - bool ret=file_write(path, data, len); - free(path); - return ret; -} - -inline bool file_read_to_rel(const char * basepath, bool allow_up, const char * filename, anyptr data, size_t len) -{ - char* path=window_get_absolute_path(basepath, filename, allow_up); - if (!path) return false; - bool ret=file_read_to(path, data, len); - free(path); - return ret; -} - -//These will list the contents of a directory. The returned paths from window_find_next should be -// sent to free(). The . and .. components will not be included; however, symlinks and other loops -// are not guarded against. It is implementation defined whether hidden files are included. The -// returned filenames are relative to the original path and contain no path information nor leading -// or trailing slashes. -void* file_find_create(const char * path); -bool file_find_next(void* find, char* * path, bool * isdir); -void file_find_close(void* find); - -//If the window manager does not implement any non-native paths (like gvfs), it can use this one; -// it's implemented by something that knows the local file system, but not the window manager. -//There is no _window_native_get_native_path; since the local file system doesn't understand -// anything except the local file system, it would only be able to return the input, or be -// equivalent to _window_native_get_absolute_path, making it redundant and therefore useless. -char * _window_native_get_absolute_path(const char * basepath, const char * path, bool allow_up); +class filewrite : public file { +protected: + filewrite(cstring filename) : file(filename) {} + filewrite(cstring filename, size_t len) : file(filename, len) {} + +public: + enum mode { + m_default, // If the file exists, opens it. If it doesn't, creates a new file. (O_CREAT) (OPEN_ALWAYS) + m_existing, // Fails if the file doesn't exist. (0) (OPEN_EXISTING) + m_replace, // If the file exists, it's either deleted and recreated, or truncated. (O_CREAT|O_TRUNC) (CREATE_ALWAYS) + m_create_excl, // Fails if the file does exist. (O_CREAT|O_EXCL) (CREATE_NEW) + }; +protected: + //These refer to the physical file system. The public versions can forward to these, or can additionally support stuff like gvfs. + static filewrite* open_fs(cstring filename, mode m = m_default); + static bool unlink_fs(cstring filename); +public: + static filewrite* open(cstring filename, mode m = m_default); + static bool unlink(cstring filename); // Returns whether the file is now gone. If the file didn't exist, returns true. + + virtual bool resize(size_t newsize) = 0; // May only be used if there are no mappings alive, not even read-only. + //Writes outside the file will extend it. If the write starts after the current size, it's zero extended. Includes mmapw. + virtual bool write(arrayview data, size_t start = 0) = 0; + virtual bool replace(arrayview data) { return resize(data.size()) && write(data); } + bool replace(cstring data) { return replace(data.bytes()); } + bool write(cstring data) { return write(data.bytes()); } + + static bool write(cstring path, arrayview data) + { + autoptr f = filewrite::open(path, m_replace); + return f->write(data); + } + + //The only allowed method on a file object that has an existing writable mapping is unmapw. + //Fails if it goes outside the file; use resize(). + virtual arrayvieww mmapw(size_t start, size_t len) = 0; + arrayvieww mmapw() { return this->mmapw(0, this->len); } + virtual void unmapw(arrayvieww data) = 0; +}; void _window_init_file(); - - -//////////////////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////////////////// -//The above was defined before Arlib was split off from minir, and is unlikely to still work. -//////////////////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////////////////////////////// - - -//TODO before all of this: create string class -//TODO before all of this: create container classes (let API roughly mirror C#) -//TODO: file_find should return an array -//TODO: create a path sanitizer that canonicalizes a path -//TODO: create a path verifier that checks if a path is within a specified directory -//TODO: create a path policy that checks if a path is within one of many allowed directories - - - - - - - diff --git a/arlib/global.h b/arlib/global.h index 3314a40..cf8e98f 100644 --- a/arlib/global.h +++ b/arlib/global.h @@ -13,8 +13,24 @@ //the namespace pollution this causes is massive, but without it, there's a bunch of functions that // just tail call kernel32.dll. With it, they can be inlined. # define WIN32_LEAN_AND_MEAN +# ifndef NOMINMAX +# define NOMINMAX +# endif +# define strcasecmp _stricmp +# define strncasecmp _strnicmp +# ifdef _MSC_VER +# define _CRT_NONSTDC_NO_DEPRECATE +# define _CRT_SECURE_NO_WARNINGS +# endif # include -# undef interface // screw that, I'm not interested in COM shittery +#endif + +#ifdef _MSC_VER +#pragma warning(disable:4800) // forcing value to bool 'true' or 'false' (performance warning) +#endif + +#ifndef __has_include +#define __has_include(x) false #endif #ifndef _GNU_SOURCE @@ -31,6 +47,8 @@ #include "function.h" #include +#define byte uint8_t + typedef void(*funcptr)(); //Note to anyone interested in reusing these objects: @@ -81,7 +99,7 @@ template char(&ARRAY_SIZE_CORE(T(&x)[N]))[N]; #define PPFE_MAP_NEXT0(test, next, ...) next PPFE_MAP_OUT #ifdef _MSC_VER //this version doesn't work on GCC, it makes PPFE_MAP0 not get expanded the second time and quite effectively stops everything. -//but completely unknown guy says it's required on MSVC, so I'll trust that and ifdef it. +//but completely unknown guy says it's required on MSVC, so I'll trust that and ifdef it #define PPFE_MAP_NEXT1(test, next) PPFE_EVAL0(PPFE_MAP_NEXT0 (test, next, 0)) #else #define PPFE_MAP_NEXT1(test, next) PPFE_MAP_NEXT0 (test, next, 0) @@ -95,6 +113,8 @@ template char(&ARRAY_SIZE_CORE(T(&x)[N]))[N]; //PPFOREACH(STRING, foo, bar, baz) //limited to 365 entries, but that's enough. + + //requirements: //- static_assert(false) throws something at compile time //- multiple static_assert(true) works @@ -109,7 +129,7 @@ template char(&ARRAY_SIZE_CORE(T(&x)[N]))[N]; //optional: //- (PASS) works in a template, even if the template isn't instantiated, if the condition isn't dependent on the types //- (FAIL) works if compiled as C (tried to design an alternate implementation and ifdef it, but nothing works inside structs) -//- (FAIL) can name assertions, if desired +//- (PASS) can name assertions, if desired (only under C++11) #ifdef __GNUC__ #define MAYBE_UNUSED __attribute__((__unused__)) // shut up, stupid warnings #define TYPENAME_IF_GCC typename // gcc requires this. msvc rejects this. @@ -118,6 +138,7 @@ template char(&ARRAY_SIZE_CORE(T(&x)[N]))[N]; #define TYPENAME_IF_GCC #endif +#if __cplusplus < 201999 // TODO: replace with real C++17 #if __cplusplus < 201103 template struct static_assert_t; template<> struct static_assert_t { struct STATIC_ASSERTION_FAILED {}; }; @@ -125,15 +146,20 @@ template<> struct static_assert_t {}; //#define static_assert(expr) // typedef TYPENAME_IF_NEEDED static_assert_t<(bool)(expr)>::STATIC_ASSERTION_FAILED // JOIN(static_assertion_, __COUNTER__) MAYBE_UNUSED; -#define static_assert(expr) \ +#define static_assert_c(expr, name, ...) \ enum { \ JOIN(static_assertion_, __COUNTER__) = \ sizeof(TYPENAME_IF_GCC static_assert_t<(bool)(expr)>::STATIC_ASSERTION_FAILED) \ } MAYBE_UNUSED #else -#define static_assert(expr) static_assert(expr, #expr) +#define static_assert_c(expr, name, ...) static_assert(expr, name) #endif +#define static_assert_name(x, ...) #x +#define static_assert(...) static_assert_c(__VA_ARGS__, static_assert_name(__VA_ARGS__)) +#endif + + //almost C version (fails inside structs) //#define static_assert(expr) \ // typedef char JOIN(static_assertion_, __COUNTER__)[(expr)?1:-1] @@ -163,7 +189,7 @@ typedef void* anyptr; #endif -#include // needed because otherwise I get errors from malloc_check being redeclared. +#include // needed because otherwise I get errors from malloc_check being redeclared anyptr malloc_check(size_t size); anyptr try_malloc(size_t size); #define malloc malloc_check @@ -176,7 +202,7 @@ anyptr try_calloc(size_t size, size_t count); void malloc_assert(bool cond); // if the condition is false, the malloc failure handler is called -//if I cast it to void, that means I do not care, so shut the hell up about warn_unused_result. +//if I cast it to void, that means I do not care, so shut the hell up about warn_unused_result template static inline void ignore(T t) {} template static T min(const T& a) { return a; } @@ -190,7 +216,7 @@ template static T min(const T& a, Args... args) template static T max(const T& a) { return a; } template static T max(const T& a, Args... args) { - const T& b = min(args...); + const T& b = max(args...); if (a < b) return b; else return a; } @@ -225,7 +251,9 @@ template static T max(const T& a, Args... args) class empty { - int x[]; +#ifndef _MSC_VER // error C2503: base classes cannot contain zero-sized arrays + int __zero_size[]; // this base is used only by nocopy/nomove, and they're only used by +#endif // nonzero objects which will optimize the empty base class anyways }; class nocopy : empty { @@ -234,8 +262,11 @@ protected: ~nocopy() {} nocopy(const nocopy&) = delete; const nocopy& operator=(const nocopy&) = delete; +#if !defined(_MSC_VER) || _MSC_VER >= 1900 // error C2610: is not a special member function which can be defaulted + // defaulting the copies deletes the moves on gcc, but does nothing on msvc2013; known bug nocopy(nocopy&&) = default; nocopy& operator=(nocopy&&) = default; +#endif }; class nomove : empty { @@ -255,21 +286,28 @@ public: autoptr() : ptr(NULL) {} autoptr(T* ptr) : ptr(ptr) {} autoptr(autoptr&& other) { ptr=other.ptr; other.ptr=NULL; } - autoptr& operator=(T* ptr) { delete this->ptr; this->ptr=ptr; } - autoptr& operator=(autoptr&& other) { delete this->ptr; ptr=other.ptr; other.ptr=NULL; } + autoptr& operator=(T* ptr) { delete this->ptr; this->ptr=ptr; return *this; } + autoptr& operator=(autoptr&& other) { delete this->ptr; ptr=other.ptr; other.ptr=NULL; return *this; } + T* release() { T* ret = ptr; ptr = NULL; return ret; } T* operator->() { return ptr; } T& operator*() { return *ptr; } + operator T*() { return ptr; } + explicit operator bool() { return ptr; } ~autoptr() { delete ptr; } }; +class null_t_impl {}; +#define null_t null_t_impl* // random pointer type nobody will ever use -#if defined(__linux__) || GCC_VERSION >= 40900 -#define asprintf(...) malloc_assert(asprintf(__VA_ARGS__) >= 0) -#else -void asprintf(char * * ptr, const char * fmt, ...); -#endif + +//#if defined(__linux__) || GCC_VERSION >= 40900 +//#define asprintf(...) malloc_assert(asprintf(__VA_ARGS__) >= 0) +//#else +//void asprintf(char * * ptr, const char * fmt, ...); +//#endif + #ifdef _WIN32 void* memmem(const void * haystack, size_t haystacklen, const void * needle, size_t needlelen); #endif @@ -286,8 +324,8 @@ template static inline T bitround(T in) in|=in>>2; in|=in>>4; in|=in>>8; - if (sizeof(T)>2) in|=in>>8>>8; - if (sizeof(T)>4) in|=in>>8>>8>>8>>8; + if (sizeof(in)>2) in|=in>>8>>8; // double shift to shut up bitshift-out-of-range warnings + if (sizeof(in)>4) in|=in>>8>>8>>8>>8; in++; return in; } diff --git a/arlib/gui/gtk3-inner.cpp b/arlib/gui/gtk3-inner.cpp index e0abf7c..eb399e9 100644 --- a/arlib/gui/gtk3-inner.cpp +++ b/arlib/gui/gtk3-inner.cpp @@ -454,29 +454,64 @@ class widget_canvas; struct widget_viewport::impl { - bool hide_mouse; - bool hide_mouse_timer_active; + Window child; - guint32 hide_mouse_at; - GdkCursor* hidden_cursor; + GdkRectangle lastpos; - function on_file_drop; + function onresize; + function ondestroy; + + //bool hide_mouse; + //bool hide_mouse_timer_active; + // + //guint32 hide_mouse_at; + //GdkCursor* hidden_cursor; + // + //function on_file_drop; }; +static void viewport_submit_resize(widget_viewport::impl* m) +{ + if (m->child && m->lastpos.width>0) + { + XMoveResizeWindow(window_x11.display, m->child, + m->lastpos.x, m->lastpos.y, + m->lastpos.width, m->lastpos.height); + m->onresize(m->lastpos.width, m->lastpos.height); + } +} + +static void viewport_resize_handler(GtkWidget* widget, GdkRectangle* allocation, gpointer user_data) +{ + widget_viewport* obj = (widget_viewport*)user_data; + widget_viewport::impl* m = obj->m; + + if (memcmp(&m->lastpos, allocation, sizeof(GdkRectangle)) != 0) + { + m->lastpos = *allocation; + viewport_submit_resize(m); + } +} + widget_viewport::widget_viewport(unsigned int width, unsigned int height) : m(new impl) { - widget=gtk_drawing_area_new(); - widthprio=0; - heightprio=0; + widget = gtk_drawing_area_new(); + widthprio = 0; + heightprio = 0; - m->hide_mouse_at=0; - m->hidden_cursor=NULL; + //m->hide_mouse_at = 0; + //m->hidden_cursor = NULL; gtk_widget_set_size_request(GTK_WIDGET(widget), width, height); + + m->child = 0; + memset(&m->lastpos, -1, sizeof(m->lastpos)); + g_signal_connect(widget, "size-allocate", G_CALLBACK(viewport_resize_handler), this); } widget_viewport::~widget_viewport() { - if (m->hidden_cursor) g_object_unref(m->hidden_cursor); + //if (m->hidden_cursor) g_object_unref(m->hidden_cursor); + m->ondestroy(); delete m; } @@ -489,88 +524,97 @@ widget_viewport* widget_viewport::resize(unsigned int width, unsigned int height return this; } -uintptr_t widget_viewport::get_window_handle() +uintptr_t widget_viewport::get_parent() { - gtk_widget_realize(GTK_WIDGET(widget)); - //this won't work on anything except X11, but should be trivial to create an equivalent for. + gtk_widget_realize(GTK_WIDGET(this->widget)); return gdk_x11_window_get_xid(gtk_widget_get_window(GTK_WIDGET(widget))); } -void widget_viewport::get_position(int * x, int * y, unsigned int * width, unsigned int * height) +void widget_viewport::set_child(uintptr_t windowhandle, + function onresize, + function ondestroy) { - gtk_widget_realize(GTK_WIDGET(widget)); - GdkWindow* window=gtk_widget_get_window(GTK_WIDGET(widget)); - gdk_window_get_origin(window, x, y); - if (width) *width=gdk_window_get_width(window); - if (height) *height=gdk_window_get_height(window); - //if (x) *height=gdk_window_get_height(window); - //if (y) *height=gdk_window_get_height(window); + m->child = (Window)windowhandle; + m->onresize = onresize; + m->ondestroy = ondestroy; + viewport_submit_resize(m); } -static void viewport_set_hide_cursor_now(widget_viewport* obj, bool hide) -{ - GdkWindow* gdkwindow=gtk_widget_get_window(GTK_WIDGET(obj->widget)); - if (gdkwindow) gdk_window_set_cursor(gdkwindow, hide ? obj->m->hidden_cursor : NULL); -} +//void widget_viewport::get_position(int * x, int * y, unsigned int * width, unsigned int * height) +//{ +// gtk_widget_realize(GTK_WIDGET(widget)); +// GdkWindow* window=gtk_widget_get_window(GTK_WIDGET(widget)); +// gdk_window_get_origin(window, x, y); +// if (width) *width=gdk_window_get_width(window); +// if (height) *height=gdk_window_get_height(window); +// //if (x) *height=gdk_window_get_height(window); +// //if (y) *height=gdk_window_get_height(window); +//} -static gboolean viewport_mouse_timeout(gpointer user_data) -{ - widget_viewport* obj=(widget_viewport*)user_data; - - guint32 now=g_get_monotonic_time()/1000; - if (now >= obj->m->hide_mouse_at) - { - obj->m->hide_mouse_timer_active=false; - viewport_set_hide_cursor_now(obj, obj->m->hide_mouse); - } - else - { - guint32 remaining=obj->m->hide_mouse_at-now+10; - g_timeout_add(remaining, viewport_mouse_timeout, obj); - } - - return G_SOURCE_REMOVE; -} - -static gboolean viewport_mouse_move_handler(GtkWidget* widget, GdkEvent* event, gpointer user_data) -{ - widget_viewport* obj=(widget_viewport*)user_data; - - obj->m->hide_mouse_at=g_get_monotonic_time()/1000 + 990; - if (!obj->m->hide_mouse_timer_active) - { - obj->m->hide_mouse_timer_active=true; - g_timeout_add(1000, viewport_mouse_timeout, obj); - viewport_set_hide_cursor_now(obj, false); - } - - return G_SOURCE_CONTINUE; -} - -widget_viewport* widget_viewport::set_hide_cursor(bool hide) -{ - if (m->hide_mouse_at && g_get_monotonic_time()/1000 >= m->hide_mouse_at) - { - viewport_set_hide_cursor_now(this, hide); - } - - m->hide_mouse=hide; - if (!hide || m->hide_mouse_at) return this; - - if (!m->hidden_cursor) m->hidden_cursor=gdk_cursor_new(GDK_BLANK_CURSOR); - - gtk_widget_add_events(GTK_WIDGET(widget), GDK_POINTER_MOTION_MASK); - g_signal_connect(widget, "motion-notify-event", G_CALLBACK(viewport_mouse_move_handler), this); - - //seems to not exist in gtk+ 3.8 - //and gdk_event_request_motions does nothing, either - am I building for an older GTK+ than I'm using? - //gdk_window_set_event_compression(gtk_widget_get_window(this->i._base.widget), false); - - m->hide_mouse_timer_active=false; - viewport_mouse_move_handler(NULL, NULL, this); - - return this; -} +//static void viewport_set_hide_cursor_now(widget_viewport* obj, bool hide) +//{ +// GdkWindow* gdkwindow=gtk_widget_get_window(GTK_WIDGET(obj->widget)); +// if (gdkwindow) gdk_window_set_cursor(gdkwindow, hide ? obj->m->hidden_cursor : NULL); +//} +// +//static gboolean viewport_mouse_timeout(gpointer user_data) +//{ +// widget_viewport* obj=(widget_viewport*)user_data; +// +// guint32 now=g_get_monotonic_time()/1000; +// if (now >= obj->m->hide_mouse_at) +// { +// obj->m->hide_mouse_timer_active=false; +// viewport_set_hide_cursor_now(obj, obj->m->hide_mouse); +// } +// else +// { +// guint32 remaining=obj->m->hide_mouse_at-now+10; +// g_timeout_add(remaining, viewport_mouse_timeout, obj); +// } +// +// return G_SOURCE_REMOVE; +//} +// +//static gboolean viewport_mouse_move_handler(GtkWidget* widget, GdkEvent* event, gpointer user_data) +//{ +// widget_viewport* obj=(widget_viewport*)user_data; +// +// obj->m->hide_mouse_at=g_get_monotonic_time()/1000 + 990; +// if (!obj->m->hide_mouse_timer_active) +// { +// obj->m->hide_mouse_timer_active=true; +// g_timeout_add(1000, viewport_mouse_timeout, obj); +// viewport_set_hide_cursor_now(obj, false); +// } +// +// return G_SOURCE_CONTINUE; +//} +// +//widget_viewport* widget_viewport::set_hide_cursor(bool hide) +//{ +// if (m->hide_mouse_at && g_get_monotonic_time()/1000 >= m->hide_mouse_at) +// { +// viewport_set_hide_cursor_now(this, hide); +// } +// +// m->hide_mouse=hide; +// if (!hide || m->hide_mouse_at) return this; +// +// if (!m->hidden_cursor) m->hidden_cursor=gdk_cursor_new(GDK_BLANK_CURSOR); +// +// gtk_widget_add_events(GTK_WIDGET(widget), GDK_POINTER_MOTION_MASK); +// g_signal_connect(widget, "motion-notify-event", G_CALLBACK(viewport_mouse_move_handler), this); +// +// //seems to not exist in gtk+ 3.8 +// //and gdk_event_request_motions does nothing, either - am I building for an older GTK+ than I'm using? +// //gdk_window_set_event_compression(gtk_widget_get_window(this->i._base.widget), false); +// +// m->hide_mouse_timer_active=false; +// viewport_mouse_move_handler(NULL, NULL, this); +// +// return this; +//} /* void (*keyboard_cb)(struct window * subject, unsigned int keycode, void* userdata); @@ -593,66 +637,66 @@ static void set_kb_callback(struct window * this_, } */ -static void viewport_drop_handler(GtkWidget* widget, GdkDragContext* drag_context, gint x, gint y, - GtkSelectionData* selection_data, guint info, guint time, gpointer user_data) -{ - widget_viewport* obj=(widget_viewport*)user_data; - if (!selection_data || !gtk_selection_data_get_length(selection_data)) - { - gtk_drag_finish(drag_context, FALSE, FALSE, time); - return; - } - - const char * data=(gchar*)gtk_selection_data_get_data(selection_data); - int numstr=0; - for (int i=0;data[i];i++) - { - if (data[i]=='\n') numstr++; - } - - char* datacopy=strdup(data); - char** strings=malloc(sizeof(char*)*(numstr+1)); - char* last=datacopy; - int strnum=0; - for (int i=0;datacopy[i];i++) - { - if (datacopy[i]=='\r') datacopy[i]='\0';//where did those come from? this isn't Windows, we shouldn't be getting Windows-isms. - if (datacopy[i]=='\n') - { - datacopy[i]='\0'; - strings[strnum]=window_get_absolute_path(NULL, last, true); - last=datacopy+i+1; - strnum++; - } - } - strings[numstr]=NULL; - free(datacopy); - - obj->m->on_file_drop(strings); - - for (int i=0;strings[i];i++) free(strings[i]); - free(strings); - gtk_drag_finish(drag_context, TRUE, FALSE, time); -} - -widget_viewport* widget_viewport::set_support_drop(function on_file_drop) -{ - GtkTargetList* list=gtk_target_list_new(NULL, 0); - gtk_target_list_add_uri_targets(list, 0); - - int n_targets; - GtkTargetEntry* targets=gtk_target_table_new_from_list(list, &n_targets); - //GTK_DEST_DEFAULT_MOTION|GTK_DEST_DEFAULT_DROP - gtk_drag_dest_set(GTK_WIDGET(widget), GTK_DEST_DEFAULT_ALL, targets,n_targets, GDK_ACTION_COPY); - - gtk_target_table_free(targets, n_targets); - gtk_target_list_unref(list); - - g_signal_connect(widget, "drag-data-received", G_CALLBACK(viewport_drop_handler), this); - m->on_file_drop=on_file_drop; - - return this; -} +//static void viewport_drop_handler(GtkWidget* widget, GdkDragContext* drag_context, gint x, gint y, +// GtkSelectionData* selection_data, guint info, guint time, gpointer user_data) +//{ +// widget_viewport* obj=(widget_viewport*)user_data; +// if (!selection_data || !gtk_selection_data_get_length(selection_data)) +// { +// gtk_drag_finish(drag_context, FALSE, FALSE, time); +// return; +// } +// +// const char * data=(gchar*)gtk_selection_data_get_data(selection_data); +// int numstr=0; +// for (int i=0;data[i];i++) +// { +// if (data[i]=='\n') numstr++; +// } +// +// char* datacopy=strdup(data); +// char** strings=malloc(sizeof(char*)*(numstr+1)); +// char* last=datacopy; +// int strnum=0; +// for (int i=0;datacopy[i];i++) +// { +// if (datacopy[i]=='\r') datacopy[i]='\0';//where did those come from? this isn't Windows, we shouldn't be getting Windows-isms. +// if (datacopy[i]=='\n') +// { +// datacopy[i]='\0'; +// strings[strnum]=window_get_absolute_path(NULL, last, true); +// last=datacopy+i+1; +// strnum++; +// } +// } +// strings[numstr]=NULL; +// free(datacopy); +// +// obj->m->on_file_drop(strings); +// +// for (int i=0;strings[i];i++) free(strings[i]); +// free(strings); +// gtk_drag_finish(drag_context, TRUE, FALSE, time); +//} +// +//widget_viewport* widget_viewport::set_support_drop(function on_file_drop) +//{ +// GtkTargetList* list=gtk_target_list_new(NULL, 0); +// gtk_target_list_add_uri_targets(list, 0); +// +// int n_targets; +// GtkTargetEntry* targets=gtk_target_table_new_from_list(list, &n_targets); +// //GTK_DEST_DEFAULT_MOTION|GTK_DEST_DEFAULT_DROP +// gtk_drag_dest_set(GTK_WIDGET(widget), GTK_DEST_DEFAULT_ALL, targets,n_targets, GDK_ACTION_COPY); +// +// gtk_target_table_free(targets, n_targets); +// gtk_target_list_unref(list); +// +// g_signal_connect(widget, "drag-data-received", G_CALLBACK(viewport_drop_handler), this); +// m->on_file_drop=on_file_drop; +// +// return this; +//} diff --git a/arlib/gui/gtk3-misc.cpp b/arlib/gui/gtk3-misc.cpp index 75ec5d2..3481782 100644 --- a/arlib/gui/gtk3-misc.cpp +++ b/arlib/gui/gtk3-misc.cpp @@ -76,123 +76,123 @@ g_log_set_always_fatal((GLogLevelFlags)(G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING errno=0; } -file* file::create(const char * filename) -{ - //TODO - return create_fs(filename); -} +//file* file::create(const char * filename) +//{ +// //TODO +// return create_fs(filename); +//} -static void * mem_from_g_alloc(void * mem, size_t size) -{ - if (g_mem_is_system_malloc()) return mem; - - if (!size) size=strlen((char*)mem)+1; - - void * ret=malloc(size); - memcpy(ret, mem, size); - g_free(ret); - return ret; -} - -//enum mbox_sev { mb_info, mb_warn, mb_err }; -//enum mbox_btns { mb_ok, mb_okcancel, mb_yesno }; -bool window_message_box(const char * text, const char * title, enum mbox_sev severity, enum mbox_btns buttons) -{ - //"Please note that GTK_BUTTONS_OK, GTK_BUTTONS_YES_NO and GTK_BUTTONS_OK_CANCEL are discouraged by the GNOME HIG." - //I do not listen to advise without a rationale. Tell me which section it violates, and I'll consider it. - GtkMessageType sev[3]={ GTK_MESSAGE_OTHER, GTK_MESSAGE_WARNING, GTK_MESSAGE_ERROR }; - GtkButtonsType btns[3]={ GTK_BUTTONS_OK, GTK_BUTTONS_OK_CANCEL, GTK_BUTTONS_YES_NO }; - GtkWidget* dialog=gtk_message_dialog_new(NULL, GTK_DIALOG_MODAL, sev[severity], btns[buttons], "%s", text); - gint ret=gtk_dialog_run(GTK_DIALOG(dialog)); - gtk_widget_destroy(dialog); - return (ret==GTK_RESPONSE_ACCEPT || ret==GTK_RESPONSE_OK || ret==GTK_RESPONSE_YES); -} - -const char * const * window_file_picker(struct window * parent, - const char * title, - const char * const * extensions, - const char * extdescription, - bool dylib, - bool multiple) -{ - static char * * ret=NULL; - if (ret) - { - char * * del=ret; - while (*del) - { - free(*del); - del++; - } - free(ret); - ret=NULL; - } - - GtkFileChooser* dialog=GTK_FILE_CHOOSER( - gtk_file_chooser_dialog_new( - title, - GTK_WINDOW(parent?(void*)parent->_get_handle():NULL), - GTK_FILE_CHOOSER_ACTION_OPEN, - "_Cancel", - GTK_RESPONSE_CANCEL, - "_Open", - GTK_RESPONSE_ACCEPT, - NULL)); - gtk_file_chooser_set_select_multiple(dialog, multiple); - gtk_file_chooser_set_local_only(dialog, dylib); - - GtkFileFilter* filter; - - if (*extensions) - { - filter=gtk_file_filter_new(); - gtk_file_filter_set_name(filter, extdescription); - char extstr[64]; - extstr[0]='*'; - extstr[1]='.'; - while (*extensions) - { - strcpy(extstr+2, *extensions+(**extensions=='.')); - gtk_file_filter_add_pattern(filter, extstr); - extensions++; - } - gtk_file_chooser_add_filter(dialog, filter); - } - - filter=gtk_file_filter_new(); - gtk_file_filter_set_name(filter, "All files"); - gtk_file_filter_add_pattern(filter, "*"); - gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(dialog), filter); - - if (gtk_dialog_run(GTK_DIALOG(dialog))!=GTK_RESPONSE_ACCEPT) - { - gtk_widget_destroy(GTK_WIDGET(dialog)); - return NULL; - } - - GSList * list=gtk_file_chooser_get_uris(dialog); - gtk_widget_destroy(GTK_WIDGET(dialog)); - unsigned int listlen=g_slist_length(list); - if (!listlen) - { - g_slist_free(list); - return NULL; - } - ret=malloc(sizeof(char*)*(listlen+1)); - - char * * retcopy=ret; - GSList * listcopy=list; - while (listcopy) - { - *retcopy=window_get_absolute_path(NULL, (char*)listcopy->data, true); - g_free(listcopy->data); - retcopy++; - listcopy=listcopy->next; - } - ret[listlen]=NULL; - g_slist_free(list); - return (const char * const *)ret; -} +//static void * mem_from_g_alloc(void * mem, size_t size) +//{ +// if (g_mem_is_system_malloc()) return mem; +// +// if (!size) size=strlen((char*)mem)+1; +// +// void * ret=malloc(size); +// memcpy(ret, mem, size); +// g_free(ret); +// return ret; +//} +// +////enum mbox_sev { mb_info, mb_warn, mb_err }; +////enum mbox_btns { mb_ok, mb_okcancel, mb_yesno }; +//bool window_message_box(const char * text, const char * title, enum mbox_sev severity, enum mbox_btns buttons) +//{ +// //"Please note that GTK_BUTTONS_OK, GTK_BUTTONS_YES_NO and GTK_BUTTONS_OK_CANCEL are discouraged by the GNOME HIG." +// //I do not listen to advise without a rationale. Tell me which section it violates, and I'll consider it. +// GtkMessageType sev[3]={ GTK_MESSAGE_OTHER, GTK_MESSAGE_WARNING, GTK_MESSAGE_ERROR }; +// GtkButtonsType btns[3]={ GTK_BUTTONS_OK, GTK_BUTTONS_OK_CANCEL, GTK_BUTTONS_YES_NO }; +// GtkWidget* dialog=gtk_message_dialog_new(NULL, GTK_DIALOG_MODAL, sev[severity], btns[buttons], "%s", text); +// gint ret=gtk_dialog_run(GTK_DIALOG(dialog)); +// gtk_widget_destroy(dialog); +// return (ret==GTK_RESPONSE_ACCEPT || ret==GTK_RESPONSE_OK || ret==GTK_RESPONSE_YES); +//} +// +//const char * const * window_file_picker(window * parent, +// const char * title, +// const char * const * extensions, +// const char * extdescription, +// bool dylib, +// bool multiple) +//{ +// static char * * ret=NULL; +// if (ret) +// { +// char * * del=ret; +// while (*del) +// { +// free(*del); +// del++; +// } +// free(ret); +// ret=NULL; +// } +// +// GtkFileChooser* dialog=GTK_FILE_CHOOSER( +// gtk_file_chooser_dialog_new( +// title, +// GTK_WINDOW(parent?(void*)parent->_get_handle():NULL), +// GTK_FILE_CHOOSER_ACTION_OPEN, +// "_Cancel", +// GTK_RESPONSE_CANCEL, +// "_Open", +// GTK_RESPONSE_ACCEPT, +// NULL)); +// gtk_file_chooser_set_select_multiple(dialog, multiple); +// gtk_file_chooser_set_local_only(dialog, dylib); +// +// GtkFileFilter* filter; +// +// if (*extensions) +// { +// filter=gtk_file_filter_new(); +// gtk_file_filter_set_name(filter, extdescription); +// char extstr[64]; +// extstr[0]='*'; +// extstr[1]='.'; +// while (*extensions) +// { +// strcpy(extstr+2, *extensions+(**extensions=='.')); +// gtk_file_filter_add_pattern(filter, extstr); +// extensions++; +// } +// gtk_file_chooser_add_filter(dialog, filter); +// } +// +// filter=gtk_file_filter_new(); +// gtk_file_filter_set_name(filter, "All files"); +// gtk_file_filter_add_pattern(filter, "*"); +// gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(dialog), filter); +// +// if (gtk_dialog_run(GTK_DIALOG(dialog))!=GTK_RESPONSE_ACCEPT) +// { +// gtk_widget_destroy(GTK_WIDGET(dialog)); +// return NULL; +// } +// +// GSList * list=gtk_file_chooser_get_uris(dialog); +// gtk_widget_destroy(GTK_WIDGET(dialog)); +// unsigned int listlen=g_slist_length(list); +// if (!listlen) +// { +// g_slist_free(list); +// return NULL; +// } +// ret=malloc(sizeof(char*)*(listlen+1)); +// +// char * * retcopy=ret; +// GSList * listcopy=list; +// while (listcopy) +// { +// *retcopy=window_get_absolute_path(NULL, (char*)listcopy->data, true); +// g_free(listcopy->data); +// retcopy++; +// listcopy=listcopy->next; +// } +// ret[listlen]=NULL; +// g_slist_free(list); +// return (const char * const *)ret; +//} void window_run_iter() { @@ -210,6 +210,7 @@ void window_run_wait() +#if 0 char * window_get_absolute_path(const char * basepath, const char * path, bool allow_up) { if (!path) return NULL; @@ -259,11 +260,6 @@ char * window_get_native_path(const char * path) return (char*)mem_from_g_alloc(ret, 0); } -uint64_t window_get_time() -{ - return g_get_monotonic_time(); -} - bool file_read(const char * filename, void* * data, size_t * len) @@ -356,3 +352,4 @@ void file_find_close(void* find) g_object_unref((GFileEnumerator*)find); } #endif +#endif diff --git a/arlib/gui/shared.cpp b/arlib/gui/shared.cpp index 671d243..b7f9bd7 100644 --- a/arlib/gui/shared.cpp +++ b/arlib/gui/shared.cpp @@ -14,7 +14,7 @@ widget_padding::widget_padding(bool vertical) this->heightprio=(vertical ? 2 : 0); } -unsigned int widget_padding::init(struct window * parent, uintptr_t parenthandle) { return 0; } +unsigned int widget_padding::init(window * parent, uintptr_t parenthandle) { return 0; } void widget_padding::measure() {} void widget_padding::place(void* resizeinf, unsigned int x, unsigned int y, unsigned int width, unsigned int height) {} @@ -46,8 +46,8 @@ void widget_layout::construct(unsigned int numchildren, widget_base* * children, m->totsize[0]=totwidth; m->totsize[1]=totheight; - m->children=malloc(sizeof(struct widget_base*)*numchildren); - memcpy(m->children, children, sizeof(struct widget_base*)*numchildren); + m->children=malloc(sizeof(widget_base*)*numchildren); + memcpy(m->children, children, sizeof(widget_base*)*numchildren); for (unsigned int dir=0;dir<2;dir++) { @@ -96,7 +96,7 @@ widget_layout::~widget_layout() delete m; } -unsigned int widget_layout::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_layout::init(window * parent, uintptr_t parenthandle) { unsigned int ret=0; for (unsigned int i=0;inumchildren;i++) @@ -370,28 +370,6 @@ widget_layout* widget_create_radio_group(bool vertical, widget_radio* * leader, return ret; } -widget_listbox_virtual::widget_listbox_virtual(const char * firstcol, ...) -{ - unsigned int numcols=1; - - va_list args; - va_start(args, firstcol); - while (va_arg(args, const char*)) numcols++; - va_end(args); - - const char * * columns=malloc(sizeof(const char*)*numcols); - columns[0]=firstcol; - va_start(args, firstcol); - for (unsigned int i=1;istate=0; } -unsigned int widget_label::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_label::init(window* parent, uintptr_t parenthandle) { m->parent=parent; char* text=(char*)m->hwnd; @@ -210,7 +203,7 @@ widget_label* widget_label::set_alignment(int alignment) struct widget_button::impl { - //struct window * parent; + //window* parent; HWND hwnd; function onclick; @@ -232,7 +225,7 @@ widget_button::widget_button(const char * text) : m(new impl) m->hwnd=(HWND)strdup(text); } -unsigned int widget_button::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_button::init(window* parent, uintptr_t parenthandle) { char* text=(char*)m->hwnd; m->hwnd=CreateWindow(WC_BUTTON, text, WS_CHILD|WS_VISIBLE|WS_TABSTOP, 0, 0, 16, 16, @@ -280,7 +273,7 @@ widget_button* widget_button::set_onclick(function onclick) struct widget_checkbox::impl { - struct window * parent; + window* parent; HWND hwnd; function onclick; @@ -302,7 +295,7 @@ widget_checkbox::widget_checkbox(const char * text) : m(new impl) m->hwnd=(HWND)strdup(text); } -unsigned int widget_checkbox::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_checkbox::init(window* parent, uintptr_t parenthandle) { m->parent=parent; char* text=(char*)m->hwnd; @@ -386,7 +379,7 @@ struct widget_radio::impl { bool disabled; }; struct { //active otherwise - struct window * parent; + window* parent; HWND hwnd; }; }; @@ -433,7 +426,7 @@ widget_radio::widget_radio(const char * text) : m(new impl) m->text=strdup(text); } -unsigned int widget_radio::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_radio::init(window* parent, uintptr_t parenthandle) { bool disabled=m->disabled; char* text=m->text; @@ -728,25 +721,34 @@ struct widget_canvas_win32; struct widget_viewport::impl { - struct window * parent; + window* parent; HWND hwnd; - bool hide_cursor_user; - bool hide_cursor_timer; - LPARAM lastmousepos; + //bool hide_cursor_user; + //bool hide_cursor_timer; + //LPARAM lastmousepos; - function on_file_drop; + //function on_file_drop; + + unsigned int lastx; + unsigned int lasty; + unsigned int lastwidth; + unsigned int lastheight; + + function onresize; + function ondestroy; }; -unsigned int widget_viewport::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_viewport::init(window* parent, uintptr_t parenthandle) { - m->parent=parent; - m->hwnd=CreateWindow("minir_viewport", "", WS_CHILD|WS_VISIBLE, 0, 0, 16, 16, // TODO: figure out why this isn't resized properly - (HWND)parenthandle, NULL, GetModuleHandle(NULL), NULL); // probably a missed reflow + m->parent = parent; + m->hwnd = NULL; + //CreateWindow("arlib_viewport", "", WS_CHILD|WS_VISIBLE, 0, 0, 16, 16, // TODO: figure out why this isn't resized properly + // (HWND)parenthandle, NULL, GetModuleHandle(NULL), NULL); // probably a missed reflow SetWindowLongPtr(m->hwnd, GWLP_USERDATA, (LONG_PTR)this); - return 1; + return 0; } widget_viewport::widget_viewport(unsigned int width, unsigned int height) : m(new impl) @@ -754,130 +756,159 @@ widget_viewport::widget_viewport(unsigned int width, unsigned int height) : m(ne this->widthprio=0; this->heightprio=0; - this->width=width; - this->height=height; + this->width = width; + this->height = height; //no padding here - m->hide_cursor_user=false; - m->hide_cursor_timer=true; - m->lastmousepos=-1;//random value, just so Valgrind-like tools won't throw. - m->on_file_drop=NULL; + //m->hide_cursor_user=false; + //m->hide_cursor_timer=true; + //m->lastmousepos=-1;//random value, just so Valgrind-like tools won't throw. + //m->on_file_drop=NULL; } void widget_viewport::measure() {} void widget_viewport::place(void* resizeinf, unsigned int x, unsigned int y, unsigned int width, unsigned int height) { - place_window(m->hwnd, resizeinf, x, y, width, height); + m->lastx = x; + m->lasty = y; + if (m->hwnd) + { + //intentionally doesn't pass resizeinf, onresize() requires the widget resized before being called + //not sure if I need DeferWindowPos at all, doubt it saves any time on modern systems + place_window(m->hwnd, NULL, x, y, width, height); + } + if (width != m->lastwidth || height != m->lastheight) + { + m->lastwidth = width; + m->lastheight = height; + m->onresize(width, height); + } } widget_viewport::~widget_viewport() { + m->ondestroy(); delete m; } widget_viewport* widget_viewport::resize(unsigned int width, unsigned int height) { - this->width=width; - this->height=height; - if (!m->parent->_reflow()) + this->width = width; + this->height = height; + if (m->parent->is_visible()) { - SetWindowPos(m->hwnd, NULL, 0, 0, width, height, SWP_NOACTIVATE|SWP_NOCOPYBITS|SWP_NOMOVE|SWP_NOOWNERZORDER|SWP_NOZORDER); + m->parent->_reflow(); + } + else + { + //video drivers may be sensitive to size of hidden windows, so make sure it's resized + place(NULL, 0, 0, width, height); } return this; } -uintptr_t widget_viewport::get_window_handle() +uintptr_t widget_viewport::get_parent() { - return (uintptr_t)m->hwnd; + return m->parent->_get_handle(); } -widget_viewport* widget_viewport::set_hide_cursor(bool hide) +void widget_viewport::set_child(uintptr_t windowhandle, function onresize, function ondestroy) { - m->hide_cursor_user=hide; - if (m->hide_cursor_user && m->hide_cursor_timer) SetCursor(NULL); - else SetCursor(LoadCursor(NULL, IDC_ARROW)); + m->hwnd = (HWND)windowhandle; + m->onresize = onresize; + m->ondestroy = ondestroy; - return this; + m->lastwidth = -1; // force onresize() to be called + place(NULL, m->lastx, m->lasty, this->width, this->height); } -widget_viewport* widget_viewport::set_support_drop(function on_file_drop) -{ - DragAcceptFiles(m->hwnd, TRUE); - m->on_file_drop=on_file_drop; - - return this; -} +//widget_viewport* widget_viewport::set_hide_cursor(bool hide) +//{ +// m->hide_cursor_user=hide; +// if (m->hide_cursor_user && m->hide_cursor_timer) SetCursor(NULL); +// else SetCursor(LoadCursor(NULL, IDC_ARROW)); +// +// return this; +//} +// +//widget_viewport* widget_viewport::set_support_drop(function on_file_drop) +//{ +// DragAcceptFiles(m->hwnd, TRUE); +// m->on_file_drop=on_file_drop; +// +// return this; +//} -static LRESULT CALLBACK viewport_WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - widget_viewport* obj=(widget_viewport*)GetWindowLongPtr(hwnd, GWLP_USERDATA); - switch (uMsg) - { - case WM_MOUSEMOVE: - { - //windows, what exactly is the point behind the bogus mouse move messages - //you clearly know they exist (http://blogs.msdn.com/b/oldnewthing/archive/2009/06/17/9763416.aspx), why not block them? - if (lParam==obj->m->lastmousepos) break; - obj->m->lastmousepos=lParam; - - SetTimer(obj->m->hwnd, TIMER_MOUSEHIDE, 1000, NULL); - TRACKMOUSEEVENT tme={ sizeof(tme), TME_LEAVE, obj->m->hwnd, HOVER_DEFAULT }; - TrackMouseEvent(&tme); - obj->m->hide_cursor_timer=false; - } - break; - case WM_MOUSELEAVE: - case WM_NCMOUSEMOVE: - { - KillTimer(obj->m->hwnd, TIMER_MOUSEHIDE); - obj->m->hide_cursor_timer=false; - } - break; - case WM_TIMER: - { - if (wParam==TIMER_MOUSEHIDE) - { - obj->m->hide_cursor_timer=true; - if (obj->m->hide_cursor_user) SetCursor(NULL); - KillTimer(obj->m->hwnd, TIMER_MOUSEHIDE); - } - } - break; - case WM_SETCURSOR: - { - if (obj->m->hide_cursor_user && obj->m->hide_cursor_timer) SetCursor(NULL); - else goto _default; - } - break; - case WM_DROPFILES: - { - HDROP hdrop=(HDROP)wParam; - UINT numfiles=DragQueryFile(hdrop, 0xFFFFFFFF, NULL, 0);//but what if I drop four billion files? - char * * filenames=malloc(sizeof(char*)*(numfiles+1)); - for (UINT i=0;im->on_file_drop((const char * const *)filenames); - for (UINT i=0;im->lastmousepos) break; +// obj->m->lastmousepos=lParam; +// +// SetTimer(obj->m->hwnd, TIMER_MOUSEHIDE, 1000, NULL); +// TRACKMOUSEEVENT tme={ sizeof(tme), TME_LEAVE, obj->m->hwnd, HOVER_DEFAULT }; +// TrackMouseEvent(&tme); +// obj->m->hide_cursor_timer=false; +// } +// break; +// case WM_MOUSELEAVE: +// case WM_NCMOUSEMOVE: +// { +// KillTimer(obj->m->hwnd, TIMER_MOUSEHIDE); +// obj->m->hide_cursor_timer=false; +// } +// break; +// case WM_TIMER: +// { +// if (wParam==TIMER_MOUSEHIDE) +// { +// obj->m->hide_cursor_timer=true; +// if (obj->m->hide_cursor_user) SetCursor(NULL); +// KillTimer(obj->m->hwnd, TIMER_MOUSEHIDE); +// } +// } +// break; +// case WM_SETCURSOR: +// { +// if (obj->m->hide_cursor_user && obj->m->hide_cursor_timer) SetCursor(NULL); +// else goto _default; +// } +// break; +// case WM_DROPFILES: +// { +// HDROP hdrop=(HDROP)wParam; +// UINT numfiles=DragQueryFile(hdrop, 0xFFFFFFFF, NULL, 0);//but what if I drop four billion files? +// char * * filenames=malloc(sizeof(char*)*(numfiles+1)); +// for (UINT i=0;im->on_file_drop((const char * const *)filenames); +// for (UINT i=0;iinitialized=false; } -unsigned int widget_listbox_virtual::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_listbox_virtual::init(window* parent, uintptr_t parenthandle) { m->parent=parent; const char * * columns=(const char**)m->hwnd; @@ -1227,11 +1258,11 @@ struct widget_frame::impl { widget_frame::widget_frame(const char * text, widget_base* contents) : m(new impl) { m->initialized=false; - m->child=(struct widget_base*)contents; + m->child=contents; m->hwnd=(HWND)strdup(text); } -unsigned int widget_frame::init(struct window * parent, uintptr_t parenthandle) +unsigned int widget_frame::init(window* parent, uintptr_t parenthandle) { //this->parent=parent;//this one can't do anything that changes its size char * text=(char*)m->hwnd; diff --git a/arlib/gui/win32-misc.cpp b/arlib/gui/win32-misc.cpp index eeab91d..4ba97be 100644 --- a/arlib/gui/win32-misc.cpp +++ b/arlib/gui/win32-misc.cpp @@ -6,6 +6,9 @@ #include #include #define bind bind_func +#ifdef ARLIB_WUTF +#include "../wutf/wutf.h" +#endif //Number of ugly hacks: 5 //If a status bar item is right-aligned, a space is appended. @@ -59,6 +62,7 @@ void window_init(int * argc, char * * argv[]) //QueryPerformanceFrequency(&timer_freq); } +#if 0 file* file::create(const char * filename) { //sorry Windows, no fancy features for you, you suck @@ -73,7 +77,7 @@ bool window_message_box(const char * text, const char * title, enum mbox_sev sev return (ret==IDOK || ret==IDYES); } -const char * const * window_file_picker(struct window * parent, +const char * const * window_file_picker(window * parent, const char * title, const char * const * extensions, const char * extdescription, @@ -178,19 +182,6 @@ char * window_get_absolute_path(const char * basepath, const char * path, bool a return _window_native_get_absolute_path(basepath, path, allow_up); } -uint64_t window_get_time() -{ - //this one has an accuracy of 10ms by default - ULARGE_INTEGER time; - GetSystemTimeAsFileTime((LPFILETIME)&time); - return time.QuadPart/10;//this one is in intervals of 100 nanoseconds, for some insane reason. We want microseconds. - - //this one is slow - ~800fps -> ~500fps if called each frame - //LARGE_INTEGER timer_now; - //QueryPerformanceCounter(&timer_now); - //return timer_now.QuadPart/timer_freq.QuadPart; -} - bool file_read(const char * filename, void* * data, size_t * len) @@ -297,3 +288,4 @@ void file_find_close(void* find_) free(find); } #endif +#endif diff --git a/arlib/gui/win32-shell.cpp b/arlib/gui/win32-shell.cpp index b494c7a..b66d780 100644 --- a/arlib/gui/win32-shell.cpp +++ b/arlib/gui/win32-shell.cpp @@ -27,7 +27,7 @@ void _window_init_shell() wc.hCursor=LoadCursor(NULL, IDC_ARROW); wc.hbrBackground=GetSysColorBrush(COLOR_3DFACE); wc.lpszMenuName=NULL; - wc.lpszClassName="minir"; + wc.lpszClassName="arlib"; RegisterClass(&wc); //DWORD version=GetVersion(); @@ -36,7 +36,7 @@ void _window_init_shell() } static HMENU menu_to_hmenu(windowmenu_menu* menu); -//static void menu_delete(struct windowmenu_win32 * This); +//static void menu_delete(windowmenu_win32 * This); static void menu_activate(HMENU menu, DWORD pos); static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); @@ -44,20 +44,21 @@ namespace { #define WS_BASE WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX // okay microsoft, did I miss anything? #define WS_RESIZABLE (WS_BASE|WS_MAXIMIZEBOX|WS_THICKFRAME) #define WS_NONRESIZ (WS_BASE|WS_BORDER) -//static bool _reflow(struct window * this_); -//static void reflow_force(struct window_win32 * this_); +//static bool _reflow(window * this_); +//static void reflow_force(window_win32 * this_); static HWND activedialog; -static struct window_win32 * firstwindow; -static struct window_win32 * modalwindow; +class window_win32; +static window_win32 * firstwindow; +static window_win32 * modalwindow; class window_win32 : public window { public: //used by modality -struct window_win32 * prev; -struct window_win32 * next; +window_win32 * prev; +window_win32 * next; bool modal; //char padding[7]; @@ -114,7 +115,7 @@ function onclose; { RECT rect; SendMessage(this->status, SB_GETRECT, 0, (LPARAM)&rect); - this->status_resizegrip_width=rect.bottom-rect.top-8;//assume the size grip has the same width as height + this->status_resizegrip_width = (uint8_t)(rect.bottom - rect.top - 8);//assume the size grip has the same width as height } statuswidth-=this->status_resizegrip_width; } @@ -134,9 +135,9 @@ void set_is_dialog() this->isdialog=true; } -void set_parent(struct window * parent_) +void set_parent(window * parent_) { - struct window_win32 * parent=(struct window_win32*)parent_; + window_win32 * parent=(window_win32*)parent_; SetWindowLongPtr(this->hwnd, GWLP_HWNDPARENT, (LONG_PTR)parent->hwnd); } @@ -147,7 +148,7 @@ void set_parent(struct window * parent_) //disable all windows if (!modalwindow)//except if they're already disabled because that's a waste of time. { - struct window_win32 * wndw=firstwindow; + window_win32 * wndw=firstwindow; while (wndw) { if (wndw!=this) EnableWindow(wndw->hwnd, false); @@ -161,7 +162,7 @@ void set_parent(struct window * parent_) //we're gone now - if we're the one holding the windows locked, enable them if (this == modalwindow) { - struct window_win32 * wndw=firstwindow; + window_win32 * wndw=firstwindow; while (wndw) { EnableWindow(wndw->hwnd, true); @@ -449,15 +450,15 @@ window_win32(widget_base* contents) if (this->next) this->next->prev=this; firstwindow=this; - this->contents=(struct widget_base*)contents; + this->contents=(widget_base*)contents; this->contents->measure(); //the 6 and 28 are arbitrary; we'll set ourselves to a better size later. Windows' default placement algorithm sucks, anyways. //const char * xpmsg="Do not submit bug reports. Windows XP is unsupported by Microsoft, and unsupported by me."; - this->hwnd=CreateWindow("minir", /*isxp?xpmsg:*/"", WS_NONRESIZ, CW_USEDEFAULT, CW_USEDEFAULT, + this->hwnd=CreateWindow("arlib", /*isxp?xpmsg:*/"", WS_NONRESIZ, CW_USEDEFAULT, CW_USEDEFAULT, this->contents->width+6, this->contents->height+28, NULL, NULL, GetModuleHandle(NULL), NULL); SetWindowLongPtr(this->hwnd, GWLP_USERDATA, (LONG_PTR)this); SetWindowLongPtr(this->hwnd, GWLP_WNDPROC, (LONG_PTR)WindowProc); - this->numchildwin = this->contents->init((struct window*)this, (uintptr_t)this->hwnd); + this->numchildwin = this->contents->init((window*)this, (uintptr_t)this->hwnd); this->status=NULL; this->menu=NULL; @@ -482,7 +483,7 @@ window* window_create(widget_base* contents) static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { - struct window_win32 * This=(struct window_win32*)GetWindowLongPtr(hwnd, GWLP_USERDATA); + window_win32 * This=(window_win32*)GetWindowLongPtr(hwnd, GWLP_USERDATA); switch (uMsg) { case WM_CTLCOLOREDIT: return _window_get_widget_color(uMsg, (HWND)lParam, (HDC)wParam, hwnd); @@ -527,7 +528,7 @@ static LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM l //if (This->delayfree==2) //{ // This->delayfree=0; - // free_((struct window*)This); + // free_((window*)This); // break; //} //This->delayfree=0; diff --git a/arlib/gui/window.h b/arlib/gui/window.h index 52844d1..ad9b817 100644 --- a/arlib/gui/window.h +++ b/arlib/gui/window.h @@ -58,24 +58,24 @@ public: virtual void set_onclose(function onclose) = 0; //Appends a menu bar to the top of the window. If the window has a menu already, it's replaced. NULL removes the menu. - //There's no real reason to replace it, though. Just change it. + //But there's no real reason to replace it. Just change it. //Must be created by windowmenu_menu::create_top. virtual void set_menu(windowmenu_menu* menu) = 0; - //Creates a status bar at the bottom of the window. It is undefined what happens if numslots equals or exceeds 32. - //align is how each string is aligned; 0 means touch the left side, 1 means centered, 2 means touch the right side. - //dividerpos is in 240ths of the window size. Values 0 and 240, as well as - // a divider position to the left of the previous one, yield undefined behaviour. - //dividerpos[numslots-1] is ignored; the status bar always covers the entire width of the window. - //It is implementation defined whether the previous status bar strings remain, or if you must use statusbar_set again. - //It is implementation defined whether dividers will be drawn. However, it is guaranteed - // that the implementation will look like the rest of the operating system, as far as that's feasible. - //It is implementation defined what exactly happens if a string is too - // long to fit; however, it is guaranteed to show as much as it can. - //To remove the status bar, set numslots to 0. - virtual void statusbar_create(int numslots, const int * align, const int * dividerpos) = 0; - //Sets a string on the status bar. The index is zero-based. All strings are initially blank. - virtual void statusbar_set(int slot, const char * text) = 0; + ////Creates a status bar at the bottom of the window. It is undefined what happens if numslots equals or exceeds 32. + ////align is how each string is aligned; 0 means touch the left side, 1 means centered, 2 means touch the right side. + ////dividerpos is in 240ths of the window size. Values 0 and 240, as well as + //// a divider position to the left of the previous one, yield undefined behaviour. + ////dividerpos[numslots-1] is ignored; the status bar always covers the entire width of the window. + ////It is implementation defined whether the previous status bar strings remain, or if you must use statusbar_set again. + ////It is implementation defined whether dividers will be drawn. However, it is guaranteed + //// that the implementation will look like the rest of the operating system, as far as that's feasible. + ////It is implementation defined what exactly happens if a string is too + //// long to fit; however, it is guaranteed to show as much as it can. + ////To remove the status bar, set numslots to 0. + //virtual void statusbar_create(int numslots, const int * align, const int * dividerpos) = 0; + ////Sets a string on the status bar. The index is zero-based. All strings are initially blank. + //virtual void statusbar_set(int slot, const char * text) = 0; //This replaces the contents of a window. virtual void replace_contents(widget_base* contents) = 0; @@ -97,10 +97,11 @@ public: virtual ~window() = 0; - //Returns a native handle to the window. It is implementation defined what this native handle is, or if it's implemented at all. + //Only usable by the implementation, don't call them yourself. Not guaranteed to be implemented at all. + //Returns a native handle to the window. virtual uintptr_t _get_handle() { return 0; } - //Repositions the window contents. May not necessarily be implemented, if reflow requests are detected in other ways. - //If false, the reflow will be done later and the old sizes are still present. + //Recomputes the window content layout. + //If return value is false, the reflow will be done later and the old sizes are still present. virtual bool _reflow() { return false; }; }; inline window::~window(){} @@ -126,7 +127,7 @@ public: // unless the widget wants the events. (For example, a button will want mouse events, but not file drop events.) //The window handles passed around are implementation defined. //The return value from init() is the number of child windows involved, from the window manager's point of view. - virtual unsigned int init(struct window * parent, uintptr_t parenthandle) = 0; + virtual unsigned int init(window * parent, uintptr_t parenthandle) = 0; virtual void measure() = 0; unsigned int width; unsigned int height; @@ -134,7 +135,7 @@ public: //this one acts roughly like Q_OBJECT #define WIDGET_BASE \ - unsigned int init(struct window * parent, uintptr_t parenthandle); \ + unsigned int init(window * parent, uintptr_t parenthandle); \ void measure(); \ void place(void* resizeinf, unsigned int x, unsigned int y, unsigned int width, unsigned int height); #else @@ -147,8 +148,8 @@ public: //2 - Widget has orders to consume extra space if there's any left over and nothing really wants it. (Padding) //3 - Widget will look better if given extra space. (Textbox, listbox) //4 - Widget is ordered to be resizable. (Canvas, viewport) - unsigned char widthprio; - unsigned char heightprio; + uint8_t widthprio; + uint8_t heightprio; virtual ~widget_base() {}; }; @@ -340,31 +341,32 @@ public: #define widget_create_textbox(...) (new widget_textbox(__VA_ARGS__)) -//A canvas is a simple image. It's easy to work with, but performance is poor and it can't vsync, so it shouldn't be used for video. -class widget_canvas : public widget_base { WIDGET_BASE -public: - widget_canvas(unsigned int width, unsigned int height); - ~widget_canvas(); - //can't disable this - - widget_canvas* resize(unsigned int width, unsigned int height); - uint32_t * (*draw_begin)(); - void draw_end(); - - //Whether to hide the cursor while it's on top of this widget. - //The mouse won't instantly hide; if it's moving, it will be visible. The exact details are up to the implementation, - // but it will be similar to "the mouse is visible if it has moved within the last 1000 milliseconds". - widget_canvas* set_hide_cursor(bool hide); - - //This must be called before the window is shown, and only exactly once. - //All given filenames are invalidated once the callback returns. - widget_canvas* set_support_drop(function on_file_drop); - -public: - struct impl; - impl * m; -}; -#define widget_create_canvas(width, height) (new widget_canvas(width, height)) +////A canvas is a simple image. It's easy to work with, but performance is poor and it can't vsync, so it shouldn't be used for video. +//class widget_canvas : public widget_base { WIDGET_BASE +//public: +// widget_canvas(unsigned int width, unsigned int height); +// ~widget_canvas(); +// //can't disable this +// +// widget_canvas* resize(unsigned int width, unsigned int height); +// uint32_t * (*draw_begin)(); +// void draw_end(); +// +// //TODO +// ////Whether to hide the cursor while it's on top of this widget. +// ////The mouse won't instantly hide; if it's moving, it will be visible. The exact details are up to the implementation, +// //// but it will be similar to "the mouse is visible if it has moved within the last 1000 milliseconds". +// //widget_canvas* set_hide_cursor(bool hide); +// // +// ////This must be called before the window is shown, and only exactly once. +// ////All given filenames are invalidated once the callback returns. +// //widget_canvas* set_support_drop(function on_file_drop); +// +//public: +// struct impl; +// impl * m; +//}; +//#define widget_create_canvas(width, height) (new widget_canvas(width, height)) //A viewport fills the same purpose as a canvas, but the tradeoffs go the opposite way. @@ -373,18 +375,35 @@ public: widget_viewport(unsigned int width, unsigned int height); ~widget_viewport(); - //can't disable this widget_viewport* resize(unsigned int width, unsigned int height); - uintptr_t get_window_handle(); - //The position is relative to the desktop. - void get_position(int * x, int * y, unsigned int * width, unsigned int * height); - //See documentation of canvas for these. - widget_viewport* set_hide_cursor(bool hide); - widget_viewport* set_support_drop(function on_file_drop); + //There's no single way to render high-performance graphics (especially 3d), so a separate video driver is required. + //Many video drivers (especially OpenGL-based ones) can't render to arbitrary windows, but must create their own windows; + // therefore, this widget doesn't create its own window, but expects to be given one by the video driver. + // The driver retains ownership and is expected to delete it. + //The driver's created window should be a child of this one: + uintptr_t get_parent(); - //Keycodes are from libretro; 0 if unknown. Scancodes are implementation defined, but if there is no libretro translation, then none is returned. - //widget_viewport* set_kb_callback)(function keyboard_cb); + //As this widget is resizable, it needs a way to report size changes. + //This is done via this function. Call it and the widget will move and resize the window to whereever this widget is located. + //If the widget changes size, this will be reported to onresize(). Guaranteed to only be called if actually changed. + //This callback will be called if the widget is altered by resize(). The rest of Arlib avoids calling callbacks for API-sourced calls, + // but the video driver isn't the one who called resize(). + //The driver must return the new window after the resize. This may be the same as the old one. If different, + // the driver is responsible for destroying the old one. + //If the program wants to destroy the video driver, it must call set_contents(0, NULL, NULL) before doing so. + //If the driver doesn't need the resize callback, it may return 0. However, set_contents() is still required. + //ondestroy is called whenever the viewport is destroyed, if the viewport isn't disconnected first. + void set_child(uintptr_t windowhandle, function onresize, function ondestroy); + + //TODO + ////See documentation of canvas for these. + //widget_viewport* set_hide_cursor(bool hide); + //widget_viewport* set_support_drop(function on_file_drop); + + //TODO + ////Keycodes are from libretro; 0 if unknown. Scancodes are implementation defined and always present. + //widget_viewport* set_kb_callback(function keyboard_cb); public: struct impl; @@ -395,7 +414,6 @@ public: class widget_listbox_virtual : public widget_base { WIDGET_BASE private: - widget_listbox_virtual() {} void construct(unsigned int numcolumns, const char * * columns); public: @@ -421,14 +439,14 @@ public: //On Windows, the limit is 100 million; if more than that, it puts in 0. // Probably because it's a nice round number, and the listbox row height (19) times 100 million is fairly close to 2^31. - //On GTK+, it's 100000; it's slow on huge lists. - //TODO: figure out why. + //On GTK+, it's 100000; it's slow on huge lists, since it allocates memory for each row, + // even when using gtk_tree_view_set_fixed_height_mode and similar. static size_t get_max_rows(); //If more than get_max_rows(), it's capped to that. widget_listbox_virtual* set_num_rows(size_t rows); - //Call this after changing anything. It's fine to change multiple rows at once with only one call. + //Call this after changing anything. It's fine to change multiple rows before calling this. widget_listbox_virtual* refresh(); //If the active row changes, set_focus_change will fire. However, onactivate will likely not. @@ -462,7 +480,7 @@ public: #define widget_create_listbox_virtual(...) (new widget_listbox_virtual(__VA_ARGS__)) -//If performance is bad, switch to the virtual listbox. +//Easier to use than the virtual listbox, but slower. Should be preferred for most usecases. class widget_listbox : public widget_listbox_virtual { size_t numcols; @@ -691,49 +709,46 @@ public: //Tells the window manager to handle recent events and fire whatever callbacks are relevant. //Neither of them are allowed while inside any callback of any kind. //Some other functions may call these two. -void window_run_iter();//Returns as soon as possible. Use if you're synchronizing on something else. +void window_run_iter();//Returns as soon as possible. Use if, for example, you're displaying an animation. void window_run_wait();//Returns only after doing something. Use while idling. It will return if any // state (other than the time) has changed or if any callback has fired. - // It may also return due to uninteresting events, as often as it wants; + //It may also return due to uninteresting events, as often as it wants; // however, repeatedly calling it will leave the CPU mostly idle. -//Shows a message box. You can do that by creating a label and some buttons, but it gives inferior results. -//Returns true for OK and Yes, and false for Cancel/No/close window. -//The title may or may not be ignored. -enum mbox_sev { mb_info, mb_warn, mb_err }; -enum mbox_btns { mb_ok, mb_okcancel, mb_yesno }; -bool window_message_box(const char * text, const char * title, enum mbox_sev severity, enum mbox_btns buttons); +////Shows a message box. You can do that by creating a label and some buttons, but it gives inferior results. +////Returns true for OK and Yes, and false for Cancel/No/close window. +////The title may or may not be ignored. +//enum mbox_sev { mb_info, mb_warn, mb_err }; +//enum mbox_btns { mb_ok, mb_okcancel, mb_yesno }; +//bool window_message_box(const char * text, const char * title, enum mbox_sev severity, enum mbox_btns buttons); -//Usable for both ROMs and dylibs. If dylib is true, the returned filenames are for the system's -// dynamic linker; this will disable gvfs-like systems the dynamic linker can't understand, and may -// hide files not marked executable, if this makes sense. If false, only file_read/etc is guaranteed -// to work. -//If multiple is true, multiple files may be picked; if not, only one can be picked. Should -// generally be true for dylibs and false for ROMs, but not guaranteed. -//The parent window will be disabled while the dialog is active. -//Both extensions and return value have the format { "smc", ".sfc", NULL }. Extensions may or may not -// include the dot; if it's not there, it's implied. -//Return value is full paths, zero or more. Duplicates are allowed in both input and output. -//The return value is valid until the next call to window_file_picker() or window_run_*(), whichever comes first. -const char * const * window_file_picker(struct window * parent, - const char * title, - const char * const * extensions, - const char * extdescription, - bool dylib, - bool multiple); +////Usable for both ROMs and dylibs. If dylib is true, the returned filenames are for the system's +//// dynamic linker; this will disable gvfs-like systems the dynamic linker can't understand, and may +//// hide files not marked executable, if this makes sense. If false, only file_read/etc is guaranteed +//// to work. +////If multiple is true, multiple files may be picked; if not, only one can be picked. Should +//// generally be true for dylibs and false for ROMs, but not guaranteed. +////The parent window will be disabled while the dialog is active. +////Both extensions and return value have the format { "smc", ".sfc", NULL }. Extensions are optional. +////Return value is full paths, zero or more. Duplicates are allowed in both input and output. +////The return value is valid until the next call to window_file_picker() or window_run_*(), whichever comes first. +//const char * const * window_file_picker(window * parent, +// const char * title, +// const char * const * extensions, +// const char * extdescription, +// bool dylib, +// bool multiple); -//Returns the number of microseconds since an undefined start time. -//The start point doesn't change while the program is running, but need not be the same across reboots, nor between two processes. -//It can be program launch, system boot, the Unix epoch, or whatever. -uint64_t window_get_time(); +////Returns the number of microseconds since an undefined start time. +////The start point doesn't change while the program is running, but need not be the same across reboots, nor between two processes. +////It can be program launch, system boot, the Unix epoch, or whatever. +//uint64_t window_get_time(); -//The different components may want to initialize various parts each. All three may not necessarily exist. +//Implementation details, don't touch. void _window_init_inner(); void _window_init_misc(); void _window_init_shell(); -//If the window shell is the one told about interaction with a widget, this sends it back to the inner area. uintptr_t _window_notify_inner(void* notification); -//Because Windows is a douchebag. uintptr_t _window_get_widget_color(unsigned int type, void* handle, void* draw, void* parent); //This one can be used if the one calling widget_listbox_virtual->set_contents doesn't provide a search function. @@ -755,3 +770,5 @@ extern struct window_x11_info window_x11; #endif //TODO: If porting to Qt, use https://woboq.com/blog/verdigris-qt-without-moc.html +//Windows resources are bad enough, but at least they have a reason to exist - +// they have to be available without executing the program. moc has no such excuse. diff --git a/arlib/intarray.h b/arlib/intarray.h deleted file mode 100644 index 3aa3254..0000000 --- a/arlib/intarray.h +++ /dev/null @@ -1,100 +0,0 @@ -#include "global.h" - -//Use only with the primitive types. -template -class intarray { -public: - //Could be optimized a lot harder, but I don't care, it's not used much. - - T* ptr; - size_t len; - - static const size_t MIN_SIZE = 128/sizeof(T); // minimum number of objects this one always holds - static const size_t MIN_SIZE_SHRINK = 4096/sizeof(T); // don't shrink smaller than this size - static const size_t MIN_SIZE_FACTOR = 4; // only shrink by this factor or more (must be power of two) - -private: - size_t capacity; - - static size_t resize_size(size_t oldlen, size_t len) - { - len = bitround(len); - - if (len < MIN_SIZE) return MIN_SIZE; - if (len > oldlen) return len; - - if (len < oldlen/MIN_SIZE_FACTOR && oldlen>MIN_SIZE_SHRINK) - { - if (oldlen/MIN_SIZE_FACTOR < MIN_SIZE_SHRINK) return MIN_SIZE_SHRINK; - else return oldlen/MIN_SIZE_FACTOR; - } - - return oldlen; - } - - void resize(size_t newcap) - { - newcap = resize_size(capacity, newcap); - if (newcap == capacity) return; - - capacity = newcap; - ptr = realloc(ptr, sizeof(T)*capacity); - } - -public: - intarray() - { - ptr = NULL; - len = 0; - capacity = 0; - } - - intarray(const intarray& other) - { - ptr = NULL; - capacity = 0; - resize(other.len); - len = other.len; - memcpy(ptr, other.ptr, sizeof(T)*len); - } - - ~intarray() { free(ptr); } - - //Optimization - call this to reserve a chunk of space of 'len' entries. Calling append() with the same data will avoid a copy. - //The length to append() may be smaller than here. If you don't want to append anything at all, it's fine to not call append(). - T* append_try(size_t len) - { - resize(this->len + len); - return ptr+len; - } - - void append(const T* data, size_t len) - { - if (data == ptr+len) - { - this->len += len; - return; - } - - resize(this->len + len); - memcpy(ptr + this->len, data, sizeof(T)*len); - this->len += len; - } - - void prepend(const T* data, size_t len) - { - resize(this->len + len); - memmove(ptr+len, ptr, sizeof(T)*this->len); - memcpy(ptr, data, sizeof(T)*len); - this->len += len; - } - - void drop(int count) - { - memmove(ptr, ptr+count, sizeof(T)*(len-count)); - len -= count; - resize(len); - } -}; - -using bytearray = intarray; diff --git a/arlib/maybe.h b/arlib/maybe.h new file mode 100644 index 0000000..5e69a6f --- /dev/null +++ b/arlib/maybe.h @@ -0,0 +1,52 @@ +#pragma once +#include "global.h" + +//error==0 means value exists and is valid, anything else means it doesn't +template class maybe { +public: + int error; + union { + char dummy; // don't demand a default-initialization on the value + T value; + }; + + maybe(T&& data) + { + error = 0; + new(&value) T(data); + } + maybe(null_t) : error(1) {} + maybe(null_t, int error) : error(error) {} + + maybe(const maybe& other) + { + error = other.value; + if (error==0) + { + new(&value) T(other.value); + } + } + maybe(maybe&& other) + { + memcpy(this, &other, sizeof(*this)); + other.error=1; + } + ~maybe() + { + if (error==0) value.~T(); + } + + explicit operator bool() { return !error; } + bool operator!() { return !!error; } +}; + +template<> class maybe { +public: + int error; + + maybe(null_t) : error(1) {} + maybe(null_t, int error) : error(error) {} + + explicit operator bool() { return !error; } + bool operator!() { return !!error; } +}; diff --git a/arlib/opengl/aropengl.h b/arlib/opengl/aropengl.h new file mode 100644 index 0000000..84d6255 --- /dev/null +++ b/arlib/opengl/aropengl.h @@ -0,0 +1,158 @@ +#pragma once +#include "../global.h" +#include "../gui/window.h" + +#if !defined(_WIN32) || __has_include() +#include +#include +#else +#include "../deps/gl.h" +#include "../deps/glext.h" +#endif + +#ifndef GLAPIENTRY +#ifdef _WIN32 +#define GLAPIENTRY APIENTRY +#else +#define GLAPIENTRY +#endif +#endif + +class aropengl : nocopy { +public: + enum { + t_ver_1_0 = 100, t_ver_1_1 = 110, t_ver_1_2 = 120, t_ver_1_3 = 130, t_ver_1_4 = 140, t_ver_1_5 = 150, + t_ver_2_0 = 200, t_ver_2_1 = 210, + t_ver_3_0 = 300, t_ver_3_1 = 310, t_ver_3_2 = 320, t_ver_3_3 = 330, + t_ver_4_0 = 400, t_ver_4_1 = 410, t_ver_4_2 = 420, t_ver_4_3 = 430, t_ver_4_4 = 440, t_ver_4_5 = 450, + + t_opengl_es = 0x001000, // Probably not supported. + t_debug_context = 0x002000, // Requests a debug context. Doesn't actually enable debugging, use gl.enableDefaultDebugger or gl.DebugMessageControl/etc. + t_depth_buffer = 0x004000, // These two only apply to the main buffer. You can always create additional FBOs with or without depth/stencil. + t_stencil_buffer = 0x008000, + +#ifdef AROPENGL_D3DSYNC + //Direct3D vsync is an advanced feature that uses WGL_NV_DX_interop and D3DSWAPEFFECT_FLIPEX to ensure smooth framerate on Windows. + //Advantages: + //- Less stuttering, especially with DWM enabled (at least on some computers, sometimes vsync is already smooth) + //Disadvantages: + //- Requires Windows 7 or newer + //- Some graphics cards and drivers are not compatible + //- Poorly tested driver path, may be slow or buggy (in fact, I believe I found a Nvidia driver bug while creating this) + //- You may not render to the default framebuffer, 0; you must render to gl.defaultFramebuffer() + // (if you don't use framebuffers, you can ignore this; defaultFramebuffer is bound on creation) + //- You must call gl.notifyResize() whenever the window is resized (whether by the application or the user), in addition to gl.Viewport/etc + //- Swap intervals other than 0 and 1 are not supported, not even -1 + //- May be slower, especially with vsync off + //- D/S buffers are currently not created (TODO: remove limitation) + //The flag is ignored on non-Windows systems. + //It is safe to use gl.defaultFramebuffer and gl.notifyResize on non-d3dsync objects. +# ifdef _WIN32 + t_direct3d_vsync = 0x010000, +# else + t_direct3d_vsync = 0, +# undef AROPENGL_D3DSYNC +# endif +#endif + }; + + class context : nocopy { + public: + //this is basically the common subset of WGL/GLX/etc + //you want the outer class, as it offers proper extension/symbol management + static context* create(uintptr_t parent, uintptr_t* window, uint32_t flags); + + virtual void makeCurrent(bool make) = 0; // If false, releases the context. The context is current on creation. + virtual void swapInterval(int interval) = 0; + virtual void swapBuffers() = 0; + virtual funcptr getProcAddress(const char * proc) = 0; +#ifdef AROPENGL_D3DSYNC + virtual +#endif + void notifyResize(unsigned int width, unsigned int height) {} + +#ifdef AROPENGL_D3DSYNC + virtual +#endif + GLuint outputFramebuffer() { return 0; } + + virtual void destroy() = 0; + //implementations must ensure the destructor is safe even after having its window destroyed + //the best method is putting everything into destroy() and having the destructor just call that + virtual ~context() {} + }; + + bool create(context* core); + + bool create(uintptr_t parent, uintptr_t* window, uint32_t flags) + { + return create(context::create(parent, window, flags)); + } + + bool create(widget_viewport* port, uint32_t flags) + { + uintptr_t newwindow; + if (!create(port->get_parent(), &newwindow, flags)) return false; + this->port = port; + port->set_child(newwindow, + bind_ptr(&aropengl::context::notifyResize, this->core), + bind_ptr(&aropengl::destroy, this)); + return true; + } + + aropengl() { create(NULL); } + aropengl(context* core) { create(core); } + aropengl(uintptr_t parent, uintptr_t* window, uint32_t flags) { create(parent, window, flags); } + aropengl(widget_viewport* port, uint32_t flags) { create(port, flags); } + explicit operator bool() { return core!=NULL; } + + ~aropengl() + { + destroy(); + } + + //Arlib usually uses underscores, but since OpenGL doesn't, this object follows suit. + //To ensure no collisions, Arlib-specific functions start with a lowercase (or are C++-only, like operator bool), standard GL functions are uppercase. + + //If false, releases the context. The context is current on creation. + void makeCurrent(bool make) { core->makeCurrent(make); } + void swapInterval(int interval) { core->swapInterval(interval); } + void swapBuffers() { core->swapBuffers(); } + funcptr getProcAddress(const char * proc) { return core->getProcAddress(proc); } + + //If the window is resized, use this function to report the new size. + //Not needed if the object is created from a viewport. + void notifyResize(GLsizei width, GLsizei height) { core->notifyResize(width, height); } + //Used only for Direct3D sync. If you're not using that, just use 0. + GLuint outputFramebuffer() { return core->outputFramebuffer(); } + + //Releases all resources owned by the object; the object may not be used after this. + //Use if the destructor isn't guaranteed to run while the driver's window still exists. + //Not needed if the object is created from a viewport. + void destroy() + { + if (port) + { + port->set_child(0, NULL, NULL); + port = NULL; + } + delete core; + core = NULL; + } + + //void (GLAPIENTRY * ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); + //void (GLAPIENTRY * Clear)(GLbitfield mask); + //etc +#define AROPENGL_GEN_HEADER +#include "generated.c" +#undef AROPENGL_GEN_HEADER + //It's intended that this object is named 'gl', resulting in gl.Clear(GL_etc), somewhat like WebGLRenderingContext. + //It is not guaranteed that a non-NULL function will actually work, or even successfully return. Check gl.hasExtension. + + bool hasExtension(const char * ext); + void enableDefaultDebugger(FILE* out = NULL); //Use only if the context was created with the debug flag. + +private: + context* core; + widget_viewport* port; +}; diff --git a/arlib/opengl/ctx-windows.cpp b/arlib/opengl/ctx-windows.cpp new file mode 100644 index 0000000..8a40e8e --- /dev/null +++ b/arlib/opengl/ctx-windows.cpp @@ -0,0 +1,501 @@ +#ifdef _WIN32 +#include "aropengl.h" + +//https://www.opengl.org/registry/specs/NV/DX_interop.txt +//https://github.com/halogenica/WGL_NV_DX/blob/master/SharedResource.cpp +//https://msdn.microsoft.com/en-us/library/windows/desktop/bb174336(v=vs.85).aspx + + +#undef bind +#ifdef _MSC_VER +//MSVC's gl.h doesn't seem to include the stuff it should. Copying these five lines from mingw's gl.h... +# if !(defined(WINGDIAPI) && defined(APIENTRY)) +# include +# else +# include +# endif +//Also disable a block of code that defines int32_t to something not identical to my msvc-compatible stdint.h. +# define GLEXT_64_TYPES_DEFINED +#endif + +#if defined(__has_include) +#if __has_include() +#include +#endif +#endif +#ifndef WGL_WGLEXT_VERSION +#include "../deps/wglext.h" +#endif + +#ifdef AROPENGL_D3DSYNC +# include + +# ifndef D3DPRESENT_FORCEIMMEDIATE +# define D3DPRESENT_FORCEIMMEDIATE 0x00000100L +# endif +# ifndef D3DPRESENT_DONOTWAIT +# define D3DPRESENT_DONOTWAIT 0x00000001L +# endif + +# define IFD3D(x) x +#else +# define IFD3D(x) +#endif + +#define bind bind_func + +namespace { + +#define WGL_SYMS() \ + WGL_SYM(HGLRC, CreateContext, (HDC hdc)) \ + WGL_SYM(BOOL, DeleteContext, (HGLRC hglrc)) \ + WGL_SYM(HGLRC, GetCurrentContext, ()) \ + WGL_SYM(PROC, GetProcAddress, (LPCSTR lpszProc)) \ + WGL_SYM(BOOL, MakeCurrent, (HDC hdc, HGLRC hglrc)) \ + +//WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT); +//WINGDIAPI HGLRC WINAPI wglCreateContext(HDC); +//WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int); +//WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC); +//WINGDIAPI HGLRC WINAPI wglGetCurrentContext(VOID); +//WINGDIAPI HDC WINAPI wglGetCurrentDC(VOID); +//WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); +//WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC); +//WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC); +//WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD); +//WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD); +//#ifdef UNICODE +//#define wglUseFontBitmaps wglUseFontBitmapsW +//#else +//#define wglUseFontBitmaps wglUseFontBitmapsA +//#endif // !UNICODE +//WINGDIAPI BOOL WINAPI SwapBuffers(HDC); + +//SwapBuffers and various others are actually in gdi32.dll, which is used elsewhere and can safely be included here too + +#define WGL_EXTS() \ + WGL_EXT(PFNWGLSWAPINTERVALEXTPROC, SwapIntervalEXT) /* must be first */ \ + IFD3D( \ + WGL_EXT(PFNWGLDXSETRESOURCESHAREHANDLENVPROC, DXSetResourceShareHandleNV) \ + WGL_EXT(PFNWGLDXOPENDEVICENVPROC, DXOpenDeviceNV) \ + WGL_EXT(PFNWGLDXCLOSEDEVICENVPROC, DXCloseDeviceNV) \ + WGL_EXT(PFNWGLDXREGISTEROBJECTNVPROC, DXRegisterObjectNV) \ + WGL_EXT(PFNWGLDXUNREGISTEROBJECTNVPROC, DXUnregisterObjectNV) \ + WGL_EXT(PFNWGLDXOBJECTACCESSNVPROC, DXObjectAccessNV) \ + WGL_EXT(PFNWGLDXLOCKOBJECTSNVPROC, DXLockObjectsNV) \ + WGL_EXT(PFNWGLDXUNLOCKOBJECTSNVPROC, DXUnlockObjectsNV) \ + ) \ + +struct { +#define WGL_SYM(ret, name, args) ret (WINAPI * name) args; + WGL_SYMS() +#undef WGL_SYM +#define WGL_EXT(type, name) type name; + WGL_EXTS() +#undef WGL_EXT + HMODULE lib; +} static wgl; +#define WGL_SYM(ret, name, args) "wgl" #name "\0" +static const char wgl_proc_names[] = WGL_SYMS() ; +#undef WGL_SYM +#define WGL_EXT(type, name) "wgl" #name "\0" +static const char wgl_ext_names[] = WGL_EXTS() ; +#undef WGL_EXT + + + +#ifdef AROPENGL_D3DSYNC +typedef HRESULT (WINAPI * Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex* * ppD3D); +static HMODULE hD3D9=NULL; +static Direct3DCreate9Ex_t lpDirect3DCreate9Ex; + +static bool libLoadD3D() +{ + hD3D9=LoadLibrary("d3d9.dll"); + if (!hD3D9) return false; + //lpDirect3DCreate9=Direct3DCreate9;//these are for verifying that Direct3DCreate9Ex_t matches the real function; they're not needed anymore + //lpDirect3DCreate9Ex=Direct3DCreate9Ex; + lpDirect3DCreate9Ex=(Direct3DCreate9Ex_t)GetProcAddress(hD3D9, "Direct3DCreate9Ex"); + if (!lpDirect3DCreate9Ex) { FreeLibrary(hD3D9); return false; } + //if (!lpDirect3DCreate9Ex) return false; + return true; +} + +static void libUnloadD3D() +{ + FreeLibrary(hD3D9); +} +#endif + +static bool libLoadGL() +{ + //this can yield multiple unsynchronized writers to global variables + //however, this is safe, because they all write the same values in the same order + //(except if writing that cache line also discards other changes to the same cache line, but that just won't happen.) + wgl.lib = LoadLibrary("opengl32.dll"); + if (!wgl.lib) return false; + + //HMODULE gdilib=GetModuleHandle("gdi32.dll"); + + const char * names = wgl_proc_names; + FARPROC* functions = (FARPROC*)&wgl; + + while (*names) + { + *functions = GetProcAddress(wgl.lib, names); + if (!*functions) return false; + + functions++; + names += strlen(names)+1; + } + + return true; +} + +static void libUnloadGL() +{ + if (wgl.lib) FreeLibrary(wgl.lib); +} + +class aropengl_windows : public aropengl::context { +public: + HWND GL_hwnd; + HDC GL_hdc; + HGLRC GL_hglrc; + +#ifdef AROPENGL_D3DSYNC + bool d3dsync; + + HWND D3D_hwnd; + + IDirect3DDevice9Ex* D3D_device; + IDirect3DSurface9* D3D_backbuf; + IDirect3DSurface9* D3D_GLtarget; + + HANDLE D3D_sharehandle; + HANDLE D3D_sharetexture; + HANDLE GL_htexture; + + GLuint GL_fboname; + GLuint GL_texturename; + + bool vsync; +#endif + + /*private*/ bool init(HWND parent, HWND* window_, uint32_t flags) + { + DWORD glwndflags = WS_CHILD | WS_VISIBLE; +#ifdef AROPENGL_D3DSYNC + this->d3dsync = (flags & aropengl::t_direct3d_vsync); + if (this->d3dsync) glwndflags &= ~WS_VISIBLE; +#endif + + this->GL_hwnd = CreateWindow("arlib", NULL, glwndflags, 0, 0, 1, 1, parent, NULL, NULL, NULL); + + *window_ = this->GL_hwnd; + this->GL_hdc = GetDC(this->GL_hwnd); + this->GL_hglrc = NULL; + + if (!libLoadGL()) return false; + if (!CreateContext(flags)) return false; + +#ifdef AROPENGL_D3DSYNC + if (this->d3dsync) + { + this->D3D_hwnd = CreateWindow("arlib", NULL, WS_CHILD | WS_VISIBLE, 0, 0, 1, 1, parent, NULL, NULL, NULL); + *window_ = this->D3D_hwnd; + D3D_sharehandle = NULL; + D3D_sharetexture = NULL; + GL_htexture = NULL; + + if (!libLoadD3D()) return false; + if (!CreateD3DContext()) return false; + if (!JoinGLD3D()) return false; + } +#endif + + return true; + } + + ///*private*/ HWND CreateDummyWindow(HWND parent) + //{ + // WNDCLASS wc = {}; + // wc.lpfnWndProc = DefWindowProc; + // wc.lpszClassName = "arlib_opengl_dummy"; + // RegisterClass(&wc); + // + // return CreateWindow("arlib", NULL, WS_CHILD, -1, 0, 1, 1, parent, NULL, NULL, NULL); + // //return CreateWindow("arlib", "OPENGL", WS_VISIBLE, 0, 0, 100, 100, NULL, NULL, NULL, NULL); + //} + + /*private*/ bool CreateContext(uint32_t flags) + { + if (wgl.GetCurrentContext()) return false; + + bool debug = (flags & aropengl::t_debug_context); + bool depthbuf = (flags & aropengl::t_depth_buffer); + bool stenbuf = (flags & aropengl::t_stencil_buffer); + uint32_t version = (flags & 0xFFF); + + PIXELFORMATDESCRIPTOR pfd; + memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); + pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); + pfd.nVersion = 1; + pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; + pfd.iPixelType = PFD_TYPE_RGBA; + pfd.cColorBits = 24; + pfd.cAlphaBits = 0; + pfd.cAccumBits = 0; + pfd.cDepthBits = (stenbuf ? 24 : depthbuf ? 16 : 0); + pfd.cStencilBits = (stenbuf ? 8 : 0); + pfd.cAuxBuffers = 0; +#ifdef AROPENGL_D3DSYNC + if (this->d3dsync) + { + pfd.dwFlags &= ~PFD_DOUBLEBUFFER; + pfd.cDepthBits = 0; + pfd.cStencilBits = 0; + } +#endif + pfd.iLayerType = PFD_MAIN_PLANE; + SetPixelFormat(this->GL_hdc, ChoosePixelFormat(this->GL_hdc, &pfd), &pfd); + this->GL_hglrc = wgl.CreateContext(this->GL_hdc); + if (!this->GL_hglrc) return false; + + wgl.MakeCurrent(this->GL_hdc, this->GL_hglrc); + + if (version >= 310) + { + HGLRC hglrc_old = this->GL_hglrc; + PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribs = + (PFNWGLCREATECONTEXTATTRIBSARBPROC)wgl.GetProcAddress("wglCreateContextAttribsARB"); + const int attribs[] = { + WGL_CONTEXT_MAJOR_VERSION_ARB, (int)version/100, + WGL_CONTEXT_MINOR_VERSION_ARB, (int)version/10%10, + WGL_CONTEXT_FLAGS_ARB, debug ? WGL_CONTEXT_DEBUG_BIT_ARB : 0, + //WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, + //https://www.opengl.org/wiki/Core_And_Compatibility_in_Contexts says do not use + 0 }; + this->GL_hglrc = wglCreateContextAttribs(this->GL_hdc, /*share*/NULL, attribs); + wgl.DeleteContext(hglrc_old); + + if (!this->GL_hglrc) + { + wgl.MakeCurrent(NULL, NULL); + return false; + } + + wgl.MakeCurrent(this->GL_hdc, this->GL_hglrc); + } + + const char * names = wgl_ext_names; + FARPROC* functions = (FARPROC*)&wgl.SwapIntervalEXT; + + while (*names) + { + *functions = wgl.GetProcAddress(names); +#ifdef AROPENGL_D3DSYNC + if (d3dsync && !*functions) return false; // this demands wglSwapIntervalEXT even for d3d sync, but that one is supported by everything. +#endif + + functions++; + names += strlen(names)+1; + } + if (!wgl.SwapIntervalEXT) return false; + + return true; + } + +#ifdef AROPENGL_D3DSYNC + /*private*/ bool CreateD3DContext() + { + IDirect3D9Ex* d3d; + this->D3D_device = NULL; + + if (FAILED(lpDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d))) return false; + + D3DPRESENT_PARAMETERS parameters = {}; + parameters.BackBufferCount = 2; // D3DPRESENT_FORCEIMMEDIATE|D3DPRESENT_DONOTWAIT doesn't work without this + parameters.SwapEffect = D3DSWAPEFFECT_FLIPEX; + parameters.hDeviceWindow = this->D3D_hwnd; + parameters.Windowed = TRUE; + //https://msdn.microsoft.com/en-us/library/windows/desktop/bb172585(v=vs.85).aspx + //_ONE is _DEFAULT, but also calls timeBeginPeriod to improve precision + //anything opting in to Direct3D vsync is clearly a high-performance program, and thus wants the increased precision + parameters.PresentationInterval = D3DPRESENT_INTERVAL_ONE; + + if (FAILED(d3d->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, this->D3D_hwnd, + D3DCREATE_MIXED_VERTEXPROCESSING|D3DCREATE_MULTITHREADED, + ¶meters, NULL, &this->D3D_device))) + { + return false; + } + + d3d->Release(); + + return true; + } + + /*private*/ bool JoinGLD3D() + { + //a bit untidy, but this object doesn't have access to the real one +#define SYM(type, name) type name = (type)this->getProcAddress(STR(name)); if (!name) return false + typedef void (GLAPIENTRY * PFNGLGENTEXTURES)(GLsizei n, GLuint *textures); + typedef void (GLAPIENTRY * PFNGLBINDTEXTURE)(GLenum target, GLuint texture); + SYM(PFNGLGENTEXTURES, glGenTextures); + SYM(PFNGLBINDTEXTURE, glBindTexture); + SYM(PFNGLGENFRAMEBUFFERSPROC, glGenFramebuffers); + SYM(PFNGLBINDFRAMEBUFFERPROC, glBindFramebuffer); + SYM(PFNGLFRAMEBUFFERTEXTUREPROC, glFramebufferTexture); +#undef SYM + + glGenTextures(1, &GL_texturename); + glBindTexture(GL_TEXTURE_2D, GL_texturename); + + D3D_sharehandle = wgl.DXOpenDeviceNV(this->D3D_device); + + this->D3D_device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &this->D3D_backbuf); + + AllocRenderTarget(); + + //the framebuffer must be bound after calling AllocRenderTarget, or the Nvidia driver claims the framebuffer is incomplete + //this bug can be fixed by querying the current FBO and binding that, which shouldn't have any effect + //additionally, the Intel driver is happy with either order + //I suspect driver bug of some kind + glGenFramebuffers(1, &GL_fboname); + glBindFramebuffer(GL_FRAMEBUFFER, GL_fboname); + glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_texturename, 0); + + return true; + } + + /*private*/ void AllocRenderTarget() + { + RECT wndsize; + GetClientRect(this->D3D_hwnd, &wndsize); + this->D3D_device->CreateRenderTarget(wndsize.right, wndsize.bottom, D3DFMT_X8R8G8B8, D3DMULTISAMPLE_NONE, 0, false, &this->D3D_GLtarget, &D3D_sharetexture); + + wgl.DXSetResourceShareHandleNV(this->D3D_GLtarget, D3D_sharetexture); + this->GL_htexture = wgl.DXRegisterObjectNV(this->D3D_sharehandle, this->D3D_GLtarget, GL_texturename, GL_TEXTURE_2D, WGL_ACCESS_WRITE_DISCARD_NV); + + wgl.DXLockObjectsNV(D3D_sharehandle, 1, &this->GL_htexture); + } + + /*private*/ void DeallocRenderTarget() + { + if (!this->D3D_GLtarget) return; + + wgl.DXUnlockObjectsNV(D3D_sharehandle, 1, &this->GL_htexture); + wgl.DXUnregisterObjectNV(D3D_sharehandle, this->GL_htexture); + + this->D3D_GLtarget->Release(); + this->D3D_GLtarget = NULL; + + //those D3D share handles are weird stuff like 0xC0007000, closing them throws errors + //I'll assume it's freed by deleting the rendertarget, device or IDirect3D9Ex, and that reusing it does not leak + //CloseHandle(D3D_sharetexture); + //D3D_sharetexture = NULL; + } +#endif + + + + void makeCurrent(bool make) + { + if (make) wgl.MakeCurrent(this->GL_hdc, this->GL_hglrc); + else wgl.MakeCurrent(NULL, NULL); + } + + funcptr getProcAddress(const char * proc) + { + PROC ret = wgl.GetProcAddress(proc); + if (!ret) ret = ::GetProcAddress(wgl.lib, proc); // lol windows + return (funcptr)ret; + } + + void swapInterval(int interval) + { +#ifdef AROPENGL_D3DSYNC + if (d3dsync) vsync = (interval==1); + else +#endif + wgl.SwapIntervalEXT(interval); + } + + void swapBuffers() + { +#ifdef AROPENGL_D3DSYNC + if (d3dsync) + { + wgl.DXUnlockObjectsNV(D3D_sharehandle, 1, &this->GL_htexture); + this->D3D_device->StretchRect(this->D3D_GLtarget, NULL, this->D3D_backbuf, NULL, D3DTEXF_NONE); + this->D3D_device->PresentEx(NULL, NULL, NULL, NULL, (vsync ? 0 : D3DPRESENT_FORCEIMMEDIATE|D3DPRESENT_DONOTWAIT)); + wgl.DXLockObjectsNV(D3D_sharehandle, 1, &this->GL_htexture); + } + else +#endif + ::SwapBuffers(this->GL_hdc); + } + +#ifdef AROPENGL_D3DSYNC + void notifyResize(GLsizei width, GLsizei height) + { + if (d3dsync) + { + DeallocRenderTarget(); + AllocRenderTarget(); + } + } + + GLuint outputFramebuffer() + { + if (d3dsync) return GL_fboname; + else return 0; + } +#endif + + void destroy() + { + //early return to ensure the libUnload functions aren't called too much + //this is the first member set in init() + if (!this->GL_hwnd) return; + +#ifdef AROPENGL_D3DSYNC + if (this->d3dsync) + { + DeallocRenderTarget(); + if (D3D_sharehandle) wgl.DXCloseDeviceNV(D3D_sharehandle); + + if (this->D3D_device) this->D3D_device->Release(); + if (this->D3D_backbuf) this->D3D_backbuf->Release(); + + //don't bother cleaning up the GL resources, wglDeleteContext does that already + if (this->D3D_hwnd) DestroyWindow(this->D3D_hwnd); + + libUnloadD3D(); + } +#endif + + if (this->GL_hglrc && wgl.DeleteContext) wgl.DeleteContext(this->GL_hglrc); + if (this->GL_hdc) ReleaseDC(this->GL_hwnd, this->GL_hdc); + + DestroyWindow(this->GL_hwnd); + this->GL_hwnd = NULL; + + libUnloadGL(); + } + + ~aropengl_windows() { destroy(); } +}; + +} + +aropengl::context* aropengl::context::create(uintptr_t parent, uintptr_t* window, uint32_t flags) +{ + aropengl_windows* ret = new aropengl_windows(); + if (ret->init((HWND)parent, (HWND*)window, flags)) return ret; + + delete ret; + return NULL; +} +#endif diff --git a/arlib/opengl/ctx-x11.cpp b/arlib/opengl/ctx-x11.cpp new file mode 100644 index 0000000..11ab28f --- /dev/null +++ b/arlib/opengl/ctx-x11.cpp @@ -0,0 +1,197 @@ +#ifdef ARGUIPROT_X11 +#include "aropengl.h" + +//TODO: wipe -lGL dependency +//TODO: fix SwapInterval +//TODO: wipe printfs + +#include +#include +#include +#include +#include + +namespace { + +#define GLX_SYMS() \ + /* GLX 1.0 */ \ + GLX_SYM(funcptr, GetProcAddress, (const GLubyte * procName)) \ + GLX_SYM(void, SwapBuffers, (Display* dpy, GLXDrawable drawable)) \ + GLX_SYM(Bool, MakeCurrent, (Display* dpy, GLXDrawable drawable, GLXContext ctx)) \ + GLX_SYM(Bool, QueryVersion, (Display* dpy, int* major, int* minor)) \ + GLX_SYM(GLXContext, GetCurrentContext, ()) \ + /* GLX 1.3 */ \ + GLX_SYM(GLXFBConfig*, ChooseFBConfig, (Display* dpy, int screen, const int * attrib_list, int * nelements)) \ + GLX_SYM(XVisualInfo*, GetVisualFromFBConfig, (Display* dpy, GLXFBConfig config)) \ + GLX_SYM(int, GetFBConfigAttrib, (Display* dpy, GLXFBConfig config, int attribute, int* value)) \ + GLX_SYM(void, DestroyContext, (Display* dpy, GLXContext ctx)) \ + +struct { +#define GLX_SYM(ret, name, args) ret (*name) args; + GLX_SYMS() +#undef GLX_SYM + PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; + void* lib; +} static glx; +#define GLX_SYM(ret, name, args) "glX" #name "\0" +static const char glx_proc_names[]={ GLX_SYMS() }; +#undef GLX_SYM + +bool libLoad() +{ + glx.lib = dlopen("libGL.so", RTLD_LAZY); + if (!glx.lib) return false; + + const char * names = glx_proc_names; + funcptr* functions=(funcptr*)&glx; + while (*names) + { + *functions = (funcptr)dlsym(glx.lib, names); + if (!*functions) return false; + + functions++; + names += strlen(names)+1; + } + + return true; +} + +void libUnload() +{ + if (glx.lib) dlclose(glx.lib); +} + + + +class aropengl_x11 : public aropengl::context { +public: + GLXContext ctx; + Window win; + bool current; + + /*private*/ bool init(Window parent, Window* window_, uint32_t flags) + { + ctx = None; + win = None; + current = False; + + if (!libLoad()) return false; + if (glx.GetCurrentContext()) return false; + + bool debug = (flags & aropengl::t_debug_context); + bool depthbuf = (flags & aropengl::t_depth_buffer); + bool stenbuf = (flags & aropengl::t_stencil_buffer); + uint32_t version = (flags & 0xFFF); + + int glx_major = 0; + int glx_minor = 0; + if (!glx.QueryVersion( window_x11.display, &glx_major, &glx_minor )) return false; + if (glx_major != 1 || glx_minor < 3) return false; + + // Get a matching FB config + int visual_attribs[] = { + GLX_X_RENDERABLE, True, + GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, + GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, + GLX_BLUE_SIZE, 8, + GLX_DEPTH_SIZE, (stenbuf ? 24 : depthbuf ? 16 : 0), + GLX_STENCIL_SIZE, (stenbuf ? 8 : 0), + GLX_DOUBLEBUFFER, True, + None + }; + + int fbcount; + GLXFBConfig* fbcs = glx.ChooseFBConfig(window_x11.display, window_x11.screen, visual_attribs, &fbcount); + if (!fbcs) return false; + GLXFBConfig fbc = fbcs[0]; + XFree(fbcs); + + XVisualInfo* vi = glx.GetVisualFromFBConfig( window_x11.display, fbc ); + + XSetWindowAttributes swa; + swa.colormap = XCreateColormap(window_x11.display, parent, vi->visual, AllocNone ); + swa.background_pixmap = None; + swa.border_pixel = 0; + swa.event_mask = StructureNotifyMask; + + win = XCreateWindow(window_x11.display, parent, 0, 0, 1, 1, 0, + vi->depth, InputOutput, vi->visual, CWBorderPixel|CWColormap|CWEventMask, &swa ); + if (!win) return false; + + *window_ = win; + XFreeColormap(window_x11.display, swa.colormap); + XFree(vi); + + XMapWindow(window_x11.display, win); + + PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = + (PFNGLXCREATECONTEXTATTRIBSARBPROC)glx.GetProcAddress((const GLubyte*)"glXCreateContextAttribsARB"); + if (!glXCreateContextAttribsARB) return false; + + int context_attribs[] = { + GLX_CONTEXT_MAJOR_VERSION_ARB, (int)version/100, + GLX_CONTEXT_MINOR_VERSION_ARB, (int)version/10%10, + GLX_CONTEXT_FLAGS_ARB, debug ? GLX_CONTEXT_DEBUG_BIT_ARB : 0, + None + }; + + ctx = glXCreateContextAttribsARB(window_x11.display, fbc, 0, True, context_attribs); + if (!ctx) return false; + + XSync(window_x11.display, False); + + makeCurrent(true); + glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glx.GetProcAddress((const GLubyte*)"glXSwapIntervalSGI"); + return true; + } + + + + void makeCurrent(bool make) + { + if (make) glx.MakeCurrent( window_x11.display, win, ctx ); + else glx.MakeCurrent( window_x11.display, None, NULL ); + } + + funcptr getProcAddress(const char * proc) + { + return (funcptr)glx.GetProcAddress((GLubyte*)proc); + } + + void swapInterval(int interval) + { + //EXT isn't supported on my glx client/server + //MESA isn't in my headers + //that leaves only one + glx.SwapIntervalSGI(interval); + } + + void swapBuffers() + { + glx.SwapBuffers(window_x11.display, win); + } + + void destroy() + { + glx.MakeCurrent(window_x11.display, None, NULL); + glx.DestroyContext(window_x11.display, ctx); + + XDestroyWindow(window_x11.display, win); + libUnload(); + } + + ~aropengl_x11() { destroy(); } +}; + +} + +aropengl::context* aropengl::context::create(uintptr_t parent, uintptr_t* window, uint32_t flags) +{ + aropengl_x11* ret = new aropengl_x11(); + if (ret->init((Window)parent, (Window*)window, flags)) return ret; + + delete ret; + return NULL; +} +#endif diff --git a/arlib/opengl/generate.py b/arlib/opengl/generate.py new file mode 100644 index 0000000..da73c09 --- /dev/null +++ b/arlib/opengl/generate.py @@ -0,0 +1,106 @@ +#!/usr/bin/env python3 +import sys + +filter_std = "-f" in sys.argv # only portable (unsuffixed, EXT, ARB or OES) functions; this is about 1900, though many are dupes of core functions +filter_core = "-ff" in sys.argv # only core (unsuffixed) functions; this is about 1000 +filter_used = "-fff" in sys.argv # only functions used by the program, should be about 100; only works if your interface object is named 'gl'; +#unfiltered is about 2600 functions + +def readfile(name): + return open(name, 'rt').read() + +def writefile(name, data): + open(name, 'wt').write(data) + +def collapse(str): + return ' '.join(str.split()) + +def compile(header): + lines = header.split("\n") + typedefs = {} + funcs = [] + for i,line in enumerate(lines): + if line.startswith("GLAPI") or line.startswith("WINGDIAPI"): + func = line + while ")" not in func: + i += 1 + func += lines[i] + funcs.append(func) + if line.startswith("typedef") and "(" in line: + name = line.split(")")[0] + name = name.split("(")[1] + name = name.split(" ")[1] + typedefs[name] = True + out = [] + for func in funcs: + func = func.replace("GLAPIENTRY","APIENTRY").replace("WINGDIAPI","GLAPI") + ret = collapse(func.split("APIENTRY")[0].split("GLAPI")[1]) + name = collapse(func.split("APIENTRY")[1].split("(")[0])[2:] + args = collapse(func.split("(")[1].split(")")[0]) + out.append({ "name": name, "ret": ret, "args": args }) + out.sort(key = lambda func: func["name"]) + return out + +def extract_gl(code): + import re + code = re.sub("//.*", "", code) + return set(re.findall("gl.([A-Za-z0-9]*)", code)) + +def filter(functions, used): + return [f for f in functions if f["name"] in used] + + +header = readfile("../deps/gl.h") +header += readfile("../deps/glext.h") + +functions = compile(header) + + +def isupperonly(str): + return str.isalpha() and str.isupper() + +if filter_core: + functions = [f for f in functions if not isupperonly(f["name"][-2:])] + +if filter_std: + functions = [f for f in functions if not isupperonly(f["name"][-2:]) or + f["name"].endswith("EXT") or f["name"].endswith("ARB") or f["name"].endswith("OES")] + +if filter_used: + import fnmatch + import os + + used = [] + for root, dirs, files in os.walk("../.."): + for filename in files: + if filename.endswith((".c", ".cpp")) and filename!="generated.c": + used += extract_gl(readfile(os.path.join(root, filename))) + + functions = filter(functions, used) + + +with open("generated.c", "wt") as out: + out.write("""// Autogenerated, do not edit. All changes will be undone. + +#if defined(AROPENGL_GEN_HEADER) +""") + for func in functions: + out.write(func["ret"]+" (GLAPIENTRY * "+func["name"]+")("+func["args"]+");\n") + out.write(""" +#elif defined(AROPENGL_GEN_NAMES) + +""") + + for func in functions: + out.write("\"gl"+func["name"]+"\\0\"\n") + out.write(""" +#endif +""") + + + + + + + + diff --git a/arlib/opengl/generated.c b/arlib/opengl/generated.c new file mode 100644 index 0000000..8df29b1 --- /dev/null +++ b/arlib/opengl/generated.c @@ -0,0 +1,1922 @@ +// Autogenerated, do not edit. All changes will be undone. + +#if defined(AROPENGL_GEN_HEADER) +void (GLAPIENTRY * Accum)(GLenum op,GLfloat value); +void (GLAPIENTRY * ActiveShaderProgram)(GLuint pipeline, GLuint program); +void (GLAPIENTRY * ActiveTexture)(GLenum texture); +void (GLAPIENTRY * AlphaFunc)(GLenum func,GLclampf ref); +GLboolean (GLAPIENTRY * AreTexturesResident)(GLsizei n,const GLuint *textures,GLboolean *residences); +void (GLAPIENTRY * ArrayElement)(GLint i); +void (GLAPIENTRY * AttachShader)(GLuint program, GLuint shader); +void (GLAPIENTRY * Begin)(GLenum mode); +void (GLAPIENTRY * BeginConditionalRender)(GLuint id, GLenum mode); +void (GLAPIENTRY * BeginQuery)(GLenum target, GLuint id); +void (GLAPIENTRY * BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); +void (GLAPIENTRY * BeginTransformFeedback)(GLenum primitiveMode); +void (GLAPIENTRY * BindAttribLocation)(GLuint program, GLuint index, const GLchar *name); +void (GLAPIENTRY * BindBuffer)(GLenum target, GLuint buffer); +void (GLAPIENTRY * BindBufferBase)(GLenum target, GLuint index, GLuint buffer); +void (GLAPIENTRY * BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +void (GLAPIENTRY * BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +void (GLAPIENTRY * BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +void (GLAPIENTRY * BindFragDataLocation)(GLuint program, GLuint color, const GLchar *name); +void (GLAPIENTRY * BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +void (GLAPIENTRY * BindFramebuffer)(GLenum target, GLuint framebuffer); +void (GLAPIENTRY * BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +void (GLAPIENTRY * BindImageTextures)(GLuint first, GLsizei count, const GLuint *textures); +void (GLAPIENTRY * BindProgramPipeline)(GLuint pipeline); +void (GLAPIENTRY * BindRenderbuffer)(GLenum target, GLuint renderbuffer); +void (GLAPIENTRY * BindSampler)(GLuint unit, GLuint sampler); +void (GLAPIENTRY * BindSamplers)(GLuint first, GLsizei count, const GLuint *samplers); +void (GLAPIENTRY * BindTexture)(GLenum target,GLuint texture); +void (GLAPIENTRY * BindTextures)(GLuint first, GLsizei count, const GLuint *textures); +void (GLAPIENTRY * BindTransformFeedback)(GLenum target, GLuint id); +void (GLAPIENTRY * BindVertexArray)(GLuint array); +void (GLAPIENTRY * BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +void (GLAPIENTRY * BindVertexBuffers)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +void (GLAPIENTRY * Bitmap)(GLsizei width,GLsizei height,GLfloat xorig,GLfloat yorig,GLfloat xmove,GLfloat ymove,const GLubyte *bitmap); +void (GLAPIENTRY * BlendColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +void (GLAPIENTRY * BlendEquation)(GLenum mode); +void (GLAPIENTRY * BlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha); +void (GLAPIENTRY * BlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +void (GLAPIENTRY * BlendEquationi)(GLuint buf, GLenum mode); +void (GLAPIENTRY * BlendFunc)(GLenum sfactor,GLenum dfactor); +void (GLAPIENTRY * BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +void (GLAPIENTRY * BlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +void (GLAPIENTRY * BlendFunci)(GLuint buf, GLenum src, GLenum dst); +void (GLAPIENTRY * BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void (GLAPIENTRY * BufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +void (GLAPIENTRY * BufferStorage)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +void (GLAPIENTRY * BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +void (GLAPIENTRY * CallList)(GLuint list); +void (GLAPIENTRY * CallLists)(GLsizei n,GLenum type,const GLvoid *lists); +GLenum (GLAPIENTRY * CheckFramebufferStatus)(GLenum target); +void (GLAPIENTRY * ClampColor)(GLenum target, GLenum clamp); +void (GLAPIENTRY * Clear)(GLbitfield mask); +void (GLAPIENTRY * ClearAccum)(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha); +void (GLAPIENTRY * ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +void (GLAPIENTRY * ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +void (GLAPIENTRY * ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +void (GLAPIENTRY * ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value); +void (GLAPIENTRY * ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value); +void (GLAPIENTRY * ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value); +void (GLAPIENTRY * ClearColor)(GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha); +void (GLAPIENTRY * ClearDepth)(GLclampd depth); +void (GLAPIENTRY * ClearDepthf)(GLfloat d); +void (GLAPIENTRY * ClearIndex)(GLfloat c); +void (GLAPIENTRY * ClearStencil)(GLint s); +void (GLAPIENTRY * ClearTexImage)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +void (GLAPIENTRY * ClearTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +void (GLAPIENTRY * ClientActiveTexture)(GLenum texture); +GLenum (GLAPIENTRY * ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); +void (GLAPIENTRY * ClipPlane)(GLenum plane,const GLdouble *equation); +void (GLAPIENTRY * Color3b)(GLbyte red,GLbyte green,GLbyte blue); +void (GLAPIENTRY * Color3bv)(const GLbyte *v); +void (GLAPIENTRY * Color3d)(GLdouble red,GLdouble green,GLdouble blue); +void (GLAPIENTRY * Color3dv)(const GLdouble *v); +void (GLAPIENTRY * Color3f)(GLfloat red,GLfloat green,GLfloat blue); +void (GLAPIENTRY * Color3fv)(const GLfloat *v); +void (GLAPIENTRY * Color3i)(GLint red,GLint green,GLint blue); +void (GLAPIENTRY * Color3iv)(const GLint *v); +void (GLAPIENTRY * Color3s)(GLshort red,GLshort green,GLshort blue); +void (GLAPIENTRY * Color3sv)(const GLshort *v); +void (GLAPIENTRY * Color3ub)(GLubyte red,GLubyte green,GLubyte blue); +void (GLAPIENTRY * Color3ubv)(const GLubyte *v); +void (GLAPIENTRY * Color3ui)(GLuint red,GLuint green,GLuint blue); +void (GLAPIENTRY * Color3uiv)(const GLuint *v); +void (GLAPIENTRY * Color3us)(GLushort red,GLushort green,GLushort blue); +void (GLAPIENTRY * Color3usv)(const GLushort *v); +void (GLAPIENTRY * Color4b)(GLbyte red,GLbyte green,GLbyte blue,GLbyte alpha); +void (GLAPIENTRY * Color4bv)(const GLbyte *v); +void (GLAPIENTRY * Color4d)(GLdouble red,GLdouble green,GLdouble blue,GLdouble alpha); +void (GLAPIENTRY * Color4dv)(const GLdouble *v); +void (GLAPIENTRY * Color4f)(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha); +void (GLAPIENTRY * Color4fv)(const GLfloat *v); +void (GLAPIENTRY * Color4i)(GLint red,GLint green,GLint blue,GLint alpha); +void (GLAPIENTRY * Color4iv)(const GLint *v); +void (GLAPIENTRY * Color4s)(GLshort red,GLshort green,GLshort blue,GLshort alpha); +void (GLAPIENTRY * Color4sv)(const GLshort *v); +void (GLAPIENTRY * Color4ub)(GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha); +void (GLAPIENTRY * Color4ubv)(const GLubyte *v); +void (GLAPIENTRY * Color4ui)(GLuint red,GLuint green,GLuint blue,GLuint alpha); +void (GLAPIENTRY * Color4uiv)(const GLuint *v); +void (GLAPIENTRY * Color4us)(GLushort red,GLushort green,GLushort blue,GLushort alpha); +void (GLAPIENTRY * Color4usv)(const GLushort *v); +void (GLAPIENTRY * ColorMask)(GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha); +void (GLAPIENTRY * ColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +void (GLAPIENTRY * ColorMaterial)(GLenum face,GLenum mode); +void (GLAPIENTRY * ColorP3ui)(GLenum type, GLuint color); +void (GLAPIENTRY * ColorP3uiv)(GLenum type, const GLuint *color); +void (GLAPIENTRY * ColorP4ui)(GLenum type, GLuint color); +void (GLAPIENTRY * ColorP4uiv)(GLenum type, const GLuint *color); +void (GLAPIENTRY * ColorPointer)(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +void (GLAPIENTRY * ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +void (GLAPIENTRY * ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +void (GLAPIENTRY * ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params); +void (GLAPIENTRY * CompileShader)(GLuint shader); +void (GLAPIENTRY * CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +void (GLAPIENTRY * CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +void (GLAPIENTRY * CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +void (GLAPIENTRY * CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +void (GLAPIENTRY * CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +void (GLAPIENTRY * CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +void (GLAPIENTRY * ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +void (GLAPIENTRY * ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +void (GLAPIENTRY * ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); +void (GLAPIENTRY * ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params); +void (GLAPIENTRY * ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); +void (GLAPIENTRY * ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params); +void (GLAPIENTRY * CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +void (GLAPIENTRY * CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +void (GLAPIENTRY * CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void (GLAPIENTRY * CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +void (GLAPIENTRY * CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +void (GLAPIENTRY * CopyImageSubData)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +void (GLAPIENTRY * CopyPixels)(GLint x,GLint y,GLsizei width,GLsizei height,GLenum type); +void (GLAPIENTRY * CopyTexImage1D)(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLint border); +void (GLAPIENTRY * CopyTexImage2D)(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border); +void (GLAPIENTRY * CopyTexSubImage1D)(GLenum target,GLint level,GLint xoffset,GLint x,GLint y,GLsizei width); +void (GLAPIENTRY * CopyTexSubImage2D)(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height); +void (GLAPIENTRY * CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLuint (GLAPIENTRY * CreateProgram)(void); +GLuint (GLAPIENTRY * CreateShader)(GLenum type); +GLuint (GLAPIENTRY * CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar *const*strings); +void (GLAPIENTRY * CullFace)(GLenum mode); +void (GLAPIENTRY * DebugMessageCallback)(GLDEBUGPROC callback, const void *userParam); +void (GLAPIENTRY * DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +void (GLAPIENTRY * DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +void (GLAPIENTRY * DeleteBuffers)(GLsizei n, const GLuint *buffers); +void (GLAPIENTRY * DeleteFramebuffers)(GLsizei n, const GLuint *framebuffers); +void (GLAPIENTRY * DeleteLists)(GLuint list,GLsizei range); +void (GLAPIENTRY * DeleteProgram)(GLuint program); +void (GLAPIENTRY * DeleteProgramPipelines)(GLsizei n, const GLuint *pipelines); +void (GLAPIENTRY * DeleteQueries)(GLsizei n, const GLuint *ids); +void (GLAPIENTRY * DeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers); +void (GLAPIENTRY * DeleteSamplers)(GLsizei count, const GLuint *samplers); +void (GLAPIENTRY * DeleteShader)(GLuint shader); +void (GLAPIENTRY * DeleteSync)(GLsync sync); +void (GLAPIENTRY * DeleteTextures)(GLsizei n,const GLuint *textures); +void (GLAPIENTRY * DeleteTransformFeedbacks)(GLsizei n, const GLuint *ids); +void (GLAPIENTRY * DeleteVertexArrays)(GLsizei n, const GLuint *arrays); +void (GLAPIENTRY * DepthFunc)(GLenum func); +void (GLAPIENTRY * DepthMask)(GLboolean flag); +void (GLAPIENTRY * DepthRange)(GLclampd zNear,GLclampd zFar); +void (GLAPIENTRY * DepthRangeArrayv)(GLuint first, GLsizei count, const GLdouble *v); +void (GLAPIENTRY * DepthRangeIndexed)(GLuint index, GLdouble n, GLdouble f); +void (GLAPIENTRY * DepthRangef)(GLfloat n, GLfloat f); +void (GLAPIENTRY * DetachShader)(GLuint program, GLuint shader); +void (GLAPIENTRY * Disable)(GLenum cap); +void (GLAPIENTRY * DisableClientState)(GLenum array); +void (GLAPIENTRY * DisableVertexAttribArray)(GLuint index); +void (GLAPIENTRY * Disablei)(GLenum target, GLuint index); +void (GLAPIENTRY * DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +void (GLAPIENTRY * DispatchComputeIndirect)(GLintptr indirect); +void (GLAPIENTRY * DrawArrays)(GLenum mode,GLint first,GLsizei count); +void (GLAPIENTRY * DrawArraysIndirect)(GLenum mode, const GLvoid *indirect); +void (GLAPIENTRY * DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +void (GLAPIENTRY * DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +void (GLAPIENTRY * DrawBuffer)(GLenum mode); +void (GLAPIENTRY * DrawBuffers)(GLsizei n, const GLenum *bufs); +void (GLAPIENTRY * DrawElements)(GLenum mode,GLsizei count,GLenum type,const GLvoid *indices); +void (GLAPIENTRY * DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void (GLAPIENTRY * DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect); +void (GLAPIENTRY * DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount); +void (GLAPIENTRY * DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +void (GLAPIENTRY * DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex); +void (GLAPIENTRY * DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +void (GLAPIENTRY * DrawPixels)(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid *pixels); +void (GLAPIENTRY * DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +void (GLAPIENTRY * DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +void (GLAPIENTRY * DrawTransformFeedback)(GLenum mode, GLuint id); +void (GLAPIENTRY * DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei instancecount); +void (GLAPIENTRY * DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); +void (GLAPIENTRY * DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +void (GLAPIENTRY * EdgeFlag)(GLboolean flag); +void (GLAPIENTRY * EdgeFlagPointer)(GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * EdgeFlagv)(const GLboolean *flag); +void (GLAPIENTRY * Enable)(GLenum cap); +void (GLAPIENTRY * EnableClientState)(GLenum array); +void (GLAPIENTRY * EnableVertexAttribArray)(GLuint index); +void (GLAPIENTRY * Enablei)(GLenum target, GLuint index); +void (GLAPIENTRY * End)(void); +void (GLAPIENTRY * EndConditionalRender)(void); +void (GLAPIENTRY * EndList)(void); +void (GLAPIENTRY * EndQuery)(GLenum target); +void (GLAPIENTRY * EndQueryIndexed)(GLenum target, GLuint index); +void (GLAPIENTRY * EndTransformFeedback)(void); +void (GLAPIENTRY * EvalCoord1d)(GLdouble u); +void (GLAPIENTRY * EvalCoord1dv)(const GLdouble *u); +void (GLAPIENTRY * EvalCoord1f)(GLfloat u); +void (GLAPIENTRY * EvalCoord1fv)(const GLfloat *u); +void (GLAPIENTRY * EvalCoord2d)(GLdouble u,GLdouble v); +void (GLAPIENTRY * EvalCoord2dv)(const GLdouble *u); +void (GLAPIENTRY * EvalCoord2f)(GLfloat u,GLfloat v); +void (GLAPIENTRY * EvalCoord2fv)(const GLfloat *u); +void (GLAPIENTRY * EvalMesh1)(GLenum mode,GLint i1,GLint i2); +void (GLAPIENTRY * EvalMesh2)(GLenum mode,GLint i1,GLint i2,GLint j1,GLint j2); +void (GLAPIENTRY * EvalPoint1)(GLint i); +void (GLAPIENTRY * EvalPoint2)(GLint i,GLint j); +void (GLAPIENTRY * FeedbackBuffer)(GLsizei size,GLenum type,GLfloat *buffer); +GLsync (GLAPIENTRY * FenceSync)(GLenum condition, GLbitfield flags); +void (GLAPIENTRY * Finish)(void); +void (GLAPIENTRY * Flush)(void); +void (GLAPIENTRY * FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); +void (GLAPIENTRY * FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid *pointer); +void (GLAPIENTRY * FogCoordd)(GLdouble coord); +void (GLAPIENTRY * FogCoorddv)(const GLdouble *coord); +void (GLAPIENTRY * FogCoordf)(GLfloat coord); +void (GLAPIENTRY * FogCoordfv)(const GLfloat *coord); +void (GLAPIENTRY * Fogf)(GLenum pname,GLfloat param); +void (GLAPIENTRY * Fogfv)(GLenum pname,const GLfloat *params); +void (GLAPIENTRY * Fogi)(GLenum pname,GLint param); +void (GLAPIENTRY * Fogiv)(GLenum pname,const GLint *params); +void (GLAPIENTRY * FramebufferParameteri)(GLenum target, GLenum pname, GLint param); +void (GLAPIENTRY * FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +void (GLAPIENTRY * FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); +void (GLAPIENTRY * FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void (GLAPIENTRY * FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +void (GLAPIENTRY * FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +void (GLAPIENTRY * FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +void (GLAPIENTRY * FrontFace)(GLenum mode); +void (GLAPIENTRY * Frustum)(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar); +void (GLAPIENTRY * GenBuffers)(GLsizei n, GLuint *buffers); +void (GLAPIENTRY * GenFramebuffers)(GLsizei n, GLuint *framebuffers); +GLuint (GLAPIENTRY * GenLists)(GLsizei range); +void (GLAPIENTRY * GenProgramPipelines)(GLsizei n, GLuint *pipelines); +void (GLAPIENTRY * GenQueries)(GLsizei n, GLuint *ids); +void (GLAPIENTRY * GenRenderbuffers)(GLsizei n, GLuint *renderbuffers); +void (GLAPIENTRY * GenSamplers)(GLsizei count, GLuint *samplers); +void (GLAPIENTRY * GenTextures)(GLsizei n,GLuint *textures); +void (GLAPIENTRY * GenTransformFeedbacks)(GLsizei n, GLuint *ids); +void (GLAPIENTRY * GenVertexArrays)(GLsizei n, GLuint *arrays); +void (GLAPIENTRY * GenerateMipmap)(GLenum target); +void (GLAPIENTRY * GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +void (GLAPIENTRY * GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +void (GLAPIENTRY * GetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +void (GLAPIENTRY * GetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +void (GLAPIENTRY * GetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +void (GLAPIENTRY * GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +void (GLAPIENTRY * GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +void (GLAPIENTRY * GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +void (GLAPIENTRY * GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +void (GLAPIENTRY * GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +void (GLAPIENTRY * GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLint (GLAPIENTRY * GetAttribLocation)(GLuint program, const GLchar *name); +void (GLAPIENTRY * GetBooleani_v)(GLenum target, GLuint index, GLboolean *data); +void (GLAPIENTRY * GetBooleanv)(GLenum pname,GLboolean *params); +void (GLAPIENTRY * GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 *params); +void (GLAPIENTRY * GetBufferParameteriv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params); +void (GLAPIENTRY * GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +void (GLAPIENTRY * GetClipPlane)(GLenum plane,GLdouble *equation); +void (GLAPIENTRY * GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table); +void (GLAPIENTRY * GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void (GLAPIENTRY * GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img); +void (GLAPIENTRY * GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image); +void (GLAPIENTRY * GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void (GLAPIENTRY * GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params); +GLuint (GLAPIENTRY * GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +void (GLAPIENTRY * GetDoublei_v)(GLenum target, GLuint index, GLdouble *data); +void (GLAPIENTRY * GetDoublev)(GLenum pname,GLdouble *params); +GLenum (GLAPIENTRY * GetError)(void); +void (GLAPIENTRY * GetFloati_v)(GLenum target, GLuint index, GLfloat *data); +void (GLAPIENTRY * GetFloatv)(GLenum pname,GLfloat *params); +GLint (GLAPIENTRY * GetFragDataIndex)(GLuint program, const GLchar *name); +GLint (GLAPIENTRY * GetFragDataLocation)(GLuint program, const GLchar *name); +void (GLAPIENTRY * GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +void (GLAPIENTRY * GetFramebufferParameteriv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void (GLAPIENTRY * GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void (GLAPIENTRY * GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetInteger64i_v)(GLenum target, GLuint index, GLint64 *data); +void (GLAPIENTRY * GetInteger64v)(GLenum pname, GLint64 *params); +void (GLAPIENTRY * GetIntegeri_v)(GLenum target, GLuint index, GLint *data); +void (GLAPIENTRY * GetIntegerv)(GLenum pname,GLint *params); +void (GLAPIENTRY * GetInternalformati64v)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +void (GLAPIENTRY * GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +void (GLAPIENTRY * GetLightfv)(GLenum light,GLenum pname,GLfloat *params); +void (GLAPIENTRY * GetLightiv)(GLenum light,GLenum pname,GLint *params); +void (GLAPIENTRY * GetMapdv)(GLenum target,GLenum query,GLdouble *v); +void (GLAPIENTRY * GetMapfv)(GLenum target,GLenum query,GLfloat *v); +void (GLAPIENTRY * GetMapiv)(GLenum target,GLenum query,GLint *v); +void (GLAPIENTRY * GetMaterialfv)(GLenum face,GLenum pname,GLfloat *params); +void (GLAPIENTRY * GetMaterialiv)(GLenum face,GLenum pname,GLint *params); +void (GLAPIENTRY * GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +void (GLAPIENTRY * GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params); +void (GLAPIENTRY * GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val); +void (GLAPIENTRY * GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +void (GLAPIENTRY * GetObjectPtrLabel)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +void (GLAPIENTRY * GetPixelMapfv)(GLenum map,GLfloat *values); +void (GLAPIENTRY * GetPixelMapuiv)(GLenum map,GLuint *values); +void (GLAPIENTRY * GetPixelMapusv)(GLenum map,GLushort *values); +void (GLAPIENTRY * GetPixelMapxv)(GLenum map, GLint size, GLfixed *values); +void (GLAPIENTRY * GetPointerv)(GLenum pname,GLvoid **params); +void (GLAPIENTRY * GetPolygonStipple)(GLubyte *mask); +void (GLAPIENTRY * GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +void (GLAPIENTRY * GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void (GLAPIENTRY * GetProgramInterfaceiv)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); +void (GLAPIENTRY * GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void (GLAPIENTRY * GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params); +GLuint (GLAPIENTRY * GetProgramResourceIndex)(GLuint program, GLenum programInterface, const GLchar *name); +GLint (GLAPIENTRY * GetProgramResourceLocation)(GLuint program, GLenum programInterface, const GLchar *name); +GLint (GLAPIENTRY * GetProgramResourceLocationIndex)(GLuint program, GLenum programInterface, const GLchar *name); +void (GLAPIENTRY * GetProgramResourceName)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +void (GLAPIENTRY * GetProgramResourceiv)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +void (GLAPIENTRY * GetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint *values); +void (GLAPIENTRY * GetProgramiv)(GLuint program, GLenum pname, GLint *params); +void (GLAPIENTRY * GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint *params); +void (GLAPIENTRY * GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 *params); +void (GLAPIENTRY * GetQueryObjectiv)(GLuint id, GLenum pname, GLint *params); +void (GLAPIENTRY * GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 *params); +void (GLAPIENTRY * GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params); +void (GLAPIENTRY * GetQueryiv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params); +void (GLAPIENTRY * GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params); +void (GLAPIENTRY * GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params); +void (GLAPIENTRY * GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params); +void (GLAPIENTRY * GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +void (GLAPIENTRY * GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +void (GLAPIENTRY * GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +void (GLAPIENTRY * GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +void (GLAPIENTRY * GetShaderiv)(GLuint shader, GLenum pname, GLint *params); +const GLubyte * (GLAPIENTRY * GetString)(GLenum name); +const GLubyte * (GLAPIENTRY * GetStringi)(GLenum name, GLuint index); +GLuint (GLAPIENTRY * GetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar *name); +GLint (GLAPIENTRY * GetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar *name); +void (GLAPIENTRY * GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +void (GLAPIENTRY * GetTexEnvfv)(GLenum target,GLenum pname,GLfloat *params); +void (GLAPIENTRY * GetTexEnviv)(GLenum target,GLenum pname,GLint *params); +void (GLAPIENTRY * GetTexGendv)(GLenum coord,GLenum pname,GLdouble *params); +void (GLAPIENTRY * GetTexGenfv)(GLenum coord,GLenum pname,GLfloat *params); +void (GLAPIENTRY * GetTexGeniv)(GLenum coord,GLenum pname,GLint *params); +void (GLAPIENTRY * GetTexImage)(GLenum target,GLint level,GLenum format,GLenum type,GLvoid *pixels); +void (GLAPIENTRY * GetTexLevelParameterfv)(GLenum target,GLint level,GLenum pname,GLfloat *params); +void (GLAPIENTRY * GetTexLevelParameteriv)(GLenum target,GLint level,GLenum pname,GLint *params); +void (GLAPIENTRY * GetTexParameterIiv)(GLenum target, GLenum pname, GLint *params); +void (GLAPIENTRY * GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params); +void (GLAPIENTRY * GetTexParameterfv)(GLenum target,GLenum pname,GLfloat *params); +void (GLAPIENTRY * GetTexParameteriv)(GLenum target,GLenum pname,GLint *params); +void (GLAPIENTRY * GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLuint (GLAPIENTRY * GetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName); +void (GLAPIENTRY * GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLint (GLAPIENTRY * GetUniformLocation)(GLuint program, const GLchar *name); +void (GLAPIENTRY * GetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint *params); +void (GLAPIENTRY * GetUniformdv)(GLuint program, GLint location, GLdouble *params); +void (GLAPIENTRY * GetUniformfv)(GLuint program, GLint location, GLfloat *params); +void (GLAPIENTRY * GetUniformiv)(GLuint program, GLint location, GLint *params); +void (GLAPIENTRY * GetUniformuiv)(GLuint program, GLint location, GLuint *params); +void (GLAPIENTRY * GetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params); +void (GLAPIENTRY * GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params); +void (GLAPIENTRY * GetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble *params); +void (GLAPIENTRY * GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer); +void (GLAPIENTRY * GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params); +void (GLAPIENTRY * GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params); +void (GLAPIENTRY * GetVertexAttribiv)(GLuint index, GLenum pname, GLint *params); +void (GLAPIENTRY * Hint)(GLenum target,GLenum mode); +void (GLAPIENTRY * Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +void (GLAPIENTRY * IndexMask)(GLuint mask); +void (GLAPIENTRY * IndexPointer)(GLenum type,GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * Indexd)(GLdouble c); +void (GLAPIENTRY * Indexdv)(const GLdouble *c); +void (GLAPIENTRY * Indexf)(GLfloat c); +void (GLAPIENTRY * Indexfv)(const GLfloat *c); +void (GLAPIENTRY * Indexi)(GLint c); +void (GLAPIENTRY * Indexiv)(const GLint *c); +void (GLAPIENTRY * Indexs)(GLshort c); +void (GLAPIENTRY * Indexsv)(const GLshort *c); +void (GLAPIENTRY * Indexub)(GLubyte c); +void (GLAPIENTRY * Indexubv)(const GLubyte *c); +void (GLAPIENTRY * InitNames)(void); +void (GLAPIENTRY * InterleavedArrays)(GLenum format,GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * InvalidateBufferData)(GLuint buffer); +void (GLAPIENTRY * InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); +void (GLAPIENTRY * InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments); +void (GLAPIENTRY * InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +void (GLAPIENTRY * InvalidateTexImage)(GLuint texture, GLint level); +void (GLAPIENTRY * InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLboolean (GLAPIENTRY * IsBuffer)(GLuint buffer); +GLboolean (GLAPIENTRY * IsEnabled)(GLenum cap); +GLboolean (GLAPIENTRY * IsEnabledi)(GLenum target, GLuint index); +GLboolean (GLAPIENTRY * IsFramebuffer)(GLuint framebuffer); +GLboolean (GLAPIENTRY * IsList)(GLuint list); +GLboolean (GLAPIENTRY * IsProgram)(GLuint program); +GLboolean (GLAPIENTRY * IsProgramPipeline)(GLuint pipeline); +GLboolean (GLAPIENTRY * IsQuery)(GLuint id); +GLboolean (GLAPIENTRY * IsRenderbuffer)(GLuint renderbuffer); +GLboolean (GLAPIENTRY * IsSampler)(GLuint sampler); +GLboolean (GLAPIENTRY * IsShader)(GLuint shader); +GLboolean (GLAPIENTRY * IsSync)(GLsync sync); +GLboolean (GLAPIENTRY * IsTexture)(GLuint texture); +GLboolean (GLAPIENTRY * IsTransformFeedback)(GLuint id); +GLboolean (GLAPIENTRY * IsVertexArray)(GLuint array); +void (GLAPIENTRY * LightModelf)(GLenum pname,GLfloat param); +void (GLAPIENTRY * LightModelfv)(GLenum pname,const GLfloat *params); +void (GLAPIENTRY * LightModeli)(GLenum pname,GLint param); +void (GLAPIENTRY * LightModeliv)(GLenum pname,const GLint *params); +void (GLAPIENTRY * Lightf)(GLenum light,GLenum pname,GLfloat param); +void (GLAPIENTRY * Lightfv)(GLenum light,GLenum pname,const GLfloat *params); +void (GLAPIENTRY * Lighti)(GLenum light,GLenum pname,GLint param); +void (GLAPIENTRY * Lightiv)(GLenum light,GLenum pname,const GLint *params); +void (GLAPIENTRY * LineStipple)(GLint factor,GLushort pattern); +void (GLAPIENTRY * LineWidth)(GLfloat width); +void (GLAPIENTRY * LinkProgram)(GLuint program); +void (GLAPIENTRY * ListBase)(GLuint base); +void (GLAPIENTRY * LoadIdentity)(void); +void (GLAPIENTRY * LoadMatrixd)(const GLdouble *m); +void (GLAPIENTRY * LoadMatrixf)(const GLfloat *m); +void (GLAPIENTRY * LoadName)(GLuint name); +void (GLAPIENTRY * LoadTransposeMatrixd)(const GLdouble *m); +void (GLAPIENTRY * LoadTransposeMatrixf)(const GLfloat *m); +void (GLAPIENTRY * LogicOp)(GLenum opcode); +void (GLAPIENTRY * Map1d)(GLenum target,GLdouble u1,GLdouble u2,GLint stride,GLint order,const GLdouble *points); +void (GLAPIENTRY * Map1f)(GLenum target,GLfloat u1,GLfloat u2,GLint stride,GLint order,const GLfloat *points); +void (GLAPIENTRY * Map2d)(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble *points); +void (GLAPIENTRY * Map2f)(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat *points); +void * (GLAPIENTRY * MapBuffer)(GLenum target, GLenum access); +void * (GLAPIENTRY * MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +void (GLAPIENTRY * MapGrid1d)(GLint un,GLdouble u1,GLdouble u2); +void (GLAPIENTRY * MapGrid1f)(GLint un,GLfloat u1,GLfloat u2); +void (GLAPIENTRY * MapGrid2d)(GLint un,GLdouble u1,GLdouble u2,GLint vn,GLdouble v1,GLdouble v2); +void (GLAPIENTRY * MapGrid2f)(GLint un,GLfloat u1,GLfloat u2,GLint vn,GLfloat v1,GLfloat v2); +void (GLAPIENTRY * Materialf)(GLenum face,GLenum pname,GLfloat param); +void (GLAPIENTRY * Materialfv)(GLenum face,GLenum pname,const GLfloat *params); +void (GLAPIENTRY * Materiali)(GLenum face,GLenum pname,GLint param); +void (GLAPIENTRY * Materialiv)(GLenum face,GLenum pname,const GLint *params); +void (GLAPIENTRY * MatrixMode)(GLenum mode); +void (GLAPIENTRY * MemoryBarrier)(GLbitfield barriers); +void (GLAPIENTRY * MinSampleShading)(GLfloat value); +void (GLAPIENTRY * Minmax)(GLenum target, GLenum internalformat, GLboolean sink); +void (GLAPIENTRY * MultMatrixd)(const GLdouble *m); +void (GLAPIENTRY * MultMatrixf)(const GLfloat *m); +void (GLAPIENTRY * MultTransposeMatrixd)(const GLdouble *m); +void (GLAPIENTRY * MultTransposeMatrixf)(const GLfloat *m); +void (GLAPIENTRY * MultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +void (GLAPIENTRY * MultiDrawArraysIndirect)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +void (GLAPIENTRY * MultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount); +void (GLAPIENTRY * MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const*indices, GLsizei drawcount, const GLint *basevertex); +void (GLAPIENTRY * MultiDrawElementsIndirect)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +void (GLAPIENTRY * MultiTexCoord1d)(GLenum target, GLdouble s); +void (GLAPIENTRY * MultiTexCoord1dv)(GLenum target, const GLdouble *v); +void (GLAPIENTRY * MultiTexCoord1f)(GLenum target, GLfloat s); +void (GLAPIENTRY * MultiTexCoord1fv)(GLenum target, const GLfloat *v); +void (GLAPIENTRY * MultiTexCoord1i)(GLenum target, GLint s); +void (GLAPIENTRY * MultiTexCoord1iv)(GLenum target, const GLint *v); +void (GLAPIENTRY * MultiTexCoord1s)(GLenum target, GLshort s); +void (GLAPIENTRY * MultiTexCoord1sv)(GLenum target, const GLshort *v); +void (GLAPIENTRY * MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); +void (GLAPIENTRY * MultiTexCoord2dv)(GLenum target, const GLdouble *v); +void (GLAPIENTRY * MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t); +void (GLAPIENTRY * MultiTexCoord2fv)(GLenum target, const GLfloat *v); +void (GLAPIENTRY * MultiTexCoord2i)(GLenum target, GLint s, GLint t); +void (GLAPIENTRY * MultiTexCoord2iv)(GLenum target, const GLint *v); +void (GLAPIENTRY * MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); +void (GLAPIENTRY * MultiTexCoord2sv)(GLenum target, const GLshort *v); +void (GLAPIENTRY * MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +void (GLAPIENTRY * MultiTexCoord3dv)(GLenum target, const GLdouble *v); +void (GLAPIENTRY * MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +void (GLAPIENTRY * MultiTexCoord3fv)(GLenum target, const GLfloat *v); +void (GLAPIENTRY * MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); +void (GLAPIENTRY * MultiTexCoord3iv)(GLenum target, const GLint *v); +void (GLAPIENTRY * MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); +void (GLAPIENTRY * MultiTexCoord3sv)(GLenum target, const GLshort *v); +void (GLAPIENTRY * MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +void (GLAPIENTRY * MultiTexCoord4dv)(GLenum target, const GLdouble *v); +void (GLAPIENTRY * MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +void (GLAPIENTRY * MultiTexCoord4fv)(GLenum target, const GLfloat *v); +void (GLAPIENTRY * MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); +void (GLAPIENTRY * MultiTexCoord4iv)(GLenum target, const GLint *v); +void (GLAPIENTRY * MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +void (GLAPIENTRY * MultiTexCoord4sv)(GLenum target, const GLshort *v); +void (GLAPIENTRY * MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); +void (GLAPIENTRY * MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint *coords); +void (GLAPIENTRY * MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); +void (GLAPIENTRY * MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint *coords); +void (GLAPIENTRY * MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); +void (GLAPIENTRY * MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint *coords); +void (GLAPIENTRY * MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); +void (GLAPIENTRY * MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint *coords); +void (GLAPIENTRY * NewList)(GLuint list,GLenum mode); +void (GLAPIENTRY * Normal3b)(GLbyte nx,GLbyte ny,GLbyte nz); +void (GLAPIENTRY * Normal3bv)(const GLbyte *v); +void (GLAPIENTRY * Normal3d)(GLdouble nx,GLdouble ny,GLdouble nz); +void (GLAPIENTRY * Normal3dv)(const GLdouble *v); +void (GLAPIENTRY * Normal3f)(GLfloat nx,GLfloat ny,GLfloat nz); +void (GLAPIENTRY * Normal3fv)(const GLfloat *v); +void (GLAPIENTRY * Normal3i)(GLint nx,GLint ny,GLint nz); +void (GLAPIENTRY * Normal3iv)(const GLint *v); +void (GLAPIENTRY * Normal3s)(GLshort nx,GLshort ny,GLshort nz); +void (GLAPIENTRY * Normal3sv)(const GLshort *v); +void (GLAPIENTRY * NormalP3ui)(GLenum type, GLuint coords); +void (GLAPIENTRY * NormalP3uiv)(GLenum type, const GLuint *coords); +void (GLAPIENTRY * NormalPointer)(GLenum type,GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +void (GLAPIENTRY * ObjectPtrLabel)(const void *ptr, GLsizei length, const GLchar *label); +void (GLAPIENTRY * Ortho)(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar); +void (GLAPIENTRY * PassThrough)(GLfloat token); +void (GLAPIENTRY * PatchParameterfv)(GLenum pname, const GLfloat *values); +void (GLAPIENTRY * PatchParameteri)(GLenum pname, GLint value); +void (GLAPIENTRY * PauseTransformFeedback)(void); +void (GLAPIENTRY * PixelMapfv)(GLenum map,GLsizei mapsize,const GLfloat *values); +void (GLAPIENTRY * PixelMapuiv)(GLenum map,GLsizei mapsize,const GLuint *values); +void (GLAPIENTRY * PixelMapusv)(GLenum map,GLsizei mapsize,const GLushort *values); +void (GLAPIENTRY * PixelMapx)(GLenum map, GLint size, const GLfixed *values); +void (GLAPIENTRY * PixelStoref)(GLenum pname,GLfloat param); +void (GLAPIENTRY * PixelStorei)(GLenum pname,GLint param); +void (GLAPIENTRY * PixelStorex)(GLenum pname, GLfixed param); +void (GLAPIENTRY * PixelTransferf)(GLenum pname,GLfloat param); +void (GLAPIENTRY * PixelTransferi)(GLenum pname,GLint param); +void (GLAPIENTRY * PixelZoom)(GLfloat xfactor,GLfloat yfactor); +void (GLAPIENTRY * PointParameterf)(GLenum pname, GLfloat param); +void (GLAPIENTRY * PointParameterfv)(GLenum pname, const GLfloat *params); +void (GLAPIENTRY * PointParameteri)(GLenum pname, GLint param); +void (GLAPIENTRY * PointParameteriv)(GLenum pname, const GLint *params); +void (GLAPIENTRY * PointSize)(GLfloat size); +void (GLAPIENTRY * PolygonMode)(GLenum face,GLenum mode); +void (GLAPIENTRY * PolygonOffset)(GLfloat factor,GLfloat units); +void (GLAPIENTRY * PolygonStipple)(const GLubyte *mask); +void (GLAPIENTRY * PopAttrib)(void); +void (GLAPIENTRY * PopClientAttrib)(void); +void (GLAPIENTRY * PopDebugGroup)(void); +void (GLAPIENTRY * PopMatrix)(void); +void (GLAPIENTRY * PopName)(void); +void (GLAPIENTRY * PrimitiveRestartIndex)(GLuint index); +void (GLAPIENTRY * PrioritizeTextures)(GLsizei n,const GLuint *textures,const GLclampf *priorities); +void (GLAPIENTRY * ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +void (GLAPIENTRY * ProgramParameteri)(GLuint program, GLenum pname, GLint value); +void (GLAPIENTRY * ProgramUniform1d)(GLuint program, GLint location, GLdouble v0); +void (GLAPIENTRY * ProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * ProgramUniform1f)(GLuint program, GLint location, GLfloat v0); +void (GLAPIENTRY * ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * ProgramUniform1i)(GLuint program, GLint location, GLint v0); +void (GLAPIENTRY * ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * ProgramUniform1ui)(GLuint program, GLint location, GLuint v0); +void (GLAPIENTRY * ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * ProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1); +void (GLAPIENTRY * ProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * ProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1); +void (GLAPIENTRY * ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * ProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1); +void (GLAPIENTRY * ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * ProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1); +void (GLAPIENTRY * ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * ProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +void (GLAPIENTRY * ProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * ProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +void (GLAPIENTRY * ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * ProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +void (GLAPIENTRY * ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * ProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +void (GLAPIENTRY * ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * ProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +void (GLAPIENTRY * ProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * ProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +void (GLAPIENTRY * ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * ProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +void (GLAPIENTRY * ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * ProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +void (GLAPIENTRY * ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * ProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * ProvokingVertex)(GLenum mode); +void (GLAPIENTRY * PushAttrib)(GLbitfield mask); +void (GLAPIENTRY * PushClientAttrib)(GLbitfield mask); +void (GLAPIENTRY * PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar *message); +void (GLAPIENTRY * PushMatrix)(void); +void (GLAPIENTRY * PushName)(GLuint name); +void (GLAPIENTRY * QueryCounter)(GLuint id, GLenum target); +void (GLAPIENTRY * RasterPos2d)(GLdouble x,GLdouble y); +void (GLAPIENTRY * RasterPos2dv)(const GLdouble *v); +void (GLAPIENTRY * RasterPos2f)(GLfloat x,GLfloat y); +void (GLAPIENTRY * RasterPos2fv)(const GLfloat *v); +void (GLAPIENTRY * RasterPos2i)(GLint x,GLint y); +void (GLAPIENTRY * RasterPos2iv)(const GLint *v); +void (GLAPIENTRY * RasterPos2s)(GLshort x,GLshort y); +void (GLAPIENTRY * RasterPos2sv)(const GLshort *v); +void (GLAPIENTRY * RasterPos3d)(GLdouble x,GLdouble y,GLdouble z); +void (GLAPIENTRY * RasterPos3dv)(const GLdouble *v); +void (GLAPIENTRY * RasterPos3f)(GLfloat x,GLfloat y,GLfloat z); +void (GLAPIENTRY * RasterPos3fv)(const GLfloat *v); +void (GLAPIENTRY * RasterPos3i)(GLint x,GLint y,GLint z); +void (GLAPIENTRY * RasterPos3iv)(const GLint *v); +void (GLAPIENTRY * RasterPos3s)(GLshort x,GLshort y,GLshort z); +void (GLAPIENTRY * RasterPos3sv)(const GLshort *v); +void (GLAPIENTRY * RasterPos4d)(GLdouble x,GLdouble y,GLdouble z,GLdouble w); +void (GLAPIENTRY * RasterPos4dv)(const GLdouble *v); +void (GLAPIENTRY * RasterPos4f)(GLfloat x,GLfloat y,GLfloat z,GLfloat w); +void (GLAPIENTRY * RasterPos4fv)(const GLfloat *v); +void (GLAPIENTRY * RasterPos4i)(GLint x,GLint y,GLint z,GLint w); +void (GLAPIENTRY * RasterPos4iv)(const GLint *v); +void (GLAPIENTRY * RasterPos4s)(GLshort x,GLshort y,GLshort z,GLshort w); +void (GLAPIENTRY * RasterPos4sv)(const GLshort *v); +void (GLAPIENTRY * ReadBuffer)(GLenum mode); +void (GLAPIENTRY * ReadPixels)(GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid *pixels); +void (GLAPIENTRY * Rectd)(GLdouble x1,GLdouble y1,GLdouble x2,GLdouble y2); +void (GLAPIENTRY * Rectdv)(const GLdouble *v1,const GLdouble *v2); +void (GLAPIENTRY * Rectf)(GLfloat x1,GLfloat y1,GLfloat x2,GLfloat y2); +void (GLAPIENTRY * Rectfv)(const GLfloat *v1,const GLfloat *v2); +void (GLAPIENTRY * Recti)(GLint x1,GLint y1,GLint x2,GLint y2); +void (GLAPIENTRY * Rectiv)(const GLint *v1,const GLint *v2); +void (GLAPIENTRY * Rects)(GLshort x1,GLshort y1,GLshort x2,GLshort y2); +void (GLAPIENTRY * Rectsv)(const GLshort *v1,const GLshort *v2); +void (GLAPIENTRY * ReleaseShaderCompiler)(void); +GLint (GLAPIENTRY * RenderMode)(GLenum mode); +void (GLAPIENTRY * RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +void (GLAPIENTRY * RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +void (GLAPIENTRY * ResetHistogram)(GLenum target); +void (GLAPIENTRY * ResetMinmax)(GLenum target); +void (GLAPIENTRY * ResumeTransformFeedback)(void); +void (GLAPIENTRY * Rotated)(GLdouble angle,GLdouble x,GLdouble y,GLdouble z); +void (GLAPIENTRY * Rotatef)(GLfloat angle,GLfloat x,GLfloat y,GLfloat z); +void (GLAPIENTRY * SampleCoverage)(GLfloat value, GLboolean invert); +void (GLAPIENTRY * SampleMaski)(GLuint index, GLbitfield mask); +void (GLAPIENTRY * SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param); +void (GLAPIENTRY * SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param); +void (GLAPIENTRY * SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); +void (GLAPIENTRY * SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param); +void (GLAPIENTRY * SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); +void (GLAPIENTRY * SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param); +void (GLAPIENTRY * Scaled)(GLdouble x,GLdouble y,GLdouble z); +void (GLAPIENTRY * Scalef)(GLfloat x,GLfloat y,GLfloat z); +void (GLAPIENTRY * Scissor)(GLint x,GLint y,GLsizei width,GLsizei height); +void (GLAPIENTRY * ScissorArrayv)(GLuint first, GLsizei count, const GLint *v); +void (GLAPIENTRY * ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +void (GLAPIENTRY * ScissorIndexedv)(GLuint index, const GLint *v); +void (GLAPIENTRY * SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); +void (GLAPIENTRY * SecondaryColor3bv)(const GLbyte *v); +void (GLAPIENTRY * SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); +void (GLAPIENTRY * SecondaryColor3dv)(const GLdouble *v); +void (GLAPIENTRY * SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue); +void (GLAPIENTRY * SecondaryColor3fv)(const GLfloat *v); +void (GLAPIENTRY * SecondaryColor3i)(GLint red, GLint green, GLint blue); +void (GLAPIENTRY * SecondaryColor3iv)(const GLint *v); +void (GLAPIENTRY * SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); +void (GLAPIENTRY * SecondaryColor3sv)(const GLshort *v); +void (GLAPIENTRY * SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); +void (GLAPIENTRY * SecondaryColor3ubv)(const GLubyte *v); +void (GLAPIENTRY * SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); +void (GLAPIENTRY * SecondaryColor3uiv)(const GLuint *v); +void (GLAPIENTRY * SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); +void (GLAPIENTRY * SecondaryColor3usv)(const GLushort *v); +void (GLAPIENTRY * SecondaryColorP3ui)(GLenum type, GLuint color); +void (GLAPIENTRY * SecondaryColorP3uiv)(GLenum type, const GLuint *color); +void (GLAPIENTRY * SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void (GLAPIENTRY * SelectBuffer)(GLsizei size,GLuint *buffer); +void (GLAPIENTRY * SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +void (GLAPIENTRY * ShadeModel)(GLenum mode); +void (GLAPIENTRY * ShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +void (GLAPIENTRY * ShaderSource)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +void (GLAPIENTRY * ShaderStorageBlockBinding)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +void (GLAPIENTRY * StencilFunc)(GLenum func,GLint ref,GLuint mask); +void (GLAPIENTRY * StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); +void (GLAPIENTRY * StencilMask)(GLuint mask); +void (GLAPIENTRY * StencilMaskSeparate)(GLenum face, GLuint mask); +void (GLAPIENTRY * StencilOp)(GLenum fail,GLenum zfail,GLenum zpass); +void (GLAPIENTRY * StencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +void (GLAPIENTRY * TexBuffer)(GLenum target, GLenum internalformat, GLuint buffer); +void (GLAPIENTRY * TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +void (GLAPIENTRY * TexCoord1d)(GLdouble s); +void (GLAPIENTRY * TexCoord1dv)(const GLdouble *v); +void (GLAPIENTRY * TexCoord1f)(GLfloat s); +void (GLAPIENTRY * TexCoord1fv)(const GLfloat *v); +void (GLAPIENTRY * TexCoord1i)(GLint s); +void (GLAPIENTRY * TexCoord1iv)(const GLint *v); +void (GLAPIENTRY * TexCoord1s)(GLshort s); +void (GLAPIENTRY * TexCoord1sv)(const GLshort *v); +void (GLAPIENTRY * TexCoord2d)(GLdouble s,GLdouble t); +void (GLAPIENTRY * TexCoord2dv)(const GLdouble *v); +void (GLAPIENTRY * TexCoord2f)(GLfloat s,GLfloat t); +void (GLAPIENTRY * TexCoord2fv)(const GLfloat *v); +void (GLAPIENTRY * TexCoord2i)(GLint s,GLint t); +void (GLAPIENTRY * TexCoord2iv)(const GLint *v); +void (GLAPIENTRY * TexCoord2s)(GLshort s,GLshort t); +void (GLAPIENTRY * TexCoord2sv)(const GLshort *v); +void (GLAPIENTRY * TexCoord3d)(GLdouble s,GLdouble t,GLdouble r); +void (GLAPIENTRY * TexCoord3dv)(const GLdouble *v); +void (GLAPIENTRY * TexCoord3f)(GLfloat s,GLfloat t,GLfloat r); +void (GLAPIENTRY * TexCoord3fv)(const GLfloat *v); +void (GLAPIENTRY * TexCoord3i)(GLint s,GLint t,GLint r); +void (GLAPIENTRY * TexCoord3iv)(const GLint *v); +void (GLAPIENTRY * TexCoord3s)(GLshort s,GLshort t,GLshort r); +void (GLAPIENTRY * TexCoord3sv)(const GLshort *v); +void (GLAPIENTRY * TexCoord4d)(GLdouble s,GLdouble t,GLdouble r,GLdouble q); +void (GLAPIENTRY * TexCoord4dv)(const GLdouble *v); +void (GLAPIENTRY * TexCoord4f)(GLfloat s,GLfloat t,GLfloat r,GLfloat q); +void (GLAPIENTRY * TexCoord4fv)(const GLfloat *v); +void (GLAPIENTRY * TexCoord4i)(GLint s,GLint t,GLint r,GLint q); +void (GLAPIENTRY * TexCoord4iv)(const GLint *v); +void (GLAPIENTRY * TexCoord4s)(GLshort s,GLshort t,GLshort r,GLshort q); +void (GLAPIENTRY * TexCoord4sv)(const GLshort *v); +void (GLAPIENTRY * TexCoordP1ui)(GLenum type, GLuint coords); +void (GLAPIENTRY * TexCoordP1uiv)(GLenum type, const GLuint *coords); +void (GLAPIENTRY * TexCoordP2ui)(GLenum type, GLuint coords); +void (GLAPIENTRY * TexCoordP2uiv)(GLenum type, const GLuint *coords); +void (GLAPIENTRY * TexCoordP3ui)(GLenum type, GLuint coords); +void (GLAPIENTRY * TexCoordP3uiv)(GLenum type, const GLuint *coords); +void (GLAPIENTRY * TexCoordP4ui)(GLenum type, GLuint coords); +void (GLAPIENTRY * TexCoordP4uiv)(GLenum type, const GLuint *coords); +void (GLAPIENTRY * TexCoordPointer)(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * TexEnvf)(GLenum target,GLenum pname,GLfloat param); +void (GLAPIENTRY * TexEnvfv)(GLenum target,GLenum pname,const GLfloat *params); +void (GLAPIENTRY * TexEnvi)(GLenum target,GLenum pname,GLint param); +void (GLAPIENTRY * TexEnviv)(GLenum target,GLenum pname,const GLint *params); +void (GLAPIENTRY * TexGend)(GLenum coord,GLenum pname,GLdouble param); +void (GLAPIENTRY * TexGendv)(GLenum coord,GLenum pname,const GLdouble *params); +void (GLAPIENTRY * TexGenf)(GLenum coord,GLenum pname,GLfloat param); +void (GLAPIENTRY * TexGenfv)(GLenum coord,GLenum pname,const GLfloat *params); +void (GLAPIENTRY * TexGeni)(GLenum coord,GLenum pname,GLint param); +void (GLAPIENTRY * TexGeniv)(GLenum coord,GLenum pname,const GLint *params); +void (GLAPIENTRY * TexImage1D)(GLenum target,GLint level,GLint internalformat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid *pixels); +void (GLAPIENTRY * TexImage2D)(GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid *pixels); +void (GLAPIENTRY * TexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +void (GLAPIENTRY * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +void (GLAPIENTRY * TexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +void (GLAPIENTRY * TexParameterIiv)(GLenum target, GLenum pname, const GLint *params); +void (GLAPIENTRY * TexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params); +void (GLAPIENTRY * TexParameterf)(GLenum target,GLenum pname,GLfloat param); +void (GLAPIENTRY * TexParameterfv)(GLenum target,GLenum pname,const GLfloat *params); +void (GLAPIENTRY * TexParameteri)(GLenum target,GLenum pname,GLint param); +void (GLAPIENTRY * TexParameteriv)(GLenum target,GLenum pname,const GLint *params); +void (GLAPIENTRY * TexStorage1D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +void (GLAPIENTRY * TexStorage2D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +void (GLAPIENTRY * TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +void (GLAPIENTRY * TexStorage3D)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +void (GLAPIENTRY * TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +void (GLAPIENTRY * TexSubImage1D)(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid *pixels); +void (GLAPIENTRY * TexSubImage2D)(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid *pixels); +void (GLAPIENTRY * TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +void (GLAPIENTRY * TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +void (GLAPIENTRY * TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +void (GLAPIENTRY * Translated)(GLdouble x,GLdouble y,GLdouble z); +void (GLAPIENTRY * Translatef)(GLfloat x,GLfloat y,GLfloat z); +void (GLAPIENTRY * Uniform1d)(GLint location, GLdouble x); +void (GLAPIENTRY * Uniform1dv)(GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * Uniform1f)(GLint location, GLfloat v0); +void (GLAPIENTRY * Uniform1fv)(GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * Uniform1i)(GLint location, GLint v0); +void (GLAPIENTRY * Uniform1iv)(GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * Uniform1ui)(GLint location, GLuint v0); +void (GLAPIENTRY * Uniform1uiv)(GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * Uniform2d)(GLint location, GLdouble x, GLdouble y); +void (GLAPIENTRY * Uniform2dv)(GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * Uniform2f)(GLint location, GLfloat v0, GLfloat v1); +void (GLAPIENTRY * Uniform2fv)(GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * Uniform2i)(GLint location, GLint v0, GLint v1); +void (GLAPIENTRY * Uniform2iv)(GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * Uniform2ui)(GLint location, GLuint v0, GLuint v1); +void (GLAPIENTRY * Uniform2uiv)(GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * Uniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z); +void (GLAPIENTRY * Uniform3dv)(GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +void (GLAPIENTRY * Uniform3fv)(GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); +void (GLAPIENTRY * Uniform3iv)(GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * Uniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2); +void (GLAPIENTRY * Uniform3uiv)(GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * Uniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void (GLAPIENTRY * Uniform4dv)(GLint location, GLsizei count, const GLdouble *value); +void (GLAPIENTRY * Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +void (GLAPIENTRY * Uniform4fv)(GLint location, GLsizei count, const GLfloat *value); +void (GLAPIENTRY * Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +void (GLAPIENTRY * Uniform4iv)(GLint location, GLsizei count, const GLint *value); +void (GLAPIENTRY * Uniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +void (GLAPIENTRY * Uniform4uiv)(GLint location, GLsizei count, const GLuint *value); +void (GLAPIENTRY * UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +void (GLAPIENTRY * UniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +void (GLAPIENTRY * UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +void (GLAPIENTRY * UniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint *indices); +GLboolean (GLAPIENTRY * UnmapBuffer)(GLenum target); +void (GLAPIENTRY * UseProgram)(GLuint program); +void (GLAPIENTRY * UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); +void (GLAPIENTRY * ValidateProgram)(GLuint program); +void (GLAPIENTRY * ValidateProgramPipeline)(GLuint pipeline); +void (GLAPIENTRY * Vertex2d)(GLdouble x,GLdouble y); +void (GLAPIENTRY * Vertex2dv)(const GLdouble *v); +void (GLAPIENTRY * Vertex2f)(GLfloat x,GLfloat y); +void (GLAPIENTRY * Vertex2fv)(const GLfloat *v); +void (GLAPIENTRY * Vertex2i)(GLint x,GLint y); +void (GLAPIENTRY * Vertex2iv)(const GLint *v); +void (GLAPIENTRY * Vertex2s)(GLshort x,GLshort y); +void (GLAPIENTRY * Vertex2sv)(const GLshort *v); +void (GLAPIENTRY * Vertex3d)(GLdouble x,GLdouble y,GLdouble z); +void (GLAPIENTRY * Vertex3dv)(const GLdouble *v); +void (GLAPIENTRY * Vertex3f)(GLfloat x,GLfloat y,GLfloat z); +void (GLAPIENTRY * Vertex3fv)(const GLfloat *v); +void (GLAPIENTRY * Vertex3i)(GLint x,GLint y,GLint z); +void (GLAPIENTRY * Vertex3iv)(const GLint *v); +void (GLAPIENTRY * Vertex3s)(GLshort x,GLshort y,GLshort z); +void (GLAPIENTRY * Vertex3sv)(const GLshort *v); +void (GLAPIENTRY * Vertex4d)(GLdouble x,GLdouble y,GLdouble z,GLdouble w); +void (GLAPIENTRY * Vertex4dv)(const GLdouble *v); +void (GLAPIENTRY * Vertex4f)(GLfloat x,GLfloat y,GLfloat z,GLfloat w); +void (GLAPIENTRY * Vertex4fv)(const GLfloat *v); +void (GLAPIENTRY * Vertex4i)(GLint x,GLint y,GLint z,GLint w); +void (GLAPIENTRY * Vertex4iv)(const GLint *v); +void (GLAPIENTRY * Vertex4s)(GLshort x,GLshort y,GLshort z,GLshort w); +void (GLAPIENTRY * Vertex4sv)(const GLshort *v); +void (GLAPIENTRY * VertexAttrib1d)(GLuint index, GLdouble x); +void (GLAPIENTRY * VertexAttrib1dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttrib1f)(GLuint index, GLfloat x); +void (GLAPIENTRY * VertexAttrib1fv)(GLuint index, const GLfloat *v); +void (GLAPIENTRY * VertexAttrib1s)(GLuint index, GLshort x); +void (GLAPIENTRY * VertexAttrib1sv)(GLuint index, const GLshort *v); +void (GLAPIENTRY * VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); +void (GLAPIENTRY * VertexAttrib2dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y); +void (GLAPIENTRY * VertexAttrib2fv)(GLuint index, const GLfloat *v); +void (GLAPIENTRY * VertexAttrib2s)(GLuint index, GLshort x, GLshort y); +void (GLAPIENTRY * VertexAttrib2sv)(GLuint index, const GLshort *v); +void (GLAPIENTRY * VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void (GLAPIENTRY * VertexAttrib3dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +void (GLAPIENTRY * VertexAttrib3fv)(GLuint index, const GLfloat *v); +void (GLAPIENTRY * VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); +void (GLAPIENTRY * VertexAttrib3sv)(GLuint index, const GLshort *v); +void (GLAPIENTRY * VertexAttrib4Nbv)(GLuint index, const GLbyte *v); +void (GLAPIENTRY * VertexAttrib4Niv)(GLuint index, const GLint *v); +void (GLAPIENTRY * VertexAttrib4Nsv)(GLuint index, const GLshort *v); +void (GLAPIENTRY * VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +void (GLAPIENTRY * VertexAttrib4Nubv)(GLuint index, const GLubyte *v); +void (GLAPIENTRY * VertexAttrib4Nuiv)(GLuint index, const GLuint *v); +void (GLAPIENTRY * VertexAttrib4Nusv)(GLuint index, const GLushort *v); +void (GLAPIENTRY * VertexAttrib4bv)(GLuint index, const GLbyte *v); +void (GLAPIENTRY * VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void (GLAPIENTRY * VertexAttrib4dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void (GLAPIENTRY * VertexAttrib4fv)(GLuint index, const GLfloat *v); +void (GLAPIENTRY * VertexAttrib4iv)(GLuint index, const GLint *v); +void (GLAPIENTRY * VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +void (GLAPIENTRY * VertexAttrib4sv)(GLuint index, const GLshort *v); +void (GLAPIENTRY * VertexAttrib4ubv)(GLuint index, const GLubyte *v); +void (GLAPIENTRY * VertexAttrib4uiv)(GLuint index, const GLuint *v); +void (GLAPIENTRY * VertexAttrib4usv)(GLuint index, const GLushort *v); +void (GLAPIENTRY * VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); +void (GLAPIENTRY * VertexAttribDivisor)(GLuint index, GLuint divisor); +void (GLAPIENTRY * VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +void (GLAPIENTRY * VertexAttribI1i)(GLuint index, GLint x); +void (GLAPIENTRY * VertexAttribI1iv)(GLuint index, const GLint *v); +void (GLAPIENTRY * VertexAttribI1ui)(GLuint index, GLuint x); +void (GLAPIENTRY * VertexAttribI1uiv)(GLuint index, const GLuint *v); +void (GLAPIENTRY * VertexAttribI2i)(GLuint index, GLint x, GLint y); +void (GLAPIENTRY * VertexAttribI2iv)(GLuint index, const GLint *v); +void (GLAPIENTRY * VertexAttribI2ui)(GLuint index, GLuint x, GLuint y); +void (GLAPIENTRY * VertexAttribI2uiv)(GLuint index, const GLuint *v); +void (GLAPIENTRY * VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z); +void (GLAPIENTRY * VertexAttribI3iv)(GLuint index, const GLint *v); +void (GLAPIENTRY * VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z); +void (GLAPIENTRY * VertexAttribI3uiv)(GLuint index, const GLuint *v); +void (GLAPIENTRY * VertexAttribI4bv)(GLuint index, const GLbyte *v); +void (GLAPIENTRY * VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w); +void (GLAPIENTRY * VertexAttribI4iv)(GLuint index, const GLint *v); +void (GLAPIENTRY * VertexAttribI4sv)(GLuint index, const GLshort *v); +void (GLAPIENTRY * VertexAttribI4ubv)(GLuint index, const GLubyte *v); +void (GLAPIENTRY * VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +void (GLAPIENTRY * VertexAttribI4uiv)(GLuint index, const GLuint *v); +void (GLAPIENTRY * VertexAttribI4usv)(GLuint index, const GLushort *v); +void (GLAPIENTRY * VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void (GLAPIENTRY * VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void (GLAPIENTRY * VertexAttribL1d)(GLuint index, GLdouble x); +void (GLAPIENTRY * VertexAttribL1dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttribL2d)(GLuint index, GLdouble x, GLdouble y); +void (GLAPIENTRY * VertexAttribL2dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +void (GLAPIENTRY * VertexAttribL3dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +void (GLAPIENTRY * VertexAttribL4dv)(GLuint index, const GLdouble *v); +void (GLAPIENTRY * VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +void (GLAPIENTRY * VertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +void (GLAPIENTRY * VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +void (GLAPIENTRY * VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +void (GLAPIENTRY * VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +void (GLAPIENTRY * VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +void (GLAPIENTRY * VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +void (GLAPIENTRY * VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +void (GLAPIENTRY * VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +void (GLAPIENTRY * VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +void (GLAPIENTRY * VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +void (GLAPIENTRY * VertexBindingDivisor)(GLuint bindingindex, GLuint divisor); +void (GLAPIENTRY * VertexP2ui)(GLenum type, GLuint value); +void (GLAPIENTRY * VertexP2uiv)(GLenum type, const GLuint *value); +void (GLAPIENTRY * VertexP3ui)(GLenum type, GLuint value); +void (GLAPIENTRY * VertexP3uiv)(GLenum type, const GLuint *value); +void (GLAPIENTRY * VertexP4ui)(GLenum type, GLuint value); +void (GLAPIENTRY * VertexP4uiv)(GLenum type, const GLuint *value); +void (GLAPIENTRY * VertexPointer)(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer); +void (GLAPIENTRY * Viewport)(GLint x,GLint y,GLsizei width,GLsizei height); +void (GLAPIENTRY * ViewportArrayv)(GLuint first, GLsizei count, const GLfloat *v); +void (GLAPIENTRY * ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +void (GLAPIENTRY * ViewportIndexedfv)(GLuint index, const GLfloat *v); +void (GLAPIENTRY * WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); +void (GLAPIENTRY * WindowPos2d)(GLdouble x, GLdouble y); +void (GLAPIENTRY * WindowPos2dv)(const GLdouble *v); +void (GLAPIENTRY * WindowPos2f)(GLfloat x, GLfloat y); +void (GLAPIENTRY * WindowPos2fv)(const GLfloat *v); +void (GLAPIENTRY * WindowPos2i)(GLint x, GLint y); +void (GLAPIENTRY * WindowPos2iv)(const GLint *v); +void (GLAPIENTRY * WindowPos2s)(GLshort x, GLshort y); +void (GLAPIENTRY * WindowPos2sv)(const GLshort *v); +void (GLAPIENTRY * WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); +void (GLAPIENTRY * WindowPos3dv)(const GLdouble *v); +void (GLAPIENTRY * WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); +void (GLAPIENTRY * WindowPos3fv)(const GLfloat *v); +void (GLAPIENTRY * WindowPos3i)(GLint x, GLint y, GLint z); +void (GLAPIENTRY * WindowPos3iv)(const GLint *v); +void (GLAPIENTRY * WindowPos3s)(GLshort x, GLshort y, GLshort z); +void (GLAPIENTRY * WindowPos3sv)(const GLshort *v); + +#elif defined(AROPENGL_GEN_NAMES) + +"glAccum\0" +"glActiveShaderProgram\0" +"glActiveTexture\0" +"glAlphaFunc\0" +"glAreTexturesResident\0" +"glArrayElement\0" +"glAttachShader\0" +"glBegin\0" +"glBeginConditionalRender\0" +"glBeginQuery\0" +"glBeginQueryIndexed\0" +"glBeginTransformFeedback\0" +"glBindAttribLocation\0" +"glBindBuffer\0" +"glBindBufferBase\0" +"glBindBufferRange\0" +"glBindBuffersBase\0" +"glBindBuffersRange\0" +"glBindFragDataLocation\0" +"glBindFragDataLocationIndexed\0" +"glBindFramebuffer\0" +"glBindImageTexture\0" +"glBindImageTextures\0" +"glBindProgramPipeline\0" +"glBindRenderbuffer\0" +"glBindSampler\0" +"glBindSamplers\0" +"glBindTexture\0" +"glBindTextures\0" +"glBindTransformFeedback\0" +"glBindVertexArray\0" +"glBindVertexBuffer\0" +"glBindVertexBuffers\0" +"glBitmap\0" +"glBlendColor\0" +"glBlendEquation\0" +"glBlendEquationSeparate\0" +"glBlendEquationSeparatei\0" +"glBlendEquationi\0" +"glBlendFunc\0" +"glBlendFuncSeparate\0" +"glBlendFuncSeparatei\0" +"glBlendFunci\0" +"glBlitFramebuffer\0" +"glBufferData\0" +"glBufferStorage\0" +"glBufferSubData\0" +"glCallList\0" +"glCallLists\0" +"glCheckFramebufferStatus\0" +"glClampColor\0" +"glClear\0" +"glClearAccum\0" +"glClearBufferData\0" +"glClearBufferSubData\0" +"glClearBufferfi\0" +"glClearBufferfv\0" +"glClearBufferiv\0" +"glClearBufferuiv\0" +"glClearColor\0" +"glClearDepth\0" +"glClearDepthf\0" +"glClearIndex\0" +"glClearStencil\0" +"glClearTexImage\0" +"glClearTexSubImage\0" +"glClientActiveTexture\0" +"glClientWaitSync\0" +"glClipPlane\0" +"glColor3b\0" +"glColor3bv\0" +"glColor3d\0" +"glColor3dv\0" +"glColor3f\0" +"glColor3fv\0" +"glColor3i\0" +"glColor3iv\0" +"glColor3s\0" +"glColor3sv\0" +"glColor3ub\0" +"glColor3ubv\0" +"glColor3ui\0" +"glColor3uiv\0" +"glColor3us\0" +"glColor3usv\0" +"glColor4b\0" +"glColor4bv\0" +"glColor4d\0" +"glColor4dv\0" +"glColor4f\0" +"glColor4fv\0" +"glColor4i\0" +"glColor4iv\0" +"glColor4s\0" +"glColor4sv\0" +"glColor4ub\0" +"glColor4ubv\0" +"glColor4ui\0" +"glColor4uiv\0" +"glColor4us\0" +"glColor4usv\0" +"glColorMask\0" +"glColorMaski\0" +"glColorMaterial\0" +"glColorP3ui\0" +"glColorP3uiv\0" +"glColorP4ui\0" +"glColorP4uiv\0" +"glColorPointer\0" +"glColorSubTable\0" +"glColorTable\0" +"glColorTableParameterfv\0" +"glColorTableParameteriv\0" +"glCompileShader\0" +"glCompressedTexImage1D\0" +"glCompressedTexImage2D\0" +"glCompressedTexImage3D\0" +"glCompressedTexSubImage1D\0" +"glCompressedTexSubImage2D\0" +"glCompressedTexSubImage3D\0" +"glConvolutionFilter1D\0" +"glConvolutionFilter2D\0" +"glConvolutionParameterf\0" +"glConvolutionParameterfv\0" +"glConvolutionParameteri\0" +"glConvolutionParameteriv\0" +"glCopyBufferSubData\0" +"glCopyColorSubTable\0" +"glCopyColorTable\0" +"glCopyConvolutionFilter1D\0" +"glCopyConvolutionFilter2D\0" +"glCopyImageSubData\0" +"glCopyPixels\0" +"glCopyTexImage1D\0" +"glCopyTexImage2D\0" +"glCopyTexSubImage1D\0" +"glCopyTexSubImage2D\0" +"glCopyTexSubImage3D\0" +"glCreateProgram\0" +"glCreateShader\0" +"glCreateShaderProgramv\0" +"glCullFace\0" +"glDebugMessageCallback\0" +"glDebugMessageControl\0" +"glDebugMessageInsert\0" +"glDeleteBuffers\0" +"glDeleteFramebuffers\0" +"glDeleteLists\0" +"glDeleteProgram\0" +"glDeleteProgramPipelines\0" +"glDeleteQueries\0" +"glDeleteRenderbuffers\0" +"glDeleteSamplers\0" +"glDeleteShader\0" +"glDeleteSync\0" +"glDeleteTextures\0" +"glDeleteTransformFeedbacks\0" +"glDeleteVertexArrays\0" +"glDepthFunc\0" +"glDepthMask\0" +"glDepthRange\0" +"glDepthRangeArrayv\0" +"glDepthRangeIndexed\0" +"glDepthRangef\0" +"glDetachShader\0" +"glDisable\0" +"glDisableClientState\0" +"glDisableVertexAttribArray\0" +"glDisablei\0" +"glDispatchCompute\0" +"glDispatchComputeIndirect\0" +"glDrawArrays\0" +"glDrawArraysIndirect\0" +"glDrawArraysInstanced\0" +"glDrawArraysInstancedBaseInstance\0" +"glDrawBuffer\0" +"glDrawBuffers\0" +"glDrawElements\0" +"glDrawElementsBaseVertex\0" +"glDrawElementsIndirect\0" +"glDrawElementsInstanced\0" +"glDrawElementsInstancedBaseInstance\0" +"glDrawElementsInstancedBaseVertex\0" +"glDrawElementsInstancedBaseVertexBaseInstance\0" +"glDrawPixels\0" +"glDrawRangeElements\0" +"glDrawRangeElementsBaseVertex\0" +"glDrawTransformFeedback\0" +"glDrawTransformFeedbackInstanced\0" +"glDrawTransformFeedbackStream\0" +"glDrawTransformFeedbackStreamInstanced\0" +"glEdgeFlag\0" +"glEdgeFlagPointer\0" +"glEdgeFlagv\0" +"glEnable\0" +"glEnableClientState\0" +"glEnableVertexAttribArray\0" +"glEnablei\0" +"glEnd\0" +"glEndConditionalRender\0" +"glEndList\0" +"glEndQuery\0" +"glEndQueryIndexed\0" +"glEndTransformFeedback\0" +"glEvalCoord1d\0" +"glEvalCoord1dv\0" +"glEvalCoord1f\0" +"glEvalCoord1fv\0" +"glEvalCoord2d\0" +"glEvalCoord2dv\0" +"glEvalCoord2f\0" +"glEvalCoord2fv\0" +"glEvalMesh1\0" +"glEvalMesh2\0" +"glEvalPoint1\0" +"glEvalPoint2\0" +"glFeedbackBuffer\0" +"glFenceSync\0" +"glFinish\0" +"glFlush\0" +"glFlushMappedBufferRange\0" +"glFogCoordPointer\0" +"glFogCoordd\0" +"glFogCoorddv\0" +"glFogCoordf\0" +"glFogCoordfv\0" +"glFogf\0" +"glFogfv\0" +"glFogi\0" +"glFogiv\0" +"glFramebufferParameteri\0" +"glFramebufferRenderbuffer\0" +"glFramebufferTexture\0" +"glFramebufferTexture1D\0" +"glFramebufferTexture2D\0" +"glFramebufferTexture3D\0" +"glFramebufferTextureLayer\0" +"glFrontFace\0" +"glFrustum\0" +"glGenBuffers\0" +"glGenFramebuffers\0" +"glGenLists\0" +"glGenProgramPipelines\0" +"glGenQueries\0" +"glGenRenderbuffers\0" +"glGenSamplers\0" +"glGenTextures\0" +"glGenTransformFeedbacks\0" +"glGenVertexArrays\0" +"glGenerateMipmap\0" +"glGetActiveAtomicCounterBufferiv\0" +"glGetActiveAttrib\0" +"glGetActiveSubroutineName\0" +"glGetActiveSubroutineUniformName\0" +"glGetActiveSubroutineUniformiv\0" +"glGetActiveUniform\0" +"glGetActiveUniformBlockName\0" +"glGetActiveUniformBlockiv\0" +"glGetActiveUniformName\0" +"glGetActiveUniformsiv\0" +"glGetAttachedShaders\0" +"glGetAttribLocation\0" +"glGetBooleani_v\0" +"glGetBooleanv\0" +"glGetBufferParameteri64v\0" +"glGetBufferParameteriv\0" +"glGetBufferPointerv\0" +"glGetBufferSubData\0" +"glGetClipPlane\0" +"glGetColorTable\0" +"glGetColorTableParameterfv\0" +"glGetColorTableParameteriv\0" +"glGetCompressedTexImage\0" +"glGetConvolutionFilter\0" +"glGetConvolutionParameterfv\0" +"glGetConvolutionParameteriv\0" +"glGetDebugMessageLog\0" +"glGetDoublei_v\0" +"glGetDoublev\0" +"glGetError\0" +"glGetFloati_v\0" +"glGetFloatv\0" +"glGetFragDataIndex\0" +"glGetFragDataLocation\0" +"glGetFramebufferAttachmentParameteriv\0" +"glGetFramebufferParameteriv\0" +"glGetHistogram\0" +"glGetHistogramParameterfv\0" +"glGetHistogramParameteriv\0" +"glGetInteger64i_v\0" +"glGetInteger64v\0" +"glGetIntegeri_v\0" +"glGetIntegerv\0" +"glGetInternalformati64v\0" +"glGetInternalformativ\0" +"glGetLightfv\0" +"glGetLightiv\0" +"glGetMapdv\0" +"glGetMapfv\0" +"glGetMapiv\0" +"glGetMaterialfv\0" +"glGetMaterialiv\0" +"glGetMinmax\0" +"glGetMinmaxParameterfv\0" +"glGetMinmaxParameteriv\0" +"glGetMultisamplefv\0" +"glGetObjectLabel\0" +"glGetObjectPtrLabel\0" +"glGetPixelMapfv\0" +"glGetPixelMapuiv\0" +"glGetPixelMapusv\0" +"glGetPixelMapxv\0" +"glGetPointerv\0" +"glGetPolygonStipple\0" +"glGetProgramBinary\0" +"glGetProgramInfoLog\0" +"glGetProgramInterfaceiv\0" +"glGetProgramPipelineInfoLog\0" +"glGetProgramPipelineiv\0" +"glGetProgramResourceIndex\0" +"glGetProgramResourceLocation\0" +"glGetProgramResourceLocationIndex\0" +"glGetProgramResourceName\0" +"glGetProgramResourceiv\0" +"glGetProgramStageiv\0" +"glGetProgramiv\0" +"glGetQueryIndexediv\0" +"glGetQueryObjecti64v\0" +"glGetQueryObjectiv\0" +"glGetQueryObjectui64v\0" +"glGetQueryObjectuiv\0" +"glGetQueryiv\0" +"glGetRenderbufferParameteriv\0" +"glGetSamplerParameterIiv\0" +"glGetSamplerParameterIuiv\0" +"glGetSamplerParameterfv\0" +"glGetSamplerParameteriv\0" +"glGetSeparableFilter\0" +"glGetShaderInfoLog\0" +"glGetShaderPrecisionFormat\0" +"glGetShaderSource\0" +"glGetShaderiv\0" +"glGetString\0" +"glGetStringi\0" +"glGetSubroutineIndex\0" +"glGetSubroutineUniformLocation\0" +"glGetSynciv\0" +"glGetTexEnvfv\0" +"glGetTexEnviv\0" +"glGetTexGendv\0" +"glGetTexGenfv\0" +"glGetTexGeniv\0" +"glGetTexImage\0" +"glGetTexLevelParameterfv\0" +"glGetTexLevelParameteriv\0" +"glGetTexParameterIiv\0" +"glGetTexParameterIuiv\0" +"glGetTexParameterfv\0" +"glGetTexParameteriv\0" +"glGetTransformFeedbackVarying\0" +"glGetUniformBlockIndex\0" +"glGetUniformIndices\0" +"glGetUniformLocation\0" +"glGetUniformSubroutineuiv\0" +"glGetUniformdv\0" +"glGetUniformfv\0" +"glGetUniformiv\0" +"glGetUniformuiv\0" +"glGetVertexAttribIiv\0" +"glGetVertexAttribIuiv\0" +"glGetVertexAttribLdv\0" +"glGetVertexAttribPointerv\0" +"glGetVertexAttribdv\0" +"glGetVertexAttribfv\0" +"glGetVertexAttribiv\0" +"glHint\0" +"glHistogram\0" +"glIndexMask\0" +"glIndexPointer\0" +"glIndexd\0" +"glIndexdv\0" +"glIndexf\0" +"glIndexfv\0" +"glIndexi\0" +"glIndexiv\0" +"glIndexs\0" +"glIndexsv\0" +"glIndexub\0" +"glIndexubv\0" +"glInitNames\0" +"glInterleavedArrays\0" +"glInvalidateBufferData\0" +"glInvalidateBufferSubData\0" +"glInvalidateFramebuffer\0" +"glInvalidateSubFramebuffer\0" +"glInvalidateTexImage\0" +"glInvalidateTexSubImage\0" +"glIsBuffer\0" +"glIsEnabled\0" +"glIsEnabledi\0" +"glIsFramebuffer\0" +"glIsList\0" +"glIsProgram\0" +"glIsProgramPipeline\0" +"glIsQuery\0" +"glIsRenderbuffer\0" +"glIsSampler\0" +"glIsShader\0" +"glIsSync\0" +"glIsTexture\0" +"glIsTransformFeedback\0" +"glIsVertexArray\0" +"glLightModelf\0" +"glLightModelfv\0" +"glLightModeli\0" +"glLightModeliv\0" +"glLightf\0" +"glLightfv\0" +"glLighti\0" +"glLightiv\0" +"glLineStipple\0" +"glLineWidth\0" +"glLinkProgram\0" +"glListBase\0" +"glLoadIdentity\0" +"glLoadMatrixd\0" +"glLoadMatrixf\0" +"glLoadName\0" +"glLoadTransposeMatrixd\0" +"glLoadTransposeMatrixf\0" +"glLogicOp\0" +"glMap1d\0" +"glMap1f\0" +"glMap2d\0" +"glMap2f\0" +"glMapBuffer\0" +"glMapBufferRange\0" +"glMapGrid1d\0" +"glMapGrid1f\0" +"glMapGrid2d\0" +"glMapGrid2f\0" +"glMaterialf\0" +"glMaterialfv\0" +"glMateriali\0" +"glMaterialiv\0" +"glMatrixMode\0" +"glMemoryBarrier\0" +"glMinSampleShading\0" +"glMinmax\0" +"glMultMatrixd\0" +"glMultMatrixf\0" +"glMultTransposeMatrixd\0" +"glMultTransposeMatrixf\0" +"glMultiDrawArrays\0" +"glMultiDrawArraysIndirect\0" +"glMultiDrawElements\0" +"glMultiDrawElementsBaseVertex\0" +"glMultiDrawElementsIndirect\0" +"glMultiTexCoord1d\0" +"glMultiTexCoord1dv\0" +"glMultiTexCoord1f\0" +"glMultiTexCoord1fv\0" +"glMultiTexCoord1i\0" +"glMultiTexCoord1iv\0" +"glMultiTexCoord1s\0" +"glMultiTexCoord1sv\0" +"glMultiTexCoord2d\0" +"glMultiTexCoord2dv\0" +"glMultiTexCoord2f\0" +"glMultiTexCoord2fv\0" +"glMultiTexCoord2i\0" +"glMultiTexCoord2iv\0" +"glMultiTexCoord2s\0" +"glMultiTexCoord2sv\0" +"glMultiTexCoord3d\0" +"glMultiTexCoord3dv\0" +"glMultiTexCoord3f\0" +"glMultiTexCoord3fv\0" +"glMultiTexCoord3i\0" +"glMultiTexCoord3iv\0" +"glMultiTexCoord3s\0" +"glMultiTexCoord3sv\0" +"glMultiTexCoord4d\0" +"glMultiTexCoord4dv\0" +"glMultiTexCoord4f\0" +"glMultiTexCoord4fv\0" +"glMultiTexCoord4i\0" +"glMultiTexCoord4iv\0" +"glMultiTexCoord4s\0" +"glMultiTexCoord4sv\0" +"glMultiTexCoordP1ui\0" +"glMultiTexCoordP1uiv\0" +"glMultiTexCoordP2ui\0" +"glMultiTexCoordP2uiv\0" +"glMultiTexCoordP3ui\0" +"glMultiTexCoordP3uiv\0" +"glMultiTexCoordP4ui\0" +"glMultiTexCoordP4uiv\0" +"glNewList\0" +"glNormal3b\0" +"glNormal3bv\0" +"glNormal3d\0" +"glNormal3dv\0" +"glNormal3f\0" +"glNormal3fv\0" +"glNormal3i\0" +"glNormal3iv\0" +"glNormal3s\0" +"glNormal3sv\0" +"glNormalP3ui\0" +"glNormalP3uiv\0" +"glNormalPointer\0" +"glObjectLabel\0" +"glObjectPtrLabel\0" +"glOrtho\0" +"glPassThrough\0" +"glPatchParameterfv\0" +"glPatchParameteri\0" +"glPauseTransformFeedback\0" +"glPixelMapfv\0" +"glPixelMapuiv\0" +"glPixelMapusv\0" +"glPixelMapx\0" +"glPixelStoref\0" +"glPixelStorei\0" +"glPixelStorex\0" +"glPixelTransferf\0" +"glPixelTransferi\0" +"glPixelZoom\0" +"glPointParameterf\0" +"glPointParameterfv\0" +"glPointParameteri\0" +"glPointParameteriv\0" +"glPointSize\0" +"glPolygonMode\0" +"glPolygonOffset\0" +"glPolygonStipple\0" +"glPopAttrib\0" +"glPopClientAttrib\0" +"glPopDebugGroup\0" +"glPopMatrix\0" +"glPopName\0" +"glPrimitiveRestartIndex\0" +"glPrioritizeTextures\0" +"glProgramBinary\0" +"glProgramParameteri\0" +"glProgramUniform1d\0" +"glProgramUniform1dv\0" +"glProgramUniform1f\0" +"glProgramUniform1fv\0" +"glProgramUniform1i\0" +"glProgramUniform1iv\0" +"glProgramUniform1ui\0" +"glProgramUniform1uiv\0" +"glProgramUniform2d\0" +"glProgramUniform2dv\0" +"glProgramUniform2f\0" +"glProgramUniform2fv\0" +"glProgramUniform2i\0" +"glProgramUniform2iv\0" +"glProgramUniform2ui\0" +"glProgramUniform2uiv\0" +"glProgramUniform3d\0" +"glProgramUniform3dv\0" +"glProgramUniform3f\0" +"glProgramUniform3fv\0" +"glProgramUniform3i\0" +"glProgramUniform3iv\0" +"glProgramUniform3ui\0" +"glProgramUniform3uiv\0" +"glProgramUniform4d\0" +"glProgramUniform4dv\0" +"glProgramUniform4f\0" +"glProgramUniform4fv\0" +"glProgramUniform4i\0" +"glProgramUniform4iv\0" +"glProgramUniform4ui\0" +"glProgramUniform4uiv\0" +"glProgramUniformMatrix2dv\0" +"glProgramUniformMatrix2fv\0" +"glProgramUniformMatrix2x3dv\0" +"glProgramUniformMatrix2x3fv\0" +"glProgramUniformMatrix2x4dv\0" +"glProgramUniformMatrix2x4fv\0" +"glProgramUniformMatrix3dv\0" +"glProgramUniformMatrix3fv\0" +"glProgramUniformMatrix3x2dv\0" +"glProgramUniformMatrix3x2fv\0" +"glProgramUniformMatrix3x4dv\0" +"glProgramUniformMatrix3x4fv\0" +"glProgramUniformMatrix4dv\0" +"glProgramUniformMatrix4fv\0" +"glProgramUniformMatrix4x2dv\0" +"glProgramUniformMatrix4x2fv\0" +"glProgramUniformMatrix4x3dv\0" +"glProgramUniformMatrix4x3fv\0" +"glProvokingVertex\0" +"glPushAttrib\0" +"glPushClientAttrib\0" +"glPushDebugGroup\0" +"glPushMatrix\0" +"glPushName\0" +"glQueryCounter\0" +"glRasterPos2d\0" +"glRasterPos2dv\0" +"glRasterPos2f\0" +"glRasterPos2fv\0" +"glRasterPos2i\0" +"glRasterPos2iv\0" +"glRasterPos2s\0" +"glRasterPos2sv\0" +"glRasterPos3d\0" +"glRasterPos3dv\0" +"glRasterPos3f\0" +"glRasterPos3fv\0" +"glRasterPos3i\0" +"glRasterPos3iv\0" +"glRasterPos3s\0" +"glRasterPos3sv\0" +"glRasterPos4d\0" +"glRasterPos4dv\0" +"glRasterPos4f\0" +"glRasterPos4fv\0" +"glRasterPos4i\0" +"glRasterPos4iv\0" +"glRasterPos4s\0" +"glRasterPos4sv\0" +"glReadBuffer\0" +"glReadPixels\0" +"glRectd\0" +"glRectdv\0" +"glRectf\0" +"glRectfv\0" +"glRecti\0" +"glRectiv\0" +"glRects\0" +"glRectsv\0" +"glReleaseShaderCompiler\0" +"glRenderMode\0" +"glRenderbufferStorage\0" +"glRenderbufferStorageMultisample\0" +"glResetHistogram\0" +"glResetMinmax\0" +"glResumeTransformFeedback\0" +"glRotated\0" +"glRotatef\0" +"glSampleCoverage\0" +"glSampleMaski\0" +"glSamplerParameterIiv\0" +"glSamplerParameterIuiv\0" +"glSamplerParameterf\0" +"glSamplerParameterfv\0" +"glSamplerParameteri\0" +"glSamplerParameteriv\0" +"glScaled\0" +"glScalef\0" +"glScissor\0" +"glScissorArrayv\0" +"glScissorIndexed\0" +"glScissorIndexedv\0" +"glSecondaryColor3b\0" +"glSecondaryColor3bv\0" +"glSecondaryColor3d\0" +"glSecondaryColor3dv\0" +"glSecondaryColor3f\0" +"glSecondaryColor3fv\0" +"glSecondaryColor3i\0" +"glSecondaryColor3iv\0" +"glSecondaryColor3s\0" +"glSecondaryColor3sv\0" +"glSecondaryColor3ub\0" +"glSecondaryColor3ubv\0" +"glSecondaryColor3ui\0" +"glSecondaryColor3uiv\0" +"glSecondaryColor3us\0" +"glSecondaryColor3usv\0" +"glSecondaryColorP3ui\0" +"glSecondaryColorP3uiv\0" +"glSecondaryColorPointer\0" +"glSelectBuffer\0" +"glSeparableFilter2D\0" +"glShadeModel\0" +"glShaderBinary\0" +"glShaderSource\0" +"glShaderStorageBlockBinding\0" +"glStencilFunc\0" +"glStencilFuncSeparate\0" +"glStencilMask\0" +"glStencilMaskSeparate\0" +"glStencilOp\0" +"glStencilOpSeparate\0" +"glTexBuffer\0" +"glTexBufferRange\0" +"glTexCoord1d\0" +"glTexCoord1dv\0" +"glTexCoord1f\0" +"glTexCoord1fv\0" +"glTexCoord1i\0" +"glTexCoord1iv\0" +"glTexCoord1s\0" +"glTexCoord1sv\0" +"glTexCoord2d\0" +"glTexCoord2dv\0" +"glTexCoord2f\0" +"glTexCoord2fv\0" +"glTexCoord2i\0" +"glTexCoord2iv\0" +"glTexCoord2s\0" +"glTexCoord2sv\0" +"glTexCoord3d\0" +"glTexCoord3dv\0" +"glTexCoord3f\0" +"glTexCoord3fv\0" +"glTexCoord3i\0" +"glTexCoord3iv\0" +"glTexCoord3s\0" +"glTexCoord3sv\0" +"glTexCoord4d\0" +"glTexCoord4dv\0" +"glTexCoord4f\0" +"glTexCoord4fv\0" +"glTexCoord4i\0" +"glTexCoord4iv\0" +"glTexCoord4s\0" +"glTexCoord4sv\0" +"glTexCoordP1ui\0" +"glTexCoordP1uiv\0" +"glTexCoordP2ui\0" +"glTexCoordP2uiv\0" +"glTexCoordP3ui\0" +"glTexCoordP3uiv\0" +"glTexCoordP4ui\0" +"glTexCoordP4uiv\0" +"glTexCoordPointer\0" +"glTexEnvf\0" +"glTexEnvfv\0" +"glTexEnvi\0" +"glTexEnviv\0" +"glTexGend\0" +"glTexGendv\0" +"glTexGenf\0" +"glTexGenfv\0" +"glTexGeni\0" +"glTexGeniv\0" +"glTexImage1D\0" +"glTexImage2D\0" +"glTexImage2DMultisample\0" +"glTexImage3D\0" +"glTexImage3DMultisample\0" +"glTexParameterIiv\0" +"glTexParameterIuiv\0" +"glTexParameterf\0" +"glTexParameterfv\0" +"glTexParameteri\0" +"glTexParameteriv\0" +"glTexStorage1D\0" +"glTexStorage2D\0" +"glTexStorage2DMultisample\0" +"glTexStorage3D\0" +"glTexStorage3DMultisample\0" +"glTexSubImage1D\0" +"glTexSubImage2D\0" +"glTexSubImage3D\0" +"glTextureView\0" +"glTransformFeedbackVaryings\0" +"glTranslated\0" +"glTranslatef\0" +"glUniform1d\0" +"glUniform1dv\0" +"glUniform1f\0" +"glUniform1fv\0" +"glUniform1i\0" +"glUniform1iv\0" +"glUniform1ui\0" +"glUniform1uiv\0" +"glUniform2d\0" +"glUniform2dv\0" +"glUniform2f\0" +"glUniform2fv\0" +"glUniform2i\0" +"glUniform2iv\0" +"glUniform2ui\0" +"glUniform2uiv\0" +"glUniform3d\0" +"glUniform3dv\0" +"glUniform3f\0" +"glUniform3fv\0" +"glUniform3i\0" +"glUniform3iv\0" +"glUniform3ui\0" +"glUniform3uiv\0" +"glUniform4d\0" +"glUniform4dv\0" +"glUniform4f\0" +"glUniform4fv\0" +"glUniform4i\0" +"glUniform4iv\0" +"glUniform4ui\0" +"glUniform4uiv\0" +"glUniformBlockBinding\0" +"glUniformMatrix2dv\0" +"glUniformMatrix2fv\0" +"glUniformMatrix2x3dv\0" +"glUniformMatrix2x3fv\0" +"glUniformMatrix2x4dv\0" +"glUniformMatrix2x4fv\0" +"glUniformMatrix3dv\0" +"glUniformMatrix3fv\0" +"glUniformMatrix3x2dv\0" +"glUniformMatrix3x2fv\0" +"glUniformMatrix3x4dv\0" +"glUniformMatrix3x4fv\0" +"glUniformMatrix4dv\0" +"glUniformMatrix4fv\0" +"glUniformMatrix4x2dv\0" +"glUniformMatrix4x2fv\0" +"glUniformMatrix4x3dv\0" +"glUniformMatrix4x3fv\0" +"glUniformSubroutinesuiv\0" +"glUnmapBuffer\0" +"glUseProgram\0" +"glUseProgramStages\0" +"glValidateProgram\0" +"glValidateProgramPipeline\0" +"glVertex2d\0" +"glVertex2dv\0" +"glVertex2f\0" +"glVertex2fv\0" +"glVertex2i\0" +"glVertex2iv\0" +"glVertex2s\0" +"glVertex2sv\0" +"glVertex3d\0" +"glVertex3dv\0" +"glVertex3f\0" +"glVertex3fv\0" +"glVertex3i\0" +"glVertex3iv\0" +"glVertex3s\0" +"glVertex3sv\0" +"glVertex4d\0" +"glVertex4dv\0" +"glVertex4f\0" +"glVertex4fv\0" +"glVertex4i\0" +"glVertex4iv\0" +"glVertex4s\0" +"glVertex4sv\0" +"glVertexAttrib1d\0" +"glVertexAttrib1dv\0" +"glVertexAttrib1f\0" +"glVertexAttrib1fv\0" +"glVertexAttrib1s\0" +"glVertexAttrib1sv\0" +"glVertexAttrib2d\0" +"glVertexAttrib2dv\0" +"glVertexAttrib2f\0" +"glVertexAttrib2fv\0" +"glVertexAttrib2s\0" +"glVertexAttrib2sv\0" +"glVertexAttrib3d\0" +"glVertexAttrib3dv\0" +"glVertexAttrib3f\0" +"glVertexAttrib3fv\0" +"glVertexAttrib3s\0" +"glVertexAttrib3sv\0" +"glVertexAttrib4Nbv\0" +"glVertexAttrib4Niv\0" +"glVertexAttrib4Nsv\0" +"glVertexAttrib4Nub\0" +"glVertexAttrib4Nubv\0" +"glVertexAttrib4Nuiv\0" +"glVertexAttrib4Nusv\0" +"glVertexAttrib4bv\0" +"glVertexAttrib4d\0" +"glVertexAttrib4dv\0" +"glVertexAttrib4f\0" +"glVertexAttrib4fv\0" +"glVertexAttrib4iv\0" +"glVertexAttrib4s\0" +"glVertexAttrib4sv\0" +"glVertexAttrib4ubv\0" +"glVertexAttrib4uiv\0" +"glVertexAttrib4usv\0" +"glVertexAttribBinding\0" +"glVertexAttribDivisor\0" +"glVertexAttribFormat\0" +"glVertexAttribI1i\0" +"glVertexAttribI1iv\0" +"glVertexAttribI1ui\0" +"glVertexAttribI1uiv\0" +"glVertexAttribI2i\0" +"glVertexAttribI2iv\0" +"glVertexAttribI2ui\0" +"glVertexAttribI2uiv\0" +"glVertexAttribI3i\0" +"glVertexAttribI3iv\0" +"glVertexAttribI3ui\0" +"glVertexAttribI3uiv\0" +"glVertexAttribI4bv\0" +"glVertexAttribI4i\0" +"glVertexAttribI4iv\0" +"glVertexAttribI4sv\0" +"glVertexAttribI4ubv\0" +"glVertexAttribI4ui\0" +"glVertexAttribI4uiv\0" +"glVertexAttribI4usv\0" +"glVertexAttribIFormat\0" +"glVertexAttribIPointer\0" +"glVertexAttribL1d\0" +"glVertexAttribL1dv\0" +"glVertexAttribL2d\0" +"glVertexAttribL2dv\0" +"glVertexAttribL3d\0" +"glVertexAttribL3dv\0" +"glVertexAttribL4d\0" +"glVertexAttribL4dv\0" +"glVertexAttribLFormat\0" +"glVertexAttribLPointer\0" +"glVertexAttribP1ui\0" +"glVertexAttribP1uiv\0" +"glVertexAttribP2ui\0" +"glVertexAttribP2uiv\0" +"glVertexAttribP3ui\0" +"glVertexAttribP3uiv\0" +"glVertexAttribP4ui\0" +"glVertexAttribP4uiv\0" +"glVertexAttribPointer\0" +"glVertexBindingDivisor\0" +"glVertexP2ui\0" +"glVertexP2uiv\0" +"glVertexP3ui\0" +"glVertexP3uiv\0" +"glVertexP4ui\0" +"glVertexP4uiv\0" +"glVertexPointer\0" +"glViewport\0" +"glViewportArrayv\0" +"glViewportIndexedf\0" +"glViewportIndexedfv\0" +"glWaitSync\0" +"glWindowPos2d\0" +"glWindowPos2dv\0" +"glWindowPos2f\0" +"glWindowPos2fv\0" +"glWindowPos2i\0" +"glWindowPos2iv\0" +"glWindowPos2s\0" +"glWindowPos2sv\0" +"glWindowPos3d\0" +"glWindowPos3dv\0" +"glWindowPos3f\0" +"glWindowPos3fv\0" +"glWindowPos3i\0" +"glWindowPos3iv\0" +"glWindowPos3s\0" +"glWindowPos3sv\0" + +#endif diff --git a/arlib/opengl/helpers.cpp b/arlib/opengl/helpers.cpp new file mode 100644 index 0000000..a725006 --- /dev/null +++ b/arlib/opengl/helpers.cpp @@ -0,0 +1,146 @@ +#include "../arlib.h" + + +const char gl_proc_names[] = +#define AROPENGL_GEN_NAMES +#include "generated.c" +#undef AROPENGL_GEN_NAMES +; + +bool aropengl::create(context* core) +{ + this->core = core; + this->port = NULL; + if (!core) return false; + + const char * names = gl_proc_names; + funcptr* out = (funcptr*)this; + + while (*names) + { + *out = core->getProcAddress(names); + out++; + names += strlen(names)+1; + } + + return true; +} + + + +//Checks if needle is one of the space-separated words in the haystack. The needle may not contain spaces or be empty. +static bool strtoken(const char * haystack, const char * needle) +{ + //this is annoyingly complex to parse + //I suspect 'people using fixed-size buffers, then extension list grows and app explodes' isn't the only reason the GL_EXTENSIONS string was deprecated + int nlen = strlen(needle); + while (true) + { + const char * found = strstr(haystack, needle); + if (!found) break; + + if ((found==haystack || found[-1]==' ') && // ensure the match is the start of a word + (found[nlen]==' ' || found[nlen]=='\0')) // ensure the match is the end of a word + { + return true; + } + + haystack = strchr(found, ' '); // try again, could've found GL_foobar_limited when looking for GL_foobar + if (!haystack) return false; + } + return false; +} + +test() +{ + assert(strtoken("aa", "aa")); + assert(!strtoken("aa", "a")); + assert(!strtoken("aa", "aaa")); + assert(strtoken("aa aa aa aa", "aa")); + assert(!strtoken("aa aa aa aa", "a")); + assert(!strtoken("aa aa aa aa", "aaa")); + assert(!strtoken("12345", "1234")); + assert(!strtoken("12345", "2345")); + assert(!strtoken("12345", "234")); + assert(strtoken("1234 123456 2345 123456 0123456 012345 12345 12345", "12345")); + assert(strtoken("a b b", "a")); + assert(strtoken("b a b", "a")); + assert(strtoken("b b a", "a")); +} + +bool aropengl::hasExtension(const char * ext) +{ + int major = strtol((char*)this->GetString(GL_VERSION), NULL, 0); + if (major >= 3) + { + GLint n; + this->GetIntegerv(GL_NUM_EXTENSIONS, &n); + for (GLint i=0;iGetStringi(GL_EXTENSIONS, i), ext)) return true; + } + return false; + } + else + { + return strtoken((char*)this->GetString(GL_EXTENSIONS), ext); + } +} + + + +static void APIENTRY debug_cb(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char * message, void* userParam) +{ + const char * source_s; + const char * type_s; + const char * severity_s; + enum { sev_unk=255, sev_not=0, sev_warn=1, sev_err=2 } severity_l; + + switch (source) + { + case GL_DEBUG_SOURCE_API: source_s="API"; break; + case GL_DEBUG_SOURCE_WINDOW_SYSTEM: source_s="Window system"; break; + case GL_DEBUG_SOURCE_SHADER_COMPILER: source_s="Shader compiler"; break; + case GL_DEBUG_SOURCE_THIRD_PARTY: source_s="3rd party"; break; + case GL_DEBUG_SOURCE_APPLICATION: source_s="Application"; break; + case GL_DEBUG_SOURCE_OTHER: source_s="Other"; break; + default: source_s="Unknown"; break; + } + + switch (type) + { + case GL_DEBUG_TYPE_ERROR: type_s="Error"; break; + case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: type_s="Deprecated behavior"; break; + case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: type_s="Undefined behavior"; break; + case GL_DEBUG_TYPE_PORTABILITY: type_s="Portability"; break; + case GL_DEBUG_TYPE_PERFORMANCE: type_s="Performance"; break; + case GL_DEBUG_TYPE_MARKER: type_s="Marker"; break; + case GL_DEBUG_TYPE_PUSH_GROUP: type_s="Push group"; break; + case GL_DEBUG_TYPE_POP_GROUP: type_s="Pop group"; break; + case GL_DEBUG_TYPE_OTHER: type_s="Other"; break; + default: type_s="Unknown"; break; + } + + switch (severity) + { + case GL_DEBUG_SEVERITY_HIGH: severity_s="High"; severity_l=sev_err; break; + case GL_DEBUG_SEVERITY_MEDIUM: severity_s="Medium"; severity_l=sev_warn; break; + case GL_DEBUG_SEVERITY_LOW: severity_s="Low"; severity_l=sev_not; break; + case GL_DEBUG_SEVERITY_NOTIFICATION: severity_s="Notice"; severity_l=sev_not; break; + default: severity_s="Unknown"; severity_l=sev_unk; break; + } + + fprintf((FILE*)userParam, "[GL debug: sev %s, source %s, topic %s: %s]\n", severity_s, source_s, type_s, message); + + if (severity_l >= sev_warn) debug_or_exit(); +} + +void aropengl::enableDefaultDebugger(FILE* out) +{ + if (!out) out = stderr; + + this->DebugMessageCallback((GLDEBUGPROC)debug_cb, out);//some headers have 'const' on the userdata, some don't + //https://www.opengl.org/sdk/docs/man/html/glDebugMessageCallback.xhtml says it shouldn't be const + this->DebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE); + this->Enable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); +} diff --git a/arlib/opengl/test-gl.cpp b/arlib/opengl/test-gl.cpp new file mode 100644 index 0000000..0e9482a --- /dev/null +++ b/arlib/opengl/test-gl.cpp @@ -0,0 +1,119 @@ +/* +windows: +g++ -DARLIB_D3DTEST -DARLIB_OPENGL -DARGUI_WINDOWS -DAROPENGL_D3DSYNC -std=c++11 -fno-exceptions -fno-rtti -O3 *.cpp ../os.cpp ../gui/*.cpp ../malloc.cpp ../file-win32.cpp -lgdi32 -lcomctl32 -lcomdlg32 -o test.exe && test.exe && del test.exe + +linux: +g++ -DARLIB_D3DTEST -DARLIB_OPENGL -DARGUI_GTK3 -DARGUIPROT_X11 -std=c++11 -fno-exceptions -fno-rtti -O3 *.cpp ../os.cpp ../gui/*.cpp ../malloc.cpp ../file-win32.cpp -ldl `pkg-config --cflags --libs gtk+-3.0` -lX11 -static-libgcc -o test +*/ + +#ifdef ARLIB_D3DTEST +//#define NTDDI_VERSION NTDDI_WS03 +//#define _WIN32_IE 0x0600 +//#include // must include this early, Arlib sets WIN32_LEAN_AND_MEAN which removes timeBeginPeriod + +#include +#include +#include +#include "../arlib.h" + +void math(int* data, int ndata, float& avg, float& stddev) +{ + if (!ndata) + { + avg=0; + stddev=0; + return; + } + + float sum = 0; + for (int i=0;iset_visible(true); + + gl.enableDefaultDebugger(); + gl.swapInterval(1); + + bool black = false; + + //int width = 640; + +#define SKIP 20 +#define FRAMES 1800 + int times[SKIP+FRAMES]={}; + + uint64_t prev = perfcounter(); + + for (int i=0;i1000)width=500; + //port->resize(width, 480); + //gl.notifyResize(width, 480); + + uint64_t now = perfcounter(); + times[i] = now-prev; + prev = now; + } + + delete wnd; + + float avg; + float stddev; + math(times+SKIP, FRAMES, avg, stddev); + + printf("d3d=%i avg=%f stddev=%f ", d3d, avg, stddev); + std::sort(times+SKIP, times+SKIP+FRAMES); + printf("min=%i,%i ", times[SKIP+0], times[SKIP+1]); + printf("max=%i,%i,%i,%i,%i\n", times[SKIP+FRAMES-1], times[SKIP+FRAMES-2], times[SKIP+FRAMES-3], times[SKIP+FRAMES-4], times[SKIP+FRAMES-5]); +} + +int main(int argc, char * argv[]) +{ + window_init(&argc, &argv); + //timeBeginPeriod(1); + //this is supposed to measure how much D3D sync helps, but either + //- there's nonzero time between SwapBuffers/PresentEx return and the frame is presented + //- DWM and/or the driver has determined that I want high-quality vsync, and auto enables it + //- I'm measuring wrong thing + //- the mere act of mentioning d3d9.dll in the binary scares it into submission + //because I can't measure any meaningful difference whatsoever. + //When I first got this working, I had std.dev 4000us for pure GL and 250 for D3D sync, what happened? + + for (int i=0;i<5;i++) + { + process(false); +#ifdef AROPENGL_D3DSYNC + process(true); +#endif + } +} +#endif diff --git a/arlib/os.cpp b/arlib/os.cpp new file mode 100644 index 0000000..4a2aeab --- /dev/null +++ b/arlib/os.cpp @@ -0,0 +1,211 @@ +#include "os.h" +#include "thread.h" +#include +#include + +#ifdef __unix__ +#include + +static mutex dylib_lock; + +bool dylib::init(const char * filename, bool * owned) +{ + deinit(); + + dylib_lock.lock(); + + if (owned) + { + handle = (dylib*)dlopen(filename, RTLD_LAZY|RTLD_NOLOAD); + *owned = (!handle); + } + + if (!handle) handle = (dylib*)dlopen(filename, RTLD_LAZY); + + dylib_lock.unlock(); + return handle; +} + +void* dylib::sym_ptr(const char * name) +{ + if (!handle) return NULL; + return dlsym(handle, name); +} + +funcptr dylib::sym_func(const char * name) +{ + if (!handle) return NULL; + + funcptr ret; + *(void**)(&ret)=dlsym(handle, name); + return ret; +} + +void dylib::deinit() +{ + if (handle) dlclose(handle); + handle = NULL; +} +#endif + + +#ifdef _WIN32 +static mutex dylib_lock; + +bool dylib::init(const char * filename, bool * owned) +{ + deinit(); + + dylib_lock.lock(); + + if (owned) + { + if (!GetModuleHandleEx(0, filename, (HMODULE*)&handle)) handle=NULL; + *owned=(!handle); + } + + if (!handle) + { + //this is so weird dependencies, for example winpthread-1.dll, can be placed beside the dll where they belong + char * filename_copy=strdup(filename); + char * filename_copy_slash = strrchr(filename_copy, '/'); + if (!filename_copy_slash) filename_copy_slash = strrchr(filename_copy, '\0'); + filename_copy_slash[0]='\0'; + SetDllDirectory(filename_copy); + free(filename_copy); + + handle = (dylib*)LoadLibrary(filename); + SetDllDirectory(NULL); + } + + dylib_lock.unlock(); + return handle; +} + +void* dylib::sym_ptr(const char * name) +{ + if (!handle) return NULL; + return (void*)GetProcAddress((HMODULE)handle, name); +} + +funcptr dylib::sym_func(const char * name) +{ + if (!handle) return NULL; + return (funcptr)GetProcAddress((HMODULE)handle, name); +} + +void dylib::deinit() +{ + if (handle) FreeLibrary((HMODULE)handle); + handle = NULL; +} +#endif + +bool dylib::sym_multi(funcptr* out, const char * names) +{ + bool all = true; + + while (*names) + { + *out = this->sym_func(names); + if (!*out) all = false; + + out++; + names += strlen(names)+1; + } + + return all; +} + + + +#ifdef _WIN32 +void debug_or_ignore() +{ + if (IsDebuggerPresent()) DebugBreak(); +} + +void debug_or_exit() +{ + if (IsDebuggerPresent()) DebugBreak(); + ExitProcess(1); +} + +void debug_or_abort() +{ + DebugBreak(); + FatalExit(1); +} +#endif + +#ifdef __unix__ +#include +#include +#include +#include + +//method from https://src.chromium.org/svn/trunk/src/base/debug/debugger_posix.cc +static bool has_debugger() +{ + char buf[4096]; + int fd = open("/proc/self/status", O_RDONLY); + if (!fd) return false; + + ssize_t bytes = read(fd, buf, sizeof(buf)-1); + close(fd); + + if (bytes < 0) return false; + buf[bytes] = '\0'; + + const char * tracer = strstr(buf, "TracerPid:\t"); + if (!tracer) return false; + tracer += strlen("TracerPid:\t"); + + return (*tracer != '0'); +} + +void debug_or_ignore() +{ + if (has_debugger()) raise(SIGTRAP); +} + +void debug_or_exit() +{ + if (has_debugger()) raise(SIGTRAP); + exit(1); +} + +void debug_or_abort() +{ + raise(SIGTRAP); + abort(); +} +#endif + + + +#ifdef _WIN32 +uint64_t perfcounter() +{ + ////this one has an accuracy of 10ms by default + //ULARGE_INTEGER time; + //GetSystemTimeAsFileTime((LPFILETIME)&time); + //return time.QuadPart/10;//this one is in intervals of 100 nanoseconds, for some insane reason. We want microseconds. + + static LARGE_INTEGER timer_freq; + if (!timer_freq.QuadPart) QueryPerformanceFrequency(&timer_freq); + + LARGE_INTEGER timer_now; + QueryPerformanceCounter(&timer_now); + return 1000000*timer_now.QuadPart/timer_freq.QuadPart; +} +#else +#include + +uint64_t perfcounter() +{ + struct timespec tp; + clock_gettime(CLOCK_MONOTONIC, &tp); + return tp.tv_sec*1000000 + tp.tv_nsec/1000; +} +#endif diff --git a/arlib/os.h b/arlib/os.h index cf3cf4c..a3fc2cb 100644 --- a/arlib/os.h +++ b/arlib/os.h @@ -1,9 +1,6 @@ #pragma once #include "global.h" -//this is more thread.h than anything else - dylib is the only non-thread-related part. But there's -// no other place where dylib would fit, so os.h it is. - #ifdef __unix__ #define DYLIB_EXT ".so" #define DYLIB_MAKE_NAME(name) "lib" name DYLIB_EXT @@ -17,22 +14,36 @@ //The size varies per platform, so I have to allocate the object. This could be done by putting in a void* member, // but that's a pointless level of indirection - instead, I cast the allocated value and return that! //It's probably undefined, but the compiler won't be able to prove that, so it has to do what I want. -//Perhaps it would be better to let the configure script declare what the size is so they can have a -// member of type uint32_t data[12] and be constructed normally, but this is good enough for now. -class dylib : private nocopy { - dylib(){} +class dylib : nocopy { + void* handle; + public: - static dylib* create(const char * filename, bool * owned=NULL); - static const char * ext() { return DYLIB_EXT; } + dylib() { handle=NULL; } + dylib(const char * filename) { handle=NULL; init(filename); } + + //owned tells whether the DLL was loaded before calling this + //this is an atomic operation; if multiple threads call dylib::create for the same file, only one will get owned==true + //init() may only be called once + bool init(const char * filename, bool * owned=NULL); void* sym_ptr(const char * name); funcptr sym_func(const char * name); + template T sym(const char * name) { return (T)sym_func(name); } - //per http://chadaustin.me/cppinterface.html - redirect operator delete to a function, this doesn't come from the normal allocator. - static void operator delete(void* p) { if (p) ((dylib*)p)->release(); } - void release();//this is the real destructor, you can use either this one or delete it + //Fetches multiple symbols. 'names' is expected to be a NUL-separated list of names, terminated with a blank one. + // (You don't need to do anything special to create this terminator. Just use the NUL terminator the compiler adds.) + //Returns whether all of them were successfully fetched. Failures are NULL. + bool sym_multi(funcptr* out, const char * names); + + void deinit(); + ~dylib() { deinit(); } }; //If the program is run under a debugger, this triggers a breakpoint. If not, ignored. -void debug_break(); -//If the program is run under a debugger, this triggers a breakpoint. The program is then terminated. -void debug_abort(); +void debug_or_ignore(); +//If the program is run under a debugger, this triggers a breakpoint. If not, the program silently exits. +void debug_or_exit(); +//If the program is run under a debugger, this triggers a breakpoint. If not, the program crashes. +void debug_or_abort(); + +//Returns time since an undefined point in time, in microseconds. The epoch may vary across machines or reboots. +uint64_t perfcounter(); diff --git a/arlib/sandbox.h b/arlib/sandbox.h deleted file mode 100644 index effe3b6..0000000 --- a/arlib/sandbox.h +++ /dev/null @@ -1 +0,0 @@ -#include "sandbox/sandbox.h" diff --git a/arlib/sandbox/linux-bpf-gen.cpp b/arlib/sandbox/linux-bpf-gen-sbx.cpp similarity index 100% rename from arlib/sandbox/linux-bpf-gen.cpp rename to arlib/sandbox/linux-bpf-gen-sbx.cpp diff --git a/arlib/sandbox/linux-bpf.cpp b/arlib/sandbox/linux-bpf-sbx.cpp similarity index 100% rename from arlib/sandbox/linux-bpf.cpp rename to arlib/sandbox/linux-bpf-sbx.cpp diff --git a/arlib/sandbox/linux-file-pass.cpp b/arlib/sandbox/linux-file-pass-sbx.cpp similarity index 100% rename from arlib/sandbox/linux-file-pass.cpp rename to arlib/sandbox/linux-file-pass-sbx.cpp diff --git a/arlib/sandbox/linux-lockdown.cpp b/arlib/sandbox/linux-lockdown-sbx.cpp similarity index 100% rename from arlib/sandbox/linux-lockdown.cpp rename to arlib/sandbox/linux-lockdown-sbx.cpp diff --git a/arlib/sandbox/linux.cpp b/arlib/sandbox/linux-sbx.cpp similarity index 100% rename from arlib/sandbox/linux.cpp rename to arlib/sandbox/linux-sbx.cpp diff --git a/arlib/sandbox/sandbox.h b/arlib/sandbox/sandbox.h index 101a485..542a875 100644 --- a/arlib/sandbox/sandbox.h +++ b/arlib/sandbox/sandbox.h @@ -1,7 +1,7 @@ #pragma once #include "../global.h" +#include "../string.h" -#ifdef ARLIB_SANDBOX //Allows safely executing untrusted code. // //Exact rules: @@ -32,8 +32,9 @@ // are well documented, and if I miss something, strace quickly tells me what. // //On Linux, this requires exclusive control over SIGSYS in the child process. -//All uses (according to , kernel version 4.6) are either seccomp, +//According to , kernel version 4.6, all uses are either seccomp, // hardware events on rare platforms that won't be delivered to me, or catching / passing on the signal (as opposed to raising it). +// kill(2) can, of course, also send SIGSYS, but that's rare. //Therefore, this requirement is safe. // //Chrome sandbox entry points: http://stackoverflow.com/questions/1590337/using-the-google-chrome-sandbox @@ -52,9 +53,9 @@ public: //If true, stdout and stderr go to the same places as in the parent. If false, /dev/null. allow_stdout = 1, - //Creates a sandbox facade; it acts like a normal sandbox, but the child process isn't - // restricted. It could even be a thread in the same process. - no_security = 2, + ////Creates a sandbox facade; it acts like a normal sandbox, but the child process isn't + //// restricted. It could even be a thread in the same process. + //no_security = 2, }; unsigned int flags; @@ -96,7 +97,7 @@ public: bool try_lock() { return parent->try_wait(id); } void unlock() { parent->release(id); } }; - channel_t channel(int id) { return (channel_t){this, id}; } + channel_t channel(int id) { channel_t ret; ret.parent=this; ret.id=id; return ret; } //Allocates memory shared between the two processes. At least 8 memory areas are supported. It's // up to the user how to use them; a recommendation is to put a fixed-size control data block in @@ -123,7 +124,7 @@ public: //If the return value from this callback is not equal to -1, that will be returned as a file handle. //It is safe to call accept_fd() from this function. //On Windows, the intptr_t is a casted HANDLE. On Linux, int. - void set_fopen_fallback(function callback); // Child only. + void set_fopen_fallback(function callback); // Child only. //Clones a file handle into the child. The handle remains open in the parent. The child may get another ID. //Like shalloc(), both processes are allowed to sleep until the other enters. @@ -142,4 +143,3 @@ private: sandbox(){} sandbox(impl* m) : m(m) {} }; -#endif diff --git a/arlib/sandbox/win32.cpp b/arlib/sandbox/win32-sbx.cpp similarity index 100% rename from arlib/sandbox/win32.cpp rename to arlib/sandbox/win32-sbx.cpp diff --git a/arlib/serialize-test.cpp b/arlib/serialize-test.cpp new file mode 100644 index 0000000..1f606ab --- /dev/null +++ b/arlib/serialize-test.cpp @@ -0,0 +1,98 @@ +#include "serialize.h" +#include "test.h" + +#ifdef ARLIB_TEST +struct ser1 { + int a; + int b; + + SERIALIZE(a, b); +}; + +struct ser2 { + ser1 c; + ser1 d; + + SERIALIZE(c, d); +}; + +struct ser3 { + int a; + int b; + int c; + int d; + int e; + int f; + int g; + int h; + + SERIALIZE(a, b, c, d, e, f, g, h); +}; + +struct ser4 { + ser3 mem; + int count = 0; + template void serialize(T& s) { mem.serialize(s); count++; } +}; + +test() +{ + { + ser1 item; + item.a = 1; + item.b = 2; + + assert_eq(bmlserialize(item), "a=1\nb=2"); + } + + { + ser2 item; + item.c.a = 1; + item.c.b = 2; + item.d.a = 3; + item.d.b = 4; + assert_eq(bmlserialize(item), "c a=1 b=2\nd a=3 b=4"); + } +} + +test() +{ + { + ser1 item = bmlunserialize("a=1\nb=2"); + assert_eq(item.a, 1); + assert_eq(item.b, 2); + } + + { + ser2 item = bmlunserialize("c a=1 b=2\nd a=3 b=4"); + assert_eq(item.c.a, 1); + assert_eq(item.c.b, 2); + assert_eq(item.d.a, 3); + assert_eq(item.d.b, 4); + } + + //the system should not be order-sensitive + { + ser2 item = bmlunserialize("d b=4 a=3\nc a=1 b=2"); + assert_eq(item.c.a, 1); + assert_eq(item.c.b, 2); + assert_eq(item.d.a, 3); + assert_eq(item.d.b, 4); + } + + //in case of dupes, last one should win; extraneous nodes should be cleanly ignored + { + ser1 item = bmlunserialize("a=1\nb=2\nq=0\na=3\na=4"); + assert_eq(item.a, 4); + assert_eq(item.b, 2); + } + + //the system is allowed to loop, but only if there's bogus or extraneous nodes + //we want O(n) runtime for a clean document, so ensure no looping + //this includes missing and duplicate elements, both of which are possible for serialized arrays + { + ser4 item = bmlunserialize("a=1\nb=2\nd=4\ne=5\ne=5\nf=6"); + assert_eq(item.count, 1); + } +} +#endif diff --git a/arlib/serialize.cpp b/arlib/serialize.cpp deleted file mode 100644 index 114cabf..0000000 --- a/arlib/serialize.cpp +++ /dev/null @@ -1,251 +0,0 @@ -#include "serialize.h" -#include "test.h" -#include "bml.h" - -/* - -{ a; b; } -a=1 -b=2 - -{ a={ b; c; } d; } -a - b=1 - c=2 -d=3 - -*/ - -#define SERIALIZE_CORE(member) s(STR(member), member); -#define SERIALIZE(...) template void serialize(T& s) { PPFOREACH(SERIALIZE_CORE, __VA_ARGS__); } - -class bmlserialize_impl { - bmlwriter w; - template friend string bmlserialize(T& item); - -public: - - static const bool serializing = true; - - template void operator()(cstring name, T& item) - { - w.enter(name, ""); - item.serialize(*this); - w.exit(); - } - -#define LEAF(T) void operator()(cstring name, T& item) { w.node(name, tostring(item)); } - LEAF(char); - LEAF(int); - LEAF(unsigned int); - LEAF(bool); - LEAF(float); - LEAF(time_t); -#undef LEAF -}; - -template string bmlserialize(T& item) -{ - bmlserialize_impl s; - item.serialize(s); - return s.w.finish(); -} - - - -class bmlunserialize_impl { - bmlparser p; - int pdepth = 0; - - int thisdepth = 0; - cstring thisnode; - cstring thisval; - bool matchagain; - - bmlparser::event event() - { - bmlparser::event ret = p.next(); - if (ret.action == bmlparser::enter) pdepth++; - if (ret.action == bmlparser::exit) pdepth--; - if (ret.action == bmlparser::finish) pdepth=-2; - return ret; - } - - void skipchildren() - { - while (pdepth > thisdepth) event(); - } - - bmlunserialize_impl(cstring bml) : p(bml) {} - template friend T bmlunserialize(cstring bml); - - template void item(T& out) - { - while (pdepth >= thisdepth) - { - bmlparser::event ev = event(); - if (ev.action == bmlparser::enter) - { - thisdepth++; - thisnode = ev.name; - thisval = ev.value; - do { - matchagain = false; - out.serialize(*this); - } while (matchagain); - thisdepth--; - skipchildren(); - } - } - } - - void next() - { - matchagain = false; - - if (pdepth >= thisdepth) - { - thisdepth--; - skipchildren(); - - bmlparser::event ev = event(); - if (ev.action == bmlparser::enter) - { - matchagain = true; - thisnode = ev.name; - thisval = ev.value; - } - - thisdepth++; - } - } - -#define LEAF(T) void item(T& out) { out = fromstring(thisval); } - LEAF(char); - LEAF(int); - LEAF(unsigned int); - LEAF(bool); - LEAF(float); - LEAF(time_t); -#undef LEAF - -public: - - static const bool serializing = false; - - template void operator()(cstring name, T& out) - { - while (thisnode == name) // this should be a loop, in case of documents like 'foo bar=1 bar=2 bar=3' - { - item(out); - thisnode = ""; - next(); - } - } -}; - -template T bmlunserialize(cstring bml) -{ - T out{}; - bmlunserialize_impl s(bml); - s.item(out); - return out; -} - - - -#ifdef ARLIB_TEST -struct ser1 { - int a; - int b; - - SERIALIZE(a, b); -}; - -struct ser2 { - ser1 c; - ser1 d; - - SERIALIZE(c, d); -}; - -struct ser3 { - int a; - int b; - int c; - int d; - int e; - int f; - int g; - int h; - - SERIALIZE(a, b, c, d, e, f, g, h); -}; - -struct ser4 { - ser3 mem; - int count = 0; - template void serialize(T& s) { mem.serialize(s); count++; } -}; - -test() -{ - { - ser1 item; - item.a = 1; - item.b = 2; - - assert_eq(bmlserialize(item), "a=1\nb=2"); - } - - { - ser2 item; - item.c.a = 1; - item.c.b = 2; - item.d.a = 3; - item.d.b = 4; - assert_eq(bmlserialize(item), "c a=1 b=2\nd a=3 b=4"); - } -} - -test() -{ - { - ser1 item = bmlunserialize("a=1\nb=2"); - assert_eq(item.a, 1); - assert_eq(item.b, 2); - } - - { - ser2 item = bmlunserialize("c a=1 b=2\nd a=3 b=4"); - assert_eq(item.c.a, 1); - assert_eq(item.c.b, 2); - assert_eq(item.d.a, 3); - assert_eq(item.d.b, 4); - } - - //the system should not be order-sensitive - { - ser2 item = bmlunserialize("d b=4 a=3\nc a=1 b=2"); - assert_eq(item.c.a, 1); - assert_eq(item.c.b, 2); - assert_eq(item.d.a, 3); - assert_eq(item.d.b, 4); - } - - //in case of dupes, last one should win; extraneous nodes should be cleanly ignored - { - ser1 item = bmlunserialize("a=1\nb=2\nq=0\na=3\na=4"); - assert_eq(item.a, 4); - assert_eq(item.b, 2); - } - - //the system is allowed to loop, but only if there's bogus or extraneous nodes - //we want O(n) runtime for a clean document, so ensure no looping - //this includes missing and duplicate elements, both of which are possible for serialized arrays - { - ser4 item = bmlunserialize("a=1\nb=2\nd=4\ne=5\ne=5\nf=6"); - assert_eq(item.count, 1); - } -} -#endif diff --git a/arlib/serialize.h b/arlib/serialize.h index 2db9bc1..42d94a5 100644 --- a/arlib/serialize.h +++ b/arlib/serialize.h @@ -1,3 +1,130 @@ #pragma once #include "global.h" +#include "bml.h" +#include "stringconv.h" +#define SERIALIZE_CORE(member) s(STR(member), member); +#define SERIALIZE(...) template void serialize(T& s) { PPFOREACH(SERIALIZE_CORE, __VA_ARGS__); } + +class bmlserialize_impl { + bmlwriter w; + template friend string bmlserialize(T& item); + +public: + + static const bool serializing = true; + + template void operator()(cstring name, T& item) + { + w.enter(name, ""); + item.serialize(*this); + w.exit(); + } + +#define LEAF(T) void operator()(cstring name, T& item) { w.node(name, tostring(item)); } + ALLSTRINGABLE(LEAF); +#undef LEAF +}; + +template string bmlserialize(T& item) +{ + bmlserialize_impl s; + item.serialize(s); + return s.w.finish(); +} + + + +class bmlunserialize_impl { + bmlparser p; + int pdepth = 0; + + int thisdepth = 0; + cstring thisnode; + cstring thisval; + bool matchagain; + + bmlparser::event event() + { + bmlparser::event ret = p.next(); + if (ret.action == bmlparser::enter) pdepth++; + if (ret.action == bmlparser::exit) pdepth--; + if (ret.action == bmlparser::finish) pdepth=-2; + return ret; + } + + void skipchildren() + { + while (pdepth > thisdepth) event(); + } + + bmlunserialize_impl(cstring bml) : p(bml) {} + template friend T bmlunserialize(cstring bml); + + template void item(T& out) + { + while (pdepth >= thisdepth) + { + bmlparser::event ev = event(); + if (ev.action == bmlparser::enter) + { + thisdepth++; + thisnode = ev.name; + thisval = ev.value; + do { + matchagain = false; + out.serialize(*this); + } while (matchagain); + thisdepth--; + skipchildren(); + } + } + } + + void next() + { + matchagain = false; + + if (pdepth >= thisdepth) + { + thisdepth--; + skipchildren(); + + bmlparser::event ev = event(); + if (ev.action == bmlparser::enter) + { + matchagain = true; + thisnode = ev.name; + thisval = ev.value; + } + + thisdepth++; + } + } + +#define LEAF(T) void item(T& out) { fromstring(thisval, out); } + ALLSTRINGABLE(LEAF); +#undef LEAF + +public: + + static const bool serializing = false; + + template void operator()(cstring name, T& out) + { + while (thisnode == name) // this should be a loop, in case of documents like 'foo bar=1 bar=2 bar=3' + { + item(out); + thisnode = ""; + next(); + } + } +}; + +template T bmlunserialize(cstring bml) +{ + T out{}; + bmlunserialize_impl s(bml); + s.item(out); + return out; +} diff --git a/arlib/socket.h b/arlib/socket.h deleted file mode 100644 index 4073d23..0000000 --- a/arlib/socket.h +++ /dev/null @@ -1 +0,0 @@ -#include "socket/socket.h" diff --git a/arlib/socket/shitty-server.c b/arlib/socket/shitty-server.c new file mode 100644 index 0000000..a0d500b --- /dev/null +++ b/arlib/socket/shitty-server.c @@ -0,0 +1,92 @@ +/* + * Shitty Server: an unusually agressive Discard Protocol server + * it reads and discards all your data for at least 5 seconds; then it drops your connection on the floor, without FIN or anything + * probably somewhat useful to test your program's resilience against network failure + * + * system requirements: linux only, requires root because TCP_REPAIR requires that + * if you need to test a windows program against dropped sockets, run this on another machine, possibly a virtual machine + * + * license: WTFPL, any version + * + * further reading: http://oroboro.com/dealing-with-network-port-abuse-in-sockets-in-c + */ + +/* feel free to replace with port 99 if you want to test in firefox or something */ +/* (no idea why they'd block the port specifically defined to not parse your data) */ +#define PORTNR 9 + +#include +#include +#include +#include +#include + +int listen_create(int port) +{ + struct sockaddr_in sa; + memset(&sa, 0, sizeof(sa)); + sa.sin_family = AF_INET; + sa.sin_addr.s_addr = htonl(INADDR_ANY); + sa.sin_port = htons(port); + + int fd = socket(AF_INET, SOCK_STREAM, 0); + bind(fd, (struct sockaddr*)&sa, sizeof(sa)); + listen(fd, 10); + + return fd; +} + +int main() +{ + int* fds = NULL; + int nfds_prev = 0; /* whenever nextcycle arrives, discard this many sockets from the array */ + int nfds = 0; + time_t nextcycle = time(NULL); + + int listen = listen_create(PORTNR); + + while (1) + { + int i; + + fd_set fdset; + FD_ZERO(&fdset); + FD_SET(listen, &fdset); + for (i=0;i= 0) + { + fds = realloc(fds, sizeof(int)*(nfds+1)); + fds[nfds] = newfd; + nfds++; + } + } + + for (i=0;i nextcycle) + { + nextcycle = time(NULL)+5; + for (i=0;i -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -int main() -{ - int listenfd = 0, connfd = 0; - struct sockaddr_in serv_addr; - - char sendBuff[1025]; - time_t ticks; - - listenfd = socket(AF_INET, SOCK_STREAM, 0); - memset(&serv_addr, '0', sizeof(serv_addr)); - memset(sendBuff, '0', sizeof(sendBuff)); - - serv_addr.sin_family = AF_INET; - serv_addr.sin_addr.s_addr = htonl(INADDR_ANY); - serv_addr.sin_port = htons(168); - - bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)); - perror("bind"); - - listen(listenfd, 10); - perror("listen"); - - while(1) - { - connfd = accept(listenfd, (struct sockaddr*)NULL, NULL); - perror("accept"); - - memset(sendBuff, 0, 32); - read(connfd, sendBuff, 32); - write(connfd, sendBuff, 32); - sleep(1); // otherwise the ACK gives a RST - - int yes = 1; - setsockopt(connfd, SOL_TCP, TCP_REPAIR, &yes, sizeof(yes)); - perror("TCP_REPAIR"); - - close(connfd); - } -} -#endif diff --git a/arlib/socket/socket-gnutls.cpp b/arlib/socket/socket-gnutls.cpp new file mode 100644 index 0000000..6e5c42a --- /dev/null +++ b/arlib/socket/socket-gnutls.cpp @@ -0,0 +1,165 @@ +#include "socket.h" + +#ifdef ARLIB_SSL_GNUTLS +//could use the gnutls C++ api, but why should I +//extra dependency, and the added convenience isn't relevant on such a small component +#include +#include + +//based on http://www.gnutls.org/manual/html_node/Legacy-client-example-with-X_002e509-certificate-support.html + +static gnutls_certificate_credentials_t xcred; +static bool init_ok = false; + +#define CAFILE "/etc/ssl/certs/ca-certificates.crt" +static int _verify_certificate_callback(gnutls_session_t session); + +static void initialize() +{ + static bool initialized = false; + if (initialized) return; + +#define CHECK(x) if ((x)<0) return + CHECK(gnutls_check_version("3.1.4") != NULL); + + CHECK(gnutls_global_init()); + + CHECK(gnutls_certificate_allocate_credentials(&xcred)); + CHECK(gnutls_certificate_set_x509_trust_file(xcred, CAFILE, GNUTLS_X509_FMT_PEM)); + gnutls_certificate_set_verify_function(xcred, _verify_certificate_callback); +#undef CHECK + + init_ok = true; +} +//to deinit: +//gnutls_certificate_free_credentials(xcred); +//gnutls_global_deinit(); + +static int _verify_certificate_callback(gnutls_session_t session) +{ +#define CHECK(x) if ((x)<0) return GNUTLS_E_CERTIFICATE_ERROR + const char * hostname = (char*)gnutls_session_get_ptr(session); + if (!hostname) return 0; + + unsigned int status; + CHECK(gnutls_certificate_verify_peers3(session, hostname, &status)); + + //gnutls_certificate_type_t type = gnutls_certificate_type_get(session); + //gnutls_datum_t out; + //CHECK(gnutls_certificate_verification_status_print(status, type, + // &out, 0)); + //printf("%s", out.data); + //gnutls_free(out.data); + + if (status != 0) return GNUTLS_E_CERTIFICATE_ERROR; + return 0; +#undef CHECK +} + +class socketssl_impl : public socketssl { +public: + socket* sock; + gnutls_session_t session; + bool block; + + + bool init(socket* parent, cstring domain, bool permissive) + { +#define CHECK(x) if ((x)<0) return false; + this->sock = parent; + this->fd = parent->get_fd(); + + this->session = NULL; + this->block = false; + setblock(true); + + CHECK(gnutls_init(&this->session, GNUTLS_CLIENT)); + if (!permissive) + { + gnutls_session_set_ptr(this->session, (void*)(const char*)domain); + } + gnutls_server_name_set(this->session, GNUTLS_NAME_DNS, domain, domain.length()); + + CHECK(gnutls_set_default_priority(this->session)); + //CHECK(gnutls_priority_set_direct(session, "NORMAL", NULL)); + + CHECK(gnutls_credentials_set(this->session, GNUTLS_CRD_CERTIFICATE, xcred)); + gnutls_transport_set_int(this->session, this->fd); + gnutls_handshake_set_timeout(this->session, GNUTLS_DEFAULT_HANDSHAKE_TIMEOUT); + + int ret; + do { + ret = gnutls_handshake(session); + } + while (ret < 0 && gnutls_error_is_fatal(ret) == 0); + if (ret < 0) return false; + + //char* desc = gnutls_session_get_desc(session); + //puts(desc); + //gnutls_free(desc); + + return true; +#undef CHECK + } + + /*private*/ int fixretrecv(int ret) + { + if (ret > 0) return ret; + if (ret == 0) return e_closed; + + if (ret == GNUTLS_E_INTERRUPTED || ret == GNUTLS_E_AGAIN) return 0; + return e_ssl_failure; + } + + /*private*/ int fixretsend(int ret) + { + if (ret >= 0) return ret; + else return fixretrecv(ret); + } + + void setblock(bool block) + { + if (block == this->block) return; + this->block = block; + socket::setblock(this->fd, block); + } + + int recv(arrayvieww data, bool block = false) + { + setblock(block); + return fixretrecv(gnutls_record_recv(this->session, data.ptr(), data.size())); + } + + int sendp(arrayview data, bool block = true) + { + setblock(block); + return fixretsend(gnutls_record_send(this->session, data.ptr(), data.size())); + } + + ~socketssl_impl() + { + if (this->session) + { + gnutls_bye(this->session, GNUTLS_SHUT_RDWR); // can fail, but let's just ignore that + } + gnutls_deinit(this->session); + delete sock; + } +}; + +socketssl* socketssl::create(socket* parent, cstring domain, bool permissive) +{ + if (!parent) return NULL; + + initialize(); + if (!init_ok) return NULL; + + socketssl_impl* ret = new socketssl_impl; + if (!ret->init(parent, domain, permissive)) + { + delete ret; + return NULL; + } + return ret; +} +#endif diff --git a/arlib/socket/socket-openssl.cpp b/arlib/socket/socket-openssl.cpp index 05199b7..205e673 100644 --- a/arlib/socket/socket-openssl.cpp +++ b/arlib/socket/socket-openssl.cpp @@ -27,7 +27,7 @@ public: SSL* ssl; //bool nonblock; - static socketssl_impl* create(socket* parent, const char * domain, bool permissive) + static socketssl_impl* create(socket* parent, cstring domain, bool permissive) { if (!parent) return NULL; @@ -35,6 +35,7 @@ public: ret->sock = parent; ret->fd = parent->get_fd(); ret->ssl = SSL_new(ctx); + SSL_set_tlsext_host_name(ret->ssl, (const char*)domain); //ret->nonblock = false; SSL_set_fd(ret->ssl, ret->fd); //TODO: set fd to nonblock @@ -62,7 +63,7 @@ public: bool ok = (SSL_connect(ret->ssl)==1); #if OPENSSL_VERSION_NUMBER < 0x10002000 // < 1.0.2 - if (ok && !validate_hostname(domain, SSL_get_peer_certificate(ret->ssl))) + if (ok && !permissive && !validate_hostname(domain, SSL_get_peer_certificate(ret->ssl))) { ok=false; } @@ -71,7 +72,7 @@ public: if (!ok) { delete ret; - return 0; + return NULL; } return ret; } @@ -88,14 +89,14 @@ public: } //only supports nonblocking - int recv(uint8_t* data, unsigned int len, bool block = false) + int recv(arrayvieww data, bool block = false) { - return fixret(SSL_read(ssl, data, len)); + return fixret(SSL_read(ssl, data.ptr(), data.size())); } - int sendp(const uint8_t* data, unsigned int len, bool block = true) + int sendp(arrayview data, bool block = true) { - return fixret(SSL_write(ssl, data, len)); + return fixret(SSL_write(ssl, data.ptr(), data.size())); } ~socketssl_impl() @@ -106,7 +107,7 @@ public: } }; -socketssl* socketssl::create(socket* parent, const char * domain, bool permissive) +socketssl* socketssl::create(socket* parent, cstring domain, bool permissive) { initialize(); if (!ctx) return NULL; diff --git a/arlib/socket/socket-schannel.cpp b/arlib/socket/socket-schannel.cpp index 3f16e5b..ed720f4 100644 --- a/arlib/socket/socket-schannel.cpp +++ b/arlib/socket/socket-schannel.cpp @@ -54,7 +54,7 @@ static void initialize() SchannelCred.dwVersion = SCHANNEL_CRED_VERSION; SchannelCred.dwFlags = SCH_CRED_NO_DEFAULT_CREDS | SCH_USE_STRONG_CRYPTO; // fun fact: IE11 doesn't use SCH_USE_STRONG_CRYPTO. I guess it favors accepting outdated servers over rejecting evil ones. - SchannelCred.grbitEnabledProtocols = SP_PROT_TLS1_2_CLIENT; // Microsoft recommends setting this to zero, but that makes it use TLS 1.0, which sucks. + SchannelCred.grbitEnabledProtocols = SP_PROT_TLS1_2_CLIENT; // Microsoft recommends setting this to zero, but that makes it use TLS 1.0. //howsmyssl expects session ticket support for the Good rating, but that's only supported on windows 8, according to // https://connect.microsoft.com/IE/feedback/details/997136/internet-explorer-11-on-windows-7-does-not-support-tls-session-tickets //and I can't find which flag enables that, anyways @@ -75,23 +75,17 @@ public: size_t ret_buf_len; bool in_handshake; + bool permissive; void fetch(bool block) { - int bytes = sock->recv(recv_buf+recv_buf_len, 1024, block); - if (bytes < 0) - { - delete sock; - sock = NULL; - } - if (bytes > 0) - { - recv_buf_len += bytes; - if (recv_buf_len > 1024) - { - recv_buf = realloc(recv_buf, recv_buf_len + 1024); - } - } + array retbytes; + int ret = sock->recv(retbytes, block); + if (ret<0) return error(); + + recv_buf = realloc(recv_buf, recv_buf_len + ret + 1024); + memcpy(recv_buf+recv_buf_len, retbytes.ptr(), ret); + recv_buf_len += ret; } void fetch() { fetch(true); } @@ -122,6 +116,7 @@ public: SSPI->DeleteSecurityContext(&ssl); delete sock; sock = NULL; + in_handshake = false; } void handshake() @@ -136,7 +131,9 @@ public: DWORD ignore; SECURITY_STATUS scRet; - scRet = SSPI->InitializeSecurityContextA(&cred, &ssl, NULL, SSPIFlags, 0, SECURITY_NATIVE_DREP, + ULONG flags = SSPIFlags; + if (this->permissive) flags |= ISC_REQ_MANUAL_CRED_VALIDATION; // +1 for defaulting to secure + scRet = SSPI->InitializeSecurityContextA(&cred, &ssl, NULL, flags, 0, SECURITY_NATIVE_DREP, &InBufferDesc, 0, NULL, &OutBufferDesc, &ignore, NULL); // according to the original program, extended errors are success @@ -146,7 +143,7 @@ public: { if (OutBuffer.cbBuffer != 0 && OutBuffer.pvBuffer != NULL) { - if (sock->send((BYTE*)OutBuffer.pvBuffer, OutBuffer.cbBuffer) < 0) + if (sock->send(arrayview((BYTE*)OutBuffer.pvBuffer, OutBuffer.cbBuffer)) < 0) { SSPI->FreeContextBuffer(OutBuffer.pvBuffer); error(); @@ -195,7 +192,7 @@ public: if (OutBuffer.cbBuffer != 0) { - if (sock->send((BYTE*)OutBuffer.pvBuffer, OutBuffer.cbBuffer) < 0) + if (sock->send(arrayview((BYTE*)OutBuffer.pvBuffer, OutBuffer.cbBuffer)) < 0) { SSPI->FreeContextBuffer(OutBuffer.pvBuffer); error(); @@ -213,12 +210,14 @@ public: { if (!parent) return false; - sock = parent; - fd = parent->get_fd(); - recv_buf = malloc(2048); - recv_buf_len = 0; - ret_buf = malloc(2048); - ret_buf_len = 0; + this->sock = parent; + this->fd = parent->get_fd(); + this->recv_buf = malloc(2048); + this->recv_buf_len = 0; + this->ret_buf = malloc(2048); + this->ret_buf_len = 0; + + this->permissive = permissive; if (!handshake_first(domain)) return false; SSPI->QueryContextAttributes(&ssl, SECPKG_ATTR_STREAM_SIZES, &bufsizes); @@ -276,26 +275,28 @@ public: } } - int recv(uint8_t* data, unsigned int len, bool block = false) + int recv(arrayvieww data, bool block = false) { if (!sock) return -1; + fetch(block); process(); - if (!ret_buf_len) return 0; - - unsigned ulen = len; - int ret = (ulen < ret_buf_len ? ulen : ret_buf_len); - memcpy(data, ret_buf, ret); - memmove(ret_buf, ret_buf+ret, ret_buf_len-ret); - ret_buf_len -= ret; - return ret; + size_t bytes_ret = ret_buf_len; + if (bytes_ret > data.size()) bytes_ret = data.size(); + memcpy(data.ptr(), ret_buf, bytes_ret); + memmove(ret_buf, ret_buf+bytes_ret, ret_buf_len-bytes_ret); + ret_buf_len -= bytes_ret; + return bytes_ret; } - int sendp(const uint8_t* data, unsigned int len, bool block = true) + int sendp(arrayview bytes, bool block = true) { if (!sock) return -1; + const byte* data = bytes.ptr(); + unsigned int len = bytes.size(); + fetchnb(); process(); @@ -314,7 +315,7 @@ public: SecBufferDesc Message = { SECBUFFER_VERSION, 4, Buffers }; if (FAILED(SSPI->EncryptMessage(&ssl, 0, &Message, 0))) { error(); return -1; } - if (sock->send(sendbuf, Buffers[0].cbBuffer + Buffers[1].cbBuffer + Buffers[2].cbBuffer) < 0) error(); + if (sock->send(arrayview(sendbuf, Buffers[0].cbBuffer + Buffers[1].cbBuffer + Buffers[2].cbBuffer)) < 0) error(); return len; } @@ -329,7 +330,7 @@ public: } -socketssl* socketssl::create(socket* parent, const char * domain, bool permissive) +socketssl* socketssl::create(socket* parent, cstring domain, bool permissive) { initialize(); socketssl_impl* ret = new socketssl_impl(); diff --git a/arlib/socket/socket-test.cpp b/arlib/socket/socket-test.cpp index ab33927..2962b09 100644 --- a/arlib/socket/socket-test.cpp +++ b/arlib/socket/socket-test.cpp @@ -1,5 +1,97 @@ +#include "../arlib.h" +#include "../test.h" + //TODO: //- fetch howsmyssl, ensure the only failure is the session cache -//- ensure Subject Name is verified: fetch https://172.217.18.142/ (IP of google.com) -//- ensure bad roots are rejected: fetch https://badfish.filippo.io/ -//- ensure bad certs are accepted with verification off + +#ifdef ARLIB_TEST +//not in socket.h because this shouldn't really be used for anything, blocking is evil +static array recvall(socket* sock, unsigned int len) +{ + array ret; + ret.resize(len); + + size_t pos = 0; + while (pos < len) + { + int part = sock->recv(ret.slice(pos, (pos==0)?2:1), true); // funny slicing to ensure partial reads are processed sensibly + assert_ret(part >= 0, NULL); + assert_ret(part > 0, NULL); // this is a blocking recv, returning zero is forbidden + pos += part; + } + return ret; +} + +static void clienttest(socket* rs) +{ + //returns whether the socket peer speaks HTTP + //discards the actual response, and since the Host: header is silly, it's most likely some variant of 404 not found + //also closes the socket + + autoptr s = rs; + assert(s); + + //in HTTP, client talks first, ensure this doesn't return anything + array discard; + discard.resize(1); + assert(s->recv(discard) == 0); + + const char http_get[] = + "GET / HTTP/1.1\n" + "Host: example.com\n" + "Connection: close\n" + "\n"; + assert_eq(s->send(http_get), (int)strlen(http_get)); + + array ret = recvall(s, 4); + assert(ret.size() == 4); + assert(!memcmp(ret.ptr(), "HTTP", 4)); +} + +test("plaintext client") { clienttest(socket::create("google.com", 80)); } +test("SSL client") { clienttest(socketssl::create("google.com", 443)); } +test("SSL SNI") { clienttest(socketssl::create("git.io", 443)); } // this server throws an error unless SNI is enabled +test("SSL permissiveness") +{ + autoptr s; + assert(!(s=socketssl::create("badfish.filippo.io", 443))); // invalid cert root + assert( (s=socketssl::create("badfish.filippo.io", 443, true))); + assert(!(s=socketssl::create("172.217.18.142", 443))); // invalid subject name, IP addresses don't have certs (this is Google) + assert( (s=socketssl::create("172.217.18.142", 443, true))); // I'd use san.filippo.io, but that one is self-signed as well; I want only one failure at once +} + +void listentest(const char * localhost, int port) +{ + autoptr l = socketlisten::create(port); + assert(l); + autoptr c1 = socket::create(localhost, port); + assert(c1); + +#ifdef _WIN32 + //apparently the connection takes a while to make it through the kernel, at least on windows + //socket* lr = l; // can't select &l because autoptr* isn't socket** + //assert(socket::select(&lr, 1, 100) == 0); // TODO: enable select() + Sleep(50); +#endif + autoptr c2 = l->accept(); + assert(c2); + + l = NULL; + + c1->send("foo"); + c2->send("bar"); + + array ret; + ret = recvall(c1, 3); + assert(ret.size() == 3); + assert(!memcmp(ret.ptr(), "bar", 3)); + + ret = recvall(c2, 3); + assert(ret.size() == 3); + assert(!memcmp(ret.ptr(), "foo", 3)); +} + +test("listen on localhost") { listentest("localhost", 7777); } +test("listen on 127.0.0.1") { listentest("127.0.0.1", 7778); } +test("listen on ::1") { listentest("::1", 7779); } +#endif diff --git a/arlib/socket/socket-tlse.cpp b/arlib/socket/socket-tlse.cpp index 7275bc5..60a543a 100644 --- a/arlib/socket/socket-tlse.cpp +++ b/arlib/socket/socket-tlse.cpp @@ -2,7 +2,7 @@ #ifdef ARLIB_SSL_TLSE extern "C" { -#include "tlse.h" +#include "../deps/tlse.h" } #include #include @@ -123,12 +123,12 @@ public: const uint8_t * out = tls_get_write_buffer(ssl, &outlen); if (out && outlen) { - if (sock->send(out, outlen) < 0) { error(); return; } + if (sock->send(arrayview(out, outlen)) < 0) { error(); return; } tls_buffer_clear(ssl); } uint8_t in[0x2000]; - int inlen = sock->recv(in, sizeof(in), block); + int inlen = sock->recv(arrayvieww(in, sizeof(in)), block); if (inlen<0) { error(); return; } if (inlen>0) tls_consume_stream(ssl, in, inlen, verify); } @@ -162,21 +162,21 @@ public: return ret; } - int recv(uint8_t* data, unsigned int len, bool block = false) + int recv(arrayvieww data, bool block = false) { process(block); - int ret = tls_read(ssl, data, len); + int ret = tls_read(ssl, data.ptr(), data.size()); if (ret==0 && !sock) return e_broken; return ret; } - int sendp(const uint8_t* data, unsigned int len, bool block = true) + int sendp(arrayview data, bool block = true) { if (!sock) return -1; - int ret = tls_write(ssl, (uint8_t*)data, len); + int ret = tls_write(ssl, (uint8_t*)data.ptr(), data.size()); process(false); return ret; } @@ -192,69 +192,69 @@ public: if (sock) delete sock; } - void q() - { - uint8_t data[4096]; - int len = tls_export_context(ssl, NULL, 0, false); - int len2 = tls_export_context(ssl, data, len, false); - printf("len=%i len2=%i\n", len, len2); - //tls_destroy_context(ssl); - - TLSContext* ssl2 = tls_import_context(data, len); - - uint8_t* p1 = (uint8_t*)ssl; - uint8_t* p2 = (uint8_t*)ssl2; - for (int i=0;i<140304;i++) - { - //if (p1[i] != p2[i]) printf("%i: g=%.2X b=%.2X\n", i, p1[i], p2[i]); - } - - //ssl = ssl2; - } + //void q() + //{ + // uint8_t data[4096]; + // int len = tls_export_context(ssl, NULL, 0, false); + // int len2 = tls_export_context(ssl, data, len, false); + // printf("len=%i len2=%i\n", len, len2); + // //tls_destroy_context(ssl); + // + // TLSContext* ssl2 = tls_import_context(data, len); + // + // uint8_t* p1 = (uint8_t*)ssl; + // uint8_t* p2 = (uint8_t*)ssl2; + // for (int i=0;i<140304;i++) + // { + // //if (p1[i] != p2[i]) printf("%i: g=%.2X b=%.2X\n", i, p1[i], p2[i]); + // } + // + // //ssl = ssl2; + //} - size_t serialize_size() - { - return tls_export_context(ssl, NULL, 0, false); - } - - int serialize(uint8_t* data, size_t len) - { - process(true); - - tls_export_context(ssl, data, len, false); - - tls_destroy_context(this->ssl); - this->ssl = NULL; - - int ret = decompose(this->sock); - this->sock = NULL; - - delete this; - - return ret; - } - - static socketssl_impl* unserialize(int fd, const uint8_t* data, size_t len) - { - socketssl_impl* ret = new socketssl_impl(); - ret->sock = socket::create_from_fd(fd); - ret->fd = fd; - ret->ssl = tls_import_context((uint8_t*)data, len); - if (!ret->ssl) { delete ret; return NULL; } - return ret; - } + //size_t serialize_size() + //{ + // return tls_export_context(ssl, NULL, 0, false); + //} + // + //int serialize(uint8_t* data, size_t len) + //{ + // process(true); + // + // tls_export_context(ssl, data, len, false); + // + // tls_destroy_context(this->ssl); + // this->ssl = NULL; + // + // int ret = decompose(this->sock); + // this->sock = NULL; + // + // delete this; + // + // return ret; + //} + // + //static socketssl_impl* unserialize(int fd, const uint8_t* data, size_t len) + //{ + // socketssl_impl* ret = new socketssl_impl(); + // ret->sock = socket::create_from_fd(fd); + // ret->fd = fd; + // ret->ssl = tls_import_context((uint8_t*)data, len); + // if (!ret->ssl) { delete ret; return NULL; } + // return ret; + //} }; -socketssl* socketssl::create(socket* parent, const char * domain, bool permissive) +socketssl* socketssl::create(socket* parent, cstring domain, bool permissive) { initialize(); return socketssl_impl::create(parent, domain, permissive); } -socketssl* socketssl::unserialize(int fd, const uint8_t* data, size_t len) -{ - initialize(); - return socketssl_impl::unserialize(fd, data, len); -} +//socketssl* socketssl::unserialize(int fd, const uint8_t* data, size_t len) +//{ +// initialize(); +// return socketssl_impl::unserialize(fd, data, len); +//} #endif diff --git a/arlib/socket/socket.cpp b/arlib/socket/socket.cpp index 96dae14..b82c7e0 100644 --- a/arlib/socket/socket.cpp +++ b/arlib/socket/socket.cpp @@ -6,6 +6,7 @@ #ifdef _WIN32 #include #include + #include #define MSG_NOSIGNAL 0 #define MSG_DONTWAIT 0 #define close closesocket @@ -20,13 +21,12 @@ #include #include - -static int setsockopt(int socket, int level, int option_name, int option_value) -{ - return setsockopt(socket, level, option_name, &option_value, sizeof(option_value)); -} #endif +//wrapper because 'socket' is a type in this code, so socket(2) needs another name +static int mksocket(int domain, int type, int protocol) { return socket(domain, type, protocol); } +#define socket socket_t + namespace { static void initialize() @@ -41,6 +41,16 @@ static void initialize() #endif } +static int setsockopt(int socket, int level, int option_name, const void * option_value, socklen_t option_len) +{ + return ::setsockopt(socket, level, option_name, (char*)/*lol windows*/option_value, option_len); +} + +static int setsockopt(int socket, int level, int option_name, int option_value) +{ + return setsockopt(socket, level, option_name, &option_value, sizeof(option_value)); +} + static int connect(const char * domain, int port) { initialize(); @@ -58,7 +68,7 @@ static int connect(const char * domain, int port) getaddrinfo(domain, portstr, &hints, &addr); if (!addr) return -1; - int fd = socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol); + int fd = mksocket(addr->ai_family, addr->ai_socktype, addr->ai_protocol); #ifndef _WIN32 //because 30 second pauses are unequivocally detestable timeval timeout; @@ -97,9 +107,38 @@ static int connect(const char * domain, int port) return fd; } -#define socket socket_t +} // close namespace + +//MSG_DONTWAIT is usually better, but accept() doesn't take that argument +void socket::setblock(int fd, bool newblock) +{ +#ifdef _WIN32 + u_long nonblock = !newblock; + ioctlsocket(fd, FIONBIO, &nonblock); +#else + int flags = fcntl(fd, F_GETFL, 0); + flags &= ~O_NONBLOCK; + if (!newblock) flags |= O_NONBLOCK; + fcntl(fd, F_SETFL, flags); +#endif +} + +namespace { + class socket_impl : public socket { public: +#ifdef _WIN32 + bool m_blocking = true; + /*private*/ void setblock(bool newblock) + { + //if (m_blocking == newblock) return; + //m_blocking = newblock; + socket::setblock(this->fd, newblock); + } +#else + /*private*/ void setblock(bool newblock) {} // MSG_DONTWAIT exists here +#endif + socket_impl(int fd) { this->fd = fd; } /*private*/ int fixret(int ret) @@ -116,15 +155,16 @@ public: return e_broken; } - int recv(uint8_t* data, unsigned int len, bool block = false) + int recv(arrayvieww data, bool block = false) { - return fixret(::recv(fd, (char*)data, len, MSG_NOSIGNAL | (block ? 0 : MSG_DONTWAIT))); + setblock(block); + return fixret(::recv(this->fd, (char*)data.ptr(), data.size(), MSG_NOSIGNAL | (block ? 0 : MSG_DONTWAIT))); } - int sendp(const uint8_t* data, unsigned int len, bool block = true) + int sendp(arrayview data, bool block = true) { -//printf("snd=%i\n",len); - return fixret(::send(fd, (char*)data, len, MSG_NOSIGNAL | (block ? 0 : MSG_DONTWAIT))); + setblock(block); + return fixret(::send(fd, (char*)data.ptr(), data.size(), MSG_NOSIGNAL | (block ? 0 : MSG_DONTWAIT))); } ~socket_impl() @@ -146,15 +186,78 @@ socket* socket::create_from_fd(int fd) return socket_wrap(fd); } -socket* socket::create(const char * domain, int port) +socket* socket::create(cstring domain, int port) { return socket_wrap(connect(domain, port)); } -//static socket* create_async(const char * domain, int port); -//static socket* create_udp(const char * domain, int port); +//static socket* socket::create_async(const char * domain, int port); +//static socket* socket::create_udp(const char * domain, int port); //int socket::select(socket* * socks, int nsocks, int timeout_ms) //{ // return -1; //} + + +static MAYBE_UNUSED int socketlisten_create_ip4(int port) +{ + struct sockaddr_in sa; + memset(&sa, 0, sizeof(sa)); + sa.sin_family = AF_INET; + sa.sin_addr.s_addr = htonl(INADDR_ANY); + sa.sin_port = htons(port); + + int fd = mksocket(AF_INET, SOCK_STREAM, 0); + if (fd < 0) goto fail; + + if (bind(fd, (struct sockaddr*)&sa, sizeof(sa)) < 0) goto fail; + if (listen(fd, 10) < 0) goto fail; + return fd; + +fail: + close(fd); + return -1; +} + +static int socketlisten_create_ip6(int port) +{ + struct sockaddr_in6 sa; // IN6ADDR_ANY_INIT should work, but doesn't. + memset(&sa, 0, sizeof(sa)); + sa.sin6_family = AF_INET6; + sa.sin6_addr = in6addr_any; + sa.sin6_port = htons(port); + + int fd = mksocket(AF_INET6, SOCK_STREAM, 0); + if (fd < 0) goto fail; + + if (setsockopt(fd, IPPROTO_IPV6, IPV6_V6ONLY, false) < 0) goto fail; + if (bind(fd, (struct sockaddr*)&sa, sizeof(sa)) < 0) goto fail; + if (listen(fd, 10) < 0) goto fail; + return fd; + +fail: + close(fd); + return -1; +} + +socketlisten* socketlisten::create(int port) +{ + int fd = -1; + if (fd<0) fd = socketlisten_create_ip6(port); +#if defined(_WIN32) + //Windows XP can't dualstack the v6 addresses, so let's keep the fallback + if (fd<0) fd = socketlisten_create_ip4(port); +#endif + if (fd<0) return NULL; + + setblock(fd, false); + return new socketlisten(fd); +} + +socket* socketlisten::accept() +{ + return socket_wrap(::accept(this->fd, NULL,NULL)); +} + +socketlisten::~socketlisten() { close(this->fd); } diff --git a/arlib/socket/socket.h b/arlib/socket/socket.h index 9f27e8d..07d7bea 100644 --- a/arlib/socket/socket.h +++ b/arlib/socket/socket.h @@ -1,8 +1,12 @@ #include "../global.h" -#include +#include "../containers.h" +#include "../function.h" +#include "../string.h" #include #include +//TODO: fiddle with https://github.com/ckennelly/hole-punch + #define socket socket_t class socket : nocopy { protected: @@ -12,12 +16,15 @@ protected: //deallocates the socket, returning its fd, while letting the fd remain valid static int decompose(socket* sock) { int ret = sock->fd; sock->fd=-1; delete sock; return ret; } + static void setblock(int fd, bool newblock); + public: //Returns NULL on connection failure. - static socket* create(const char * domain, int port); + static socket* create(cstring domain, int port); //Always succeeds. If the server can't be contacted, returns failure on first write or read. - static socket* create_async(const char * domain, int port); - static socket* create_udp(const char * domain, int port); + static socket* create_async(cstring domain, int port); + //Always succeeds. If the server can't be contacted, may return e_broken at some point, or may just discard everything. + static socket* create_udp(cstring domain, int port); enum { e_lazy_dev = -1, // Whoever implemented this socket layer was lazy and just returned -1. Treat it as e_broken or an unknown error. @@ -25,23 +32,28 @@ public: e_broken = -3, // Connection was forcibly torn down. e_udp_too_big = -4, // Attempted to process an unacceptably large UDP packet. e_ssl_failure = -5, // Certificate validation failed, no algorithms in common, or other SSL error. + e_not_supported = -6, // Attempted to read or write a listening socket, or other unsupported operation. }; - //Negative means error, see above. - //Positive is number of bytes handled. - //WARNING: Unlike most socket layers, zero does not mean graceful close! - // It means success, zero bytes processed, and is a valid byte count. Socket closed is in the error list above. + //WARNING: Most socket APIs treat read/write of zero bytes as EOF. Not this one! 0 is EWOULDBLOCK; EOF is an error. //The first two functions will process at least one byte, or if block is false, at least zero. send() sends all bytes before returning. - //block is ignored on Windows (always false), due to lack of MSG_NOWAIT and I don't want to do another syscall every time. //For UDP sockets, partial reads or writes aren't possible; you always get one or zero packets. - virtual int recv(uint8_t* data, unsigned int len, bool block = true) = 0; - virtual int sendp(const uint8_t* data, unsigned int len, bool block = true) = 0; - int send(const uint8_t* data, unsigned int len) + virtual int recv(arrayvieww data, bool block = false) = 0; + int recv(array& data, bool block = false) { + if (data.size()==0) data.resize(4096); + return recv((arrayvieww)data, block); + } + virtual int sendp(arrayview data, bool block = true) = 0; + + int send(arrayview bytes) + { + const byte * data = bytes.ptr(); + unsigned int len = bytes.size(); unsigned int sent = 0; while (sent < len) { - int here = sendp(data+sent, len-sent); + int here = this->sendp(arrayview(data+sent, len-sent)); if (here<0) return here; sent += here; } @@ -49,22 +61,19 @@ public: } //Convenience functions for handling textual data. - int recv(char* data, unsigned int len, bool block = false) - { - int ret = recv((uint8_t*)data, len-1, block); - if (ret >= 0) data[ret]='\0'; - else data[0]='\0'; - return ret; - } - int sendp(const char * data, bool block = true) { return sendp((uint8_t*)data, strlen(data), block); } - int send (const char * data) { return send((uint8_t*)data, strlen(data)); } + //maybe recvstr(bool block = false) + //{ + // maybe> ret = this->recv(block); + // if (!ret) return maybe(NULL, ret.error); + // return maybe((string)ret.value); + //} + int sendp(cstring data, bool block = true) { return this->sendp(data.bytes(), block); } + int send(cstring data) { return this->send(data.bytes()); } - //Returns an index to the sockets array, or negative if timeout expires. - //Negative timeouts mean wait forever. - //It's possible that an active socket returns zero bytes. - //However, this is guaranteed to happen rarely enough that repeatedly select()ing will leave the CPU mostly idle. + //Returns an index to the sockets array, or negative if timeout expires. Negative timeout mean wait forever. + //It's possible that an active socket returns zero bytes. However, this is rare; repeatedly select()ing and processing the data will eventually sleep. //(It may be caused by packets with wrong checksum, SSL renegotiation, or whatever.) - static int select(socket* * socks, unsigned int nsocks, int timeout_ms = -1); + //static int select(socket* * socks, unsigned int nsocks, int timeout_ms = -1); virtual ~socket() {} @@ -77,23 +86,38 @@ class socketssl : public socket { protected: socketssl(){} public: - //If 'permissive' is true, expired and self-signed server certificates will be accepted. - //Other invalid certs, such as ones for a different domain, may or may not be accepted. - static socketssl* create(const char * domain, int port, bool permissive=false) + //If 'permissive' is true, the server certficate will be ignored. + //Expired, self-signed, untrusted root, wrong domain, everything's fine. + static socketssl* create(cstring domain, int port, bool permissive=false) { return socketssl::create(socket::create(domain, port), domain, permissive); } //On entry, this takes ownership of the socket. Even if connection fails, the socket may not be used anymore. - //The socket must be a normal TCP socket. UDP and nested SSL is not supported. - static socketssl* create(socket* parent, const char * domain, bool permissive=false); + //The socket must be a normal TCP socket (create_async is fine). UDP and nested SSL is not supported. + static socketssl* create(socket* parent, cstring domain, bool permissive=false); - - virtual void q(){} + //set_cert or set_cert_cb must be called before read or write. + static socketssl* create_server(socket* parent); + //Only usable on server sockets. + void set_cert(array data); // Must be called exactly once. + void set_cert_cb(function cb); // Used for SNI. The callback must call set_cert. //Can be used to keep a socket alive across exec(). //If successful, serialize() returns the the file descriptor needed to unserialize, and the socket is deleted. - //If failure, negative return and nothing happens. + //On failure, negative return and nothing happens. virtual size_t serialize_size() { return 0; } - virtual int serialize(uint8_t* data, size_t len) { return -1; } - static socketssl* unserialize(int fd, const uint8_t* data, size_t len); + virtual tuple> serialize() { return tuple>(-1, NULL); } + static socketssl* unserialize(tuple> data); +}; + +//socket::select() works on these, but recv/send will fail +class socketlisten : public socket { + socketlisten(int fd) { this->fd = fd; } +public: + static socketlisten* create(int port); + socket* accept(); + ~socketlisten(); + + int recv(arrayvieww data, bool block) { return e_not_supported; } + int sendp(arrayview data, bool block) { return e_not_supported; } }; diff --git a/arlib/socket/test.c b/arlib/socket/test.c deleted file mode 100644 index a52fbdc..0000000 --- a/arlib/socket/test.c +++ /dev/null @@ -1,109 +0,0 @@ -#include -#include -#include -#ifdef _WIN32 - #include - #define socklen_t int - #define sleep(x) Sleep(x*1000) -#else - #include - #include - #include -#endif -#include "tlse.c" - -void error(char *msg) { - perror(msg); - exit(0); -} - -int send_pending(int client_sock, struct TLSContext *context) { - unsigned int out_buffer_len = 0; - const unsigned char *out_buffer = tls_get_write_buffer(context, &out_buffer_len); - unsigned int out_buffer_index = 0; - int send_res = 0; - while ((out_buffer) && (out_buffer_len > 0)) { - int res = send(client_sock, (char *)&out_buffer[out_buffer_index], out_buffer_len, 0); - if (res <= 0) { - send_res = res; - break; - } - out_buffer_len -= res; - out_buffer_index += res; - } - tls_buffer_clear(context); - return send_res; -} - -int validate_certificate(struct TLSContext *context, struct TLSCertificate **certificate_chain, int len) { - int i; - if (certificate_chain) { - for (i = 0; i < len; i++) { - struct TLSCertificate *certificate = certificate_chain[i]; - // check certificate ... - } - } - //return certificate_expired; - //return certificate_revoked; - //return certificate_unknown; - return no_error; -} - -int main(int argc, char *argv[]) { - int sockfd, portno, n; - //tls_print_certificate("testcert/server.certificate"); - //tls_print_certificate("000.certificate"); - //exit(0); - struct sockaddr_in serv_addr; - struct hostent *server; - - char buffer[256]; - char *ref_argv[] = {"", "google.com", "443"}; - if (argc < 3) { - argv = ref_argv; - //fprintf(stderr,"usage %s hostname port\n", argv[0]); - //exit(0); - } -#ifdef _WIN32 - WSADATA wsaData; - WSAStartup(MAKEWORD(2, 2), &wsaData); -#else - signal(SIGPIPE, SIG_IGN); -#endif - portno = atoi(argv[2]); - sockfd = socket(AF_INET, SOCK_STREAM, 0); - if (sockfd < 0) - error("ERROR opening socket"); - server = gethostbyname(argv[1]); - if (server == NULL) { - fprintf(stderr,"ERROR, no such host\n"); - exit(0); - } - memset((char *) &serv_addr, 0, sizeof(serv_addr)); - serv_addr.sin_family = AF_INET; - memcpy((char *)&serv_addr.sin_addr.s_addr, (char *)server->h_addr, server->h_length); - serv_addr.sin_port = htons(portno); - if (connect(sockfd,(struct sockaddr *)&serv_addr,sizeof(serv_addr)) < 0) - error("ERROR connecting"); - - struct TLSContext *context = tls_create_context(0, TLS_V12); - tls_client_connect(context); - send_pending(sockfd, context); - unsigned char client_message[0xFFFF]; - int read_size; - while ((read_size = recv(sockfd, client_message, sizeof(client_message) , 0)) > 0) { - tls_consume_stream(context, client_message, read_size, validate_certificate); - send_pending(sockfd, context); - if (tls_established(context)) { - const char * out = "GET / HTTP/1.1\nHost: example.com\nConnection: close\n\n"; - tls_write(context, out, strlen(out)); - send_pending(sockfd, context); - - unsigned char read_buffer[0xFFFF]; - int read_size = tls_read(context, read_buffer, 0xFFFF - 1); - if (read_size > 0) - fwrite(read_buffer, read_size, 1, stdout); - } - } - return 0; -} diff --git a/arlib/socket/uuu.cpp b/arlib/socket/uuu.cpp deleted file mode 100644 index fbc2068..0000000 --- a/arlib/socket/uuu.cpp +++ /dev/null @@ -1,1555 +0,0 @@ -#if 0 -// This example is designed as more of a guide than a library to be plugged into an application -// That module required a couple of major re-writes and is available upon request -// The Basic example has some clues to the direction you should take - -// TLSclient.c - SSPI Schannel gmail TLS connection example - -#define SECURITY_WIN32 -#define IO_BUFFER_SIZE 0x10000 -#define DLL_NAME TEXT("Secur32.dll") -#define NT4_DLL_NAME TEXT("Security.dll") - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -//#pragma comment(lib, "WSock32.Lib") -//#pragma comment(lib, "Crypt32.Lib") -//#pragma comment(lib, "user32.lib") -//#pragma comment(lib, "MSVCRTD.lib") - -// Globals. -BOOL fVerbose = FALSE; // FALSE; // TRUE; - - -//INT iPortNumber = 465; // TLS -//LPSTR pszServerName = "smtp.gmail.com"; // DNS name of server -INT iPortNumber = 443; // TLS -//LPSTR pszServerName = "104.196.5.74"; // DNS name of server -LPCSTR pszServerName = "www.howsmyssl.com"; // DNS name of server -LPCSTR pszUser = NULL; // if specified, a certificate in "MY" store is searched for - -DWORD dwProtocol = 0; // SP_PROT_TLS1; // SP_PROT_PCT1; SP_PROT_SSL2; SP_PROT_SSL3; 0=default -ALG_ID aiKeyExch = 0; // = default; CALG_DH_EPHEM; CALG_RSA_KEYX; - -HCERTSTORE hMyCertStore = NULL; -HMODULE g_hSecurity = NULL; - -SCHANNEL_CRED SchannelCred; -PSecurityFunctionTable g_pSSPI; - - - -/*****************************************************************************/ -static void DisplayWinVerifyTrustError(DWORD Status) -{ - LPCSTR pszName = NULL; - - switch(Status) - { - case CERT_E_EXPIRED: pszName = "CERT_E_EXPIRED"; break; - case CERT_E_VALIDITYPERIODNESTING: pszName = "CERT_E_VALIDITYPERIODNESTING"; break; - case CERT_E_ROLE: pszName = "CERT_E_ROLE"; break; - case CERT_E_PATHLENCONST: pszName = "CERT_E_PATHLENCONST"; break; - case CERT_E_CRITICAL: pszName = "CERT_E_CRITICAL"; break; - case CERT_E_PURPOSE: pszName = "CERT_E_PURPOSE"; break; - case CERT_E_ISSUERCHAINING: pszName = "CERT_E_ISSUERCHAINING"; break; - case CERT_E_MALFORMED: pszName = "CERT_E_MALFORMED"; break; - case CERT_E_UNTRUSTEDROOT: pszName = "CERT_E_UNTRUSTEDROOT"; break; - case CERT_E_CHAINING: pszName = "CERT_E_CHAINING"; break; - case TRUST_E_FAIL: pszName = "TRUST_E_FAIL"; break; - case CERT_E_REVOKED: pszName = "CERT_E_REVOKED"; break; - case CERT_E_UNTRUSTEDTESTROOT: pszName = "CERT_E_UNTRUSTEDTESTROOT"; break; - case CERT_E_REVOCATION_FAILURE: pszName = "CERT_E_REVOCATION_FAILURE"; break; - case CERT_E_CN_NO_MATCH: pszName = "CERT_E_CN_NO_MATCH"; break; - case CERT_E_WRONG_USAGE: pszName = "CERT_E_WRONG_USAGE"; break; - default: pszName = "(unknown)"; break; - } - printf("Error 0x%lx (%s) returned by CertVerifyCertificateChainPolicy!\n", Status, pszName); -} - - -/*****************************************************************************/ -static void DisplayWinSockError(DWORD ErrCode) -{ - LPCSTR pszName = NULL; // http://www.sockets.com/err_lst1.htm#WSANO_DATA - - switch(ErrCode) // http://msdn.microsoft.com/en-us/library/ms740668(VS.85).aspx - { - case 10035: pszName = "WSAEWOULDBLOCK "; break; - case 10036: pszName = "WSAEINPROGRESS "; break; - case 10037: pszName = "WSAEALREADY "; break; - case 10038: pszName = "WSAENOTSOCK "; break; - case 10039: pszName = "WSAEDESTADDRREQ "; break; - case 10040: pszName = "WSAEMSGSIZE "; break; - case 10041: pszName = "WSAEPROTOTYPE "; break; - case 10042: pszName = "WSAENOPROTOOPT "; break; - case 10043: pszName = "WSAEPROTONOSUPPORT"; break; - case 10044: pszName = "WSAESOCKTNOSUPPORT"; break; - case 10045: pszName = "WSAEOPNOTSUPP "; break; - case 10046: pszName = "WSAEPFNOSUPPORT "; break; - case 10047: pszName = "WSAEAFNOSUPPORT "; break; - case 10048: pszName = "WSAEADDRINUSE "; break; - case 10049: pszName = "WSAEADDRNOTAVAIL "; break; - case 10050: pszName = "WSAENETDOWN "; break; - case 10051: pszName = "WSAENETUNREACH "; break; - case 10052: pszName = "WSAENETRESET "; break; - case 10053: pszName = "WSAECONNABORTED "; break; - case 10054: pszName = "WSAECONNRESET "; break; - case 10055: pszName = "WSAENOBUFS "; break; - case 10056: pszName = "WSAEISCONN "; break; - case 10057: pszName = "WSAENOTCONN "; break; - case 10058: pszName = "WSAESHUTDOWN "; break; - case 10059: pszName = "WSAETOOMANYREFS "; break; - case 10060: pszName = "WSAETIMEDOUT "; break; - case 10061: pszName = "WSAECONNREFUSED "; break; - case 10062: pszName = "WSAELOOP "; break; - case 10063: pszName = "WSAENAMETOOLONG "; break; - case 10064: pszName = "WSAEHOSTDOWN "; break; - case 10065: pszName = "WSAEHOSTUNREACH "; break; - case 10066: pszName = "WSAENOTEMPTY "; break; - case 10067: pszName = "WSAEPROCLIM "; break; - case 10068: pszName = "WSAEUSERS "; break; - case 10069: pszName = "WSAEDQUOT "; break; - case 10070: pszName = "WSAESTALE "; break; - case 10071: pszName = "WSAEREMOTE "; break; - case 10091: pszName = "WSASYSNOTREADY "; break; - case 10092: pszName = "WSAVERNOTSUPPORTED"; break; - case 10093: pszName = "WSANOTINITIALISED "; break; - case 11001: pszName = "WSAHOST_NOT_FOUND "; break; - case 11002: pszName = "WSATRY_AGAIN "; break; - case 11003: pszName = "WSANO_RECOVERY "; break; - case 11004: pszName = "WSANO_DATA "; break; - } - printf("Error 0x%lx (%s)\n", ErrCode, pszName); -} - -/*****************************************************************************/ -static void DisplaySECError(DWORD ErrCode) -{ - LPCSTR pszName = NULL; // WinError.h - - switch(ErrCode) - { - case SEC_E_BUFFER_TOO_SMALL: - pszName = "SEC_E_BUFFER_TOO_SMALL - The message buffer is too small. Used with the Digest SSP."; - break; - - case SEC_E_CRYPTO_SYSTEM_INVALID: - pszName = "SEC_E_CRYPTO_SYSTEM_INVALID - The cipher chosen for the security context is not supported. Used with the Digest SSP."; - break; - case SEC_E_INCOMPLETE_MESSAGE: - pszName = "SEC_E_INCOMPLETE_MESSAGE - The data in the input buffer is incomplete. The application needs to read more data from the server and call DecryptMessage (General) again."; - break; - - case SEC_E_INVALID_HANDLE: - pszName = "SEC_E_INVALID_HANDLE - A context handle that is not valid was specified in the phContext parameter. Used with the Digest and Schannel SSPs."; - break; - - case SEC_E_INVALID_TOKEN: - pszName = "SEC_E_INVALID_TOKEN - The buffers are of the wrong type or no buffer of type SECBUFFER_DATA was found. Used with the Schannel SSP."; - break; - - case SEC_E_MESSAGE_ALTERED: - pszName = "SEC_E_MESSAGE_ALTERED - The message has been altered. Used with the Digest and Schannel SSPs."; - break; - - case SEC_E_OUT_OF_SEQUENCE: - pszName = "SEC_E_OUT_OF_SEQUENCE - The message was not received in the correct sequence."; - break; - - case SEC_E_QOP_NOT_SUPPORTED: - pszName = "SEC_E_QOP_NOT_SUPPORTED - Neither confidentiality nor integrity are supported by the security context. Used with the Digest SSP."; - break; - - case SEC_I_CONTEXT_EXPIRED: - pszName = "SEC_I_CONTEXT_EXPIRED - The message sender has finished using the connection and has initiated a shutdown."; - break; - - case SEC_I_RENEGOTIATE: - pszName = "SEC_I_RENEGOTIATE - The remote party requires a new handshake sequence or the application has just initiated a shutdown."; - break; - - case SEC_E_ENCRYPT_FAILURE: - pszName = "SEC_E_ENCRYPT_FAILURE - The specified data could not be encrypted."; - break; - - case SEC_E_DECRYPT_FAILURE: - pszName = "SEC_E_DECRYPT_FAILURE - The specified data could not be decrypted."; - break; - - } - printf("Error 0x%lx %s \n", ErrCode, pszName); -} - - - -/*****************************************************************************/ -static void DisplayCertChain( PCCERT_CONTEXT pServerCert, BOOL fLocal ) -{ - CHAR szName[1000]; - PCCERT_CONTEXT pCurrentCert, pIssuerCert; - DWORD dwVerificationFlags; - - printf("\n"); - - // display leaf name - if( !CertNameToStr( pServerCert->dwCertEncodingType, - &pServerCert->pCertInfo->Subject, - CERT_X500_NAME_STR | CERT_NAME_STR_NO_PLUS_FLAG, - szName, sizeof(szName) ) ) - { printf("**** Error 0x%lx building subject name\n", GetLastError()); } - - if(fLocal) printf("Client subject: %s\n", szName); - else printf("Server subject: %s\n", szName); - - if( !CertNameToStr( pServerCert->dwCertEncodingType, - &pServerCert->pCertInfo->Issuer, - CERT_X500_NAME_STR | CERT_NAME_STR_NO_PLUS_FLAG, - szName, sizeof(szName) ) ) - { printf("**** Error 0x%lx building issuer name\n", GetLastError()); } - - if(fLocal) printf("Client issuer: %s\n", szName); - else printf("Server issuer: %s\n\n", szName); - - - // display certificate chain - pCurrentCert = pServerCert; - while(pCurrentCert != NULL) - { - dwVerificationFlags = 0; - pIssuerCert = CertGetIssuerCertificateFromStore( pServerCert->hCertStore, pCurrentCert, NULL, &dwVerificationFlags ); - if(pIssuerCert == NULL) - { - if(pCurrentCert != pServerCert) CertFreeCertificateContext(pCurrentCert); - break; - } - - if( !CertNameToStr( pIssuerCert->dwCertEncodingType, - &pIssuerCert->pCertInfo->Subject, - CERT_X500_NAME_STR | CERT_NAME_STR_NO_PLUS_FLAG, - szName, sizeof(szName) ) ) - { printf("**** Error 0x%lx building subject name\n", GetLastError()); } - - printf("CA subject: %s\n", szName); - - if( !CertNameToStr( pIssuerCert->dwCertEncodingType, - &pIssuerCert->pCertInfo->Issuer, - CERT_X500_NAME_STR | CERT_NAME_STR_NO_PLUS_FLAG, - szName, sizeof(szName) ) ) - { printf("**** Error 0x%lx building issuer name\n", GetLastError()); } - - printf("CA issuer: %s\n\n", szName); - - if(pCurrentCert != pServerCert) CertFreeCertificateContext(pCurrentCert); - pCurrentCert = pIssuerCert; - pIssuerCert = NULL; - } -} - -/*****************************************************************************/ -static void DisplayConnectionInfo( CtxtHandle *phContext ) -{ - - SECURITY_STATUS Status; - SecPkgContext_ConnectionInfo ConnectionInfo; - - Status = g_pSSPI->QueryContextAttributes( phContext, SECPKG_ATTR_CONNECTION_INFO, (PVOID)&ConnectionInfo ); - if(Status != SEC_E_OK) { printf("Error 0x%lx querying connection info\n", Status); return; } - - printf("\n"); - - switch(ConnectionInfo.dwProtocol) - { - case SP_PROT_TLS1_CLIENT: - printf("Protocol: TLS1\n"); - break; - - case SP_PROT_SSL3_CLIENT: - printf("Protocol: SSL3\n"); - break; - - case SP_PROT_PCT1_CLIENT: - printf("Protocol: PCT\n"); - break; - - case SP_PROT_SSL2_CLIENT: - printf("Protocol: SSL2\n"); - break; - - default: - printf("Protocol: 0x%lx\n", ConnectionInfo.dwProtocol); - } - - switch(ConnectionInfo.aiCipher) - { - case CALG_RC4: - printf("Cipher: RC4\n"); - break; - - case CALG_3DES: - printf("Cipher: Triple DES\n"); - break; - - case CALG_RC2: - printf("Cipher: RC2\n"); - break; - - case CALG_DES: - case CALG_CYLINK_MEK: - printf("Cipher: DES\n"); - break; - - case CALG_SKIPJACK: - printf("Cipher: Skipjack\n"); - break; - - default: - printf("Cipher: 0x%x\n", ConnectionInfo.aiCipher); - } - - printf("Cipher strength: %ld\n", ConnectionInfo.dwCipherStrength); - - switch(ConnectionInfo.aiHash) - { - case CALG_MD5: - printf("Hash: MD5\n"); - break; - - case CALG_SHA: - printf("Hash: SHA\n"); - break; - - default: - printf("Hash: 0x%x\n", ConnectionInfo.aiHash); - } - - printf("Hash strength: %ld\n", ConnectionInfo.dwHashStrength); - - switch(ConnectionInfo.aiExch) - { - case CALG_RSA_KEYX: - case CALG_RSA_SIGN: - printf("Key exchange: RSA\n"); - break; - - case CALG_KEA_KEYX: - printf("Key exchange: KEA\n"); - break; - - case CALG_DH_EPHEM: - printf("Key exchange: DH Ephemeral\n"); - break; - - default: - printf("Key exchange: 0x%x\n", ConnectionInfo.aiExch); - } - - printf("Key exchange strength: %ld\n", ConnectionInfo.dwExchStrength); -} - - -/*****************************************************************************/ -static void PrintHexDump( DWORD length, PBYTE buffer ) -{ - DWORD i,count,index; - CHAR rgbDigits[]="0123456789abcdef"; - CHAR rgbLine[100]; - int cbLine; - - for(index = 0; length; length -= count, buffer += count, index += count) - { - count = (length > 16) ? 16:length; - sprintf(rgbLine, "%4.4lx ",index); - cbLine = 6; - - for(i=0;i> 4]; - rgbLine[cbLine++] = rgbDigits[buffer[i] & 0x0f]; - if(i == 7) rgbLine[cbLine++] = ':'; - else rgbLine[cbLine++] = ' '; - } - for(; i < 16; i++) - { - rgbLine[cbLine++] = ' '; - rgbLine[cbLine++] = ' '; - rgbLine[cbLine++] = ' '; - } - rgbLine[cbLine++] = ' '; - - for(i = 0; i < count; i++) - { - if(buffer[i] < 32 || buffer[i] > 126 || buffer[i] == '%') rgbLine[cbLine++] = '.'; - else rgbLine[cbLine++] = buffer[i]; - } - rgbLine[cbLine++] = 0; - printf("%s\n", rgbLine); - } -} - -/*****************************************************************************/ -static void PrintText( DWORD length, PBYTE buffer ) // handle unprintable charaters -{ - int i; // - - printf("\n"); // "length = %d bytes \n", length); - for( i = 0; i < (int)length; i++ ) - { - if( buffer[i] == 10 || buffer[i] == 13 ) - printf("%c", (char)buffer[i]); - else if( buffer[i] < 32 || buffer[i] > 126 || buffer[i] == '%' ) - printf("%c", '.'); - else - printf("%c", (char)buffer[i]); - } - printf("\n"); -} - - - -/*****************************************************************************/ -//static void WriteDataToFile( PSTR pszData, PBYTE pbData, DWORD cbData ) -//{ -// FILE *file; - -// file = fopen(pszData, "wb"); -// if(file == NULL) -// { printf("**** Error opening file '%s'\n", pszData); return; } - -// if(fwrite(pbData, 1, cbData, file) != cbData) -// { printf("**** Error writing to file\n"); return; } - -// fclose(file); -//} - - - - - -/*****************************************************************************/ -BOOL LoadSecurityLibrary( void ) // load SSPI.DLL, set up a special table - PSecurityFunctionTable -{ - INIT_SECURITY_INTERFACE pInitSecurityInterface; -// QUERY_CREDENTIALS_ATTRIBUTES_FN pQueryCredentialsAttributes; - OSVERSIONINFO VerInfo; - CHAR lpszDLL[MAX_PATH]; - - - // Find out which security DLL to use, depending on - // whether we are on Win2K, NT or Win9x - VerInfo.dwOSVersionInfoSize = sizeof (OSVERSIONINFO); - if ( !GetVersionEx (&VerInfo) ) return FALSE; - - if ( VerInfo.dwPlatformId == VER_PLATFORM_WIN32_NT && VerInfo.dwMajorVersion == 4 ) - { - strcpy (lpszDLL, NT4_DLL_NAME ); // NT4_DLL_NAME TEXT("Security.dll") - } - else if ( VerInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS || - VerInfo.dwPlatformId == VER_PLATFORM_WIN32_NT ) - { - strcpy(lpszDLL, DLL_NAME); // DLL_NAME TEXT("Secur32.dll") - } - else - { printf( "System not recognized\n" ); return FALSE; } - - - // Load Security DLL - g_hSecurity = LoadLibrary(lpszDLL); - if(g_hSecurity == NULL) { printf( "Error 0x%lx loading %s.\n", GetLastError(), lpszDLL ); return FALSE; } - - pInitSecurityInterface = (INIT_SECURITY_INTERFACE)GetProcAddress( g_hSecurity, "InitSecurityInterfaceA" ); - if(pInitSecurityInterface == NULL) { printf( "Error 0x%lx reading InitSecurityInterface entry point.\n", GetLastError() ); return FALSE; } - - g_pSSPI = pInitSecurityInterface(); // call InitSecurityInterfaceA(void); - if(g_pSSPI == NULL) { printf("Error 0x%lx reading security interface.\n", GetLastError()); return FALSE; } - - return TRUE; // and PSecurityFunctionTable -} - - -/*****************************************************************************/ -void UnloadSecurityLibrary(void) -{ - FreeLibrary(g_hSecurity); - g_hSecurity = NULL; -} - - -/*****************************************************************************/ -static DWORD VerifyServerCertificate( PCCERT_CONTEXT pServerCert, LPCSTR pszServerName, DWORD dwCertFlags ) -{ - HTTPSPolicyCallbackData polHttps; - CERT_CHAIN_POLICY_PARA PolicyPara; - CERT_CHAIN_POLICY_STATUS PolicyStatus; - CERT_CHAIN_PARA ChainPara; - PCCERT_CHAIN_CONTEXT pChainContext = NULL; - DWORD cchServerName, Status; - LPCSTR rgszUsages[] = { szOID_PKIX_KP_SERVER_AUTH, - szOID_SERVER_GATED_CRYPTO, - szOID_SGC_NETSCAPE }; - - DWORD cUsages = sizeof(rgszUsages) / sizeof(LPSTR); - - PWSTR pwszServerName = NULL; - - - if(pServerCert == NULL) - { Status = SEC_E_WRONG_PRINCIPAL; goto cleanup; } - - // Convert server name to unicode. - if(pszServerName == NULL || strlen(pszServerName) == 0) - { Status = SEC_E_WRONG_PRINCIPAL; goto cleanup; } - - cchServerName = MultiByteToWideChar(CP_ACP, 0, pszServerName, -1, NULL, 0); - pwszServerName = (PWSTR)malloc(cchServerName * sizeof(WCHAR)); - if(pwszServerName == NULL) - { Status = SEC_E_INSUFFICIENT_MEMORY; goto cleanup; } - - cchServerName = MultiByteToWideChar(CP_ACP, 0, pszServerName, -1, pwszServerName, cchServerName); - if(cchServerName == 0) - { Status = SEC_E_WRONG_PRINCIPAL; goto cleanup; } - - - // Build certificate chain. - ZeroMemory(&ChainPara, sizeof(ChainPara)); - ChainPara.cbSize = sizeof(ChainPara); - ChainPara.RequestedUsage.dwType = USAGE_MATCH_TYPE_OR; - ChainPara.RequestedUsage.Usage.cUsageIdentifier = cUsages; - ChainPara.RequestedUsage.Usage.rgpszUsageIdentifier = (char**)rgszUsages; - - if( !CertGetCertificateChain( NULL, - pServerCert, - NULL, - pServerCert->hCertStore, - &ChainPara, - 0, - NULL, - &pChainContext ) ) - { - Status = GetLastError(); - printf("Error 0x%lx returned by CertGetCertificateChain!\n", Status); - goto cleanup; - } - - - // Validate certificate chain. - ZeroMemory(&polHttps, sizeof(HTTPSPolicyCallbackData)); - polHttps.cbStruct = sizeof(HTTPSPolicyCallbackData); - polHttps.dwAuthType = AUTHTYPE_SERVER; - polHttps.fdwChecks = dwCertFlags; - polHttps.pwszServerName = pwszServerName; - - memset(&PolicyPara, 0, sizeof(PolicyPara)); - PolicyPara.cbSize = sizeof(PolicyPara); - PolicyPara.pvExtraPolicyPara = &polHttps; - - memset(&PolicyStatus, 0, sizeof(PolicyStatus)); - PolicyStatus.cbSize = sizeof(PolicyStatus); - - if( !CertVerifyCertificateChainPolicy( CERT_CHAIN_POLICY_SSL, - pChainContext, - &PolicyPara, - &PolicyStatus ) ) - { - Status = GetLastError(); - printf("Error 0x%lx returned by CertVerifyCertificateChainPolicy!\n", Status); - goto cleanup; - } - - if(PolicyStatus.dwError) - { - Status = PolicyStatus.dwError; - DisplayWinVerifyTrustError(Status); - goto cleanup; - } - - Status = SEC_E_OK; - - -cleanup: - if(pChainContext) CertFreeCertificateChain(pChainContext); - if(pwszServerName) free(pwszServerName); - - return Status; -} - - -/*****************************************************************************/ -static SECURITY_STATUS CreateCredentials( LPCSTR pszUser, PCredHandle phCreds ) -{ // in out - TimeStamp tsExpiry; - SECURITY_STATUS Status; - DWORD cSupportedAlgs = 0; - ALG_ID rgbSupportedAlgs[16]; - PCCERT_CONTEXT pCertContext = NULL; - - - // Open the "MY" certificate store, where IE stores client certificates. - // Windows maintains 4 stores -- MY, CA, ROOT, SPC. - if(hMyCertStore == NULL) - { - hMyCertStore = CertOpenSystemStore(0, "MY"); - if(!hMyCertStore) - { - printf( "**** Error 0x%lx returned by CertOpenSystemStore\n", GetLastError() ); - return SEC_E_NO_CREDENTIALS; - } - } - - - // If a user name is specified, then attempt to find a client - // certificate. Otherwise, just create a NULL credential. - if(pszUser) - { - // Find client certificate. Note that this sample just searches for a - // certificate that contains the user name somewhere in the subject name. - // A real application should be a bit less casual. - pCertContext = CertFindCertificateInStore( hMyCertStore, // hCertStore - X509_ASN_ENCODING, // dwCertEncodingType - 0, // dwFindFlags - CERT_FIND_SUBJECT_STR_A,// dwFindType - pszUser, // *pvFindPara - NULL ); // pPrevCertContext - - - if(pCertContext == NULL) - { - printf("**** Error 0x%lx returned by CertFindCertificateInStore\n", GetLastError()); - if( GetLastError() == (DWORD)CRYPT_E_NOT_FOUND ) printf("CRYPT_E_NOT_FOUND - property doesn't exist\n"); - return SEC_E_NO_CREDENTIALS; - } - } - - - // Build Schannel credential structure. Currently, this sample only - // specifies the protocol to be used (and optionally the certificate, - // of course). Real applications may wish to specify other parameters as well. - ZeroMemory( &SchannelCred, sizeof(SchannelCred) ); - - SchannelCred.dwVersion = SCHANNEL_CRED_VERSION; - if(pCertContext) - { - SchannelCred.cCreds = 1; - SchannelCred.paCred = &pCertContext; - } - - SchannelCred.grbitEnabledProtocols = dwProtocol; - - if(aiKeyExch) rgbSupportedAlgs[cSupportedAlgs++] = aiKeyExch; - - if(cSupportedAlgs) - { - SchannelCred.cSupportedAlgs = cSupportedAlgs; - SchannelCred.palgSupportedAlgs = rgbSupportedAlgs; - } - - SchannelCred.dwFlags |= SCH_CRED_NO_DEFAULT_CREDS; - - // The SCH_CRED_MANUAL_CRED_VALIDATION flag is specified because - // this sample verifies the server certificate manually. - // Applications that expect to run on WinNT, Win9x, or WinME - // should specify this flag and also manually verify the server - // certificate. Applications running on newer versions of Windows can - // leave off this flag, in which case the InitializeSecurityContext - // function will validate the server certificate automatically. - SchannelCred.dwFlags |= SCH_CRED_MANUAL_CRED_VALIDATION; - - - // Create an SSPI credential. - Status = g_pSSPI->AcquireCredentialsHandleA( NULL, // Name of principal - (char*)UNISP_NAME_A, // Name of package - SECPKG_CRED_OUTBOUND, // Flags indicating use - NULL, // Pointer to logon ID - &SchannelCred, // Package specific data - NULL, // Pointer to GetKey() func - NULL, // Value to pass to GetKey() - phCreds, // (out) Cred Handle - &tsExpiry ); // (out) Lifetime (optional) - - if(Status != SEC_E_OK) printf("**** Error 0x%lx returned by AcquireCredentialsHandle\n", Status); - - // cleanup: Free the certificate context. Schannel has already made its own copy. - if(pCertContext) CertFreeCertificateContext(pCertContext); - - return Status; -} - -/*****************************************************************************/ -static INT ConnectToServer( LPCSTR pszServerName, INT iPortNumber, SOCKET * pSocket ) -{ // in in out - SOCKET Socket; - struct sockaddr_in sin; - struct hostent *hp; - - - Socket = socket(PF_INET, SOCK_STREAM, 0); - if(Socket == INVALID_SOCKET) - { - printf("**** Error %d creating socket\n", WSAGetLastError()); - DisplayWinSockError( WSAGetLastError() ); - return WSAGetLastError(); - } - - - sin.sin_family = AF_INET; - sin.sin_port = htons((u_short)iPortNumber); - if((hp = gethostbyname(pszServerName)) == NULL) - { - printf("**** Error returned by gethostbyname\n"); - DisplayWinSockError( WSAGetLastError() ); - return WSAGetLastError(); - } - else - memcpy(&sin.sin_addr, hp->h_addr, 4); - - - if(connect(Socket, (struct sockaddr *)&sin, sizeof(sin)) == SOCKET_ERROR) - { - printf( "**** Error %d connecting to \"%s\" (%s)\n", WSAGetLastError(), pszServerName, inet_ntoa(sin.sin_addr) ); - closesocket(Socket); - DisplayWinSockError( WSAGetLastError() ); - return WSAGetLastError(); - } - - - *pSocket = Socket; - - return SEC_E_OK; -} - -/*****************************************************************************/ -static LONG DisconnectFromServer( SOCKET Socket, PCredHandle phCreds, CtxtHandle * phContext ) -{ - PBYTE pbMessage; - DWORD dwType, dwSSPIFlags, dwSSPIOutFlags, cbMessage, cbData, Status; - SecBufferDesc OutBuffer; - SecBuffer OutBuffers[1]; - TimeStamp tsExpiry; - - - dwType = SCHANNEL_SHUTDOWN; // Notify schannel that we are about to close the connection. - - OutBuffers[0].pvBuffer = &dwType; - OutBuffers[0].BufferType = SECBUFFER_TOKEN; - OutBuffers[0].cbBuffer = sizeof(dwType); - - OutBuffer.cBuffers = 1; - OutBuffer.pBuffers = OutBuffers; - OutBuffer.ulVersion = SECBUFFER_VERSION; - - Status = g_pSSPI->ApplyControlToken(phContext, &OutBuffer); - if(FAILED(Status)) { printf("**** Error 0x%lx returned by ApplyControlToken\n", Status); goto cleanup; } - - - // Build an SSL close notify message. - dwSSPIFlags = ISC_REQ_SEQUENCE_DETECT | - ISC_REQ_REPLAY_DETECT | - ISC_REQ_CONFIDENTIALITY | - ISC_RET_EXTENDED_ERROR | - ISC_REQ_ALLOCATE_MEMORY | - ISC_REQ_STREAM; - - OutBuffers[0].pvBuffer = NULL; - OutBuffers[0].BufferType = SECBUFFER_TOKEN; - OutBuffers[0].cbBuffer = 0; - - OutBuffer.cBuffers = 1; - OutBuffer.pBuffers = OutBuffers; - OutBuffer.ulVersion = SECBUFFER_VERSION; - - Status = g_pSSPI->InitializeSecurityContextA( phCreds, - phContext, - NULL, - dwSSPIFlags, - 0, - SECURITY_NATIVE_DREP, - NULL, - 0, - phContext, - &OutBuffer, - &dwSSPIOutFlags, - &tsExpiry ); - - if(FAILED(Status)) { printf("**** Error 0x%lx returned by InitializeSecurityContext\n", Status); goto cleanup; } - - pbMessage = (BYTE*)OutBuffers[0].pvBuffer; - cbMessage = OutBuffers[0].cbBuffer; - - - // Send the close notify message to the server. - if(pbMessage != NULL && cbMessage != 0) - { - cbData = send(Socket, (char*)pbMessage, cbMessage, 0); - if(cbData == (DWORD)SOCKET_ERROR || cbData == 0) - { - Status = WSAGetLastError(); - printf("**** Error %ld sending close notify\n", Status); - DisplayWinSockError( WSAGetLastError() ); - goto cleanup; - } - printf("Sending Close Notify\n"); - printf("%ld bytes of handshake data sent\n", cbData); - if(fVerbose) { PrintHexDump(cbData, pbMessage); printf("\n"); } - g_pSSPI->FreeContextBuffer(pbMessage); // Free output buffer. - } - - -cleanup: - g_pSSPI->DeleteSecurityContext(phContext); // Free the security context. - closesocket(Socket); // Close the socket. - - return Status; -} - - - -/*****************************************************************************/ -static void GetNewClientCredentials( CredHandle *phCreds, CtxtHandle *phContext ) -{ - - CredHandle hCreds; - SecPkgContext_IssuerListInfoEx IssuerListInfo; - PCCERT_CHAIN_CONTEXT pChainContext; - CERT_CHAIN_FIND_BY_ISSUER_PARA FindByIssuerPara; - PCCERT_CONTEXT pCertContext; - TimeStamp tsExpiry; - SECURITY_STATUS Status; - - - // Read list of trusted issuers from schannel. - Status = g_pSSPI->QueryContextAttributes( phContext, SECPKG_ATTR_ISSUER_LIST_EX, (PVOID)&IssuerListInfo ); - if(Status != SEC_E_OK) { printf("Error 0x%lx querying issuer list info\n", Status); return; } - - // Enumerate the client certificates. - ZeroMemory(&FindByIssuerPara, sizeof(FindByIssuerPara)); - - FindByIssuerPara.cbSize = sizeof(FindByIssuerPara); - FindByIssuerPara.pszUsageIdentifier = szOID_PKIX_KP_CLIENT_AUTH; - FindByIssuerPara.dwKeySpec = 0; - FindByIssuerPara.cIssuer = IssuerListInfo.cIssuers; - FindByIssuerPara.rgIssuer = IssuerListInfo.aIssuers; - - pChainContext = NULL; - - while(TRUE) - { // Find a certificate chain. - pChainContext = CertFindChainInStore( hMyCertStore, - X509_ASN_ENCODING, - 0, - CERT_CHAIN_FIND_BY_ISSUER, - &FindByIssuerPara, - pChainContext ); - if(pChainContext == NULL) { printf("Error 0x%lx finding cert chain\n", GetLastError()); break; } - - printf("\ncertificate chain found\n"); - - // Get pointer to leaf certificate context. - pCertContext = pChainContext->rgpChain[0]->rgpElement[0]->pCertContext; - - // Create schannel credential. - SchannelCred.dwVersion = SCHANNEL_CRED_VERSION; - SchannelCred.cCreds = 1; - SchannelCred.paCred = &pCertContext; - - Status = g_pSSPI->AcquireCredentialsHandleA( NULL, // Name of principal - (char*)UNISP_NAME_A, // Name of package - SECPKG_CRED_OUTBOUND, // Flags indicating use - NULL, // Pointer to logon ID - &SchannelCred, // Package specific data - NULL, // Pointer to GetKey() func - NULL, // Value to pass to GetKey() - &hCreds, // (out) Cred Handle - &tsExpiry ); // (out) Lifetime (optional) - - if(Status != SEC_E_OK) {printf("**** Error 0x%lx returned by AcquireCredentialsHandle\n", Status); continue;} - - printf("\nnew schannel credential created\n"); - - g_pSSPI->FreeCredentialsHandle(phCreds); // Destroy the old credentials. - - *phCreds = hCreds; - - // As you can see, this sample code maintains a single credential - // handle, replacing it as necessary. This is a little unusual. - // Many applications maintain a global credential handle that's - // anonymous (that is, it doesn't contain a client certificate), - // which is used to connect to all servers. If a particular server - // should require client authentication, then a new credential - // is created for use when connecting to that server. The global - // anonymous credential is retained for future connections to other servers. - // Maintaining a single anonymous credential that's used whenever - // possible is most efficient, since creating new credentials all - // the time is rather expensive. - break; - } -} - -/*****************************************************************************/ -static SECURITY_STATUS ClientHandshakeLoop( SOCKET Socket, // in - PCredHandle phCreds, // in - CtxtHandle * phContext, // in, out - BOOL fDoInitialRead, // in - SecBuffer * pExtraData ) // out - -{ - - SecBufferDesc OutBuffer, InBuffer; - SecBuffer InBuffers[2], OutBuffers[1]; - DWORD dwSSPIFlags, dwSSPIOutFlags, cbData, cbIoBuffer; - TimeStamp tsExpiry; - SECURITY_STATUS scRet; - PUCHAR IoBuffer; - BOOL fDoRead; - - - dwSSPIFlags = ISC_REQ_SEQUENCE_DETECT | ISC_REQ_REPLAY_DETECT | ISC_REQ_CONFIDENTIALITY | - ISC_RET_EXTENDED_ERROR | ISC_REQ_ALLOCATE_MEMORY | ISC_REQ_STREAM; - - - // Allocate data buffer. - IoBuffer = (UCHAR*)malloc(IO_BUFFER_SIZE); - if(IoBuffer == NULL) { printf("**** Out of memory (1)\n"); return SEC_E_INTERNAL_ERROR; } - cbIoBuffer = 0; - fDoRead = fDoInitialRead; - - - - // Loop until the handshake is finished or an error occurs. - scRet = SEC_I_CONTINUE_NEEDED; - - while( scRet == SEC_I_CONTINUE_NEEDED || - scRet == SEC_E_INCOMPLETE_MESSAGE || - scRet == SEC_I_INCOMPLETE_CREDENTIALS ) - { - if(0 == cbIoBuffer || scRet == SEC_E_INCOMPLETE_MESSAGE) // Read data from server. - { - if(fDoRead) - { - cbData = recv(Socket, (char*)IoBuffer + cbIoBuffer, IO_BUFFER_SIZE - cbIoBuffer, 0 ); - if(cbData == (DWORD)SOCKET_ERROR) - { - printf("**** Error %d reading data from server\n", WSAGetLastError()); - scRet = SEC_E_INTERNAL_ERROR; - break; - } - else if(cbData == 0) - { - printf("**** Server unexpectedly disconnected\n"); - scRet = SEC_E_INTERNAL_ERROR; - break; - } - printf("%ld bytes of handshake data received\n", cbData); - if(fVerbose) { PrintHexDump(cbData, IoBuffer + cbIoBuffer); printf("\n"); } - cbIoBuffer += cbData; - } - else - fDoRead = TRUE; - } - - - - // Set up the input buffers. Buffer 0 is used to pass in data - // received from the server. Schannel will consume some or all - // of this. Leftover data (if any) will be placed in buffer 1 and - // given a buffer type of SECBUFFER_EXTRA. - InBuffers[0].pvBuffer = IoBuffer; - InBuffers[0].cbBuffer = cbIoBuffer; - InBuffers[0].BufferType = SECBUFFER_TOKEN; - - InBuffers[1].pvBuffer = NULL; - InBuffers[1].cbBuffer = 0; - InBuffers[1].BufferType = SECBUFFER_EMPTY; - - InBuffer.cBuffers = 2; - InBuffer.pBuffers = InBuffers; - InBuffer.ulVersion = SECBUFFER_VERSION; - - - // Set up the output buffers. These are initialized to NULL - // so as to make it less likely we'll attempt to free random - // garbage later. - OutBuffers[0].pvBuffer = NULL; - OutBuffers[0].BufferType= SECBUFFER_TOKEN; - OutBuffers[0].cbBuffer = 0; - - OutBuffer.cBuffers = 1; - OutBuffer.pBuffers = OutBuffers; - OutBuffer.ulVersion = SECBUFFER_VERSION; - - - // Call InitializeSecurityContext. - scRet = g_pSSPI->InitializeSecurityContextA( phCreds, - phContext, - NULL, - dwSSPIFlags, - 0, - SECURITY_NATIVE_DREP, - &InBuffer, - 0, - NULL, - &OutBuffer, - &dwSSPIOutFlags, - &tsExpiry ); - - - // If InitializeSecurityContext was successful (or if the error was - // one of the special extended ones), send the contends of the output - // buffer to the server. - if(scRet == SEC_E_OK || - scRet == SEC_I_CONTINUE_NEEDED || - (FAILED(scRet) && (dwSSPIOutFlags & ISC_RET_EXTENDED_ERROR))) - { - if(OutBuffers[0].cbBuffer != 0 && OutBuffers[0].pvBuffer != NULL) - { - cbData = send(Socket, (char*)OutBuffers[0].pvBuffer, OutBuffers[0].cbBuffer, 0 ); - if(cbData == (DWORD)SOCKET_ERROR || cbData == 0) - { - printf( "**** Error %d sending data to server (2)\n", WSAGetLastError() ); - DisplayWinSockError( WSAGetLastError() ); - g_pSSPI->FreeContextBuffer(OutBuffers[0].pvBuffer); - g_pSSPI->DeleteSecurityContext(phContext); - return SEC_E_INTERNAL_ERROR; - } - printf("%ld bytes of handshake data sent\n", cbData); - if(fVerbose) { PrintHexDump(cbData, (BYTE*)OutBuffers[0].pvBuffer); printf("\n"); } - - // Free output buffer. - g_pSSPI->FreeContextBuffer(OutBuffers[0].pvBuffer); - OutBuffers[0].pvBuffer = NULL; - } - } - - - - // If InitializeSecurityContext returned SEC_E_INCOMPLETE_MESSAGE, - // then we need to read more data from the server and try again. - if(scRet == SEC_E_INCOMPLETE_MESSAGE) continue; - - - // If InitializeSecurityContext returned SEC_E_OK, then the - // handshake completed successfully. - if(scRet == SEC_E_OK) - { - // If the "extra" buffer contains data, this is encrypted application - // protocol layer stuff. It needs to be saved. The application layer - // will later decrypt it with DecryptMessage. - printf("Handshake was successful\n"); - - if(InBuffers[1].BufferType == SECBUFFER_EXTRA) - { - pExtraData->pvBuffer = malloc(InBuffers[1].cbBuffer ); - if(pExtraData->pvBuffer == NULL) { printf("**** Out of memory (2)\n"); return SEC_E_INTERNAL_ERROR; } - - MoveMemory( pExtraData->pvBuffer, - IoBuffer + (cbIoBuffer - InBuffers[1].cbBuffer), - InBuffers[1].cbBuffer ); - - pExtraData->cbBuffer = InBuffers[1].cbBuffer; - pExtraData->BufferType = SECBUFFER_TOKEN; - - printf( "%ld bytes of app data was bundled with handshake data\n", pExtraData->cbBuffer ); - } - else - { - pExtraData->pvBuffer = NULL; - pExtraData->cbBuffer = 0; - pExtraData->BufferType = SECBUFFER_EMPTY; - } - break; // Bail out to quit - } - - - - // Check for fatal error. - if(FAILED(scRet)) { printf("**** Error 0x%lx returned by InitializeSecurityContext (2)\n", scRet); break; } - - // If InitializeSecurityContext returned SEC_I_INCOMPLETE_CREDENTIALS, - // then the server just requested client authentication. - if(scRet == SEC_I_INCOMPLETE_CREDENTIALS) - { - // Busted. The server has requested client authentication and - // the credential we supplied didn't contain a client certificate. - // This function will read the list of trusted certificate - // authorities ("issuers") that was received from the server - // and attempt to find a suitable client certificate that - // was issued by one of these. If this function is successful, - // then we will connect using the new certificate. Otherwise, - // we will attempt to connect anonymously (using our current credentials). - GetNewClientCredentials(phCreds, phContext); - - // Go around again. - fDoRead = FALSE; - scRet = SEC_I_CONTINUE_NEEDED; - continue; - } - - // Copy any leftover data from the "extra" buffer, and go around again. - if ( InBuffers[1].BufferType == SECBUFFER_EXTRA ) - { - MoveMemory( IoBuffer, IoBuffer + (cbIoBuffer - InBuffers[1].cbBuffer), InBuffers[1].cbBuffer ); - cbIoBuffer = InBuffers[1].cbBuffer; - } - else - cbIoBuffer = 0; - } - - // Delete the security context in the case of a fatal error. - if(FAILED(scRet)) g_pSSPI->DeleteSecurityContext(phContext); - free(IoBuffer); - - return scRet; -} - - -/*****************************************************************************/ -static SECURITY_STATUS PerformClientHandshake( SOCKET Socket, // in - PCredHandle phCreds, // in - LPCSTR pszServerName, // in - CtxtHandle * phContext, // out - SecBuffer * pExtraData ) // out -{ - - SecBufferDesc OutBuffer; - SecBuffer OutBuffers[1]; - DWORD dwSSPIFlags, dwSSPIOutFlags, cbData; - TimeStamp tsExpiry; - SECURITY_STATUS scRet; - - - dwSSPIFlags = ISC_REQ_SEQUENCE_DETECT | ISC_REQ_REPLAY_DETECT | ISC_REQ_CONFIDENTIALITY | - ISC_RET_EXTENDED_ERROR | ISC_REQ_ALLOCATE_MEMORY | ISC_REQ_STREAM; - - - // Initiate a ClientHello message and generate a token. - OutBuffers[0].pvBuffer = NULL; - OutBuffers[0].BufferType = SECBUFFER_TOKEN; - OutBuffers[0].cbBuffer = 0; - - OutBuffer.cBuffers = 1; - OutBuffer.pBuffers = OutBuffers; - OutBuffer.ulVersion = SECBUFFER_VERSION; - - scRet = g_pSSPI->InitializeSecurityContextA( phCreds, - NULL, - (char*)pszServerName, - dwSSPIFlags, - 0, - SECURITY_NATIVE_DREP, - NULL, - 0, - phContext, - &OutBuffer, - &dwSSPIOutFlags, - &tsExpiry ); - - if(scRet != SEC_I_CONTINUE_NEEDED) { printf("**** Error %ld returned by InitializeSecurityContext (1)\n", scRet); return scRet; } - - // Send response to server if there is one. - if(OutBuffers[0].cbBuffer != 0 && OutBuffers[0].pvBuffer != NULL) - { - cbData = send( Socket, (char*)OutBuffers[0].pvBuffer, OutBuffers[0].cbBuffer, 0 ); - if( cbData == (DWORD)SOCKET_ERROR || cbData == 0 ) - { - printf("**** Error %d sending data to server (1)\n", WSAGetLastError()); - g_pSSPI->FreeContextBuffer(OutBuffers[0].pvBuffer); - g_pSSPI->DeleteSecurityContext(phContext); - return SEC_E_INTERNAL_ERROR; - } - printf("%ld bytes of handshake data sent\n", cbData); - if(fVerbose) { PrintHexDump(cbData, (BYTE*)OutBuffers[0].pvBuffer); printf("\n"); } - g_pSSPI->FreeContextBuffer(OutBuffers[0].pvBuffer); // Free output buffer. - OutBuffers[0].pvBuffer = NULL; - } - - return ClientHandshakeLoop(Socket, phCreds, phContext, TRUE, pExtraData); -} - - - -/*****************************************************************************/ -static DWORD EncryptSend( SOCKET Socket, CtxtHandle * phContext, PBYTE pbIoBuffer, SecPkgContext_StreamSizes Sizes ) -// http://msdn.microsoft.com/en-us/library/aa375378(VS.85).aspx -// The encrypted message is encrypted in place, overwriting the original contents of its buffer. -{ - SECURITY_STATUS scRet; // unsigned long cbBuffer; // Size of the buffer, in bytes - SecBufferDesc Message; // unsigned long BufferType; // Type of the buffer (below) - SecBuffer Buffers[4]; // void SEC_FAR * pvBuffer; // Pointer to the buffer - DWORD cbMessage, cbData; - PBYTE pbMessage; - - - pbMessage = pbIoBuffer + Sizes.cbHeader; // Offset by "header size" - cbMessage = (DWORD)strlen((char*)pbMessage); - printf("Sending %ld bytes of plaintext:", cbMessage); PrintText(cbMessage, pbMessage); - if(fVerbose) { PrintHexDump(cbMessage, pbMessage); printf("\n"); } - - - // Encrypt the HTTP request. - Buffers[0].pvBuffer = pbIoBuffer; // Pointer to buffer 1 - Buffers[0].cbBuffer = Sizes.cbHeader; // length of header - Buffers[0].BufferType = SECBUFFER_STREAM_HEADER; // Type of the buffer - - Buffers[1].pvBuffer = pbMessage; // Pointer to buffer 2 - Buffers[1].cbBuffer = cbMessage; // length of the message - Buffers[1].BufferType = SECBUFFER_DATA; // Type of the buffer - - Buffers[2].pvBuffer = pbMessage + cbMessage; // Pointer to buffer 3 - Buffers[2].cbBuffer = Sizes.cbTrailer; // length of the trailor - Buffers[2].BufferType = SECBUFFER_STREAM_TRAILER; // Type of the buffer - - Buffers[3].pvBuffer = SECBUFFER_EMPTY; // Pointer to buffer 4 - Buffers[3].cbBuffer = SECBUFFER_EMPTY; // length of buffer 4 - Buffers[3].BufferType = SECBUFFER_EMPTY; // Type of the buffer 4 - - - Message.ulVersion = SECBUFFER_VERSION; // Version number - Message.cBuffers = 4; // Number of buffers - must contain four SecBuffer structures. - Message.pBuffers = Buffers; // Pointer to array of buffers - scRet = g_pSSPI->EncryptMessage(phContext, 0, &Message, 0); // must contain four SecBuffer structures. - if(FAILED(scRet)) { printf("**** Error 0x%lx returned by EncryptMessage\n", scRet); return scRet; } - - - // Send the encrypted data to the server. len flags - cbData = send( Socket, (char*)pbIoBuffer, Buffers[0].cbBuffer + Buffers[1].cbBuffer + Buffers[2].cbBuffer, 0 ); - - printf("%ld bytes of encrypted data sent\n", cbData); - if(fVerbose) { PrintHexDump(cbData, pbIoBuffer); printf("\n"); } - - return cbData; // send( Socket, pbIoBuffer, Sizes.cbHeader + strlen(pbMessage) + Sizes.cbTrailer, 0 ); - -} - - -/*****************************************************************************/ -static SECURITY_STATUS ReadDecrypt( SOCKET Socket, PCredHandle phCreds, CtxtHandle * phContext, PBYTE pbIoBuffer, DWORD cbIoBufferLength ) - -// calls recv() - blocking socket read -// http://msdn.microsoft.com/en-us/library/ms740121(VS.85).aspx - -// The encrypted message is decrypted in place, overwriting the original contents of its buffer. -// http://msdn.microsoft.com/en-us/library/aa375211(VS.85).aspx - -{ - SecBuffer ExtraBuffer; - SecBuffer *pDataBuffer, *pExtraBuffer; - - SECURITY_STATUS scRet; // unsigned long cbBuffer; // Size of the buffer, in bytes - SecBufferDesc Message; // unsigned long BufferType; // Type of the buffer (below) - SecBuffer Buffers[4]; // void SEC_FAR * pvBuffer; // Pointer to the buffer - - DWORD cbIoBuffer, cbData, length; - PBYTE buff; - int i; - - - - // Read data from server until done. - cbIoBuffer = 0; - scRet = 0; - while(TRUE) // Read some data. - { - if( cbIoBuffer == 0 || scRet == SEC_E_INCOMPLETE_MESSAGE ) // get the data - { - cbData = recv(Socket, (char*)pbIoBuffer + cbIoBuffer, cbIoBufferLength - cbIoBuffer, 0); - if(cbData == (DWORD)SOCKET_ERROR) - { - printf("**** Error %d reading data from server\n", WSAGetLastError()); - scRet = SEC_E_INTERNAL_ERROR; - break; - } - else if(cbData == 0) // Server disconnected. - { - if(cbIoBuffer) - { - printf("**** Server unexpectedly disconnected\n"); - scRet = SEC_E_INTERNAL_ERROR; - return scRet; - } - else - break; // All Done - } - else // success - { - printf("%ld bytes of (encrypted) application data received\n", cbData); - if(fVerbose) { PrintHexDump(cbData, pbIoBuffer + cbIoBuffer); printf("\n"); } - cbIoBuffer += cbData; - } - } - - - // Decrypt the received data. - Buffers[0].pvBuffer = pbIoBuffer; - Buffers[0].cbBuffer = cbIoBuffer; - Buffers[0].BufferType = SECBUFFER_DATA; // Initial Type of the buffer 1 - Buffers[1].BufferType = SECBUFFER_EMPTY; // Initial Type of the buffer 2 - Buffers[2].BufferType = SECBUFFER_EMPTY; // Initial Type of the buffer 3 - Buffers[3].BufferType = SECBUFFER_EMPTY; // Initial Type of the buffer 4 - - Message.ulVersion = SECBUFFER_VERSION; // Version number - Message.cBuffers = 4; // Number of buffers - must contain four SecBuffer structures. - Message.pBuffers = Buffers; // Pointer to array of buffers - scRet = g_pSSPI->DecryptMessage(phContext, &Message, 0, NULL); - if( scRet == SEC_I_CONTEXT_EXPIRED ) break; // Server signalled end of session -// if( scRet == SEC_E_INCOMPLETE_MESSAGE - Input buffer has partial encrypted record, read more - if( scRet != SEC_E_OK && - scRet != SEC_I_RENEGOTIATE && - scRet != SEC_I_CONTEXT_EXPIRED ) - { printf("**** DecryptMessage "); - DisplaySECError((DWORD)scRet); - return scRet; } - - - - // Locate data and (optional) extra buffers. - pDataBuffer = NULL; - pExtraBuffer = NULL; - for(i = 1; i < 4; i++) - { - if( pDataBuffer == NULL && Buffers[i].BufferType == SECBUFFER_DATA ) pDataBuffer = &Buffers[i]; - if( pExtraBuffer == NULL && Buffers[i].BufferType == SECBUFFER_EXTRA ) pExtraBuffer = &Buffers[i]; - } - - - // Display the decrypted data. - if(pDataBuffer) - { - length = pDataBuffer->cbBuffer; - if( length ) // check if last two chars are CR LF - { - buff = (BYTE*)pDataBuffer->pvBuffer; // printf( "n-2= %d, n-1= %d \n", buff[length-2], buff[length-1] ); - printf("Decrypted data: %ld bytes", length); PrintText( length, buff ); - if(fVerbose) { PrintHexDump(length, buff); printf("\n"); } - if( buff[length-2] == 13 && buff[length-1] == 10 ) break; // printf("Found CRLF\n"); - } - } - - - - // Move any "extra" data to the input buffer. - if(pExtraBuffer) - { - MoveMemory(pbIoBuffer, pExtraBuffer->pvBuffer, pExtraBuffer->cbBuffer); - cbIoBuffer = pExtraBuffer->cbBuffer; // printf("cbIoBuffer= %d \n", cbIoBuffer); - } - else - cbIoBuffer = 0; - - - // The server wants to perform another handshake sequence. - if(scRet == SEC_I_RENEGOTIATE) - { - printf("Server requested renegotiate!\n"); - scRet = ClientHandshakeLoop( Socket, phCreds, phContext, FALSE, &ExtraBuffer); - if(scRet != SEC_E_OK) return scRet; - - if(ExtraBuffer.pvBuffer) // Move any "extra" data to the input buffer. - { - MoveMemory(pbIoBuffer, ExtraBuffer.pvBuffer, ExtraBuffer.cbBuffer); - cbIoBuffer = ExtraBuffer.cbBuffer; - } - } - } // Loop till CRLF is found at the end of the data - - return SEC_E_OK; -} - - - -/*****************************************************************************/ -static SECURITY_STATUS SMTPsession( SOCKET Socket, // in - PCredHandle phCreds, // in - CtxtHandle * phContext) // in -{ - SecPkgContext_StreamSizes Sizes; // unsigned long cbBuffer; // Size of the buffer, in bytes - SECURITY_STATUS scRet; // unsigned long BufferType; // Type of the buffer (below) - PBYTE pbIoBuffer; // void SEC_FAR * pvBuffer; // Pointer to the buffer - DWORD cbIoBufferLength, cbData; - - - // Read stream encryption properties. - scRet = g_pSSPI->QueryContextAttributes( phContext, SECPKG_ATTR_STREAM_SIZES, &Sizes ); - if(scRet != SEC_E_OK) - { printf("**** Error 0x%lx reading SECPKG_ATTR_STREAM_SIZES\n", scRet); return scRet; } - - - // Create a buffer. - cbIoBufferLength = Sizes.cbHeader + Sizes.cbMaximumMessage + Sizes.cbTrailer; - pbIoBuffer = (BYTE*)malloc(cbIoBufferLength); - if(pbIoBuffer == NULL) { printf("**** Out of memory (2)\n"); return SEC_E_INTERNAL_ERROR; } - - - // Receive a Response - // scRet = ReadDecrypt( Socket, phCreds, phContext, pbIoBuffer, cbIoBufferLength ); - //if( scRet != SEC_E_OK ) return scRet; - - - // Build the request - must be < maximum message size - //sprintf( pbIoBuffer+Sizes.cbHeader, "%s", "EHLO \r\n" ); // message begins after the header - const char * msg = "GET /a/check HTTP/1.1\nHost: www.howsmyssl.com\nConnection: close\n\n"; - memcpy(pbIoBuffer+Sizes.cbHeader, msg, strlen(msg)+1); // message begins after the header - - - // Send a request. - cbData = EncryptSend( Socket, phContext, pbIoBuffer, Sizes ); - if(cbData == (DWORD)SOCKET_ERROR || cbData == 0) - { printf("**** Error %d sending data to server (3)\n", WSAGetLastError()); return SEC_E_INTERNAL_ERROR; } - - - // Receive a Response - scRet = ReadDecrypt( Socket, phCreds, phContext, pbIoBuffer, cbIoBufferLength ); - if( scRet != SEC_E_OK ) return scRet; - - - return SEC_E_OK; -} - - -/*****************************************************************************/ -int main2( int argc, char *argv[] ) -{ - WSADATA WsaData; - SOCKET Socket = INVALID_SOCKET; - - CredHandle hClientCreds; - CtxtHandle hContext; - BOOL fCredsInitialized = FALSE; - BOOL fContextInitialized = FALSE; - - SecBuffer ExtraData; - SECURITY_STATUS Status; - - PCCERT_CONTEXT pRemoteCertContext = NULL; - - - - if( !LoadSecurityLibrary() ) - { printf("Error initializing the security library\n"); goto cleanup; } // -printf("----- SSPI Initialized\n"); - - - // Initialize the WinSock subsystem. - if(WSAStartup(0x0101, &WsaData) == SOCKET_ERROR) // Winsock.h - { printf("Error %ld returned by WSAStartup\n", GetLastError()); goto cleanup; } // -printf("----- WinSock Initialized\n"); - - - // Create credentials. - if(CreateCredentials(pszUser, &hClientCreds)) - { printf("Error creating credentials\n"); goto cleanup; } - fCredsInitialized = TRUE; // -printf("----- Credentials Initialized\n"); - - - // Connect to server. - if(ConnectToServer(pszServerName, iPortNumber, &Socket)) - { printf("Error connecting to server\n"); goto cleanup; } // -printf("----- Connectd To Server\n"); - - - - // Perform handshake - if( PerformClientHandshake( Socket, &hClientCreds, pszServerName, &hContext, &ExtraData ) ) - { printf("Error performing handshake\n"); goto cleanup; } - fContextInitialized = TRUE; // -printf("----- Client Handshake Performed\n"); - - - // Authenticate server's credentials. Get server's certificate. - Status = g_pSSPI->QueryContextAttributes( &hContext, SECPKG_ATTR_REMOTE_CERT_CONTEXT, (PVOID)&pRemoteCertContext ); - if(Status != SEC_E_OK) - { printf("Error 0x%lx querying remote certificate\n", Status); goto cleanup; } // -printf("----- Server Credentials Authenticated \n"); - - - // Display server certificate chain. - DisplayCertChain( pRemoteCertContext, FALSE ); // -printf("----- Certificate Chain Displayed \n"); - - - // Attempt to validate server certificate. - Status = VerifyServerCertificate( pRemoteCertContext, pszServerName, 0 ); - if(Status) { printf("**** Error 0x%lx authenticating server credentials!\n", Status); goto cleanup; } - // The server certificate did not validate correctly. At this point, we cannot tell - // if we are connecting to the correct server, or if we are connecting to a - // "man in the middle" attack server - Best to just abort the connection. -printf("----- Server Certificate Verified\n"); - - - - // Free the server certificate context. - CertFreeCertificateContext(pRemoteCertContext); - pRemoteCertContext = NULL; // -printf("----- Server certificate context released \n"); - - - // Display connection info. - DisplayConnectionInfo(&hContext); // -printf("----- Secure Connection Info\n"); - - - - // Send Request, recover response. LPSTR pszRequest = "EHLO"; - if( SMTPsession( Socket, &hClientCreds, &hContext ) ) - { printf("Error SMTP Session \n"); goto cleanup; } // -printf("----- SMTP session Complete \n"); - - - // Send a close_notify alert to the server and close down the connection. - if(DisconnectFromServer(Socket, &hClientCreds, &hContext)) - { printf("Error disconnecting from server\n"); goto cleanup; } - fContextInitialized = FALSE; - Socket = INVALID_SOCKET; // -printf("----- Disconnected From Server\n"); - - - - -cleanup: // -printf("----- Begin Cleanup\n"); - - // Free the server certificate context. - if(pRemoteCertContext) - { - CertFreeCertificateContext(pRemoteCertContext); - pRemoteCertContext = NULL; - } - - // Free SSPI context handle. - if(fContextInitialized) - { - g_pSSPI->DeleteSecurityContext(&hContext); - fContextInitialized = FALSE; - } - - // Free SSPI credentials handle. - if(fCredsInitialized) - { - g_pSSPI->FreeCredentialsHandle(&hClientCreds); - fCredsInitialized = FALSE; - } - - // Close socket. - if(Socket != INVALID_SOCKET) closesocket(Socket); - - // Shutdown WinSock subsystem. - WSACleanup(); - - // Close "MY" certificate store. - if(hMyCertStore) CertCloseStore(hMyCertStore, 0); - - UnloadSecurityLibrary(); - - -printf("----- All Done ----- \n"); - -return 0; -} -#endif diff --git a/arlib/socket/wolfssl-lib.c b/arlib/socket/wolfssl-lib.c deleted file mode 100644 index 5e5ddd8..0000000 --- a/arlib/socket/wolfssl-lib.c +++ /dev/null @@ -1,141 +0,0 @@ -#ifdef ARLIB_SSL_WOLFSSL_SP -//I'll have to #include the parts of WolfSSL I need -//it's easier in preprocessor than in makefile - -#define DEBUG_WOLFSSL - -#ifndef _GNU_SOURCE -#define _GNU_SOURCE -#endif -//#define NO_WOLFSSL_MEMORY // use malloc like a sane program -//#define NO_WOLFSSL_DIR // we scan the directories ourelves -//#define WOLFSSL_USER_IO // we set our own read/write callbacks - -#ifdef _WIN32 -#define USE_WINDOWS_API -#else -#define WOLFSSL_PTHREADS -#endif - -//#ifndef ARLIB_THREAD -//#define SINGLE_THREADED -//#endif - -//got these from ./configure -#define HAVE_THREAD_LS -#define HAVE_AESGCM -#define WOLFSSL_SHA512 -#define WOLFSSL_SHA384 -#define NO_DSA -#define HAVE_ECC -#define TFM_ECC256 -#define ECC_SHAMIR -#define NO_RC4 -#define NO_HC128 -#define NO_RABBIT -#define HAVE_POLY1305 -#define HAVE_ONE_TIME_AUTH -#define HAVE_CHACHA -#define HAVE_HASHDRBG -#define HAVE_TLS_EXTENSIONS -#define HAVE_SUPPORTED_CURVES -#define NO_PSK -#define NO_MD4 -#define NO_PWDBASED -#define USE_FAST_MATH -#define WOLFSSL_X86_64_BUILD -#define HAVE___UINT128_T - -#include "wolfssl-3.9.0/src/crl.c" -#include "wolfssl-3.9.0/src/internal.c" -#define c16toa c16toa_b // these functions are copypasted. should be in a header -#define c32toa c32toa_b -#define ato16 ato16_b -#define c24to32 c24to32_b -#define GetSEQIncrement GetSEQIncrement_b -#include "wolfssl-3.9.0/src/io.c" -#include "wolfssl-3.9.0/src/keys.c" -#include "wolfssl-3.9.0/src/ocsp.c" -#include "wolfssl-3.9.0/src/sniffer.c" -#include "wolfssl-3.9.0/src/ssl.c" -#include "wolfssl-3.9.0/src/tls.c" - -#include "wolfssl-3.9.0/wolfcrypt/src/aes.c" -#include "wolfssl-3.9.0/wolfcrypt/src/arc4.c" -//#include "wolfssl-3.9.0/wolfcrypt/src/asm.c" -#include "wolfssl-3.9.0/wolfcrypt/src/asn.c" -#include "wolfssl-3.9.0/wolfcrypt/src/blake2b.c" -#include "wolfssl-3.9.0/wolfcrypt/src/camellia.c" -#include "wolfssl-3.9.0/wolfcrypt/src/chacha20_poly1305.c" -#include "wolfssl-3.9.0/wolfcrypt/src/chacha.c" -#include "wolfssl-3.9.0/wolfcrypt/src/coding.c" -#include "wolfssl-3.9.0/wolfcrypt/src/compress.c" -#include "wolfssl-3.9.0/wolfcrypt/src/curve25519.c" -#include "wolfssl-3.9.0/wolfcrypt/src/des3.c" -#include "wolfssl-3.9.0/wolfcrypt/src/dh.c" -#include "wolfssl-3.9.0/wolfcrypt/src/dsa.c" -#include "wolfssl-3.9.0/wolfcrypt/src/ecc.c" -#include "wolfssl-3.9.0/wolfcrypt/src/ecc_fp.c" -#include "wolfssl-3.9.0/wolfcrypt/src/ed25519.c" -#include "wolfssl-3.9.0/wolfcrypt/src/error.c" -#include "wolfssl-3.9.0/wolfcrypt/src/fe_low_mem.c" -#include "wolfssl-3.9.0/wolfcrypt/src/fe_operations.c" -#include "wolfssl-3.9.0/wolfcrypt/src/ge_low_mem.c" -#include "wolfssl-3.9.0/wolfcrypt/src/ge_operations.c" -#include "wolfssl-3.9.0/wolfcrypt/src/hash.c" -#include "wolfssl-3.9.0/wolfcrypt/src/hc128.c" -#include "wolfssl-3.9.0/wolfcrypt/src/hmac.c" -#include "wolfssl-3.9.0/wolfcrypt/src/idea.c" -#include "wolfssl-3.9.0/wolfcrypt/src/integer.c" -#include "wolfssl-3.9.0/wolfcrypt/src/logging.c" -#include "wolfssl-3.9.0/wolfcrypt/src/md2.c" -#define Transform Transform_md4 // several functions and macros exist multiple times -#define AddLength AddLength_md4 -#include "wolfssl-3.9.0/wolfcrypt/src/md4.c" -#undef Transform -#undef AddLength -#define Transform Transform_md5 -#define AddLength AddLength_md5 -#include "wolfssl-3.9.0/wolfcrypt/src/md5.c" -#undef Transform -#undef AddLength -#undef XTRANSFORM -#include "wolfssl-3.9.0/wolfcrypt/src/memory.c" -#include "wolfssl-3.9.0/wolfcrypt/src/misc.c" -#include "wolfssl-3.9.0/wolfcrypt/src/pkcs7.c" -#include "wolfssl-3.9.0/wolfcrypt/src/poly1305.c" -#undef LO -#include "wolfssl-3.9.0/wolfcrypt/src/pwdbased.c" -#include "wolfssl-3.9.0/wolfcrypt/src/rabbit.c" -#include "wolfssl-3.9.0/wolfcrypt/src/random.c" -#include "wolfssl-3.9.0/wolfcrypt/src/ripemd.c" -#include "wolfssl-3.9.0/wolfcrypt/src/rsa.c" -#define Transform Transform_sha256 -#define AddLength AddLength_sha256 -#include "wolfssl-3.9.0/wolfcrypt/src/sha256.c" -#undef Ch -#undef Maj -#undef R -#undef R2 -#undef blk0 -#undef Transform -#undef AddLength -#include "wolfssl-3.9.0/wolfcrypt/src/sha512.c" -#undef Ch -#undef Maj -#undef R -#undef R2 -#undef blk0 -#undef XTRANSFORM -#define _Transform _Transform_sha -#define AddLength AddLength_sha -#include "wolfssl-3.9.0/wolfcrypt/src/sha.c" -#undef Transform -#undef AddLength -#include "wolfssl-3.9.0/wolfcrypt/src/signature.c" -#include "wolfssl-3.9.0/wolfcrypt/src/srp.c" -#include "wolfssl-3.9.0/wolfcrypt/src/tfm.c" -#include "wolfssl-3.9.0/wolfcrypt/src/wc_encrypt.c" -#include "wolfssl-3.9.0/wolfcrypt/src/wc_port.c" - -#endif diff --git a/arlib/string.cpp b/arlib/string-test.cpp similarity index 94% rename from arlib/string.cpp rename to arlib/string-test.cpp index 0567a4b..adc3668 100644 --- a/arlib/string.cpp +++ b/arlib/string-test.cpp @@ -99,4 +99,12 @@ test() a[0] = 'b'; assert_eq(a, "baaaaaaaaaaaaaaa"); } + + { + arrayview a((uint8_t*)"123", 3); + string b = "["+string(a)+"]"; + string c = "["+cstring(a)+"]"; + assert_eq(b, "[123]"); + assert_eq(c, "[123]"); + } } diff --git a/arlib/string.h b/arlib/string.h index 6624b77..74ebbae 100644 --- a/arlib/string.h +++ b/arlib/string.h @@ -1,147 +1,38 @@ #pragma once #include "global.h" +#include "array.h" #include -//Most strings own their storage; all string do. -//If a cstring is constructed from a string, it too owns a reference. -//However, if it's created from a char* or .csubstr, it lives and dies by the source array/string. -//A cstring created from another cstring mirrors the source. -//A string created from a 'soulbound' cstring copies the source. It doesn't care if the other cstring is destroyed. +//A string is a mutable sequence of bytes. It usually represents UTF-8 text, but can be arbitrary binary data, including NULs. +//All functions taking or returning a char* assume/guarantee NUL termination. However, anything taking uint8_t* does not. -//Rule of thumb: cstring for arguments, string for storage and return value. +//cstring is a special case of string that's not guaranteed to own its storage; it lives and dies by whatever string or array it was created from. +//Creating a cstring from another cstring leaves no dependency on this cstring; they're both bound to their source. +//Modifying a cstring disconnects it from its source and allows the original string to be deleted. class cstring; class string { -//Reference string implementation - slow but simple -//all of these functions, including private functions but not including the members, must be present in a complaint string class -#if 0 -private: - char* ptr; - size_t len; - - //cstring uses the nocopy and null constructors - friend class cstring; - - void init_from(const char * str) - { - ptr = strdup(str); - len = strlen(str); - } - void init_from(const char * str, uint32_t len) - { - this->len = len; - ptr = malloc(len+1); - memcpy(ptr, str, len); - ptr[len]='\0'; - } - void init_from(const string& other) { init_from(other.ptr); } - void init_from(string&& other) { init_from(other.ptr); } - void init_from_nocopy(const char * str) { init_from(str); } - void init_from_nocopy(const char * str, uint32_t len) { init_from(str, len); } - void init_from_nocopy(const string& other) { init_from(other); } - void init_from_nocopy(string&& other) { init_from(other.ptr); } - void release() { free(ptr); } - - //constant for all string implementations, but used by the implementation, so let's keep it here - int32_t realpos(int32_t pos) const - { - if (pos >= 0) return pos; - else return length()-~pos; - } - - char getchar(int32_t index) const { return ptr[realpos(index)]; } - void setchar(int32_t index_, char val) - { - uint32_t index = realpos(index_); - if (index==len) - { - len++; - ptr = realloc(ptr, len+1); - ptr[len] = 0; - } - ptr[index] = val; - if (val == '\0') len = index; - } - - //wstring uses these two plus the public API - friend class wstring; - bool wcache() const { return false; } - void wcache(bool newval) const {} - -public: - //NUL terminated - const char * data() const { return ptr; } - uint32_t length() const { return strlen(ptr); } - - //Non-terminated - const char * nt() const { return ptr; } - - void replace(int32_t pos, int32_t len, const string& newdat) - { - pos = realpos(pos); - len = realpos(len); - - const char * part1 = ptr; - size_t len1 = pos; - - const char * part2 = newdat.ptr; - size_t len2 = newdat.len; - - const char * part3 = ptr+pos+len; - size_t len3 = strlen(part3); - - char* newptr = malloc(len1+len2+len3+1); - memcpy(newptr, part1, len1); - memcpy(newptr+len1, part2, len2); - memcpy(newptr+len1+len2, part3, len3); - newptr[len1+len2+len3]='\0'; - - free(ptr); - ptr = newptr; - len = len1+len2+len3; - } - - string& operator+=(const char * right) - { - char* ret = malloc(len+strlen(right)+1); - memcpy(ret, ptr, len); - strcpy(ret+len, right); - len += strlen(right); - free(ptr); - ptr = ret; - return *this; - } - - string& operator+=(const string& right) - { - this->operator+=(right.data()); - return *this; - } - -#else -//Optimized implementation - fast but unreadable static const int obj_size = 16; // maximum 120, or the inline length overflows // (127 would fit, but that requires an extra alignment byte, which throws the sizeof assert) - // minimum 16 (pointer + various members + alignment) + // minimum 16 (pointer + various members + alignment) (actually minimum 12 on 32bit, but who needs 32bit) static const int max_inline = obj_size-1; union { struct { - char m_inline[max_inline]; + uint8_t m_inline[max_inline]; //this is how many bytes are unused by the raw string data //if all bytes are used, there are zero unused bytes - which also serves as the NUL //if not inlined, it's -1 - char m_inline_len; + uint8_t m_inline_len; }; struct { - mutable char* m_data; // if owning, there's also a int32 refcount before this pointer; if not owning, no such thing + mutable uint8_t* m_data; // if owning, there's also a int refcount before this pointer; if not owning, no such thing uint32_t m_len; mutable bool m_owning; mutable bool m_nul; // whether the string is properly terminated (always true if owning) - mutable bool m_wcache; // could use bitfields here, but no point, there's nothing else I need those extra bytes for - char reserved; // matches the last byte of the inline data; never ever access this + uint8_t reserved; // matches the last byte of the inline data; never ever access this }; }; @@ -149,16 +40,16 @@ public: { static_assert(sizeof(string)==obj_size); - return m_inline_len != (char)-1; + return m_inline_len != (uint8_t)-1; } - const char * ptr() const + const uint8_t * ptr() const { if (inlined()) return m_inline; else return m_data; } - char* ptr() + uint8_t * ptr() { if (inlined()) return m_inline; else return m_data; @@ -173,11 +64,11 @@ public: //the sizes can be 0 if you want to //sizes are how many characters fit in the string, excluding the NUL //always allocates, doesn't try to inline - static char* alloc(char* prev, uint32_t prevsize, uint32_t newsize) + static uint8_t* alloc(uint8_t* prev, uint32_t prevsize, uint32_t newsize) { if (prevsize==0) { - char* ptr = malloc(bytes_for(newsize)); + uint8_t* ptr = malloc(bytes_for(newsize)); *(int*)ptr = 1; return ptr+sizeof(int); } @@ -196,11 +87,11 @@ public: int* refcount = (int*)(prev-sizeof(int)); if (*refcount == 1) { - return (char*)realloc(refcount, newsize)+sizeof(int); + return (uint8_t*)realloc(refcount, newsize)+sizeof(int); } --*refcount; - char* ptr = malloc(bytes_for(newsize)); + uint8_t* ptr = malloc(bytes_for(newsize)); memcpy(ptr, prev-sizeof(int), min(prevsize, newsize)); *(int*)ptr = 1; return ptr+sizeof(int); @@ -209,11 +100,10 @@ public: void unshare() const { - wcache(false); if (inlined()) return; if (m_owning && *(int*)(m_data-sizeof(int))==1) return; - char* prevdat = m_data; + uint8_t* prevdat = m_data; m_data = alloc(NULL,0, m_len); memcpy(m_data, prevdat, m_len); m_data[m_len] = '\0'; @@ -239,21 +129,20 @@ public: break; case 1: // small->big { - char* newptr = alloc(NULL,0, newlen); + uint8_t* newptr = alloc(NULL,0, newlen); memcpy(newptr, m_inline, max_inline); newptr[newlen] = '\0'; m_data = newptr; m_len = newlen; m_owning = true; m_nul = true; - m_wcache = false; m_inline_len = -1; } break; case 2: // big->small { - char* oldptr = m_data; + uint8_t* oldptr = m_data; uint32_t oldlen = m_len; memcpy(m_inline, oldptr, newlen); alloc(oldptr,oldlen, 0); @@ -271,28 +160,28 @@ public: } } -public: - //NUL terminated - const char * data() const + const char * ptr_withnul() const { if (!inlined() && !m_nul) { unshare(); } - return ptr(); + return (char*)ptr(); } + +public: uint32_t length() const { if (inlined()) return max_inline-m_inline_len; else return m_len; } - //Non-terminated (can be terminated in some cases) - const char * nt() const + arrayview bytes() const { - return ptr(); + return arrayview(ptr(), length()); } - bool hasnt() const // has nul terminator, no missing apostrophe here + //If this is true, bytes()[bytes().length()] is '\0'. If false, it's undefined behavior. + bool bytes_hasterm() const { return (inlined() || m_nul); } @@ -303,10 +192,13 @@ private: void init_from(const char * str) { - init_from(str, strlen(str)); + init_from(arrayview((uint8_t*)str, strlen(str))); } - void init_from(const char * str, uint32_t len) + void init_from(arrayview data) { + const uint8_t * str = data.ptr(); + uint32_t len = data.size(); + if (len <= max_inline) { memcpy(m_inline, str, len); @@ -324,7 +216,6 @@ private: m_len = len; m_owning = true; m_nul = true; - m_wcache = false; } } void init_from(const string& other) @@ -344,11 +235,14 @@ private: } void init_from_nocopy(const char * str) { - init_from_nocopy(str, strlen(str)); + init_from_nocopy(arrayview((uint8_t*)str, strlen(str))); if (!inlined()) m_nul = true; } - void init_from_nocopy(const char * str, uint32_t len) + void init_from_nocopy(arrayview data) { + const uint8_t * str = data.ptr(); + uint32_t len = data.size(); + if (len <= max_inline) { memcpy(m_inline, str, len); @@ -359,11 +253,10 @@ private: { m_inline_len = -1; - m_data = (char*)str; + m_data = (uint8_t*)str; // if m_owning is false, we know to not modify this m_len = len; m_owning = false; m_nul = false; - m_wcache = false; } } void init_from_nocopy(const string& other) @@ -417,21 +310,9 @@ private: ptr()[index] = val; } - //wstring uses these two plus the public API - friend class wstring; - bool wcache() const + void append(const uint8_t * newdat, uint32_t newlength) { - if (inlined()) return false; - else return m_wcache; - } - void wcache(bool newval) const - { - if (!inlined()) m_wcache = newval; - } - - void append(const char * newdat, uint32_t newlength) - { - if (newdat >= ptr() && newdat < ptr()+length()) + if (newdat >= (uint8_t*)ptr() && newdat < (uint8_t*)ptr()+length()) { uint32_t offset = newdat-ptr(); uint32_t oldlength = length(); @@ -447,11 +328,12 @@ private: } public: - //Resizes the string to a suitable size, then allows the caller to fill it in with whatever. Contents are undefined. - char* construct(uint32_t len) + //Resizes the string to a suitable size, then allows the caller to fill it in with whatever. Initial contents are undefined. + //The returned pointer may only be used until the first subsequent use of the string, including read-only operations. + arrayvieww construct(uint32_t len) { resize(len); - return ptr(); + return arrayvieww(ptr(), len); } void replace(int32_t pos, int32_t len, const string& newdat) // const string& is ugly, but cstring isn't declared yet. @@ -493,11 +375,11 @@ public: if (in.length() != out.length()) { - char* haystack = ptr(); - char* haystackend = ptr()+length(); + uint8_t* haystack = ptr(); + uint8_t* haystackend = ptr()+length(); while (true) { - haystack = (char*)memmem(haystack, haystackend-haystack, in.ptr(), in.length()); + haystack = (uint8_t*)memmem(haystack, haystackend-haystack, in.ptr(), in.length()); if (!haystack) break; haystack += in.length(); @@ -507,13 +389,13 @@ public: } string ret; - char* retptr = ret.construct(outlen); + uint8_t* retptr = ret.construct(outlen).ptr(); - char* prev = ptr(); - char* myend = ptr()+length(); + uint8_t* prev = ptr(); + uint8_t* myend = ptr()+length(); while (true) { - char* match = (char*)memmem(prev, myend-prev, in.ptr(), in.length()); + uint8_t* match = (uint8_t*)memmem(prev, myend-prev, in.ptr(), in.length()); if (!match) break; memcpy(retptr, prev, match-prev); @@ -530,7 +412,7 @@ public: string& operator+=(const char * right) { - append(right, strlen(right)); + append((uint8_t*)right, strlen(right)); return *this; } @@ -542,12 +424,11 @@ public: string& operator+=(char right) { - append(&right, 1); + uint8_t tmp = right; + append(&tmp, 1); return *this; } -#endif -//Shared between all string implementations. private: class noinit {}; string(noinit) {} @@ -557,13 +438,14 @@ public: string(const string& other) { init_from(other); } string(string&& other) { init_from(std::move(other)); } string(const char * str) { init_from(str); } - string(const char * str, uint32_t len) { init_from(str, len); } + //string(const uint8_t * str, uint32_t len) { init_from(str, len); } + string(arrayview bytes) { init_from(bytes); } string& operator=(const string& other) { release(); init_from(other); return *this; } string& operator=(const char * str) { release(); init_from(str); return *this; } ~string() { release(); } - operator bool() const { return length(); } - operator const char * () const { return data(); } + operator bool() const { return length() != 0; } + operator const char * () const { return ptr_withnul(); } private: class charref : nocopy { @@ -585,25 +467,58 @@ public: //char operator[](uint32_t index) const { return getchar(index); } char operator[](int index) const { return getchar(index); } - static string create(const char * data, uint32_t len) { string ret=noinit(); ret.init_from(data, len); return ret; } + //static string create(arrayview data) { string ret=noinit(); ret.init_from(data.ptr(), data.size()); return ret; } string substr(int32_t start, int32_t end) const { start = realpos(start); end = realpos(end); - return string(data()+start, end-start); + return string(arrayview(ptr()+start, end-start)); } inline cstring csubstr(int32_t start, int32_t end) const; inline bool contains(cstring other) const; + inline bool startswith(cstring other) const; + inline bool endswith(cstring other) const; + + static string codepoint(uint32_t cp) + { + string ret; + if (cp<=0x7F) + { + ret[0] = cp; + } + else if (cp<=0x07FF) + { + ret[0] = (((cp>> 6) )|0xC0); + ret[1] = (((cp )&0x3F)|0x80); + } + else if (cp>=0xD800 && cp<=0xDFFF) return "\xEF\xBF\xBD"; + else if (cp<=0xFFFF) + { + ret[0] = (((cp>>12)&0x0F)|0xE0); + ret[1] = (((cp>>6 )&0x3F)|0x80); + ret[2] = (((cp )&0x3F)|0x80); + } + else if (cp<=0x10FFFF) + { + ret[0] = (((cp>>18)&0x07)|0xF0); + ret[1] = (((cp>>12)&0x3F)|0x80); + ret[2] = (((cp>>6 )&0x3F)|0x80); + ret[3] = (((cp )&0x3F)|0x80); + } + else return "\xEF\xBF\xBD"; + return ret; + } + + //Implementation detail of the equality operators. Don't use. + static inline bool s_eq(arrayview left, arrayview right) + { + return (left.size()==right.size() && !memcmp(left.ptr(), right.ptr(), left.size())); + } }; -static inline bool string_eq(const char * left, uint32_t leftlen, const char * right, uint32_t rightlen) -{ - return (leftlen==rightlen && !memcmp(left, right, leftlen)); -} - -inline bool operator==(const string& left, const char * right ) { return string_eq(left.nt(),left.length(), right,strlen(right)); } -inline bool operator==(const string& left, const string& right) { return string_eq(left.nt(),left.length(), right.nt(),right.length()); } +inline bool operator==(const string& left, const char * right ) { return string::s_eq(left.bytes(), arrayview((uint8_t*)right,strlen(right))); } +inline bool operator==(const string& left, const string& right) { return string::s_eq(left.bytes(), right.bytes()); } inline bool operator==(const char * left, const string& right) { return operator==(right, left); } inline bool operator!=(const string& left, const char * right ) { return !operator==(left, right); } inline bool operator!=(const string& left, const string& right) { return !operator==(left, right); } @@ -628,9 +543,11 @@ public: cstring(string&& other) : string(noinit()) { init_from_nocopy(std::move(other)); } cstring(cstring&& other) : string(noinit()) { init_from_nocopy(std::move(other)); } cstring(const char * str) : string(noinit()) { init_from_nocopy(str); } - cstring(const char * str, uint32_t len) : string(noinit()) { init_from_nocopy(str, len); } + //cstring(const uint8_t * str, uint32_t len) : string(noinit()) { init_from_nocopy(str, len); } + cstring(arrayview bytes) : string(noinit()) { init_from_nocopy(bytes); } private: - cstring(const char * str, uint32_t len, bool nul) : string(noinit()) { init_from_nocopy(str, len); if (!inlined()) m_nul=nul; } + //don't use arrayview, if (nul) then it uses len+1 bytes + cstring(const uint8_t * str, uint32_t len, bool nul) : string(noinit()) { init_from_nocopy(arrayview(str, len)); if (!inlined()) m_nul=nul; } public: cstring& operator=(const cstring& other) { release(); init_from_nocopy(other); return *this; } @@ -640,96 +557,108 @@ inline cstring string::csubstr(int32_t start, int32_t end) const { start = realpos(start); end = realpos(end); - if (inlined()) return cstring(nt()+start, end-start); - else return cstring(nt()+start, end-start, (m_nul && (uint32_t)end == m_len)); + if (inlined()) return cstring(arrayview(ptr()+start, end-start)); + else return cstring(ptr()+start, end-start, (m_nul && (uint32_t)end == m_len)); } inline bool string::contains(cstring other) const { - return memmem(this->ptr(), this->length(), other.ptr(), other.length()); + return memmem(this->ptr(), this->length(), other.ptr(), other.length()) != NULL; +} + +inline bool string::startswith(cstring other) const +{ + if (other.length() > this->length()) return false; + return (!memcmp(this->ptr(), other.ptr(), other.length())); +} + +inline bool string::endswith(cstring other) const +{ + if (other.length() > this->length()) return false; + return (!memcmp(this->ptr()+this->length()-other.length(), other.ptr(), other.length())); } //TODO -class wstring : public string { - mutable uint32_t pos_bytes; - mutable uint32_t pos_chars; - mutable uint32_t wsize; - //char pad[4]; - const uint32_t WSIZE_UNKNOWN = -1; - - void clearcache() const - { - pos_bytes = 0; - pos_chars = 0; - wsize = WSIZE_UNKNOWN; - wcache(true); - } - - void checkcache() const - { - if (!wcache()) clearcache(); - } - - uint32_t findcp(int32_t index) const - { - checkcache(); - - if (pos_chars > (uint32_t)index) - { - pos_bytes=0; - pos_chars=0; - } - - uint8_t* scan = (uint8_t*)data() + pos_bytes; - uint32_t chars = pos_chars; - while (chars != (uint32_t)index) - { - if ((*scan&0xC0) != 0x80) chars++; - scan++; - } - pos_bytes = scan - (uint8_t*)data(); - pos_chars = index; - - return pos_bytes; - } - - uint32_t getcp(int32_t index) const { return 42; } - void setcp(int32_t index, uint32_t val) { } - - class charref { - wstring* parent; - int32_t index; - - public: - charref& operator=(char ch) { parent->setcp(index, ch); return *this; } - operator uint32_t() { return parent->getcp(index); } - - charref(wstring* parent, int32_t index) : parent(parent), index(index) {} - }; - friend class charref; - -public: - wstring() : string() { clearcache(); } - wstring(const string& other) : string(other) { clearcache(); } - wstring(const char * str) : string(str) { clearcache(); } - - charref operator[](int32_t index) { return charref(this, index); } - uint32_t operator[](int32_t index) const { return getcp(index); } - - uint32_t size() const - { - checkcache(); - if (wsize == WSIZE_UNKNOWN) - { - uint8_t* scan = (uint8_t*)data() + pos_bytes; - uint32_t chars = pos_chars; - while (*scan) - { - if ((*scan&0xC0) != 0x80) chars++; - scan++; - } - wsize = chars; - } - return wsize; - } -}; +//class wstring : public string { +// mutable uint32_t pos_bytes; +// mutable uint32_t pos_chars; +// mutable uint32_t wsize; +// char pad[4]; +// const uint32_t WSIZE_UNKNOWN = -1; +// +// void clearcache() const +// { +// pos_bytes = 0; +// pos_chars = 0; +// wsize = WSIZE_UNKNOWN; +// wcache(true); +// } +// +// void checkcache() const +// { +// if (!wcache()) clearcache(); +// } +// +// uint32_t findcp(int32_t index) const +// { +// checkcache(); +// +// if (pos_chars > (uint32_t)index) +// { +// pos_bytes=0; +// pos_chars=0; +// } +// +// uint8_t* scan = (uint8_t*)data() + pos_bytes; +// uint32_t chars = pos_chars; +// while (chars != (uint32_t)index) +// { +// if ((*scan&0xC0) != 0x80) chars++; +// scan++; +// } +// pos_bytes = scan - (uint8_t*)data(); +// pos_chars = index; +// +// return pos_bytes; +// } +// +// uint32_t getcp(int32_t index) const { return 42; } +// void setcp(int32_t index, uint32_t val) { } +// +// class charref { +// wstring* parent; +// int32_t index; +// +// public: +// charref& operator=(char ch) { parent->setcp(index, ch); return *this; } +// operator uint32_t() { return parent->getcp(index); } +// +// charref(wstring* parent, int32_t index) : parent(parent), index(index) {} +// }; +// friend class charref; +// +//public: +// wstring() : string() { clearcache(); } +// wstring(const string& other) : string(other) { clearcache(); } +// wstring(const char * str) : string(str) { clearcache(); } +// +// charref operator[](int32_t index) { return charref(this, index); } +// uint32_t operator[](int32_t index) const { return getcp(index); } +// +// uint32_t size() const +// { +// checkcache(); +// if (wsize == WSIZE_UNKNOWN) +// { +// uint8_t* scan = (uint8_t*)data() + pos_bytes; +// uint32_t chars = pos_chars; +// while (*scan) +// { +// if ((*scan&0xC0) != 0x80) chars++; +// scan++; +// } +// wsize = chars; +// } +// return wsize; +// } +//}; diff --git a/arlib/stringconv.cpp b/arlib/stringconv.cpp new file mode 100644 index 0000000..87a5f85 --- /dev/null +++ b/arlib/stringconv.cpp @@ -0,0 +1,65 @@ +#include "stringconv.h" +#include +#include +#include + +#define FROMFUNC(t,frt,f) \ + bool fromstring(cstring s, t& out) \ + { \ + out = 0; \ + char * tmp; /* odd that this one isn't overloaded, like strchr */ \ + frt ret = f(s, &tmp, 10); \ + if (*tmp || (t)ret != (frt)ret) return false; \ + out = ret; \ + return true; \ + } + +FROMFUNC(signed char, long, strtol) +FROMFUNC(unsigned char, unsigned long, strtoul) +FROMFUNC(signed short, long, strtol) +FROMFUNC(unsigned short, unsigned long, strtoul) +FROMFUNC(signed int, long, strtol) +FROMFUNC(unsigned int, unsigned long, strtoul) +FROMFUNC(signed long, long, strtol) +FROMFUNC(unsigned long, unsigned long, strtoul) +FROMFUNC(signed long long, long long, strtoll) +FROMFUNC(unsigned long long, unsigned long long, strtoull) + +bool fromstring(cstring s, double& out) +{ + out = 0; + char * tmp; + double ret = strtod(s, &tmp); + if (*tmp || ret==HUGE_VAL || ret==-HUGE_VAL) return false; + out = ret; + return true; +} + +//strtof exists in C99, but let's not use that +bool fromstring(cstring s, float& out) +{ + out = 0; + double tmp; + if (!fromstring(s, tmp)) return false; + if (tmp < -FLT_MAX || tmp > FLT_MAX) return false; + out = tmp; + return true; +} + +bool fromstring(cstring s, bool& out) +{ + if (s=="false" || s=="0") + { + out=false; + return true; + } + + if (s=="true" || s=="1") + { + out=true; + return true; + } + + out=false; + return false; +} diff --git a/arlib/stringconv.h b/arlib/stringconv.h index a400a1b..959b302 100644 --- a/arlib/stringconv.h +++ b/arlib/stringconv.h @@ -1,20 +1,74 @@ +#pragma once +#include "global.h" #include "string.h" #include inline string tostring(string s) { return s; } inline string tostring(cstring s) { return s; } -inline string tostring(const char * s) { return s; } -inline string tostring(int val) { char ret[16]; sprintf(ret, "%i", val); return ret; } +//I'd use int123_t, but the set {8, 16, 32, 64} is smaller than {char, short, int, long, long long}, so one disappears +//if this one shows up (for example time_t = long on Windows), error +//printf has PRIi32, but the native ones are defined in terms of int/long +inline string tostring( signed char val) { char ret[32]; sprintf(ret, "%i", val); return ret; } // the C++ standard says +inline string tostring(unsigned char val) { char ret[32]; sprintf(ret, "%u", val); return ret; } // (un)signed char/short are +//signless char isn't integral, so not here +inline string tostring( signed short val) { char ret[32]; sprintf(ret, "%i", val); return ret; } // promoted to (un)signed int +inline string tostring(unsigned short val) { char ret[32]; sprintf(ret, "%u", val); return ret; } // in ellipsis +inline string tostring( signed int val) { char ret[32]; sprintf(ret, "%i", val); return ret; } +inline string tostring(unsigned int val) { char ret[32]; sprintf(ret, "%u", val); return ret; } +inline string tostring( signed long val) { char ret[32]; sprintf(ret, "%li", val); return ret; } +inline string tostring(unsigned long val) { char ret[32]; sprintf(ret, "%lu", val); return ret; } +#ifdef _WIN32 +# ifdef __GNUC__ // my GCC doesn't recognize I64 +# pragma GCC diagnostic push +# pragma GCC diagnostic ignored "-Wformat" +# endif +inline string tostring( signed long long val) { char ret[32]; sprintf(ret, "%I64i", val); return ret; } +inline string tostring(unsigned long long val) { char ret[32]; sprintf(ret, "%I64u", val); return ret; } +# ifdef __GNUC__ +# pragma GCC diagnostic pop +# endif +#else +inline string tostring( signed long long val) { char ret[32]; sprintf(ret, "%lli", val); return ret; } +inline string tostring(unsigned long long val) { char ret[32]; sprintf(ret, "%llu", val); return ret; } +#endif +inline string tostring(float val) { char ret[64]; sprintf(ret, "%f", val); return ret; } // increase buffer sizes +inline string tostring(double val) { char ret[1024]; sprintf(ret, "%f", val); return ret; } // http://stackoverflow.com/q/7235456 +inline string tostring(bool val) { return val ? "true" : "false"; } +//inline string tostring(char val); // not sure if this one makes sense -template inline T fromstring(cstring s); -template<> inline string fromstring(cstring s) { return s; } -template<> inline cstring fromstring(cstring s) { return s; } -//no const char *, their lifetime is unknowable +inline string tostring(const char * s) { return s; } // only exists as tostring, fromstring would be a memory leak -template<> inline int fromstring(cstring s) { return strtol(s, NULL, 0); } -template<> inline long int fromstring(cstring s) { return strtol(s, NULL, 0); } -template<> inline unsigned int fromstring(cstring s) { return strtoul(s, NULL, 0); } -template<> inline float fromstring(cstring s) { return strtod(s, NULL); } -template<> inline char fromstring(cstring s) { return s[0]; } -template<> inline bool fromstring(cstring s) { return s=="true"; } +inline bool fromstring(cstring s, string& out) { out=s; return true; } +inline bool fromstring(cstring s, cstring& out) { out=s; return true; } +bool fromstring(cstring s, signed char & out); +bool fromstring(cstring s, unsigned char & out); +bool fromstring(cstring s, signed short & out); +bool fromstring(cstring s, unsigned short & out); +bool fromstring(cstring s, signed int & out); +bool fromstring(cstring s, unsigned int & out); +bool fromstring(cstring s, signed long & out); +bool fromstring(cstring s, unsigned long & out); +bool fromstring(cstring s, signed long long & out); +bool fromstring(cstring s, unsigned long long & out); +bool fromstring(cstring s, float& out); +bool fromstring(cstring s, double& out); +bool fromstring(cstring s, bool& out); + + +#define ALLSTRINGABLE(x) \ + x(string) \ + x(cstring) \ + x(signed char) \ + x(unsigned char) \ + x(signed short) \ + x(unsigned short) \ + x(signed int) \ + x(unsigned int) \ + x(signed long) \ + x(unsigned long) \ + x(signed long long) \ + x(unsigned long long) \ + x(float) \ + x(double) \ + x(bool) diff --git a/arlib/test.cpp b/arlib/test.cpp index 8502c10..d2b4dd4 100644 --- a/arlib/test.cpp +++ b/arlib/test.cpp @@ -1,19 +1,22 @@ #ifdef ARLIB_TEST #include "test.h" #include "array.h" +#include "gui/window.h" struct testlist { void(*func)(); + const char * loc; const char * name; testlist* next; }; static testlist* g_testlist; -_testdecl::_testdecl(void(*func)(), const char * name) +_testdecl::_testdecl(void(*func)(), const char * loc, const char * name) { testlist* next = malloc(sizeof(testlist)); next->func = func; + next->loc = loc; next->name = name; next->next = g_testlist; g_testlist = next; @@ -28,9 +31,9 @@ static string stack(int top) { string ret = " (line "+tostring(top); - for (int i=callstack.size();i>=0;i--) + for (int i=callstack.size()-1;i>=0;i--) { - ret += " from "+tostring(callstack[i]); + ret += ", called from "+tostring(callstack[i]); } return ret+")"; @@ -62,6 +65,12 @@ void _testeqfail(cstring name, int line, cstring expected, cstring actual) #undef main // the real main is #define'd to something stupid on test runs int main(int argc, char* argv[]) { +#ifndef ARGUI_NONE + window_init(&argc, &argv); +#else + _window_init_file(); +#endif + int count[2]={0,0}; //flip list backwards @@ -80,9 +89,11 @@ int main(int argc, char* argv[]) while (test) { testlist* next = test->next; - printf("Testing %s...", test->name); + if (test->name) printf("Testing %s (%s)...", test->name, test->loc); + else printf("Testing %s...", test->loc); fflush(stdout); thisfail = false; + callstack.reset(); test->func(); count[thisfail]++; if (!thisfail) puts(" pass"); diff --git a/arlib/test.h b/arlib/test.h index 25e42cb..9c0b4fb 100644 --- a/arlib/test.h +++ b/arlib/test.h @@ -6,9 +6,17 @@ #ifdef ARLIB_TEST +class _test_maybeptr { + const char * data; +public: + _test_maybeptr() : data(NULL) {} + _test_maybeptr(const char * data) : data(data) {} + + operator const char *() { return data; } +}; class _testdecl { public: - _testdecl(void(*func)(), const char * name); + _testdecl(void(*func)(), const char * loc, const char * name); }; void _testfail(cstring name, int line); @@ -18,15 +26,16 @@ void _teststack_push(int line); void _teststack_pop(); #define TESTFUNCNAME JOIN(_testfunc, __LINE__) -#define test() \ +#define test(...) \ static void TESTFUNCNAME(); \ - static _testdecl JOIN(_testdecl, __LINE__)(TESTFUNCNAME, __FILE__ ":" STR(__LINE__)); \ + static _testdecl JOIN(_testdecl, __LINE__)(TESTFUNCNAME, __FILE__ ":" STR(__LINE__), _test_maybeptr(__VA_ARGS__)); \ static void TESTFUNCNAME() -#define assert(x) do { if (!(x)) { _testfail("\nFailed assertion " #x, __LINE__); return; } } while(0) -#define assert_eq(x,y) do { \ - if ((x) != (y)) \ +#define assert_ret(x, ret) do { if (!(x)) { _testfail("\nFailed assertion " #x, __LINE__); return ret; } } while(0) +#define assert(x) assert_ret(x,) +#define assert_eq(actual,expected) do { \ + if ((actual) != (expected)) \ { \ - _testeqfail(#x " == " #y, __LINE__, tostring(y), tostring(x)); \ + _testeqfail(#actual " == " #expected, __LINE__, tostring(expected), tostring(actual)); \ return; \ } \ } while(0) @@ -34,7 +43,7 @@ void _teststack_pop(); #else -#define test() static void MAYBE_UNUSED JOIN(_testfunc_, __LINE__)() +#define test(...) static void MAYBE_UNUSED JOIN(_testfunc_, __LINE__)() #define assert(x) #define assert_eq(x,y) #define testcall(x) x diff --git a/arlib/thread/atomic.h b/arlib/thread/atomic.h index e750cae..f01dd98 100644 --- a/arlib/thread/atomic.h +++ b/arlib/thread/atomic.h @@ -40,7 +40,7 @@ #else //https://gcc.gnu.org/onlinedocs/gcc-4.1.2/gcc/Atomic-Builtins.html -//the memory model remains unused, but all functions must still be defined. +//the memory model isn't used, but all functions must still be defined. #define LOCKD_LOCKS_MODEL(type, modelname) \ inline type lock_incr ## modelname(type * val) { __sync_fetch_and_add(val, 1); } \ inline type lock_decr ## modelname(type * val) { __sync_fetch_and_sub(val, 1); } \ diff --git a/arlib/thread/linux.cpp b/arlib/thread/linux-thr.cpp similarity index 100% rename from arlib/thread/linux.cpp rename to arlib/thread/linux-thr.cpp diff --git a/arlib/thread/once.cpp b/arlib/thread/once-thr.cpp similarity index 98% rename from arlib/thread/once.cpp rename to arlib/thread/once-thr.cpp index d1b036e..4c6b58e 100644 --- a/arlib/thread/once.cpp +++ b/arlib/thread/once-thr.cpp @@ -1,5 +1,6 @@ #include "thread.h" +#ifdef ARLIB_THREAD //a nonatomic read to an atomic variable is safe only if correct results are guaranteed if any old value is read //a write of non-NULL and non-tag is guaranteed to be the final write, and if anything else seems to be there, we do an atomic read void* thread_once_undo_core(void* * item, function calculate, function undo) @@ -61,3 +62,4 @@ void* thread_once_core(void* * item, function calculate) return *item; } #endif +#endif diff --git a/arlib/thread/pthread.cpp b/arlib/thread/pthread-thr.cpp similarity index 100% rename from arlib/thread/pthread.cpp rename to arlib/thread/pthread-thr.cpp diff --git a/arlib/thread/split.cpp b/arlib/thread/split-thr.cpp similarity index 98% rename from arlib/thread/split.cpp rename to arlib/thread/split-thr.cpp index cae1078..58f7b45 100644 --- a/arlib/thread/split.cpp +++ b/arlib/thread/split-thr.cpp @@ -1,5 +1,6 @@ #include "thread.h" +#ifdef ARLIB_THREAD namespace { //TODO: there is no procedure for destroying threads @@ -91,3 +92,4 @@ void thread_split(unsigned int count, function work) done->wait(count-1); delete done; } +#endif diff --git a/arlib/thread/thread.h b/arlib/thread/thread.h index 4277704..ea88a5d 100644 --- a/arlib/thread/thread.h +++ b/arlib/thread/thread.h @@ -8,8 +8,8 @@ //A thread is rather heavy; for short-running jobs, use thread_create_short or thread_split. void thread_create(function start); -//Returns the number of threads to create to utilize the system resources optimally. -unsigned int thread_num_cores(); +////Returns the number of threads to create to utilize the system resources optimally. +//unsigned int thread_num_cores(); #include "atomic.h" #include @@ -71,46 +71,46 @@ public: }; -//Some shenanigans: gcc throws errors about strict-aliasing rules if I don't force its hand, and most -// implementations aren't correctly optimized (they leave copies on the stack). -//This is one of few that confuse the optimizer exactly as much as I want. -template char* allow_alias(T* ptr) { return (char*)ptr; } - -//Executes 'calculate' exactly once. The return value is stored in 'item'. If multiple threads call -// this simultaneously, none returns until calculate() is done. -//'item' must be initialized to NULL. calculate() must return a valid pointer to an object. -// 'return new mutex;' is valid, as is returning the address of something static. -//Non-pointers, such as (void*)1, are not allowed. -//Returns *item. -void* thread_once_core(void* * item, function calculate); - -template T* thread_once(T* * item, function calculate) -{ - return (T*)thread_once_core((void**)item, *(function*)allow_alias(&calculate)); -} - -//This is like thread_once, but calculate() can be called multiple times. If this happens, undo() -//will be called for all except one; the last one will be returned. -void* thread_once_undo_core(void* * item, function calculate, function undo); - -template T* thread_once_undo(T* * item, function calculate, function undo) -{ - return (T*)thread_once_undo_core((void**)item, - *(function*)allow_alias(&calculate), - *(function*)allow_alias(&undo)); -} - - -//This function is a workaround for a GCC bug. Don't call it yourself. -template void* thread_once_create_gccbug(void* * item) -{ - return thread_once_undo(item, bind(create), bind(undo)); -} -//Simple convenience function, just calls the above. -template T* thread_once_create(T* * item) -{ - return (T*)thread_once_create_gccbug, generic_delete_void >((void**)item); -} +////Some shenanigans: gcc throws errors about strict-aliasing rules if I don't force its hand, and most +//// implementations aren't correctly optimized (they leave copies on the stack). +////This is one of few that confuse the optimizer exactly as much as I want. +//template char* allow_alias(T* ptr) { return (char*)ptr; } +// +////Executes 'calculate' exactly once. The return value is stored in 'item'. If multiple threads call +//// this simultaneously, none returns until calculate() is done. +////'item' must be initialized to NULL. calculate() must return a valid pointer to an object. +//// 'return new mutex;' is valid, as is returning the address of something static. +////Non-pointers, such as (void*)1, are not allowed. +////Returns *item. +//void* thread_once_core(void* * item, function calculate); +// +//template T* thread_once(T* * item, function calculate) +//{ +// return (T*)thread_once_core((void**)item, *(function*)allow_alias(&calculate)); +//} +// +////This is like thread_once, but calculate() can be called multiple times. If this happens, undo() +////will be called for all except one; the last one will be returned. +//void* thread_once_undo_core(void* * item, function calculate, function undo); +// +//template T* thread_once_undo(T* * item, function calculate, function undo) +//{ +// return (T*)thread_once_undo_core((void**)item, +// *(function*)allow_alias(&calculate), +// *(function*)allow_alias(&undo)); +//} +// +// +////This function is a workaround for a GCC bug. Don't call it yourself. +//template void* thread_once_create_gccbug(void* * item) +//{ +// return thread_once_undo(item, bind(create), bind(undo)); +//} +////Simple convenience function, just calls the above. +//template T* thread_once_create(T* * item) +//{ +// return (T*)thread_once_create_gccbug, generic_delete_void >((void**)item); +//} class mutexlocker : nocopy { @@ -190,7 +190,7 @@ void thread_split(unsigned int count, function work); #else -//Some parts of arlib want to work with threads disabled. +//Some parts of Arlib want to work with threads disabled. class mutex : nocopy { public: void lock() {} diff --git a/arlib/thread/win32.cpp b/arlib/thread/win32-thr.cpp similarity index 98% rename from arlib/thread/win32.cpp rename to arlib/thread/win32-thr.cpp index 20425de..9a078f8 100644 --- a/arlib/thread/win32.cpp +++ b/arlib/thread/win32-thr.cpp @@ -1,5 +1,5 @@ #include "thread.h" -#ifdef _WIN32 +#if defined(_WIN32) && defined(ARLIB_THREAD) #undef bind #include #define bind bind_func diff --git a/arlib/tuple.h b/arlib/tuple.h new file mode 100644 index 0000000..cceade4 --- /dev/null +++ b/arlib/tuple.h @@ -0,0 +1,28 @@ +#pragma once +#include "global.h" + +template class tuple_impl { + template friend class tuple; + template friend class tuple_impl; + + Thead head; + tuple_impl tail; + + tuple_impl(Thead head, Ttail... tails) : head(head), tail(tails...) {} +}; + +template class tuple_impl { + template friend class tuple; + template friend class tuple_impl; + + Thead head; + tuple_impl(Thead head) : head(head) {} +}; + +template class tuple { + tuple_impl m_data; +public: + tuple(Ts... args) : m_data(args...) {} +}; + +template<> class tuple<> {}; diff --git a/arlib/wutf.h b/arlib/wutf.h deleted file mode 100644 index dc122ee..0000000 --- a/arlib/wutf.h +++ /dev/null @@ -1 +0,0 @@ -#include "wutf/wutf.h" diff --git a/arlib/wutf/wutf-conv.cpp b/arlib/wutf/wutf-conv.cpp index 5368fb3..6b34eb8 100644 --- a/arlib/wutf/wutf-conv.cpp +++ b/arlib/wutf/wutf-conv.cpp @@ -20,7 +20,7 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -//The above license applies only to this file, not the entire Arlib. +//The above license applies only to the WuTF directory, not the entire Arlib. //See wutf.h for documentation. @@ -365,7 +365,7 @@ int WuTF_utf16_to_utf8(int flags, const uint16_t* utf16, int utf16_len, char* ut if (head <= 0x7F) { if (oat+1 > oend) break; - *oat++ = head; + *oat++ = (uint8_t)head; } else if (head <= 0x07FF) { diff --git a/arlib/wutf/wutf-test.cpp b/arlib/wutf/wutf-test.cpp index 2415c17..e927e3b 100644 --- a/arlib/wutf/wutf-test.cpp +++ b/arlib/wutf/wutf-test.cpp @@ -20,7 +20,8 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -//The above license applies only to this file, not the entire Arlib. +//The above license applies only to the WuTF directory, not the entire Arlib. + #if 0 //You don't need this. It's just a bunch of tests for WuTF itself. //To run: Flip the above #if, then diff --git a/arlib/wutf/wutf.cpp b/arlib/wutf/wutf.cpp index 15d1dd9..b66c0a0 100644 --- a/arlib/wutf/wutf.cpp +++ b/arlib/wutf/wutf.cpp @@ -20,7 +20,7 @@ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -//The above license applies only to this file, not the entire Arlib. +//The above license applies only to the WuTF directory, not the entire Arlib. //See wutf.h for documentation. @@ -159,6 +159,7 @@ void WuTF_redirect_function(WuTF_funcptr victim, WuTF_funcptr replacement) DWORD prot; //it's usually considered bad to have W+X on the same page, but the alternative is risking // removing X from VirtualProtect or NtProtectVirtualMemory, and then I can't fix it. + //alternatively, it could make C do W; e. //it doesn't matter, anyways; we (should be) called so early no hostile input has been processed // yet, and even if hostile code is running, it can just wait until I put back X. VirtualProtect((void*)victim, 64, PAGE_EXECUTE_READWRITE, &prot); @@ -235,9 +236,9 @@ void WuTF_args(int* argc_p, char** * argv_p) for (i=0;i; you may see the surrogate characters -// if you somehow get invalid UTF-16 (it's fairly permissive on UTF8->16, too; it accepts CESU-8) //- Windows filenames are limited to ~260 characters; but I believe functions that return filenames // will count the UTF-8 bytes. (The ones taking filename inputs should work up to 260 UTF-16 // codepoints.) diff --git a/arlib/zip.cpp b/arlib/zip.cpp new file mode 100644 index 0000000..f5d05cd --- /dev/null +++ b/arlib/zip.cpp @@ -0,0 +1,579 @@ +#define timegm timegm_goaway +#include "zip.h" +#include "test.h" +#include "crc32.h" +#include "endian.h" +#define MINIZ_HEADER_FILE_ONLY +#include "deps/miniz.c" +#include +#undef timegm + +//files in directories are normal files with / in the name +//directories themselves are represented as size-0 files with names ending with /, no special flags except minimum version + +//similar to mktime, but UTC timezone +//from http://stackoverflow.com/a/11324281 +static time_t timegm(register struct tm * t) +/* struct tm to seconds since Unix epoch */ +{ + register long year; + register time_t result; +#define MONTHSPERYEAR 12 /* months per calendar year */ + static const int cumdays[MONTHSPERYEAR] = + { 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334 }; + + /*@ +matchanyintegral @*/ + year = 1900 + t->tm_year + t->tm_mon / MONTHSPERYEAR; + result = (year - 1970) * 365 + cumdays[t->tm_mon % MONTHSPERYEAR]; + result += (year - 1968) / 4; + result -= (year - 1900) / 100; + result += (year - 1600) / 400; + if ((year % 4) == 0 && ((year % 100) != 0 || (year % 400) == 0) && + (t->tm_mon % MONTHSPERYEAR) < 2) + result--; + result += t->tm_mday - 1; + result *= 24; + result += t->tm_hour; + result *= 60; + result += t->tm_min; + result *= 60; + result += t->tm_sec; + if (t->tm_isdst == 1) + result -= 3600; + /*@ -matchanyintegral @*/ + return (result); +} + +#ifdef _WIN32 // surprisingly, this is safe - gmtime() returns a thread local +#define gmtime_r(a,b) (*(b)=*gmtime(a)) +#endif + +static time_t fromdosdate(uint32_t date) +{ + if (!date) return 0; + + struct tm tp = { + /*tm_sec*/ (int)((date>>0)&31)<<1, + /*tm_min*/ (int)(date>>5)&63, + /*tm_hour*/ (int)(date>>11)&31, + /*tm_mday*/ (int)(date>>16>>0)&31, + /*tm_mon*/ (int)((date>>16>>5)&15) - 1, + /*tm_year*/ (int)(date>>16>>9) + 1980 - 1900, + /*tm_wday*/ 0, + /*tm_yday*/ 0, + /*tm_is_dst*/ false, + }; + return timegm(&tp); +} + +static uint32_t todosdate(time_t date) +{ + if (!date) return 0; + + struct tm tp; + gmtime_r(&date, &tp); + + return (tp.tm_year-1980+1900)<<9<<16 | + (tp.tm_mon+1)<<5<<16 | + tp.tm_mday<<0<<16 | + tp.tm_hour<<11 | + tp.tm_min<<5 | + tp.tm_sec>>1; +} + +static uint16_t cp437[256]={ + 0x0000,0x263A,0x263B,0x2665,0x2666,0x2663,0x2660,0x2022,0x25D8,0x25CB,0x25D9,0x2642,0x2640,0x266A,0x266B,0x263C, + 0x25BA,0x25C4,0x2195,0x203C,0x00B6,0x00A7,0x25AC,0x21A8,0x2191,0x2193,0x2192,0x2190,0x221F,0x2194,0x25B2,0x25BC, + 0x0020,0x0021,0x0022,0x0023,0x0024,0x0025,0x0026,0x0027,0x0028,0x0029,0x002A,0x002B,0x002C,0x002D,0x002E,0x002F, + 0x0030,0x0031,0x0032,0x0033,0x0034,0x0035,0x0036,0x0037,0x0038,0x0039,0x003A,0x003B,0x003C,0x003D,0x003E,0x003F, + 0x0040,0x0041,0x0042,0x0043,0x0044,0x0045,0x0046,0x0047,0x0048,0x0049,0x004A,0x004B,0x004C,0x004D,0x004E,0x004F, + 0x0050,0x0051,0x0052,0x0053,0x0054,0x0055,0x0056,0x0057,0x0058,0x0059,0x005A,0x005B,0x005C,0x005D,0x005E,0x005F, + 0x0060,0x0061,0x0062,0x0063,0x0064,0x0065,0x0066,0x0067,0x0068,0x0069,0x006A,0x006B,0x006C,0x006D,0x006E,0x006F, + 0x0070,0x0071,0x0072,0x0073,0x0074,0x0075,0x0076,0x0077,0x0078,0x0079,0x007A,0x007B,0x007C,0x007D,0x007E,0x2302, + 0x00C7,0x00FC,0x00E9,0x00E2,0x00E4,0x00E0,0x00E5,0x00E7,0x00EA,0x00EB,0x00E8,0x00EF,0x00EE,0x00EC,0x00C4,0x00C5, + 0x00C9,0x00E6,0x00C6,0x00F4,0x00F6,0x00F2,0x00FB,0x00F9,0x00FF,0x00D6,0x00DC,0x00A2,0x00A3,0x00A5,0x20A7,0x0192, + 0x00E1,0x00ED,0x00F3,0x00FA,0x00F1,0x00D1,0x00AA,0x00BA,0x00BF,0x2310,0x00AC,0x00BD,0x00BC,0x00A1,0x00AB,0x00BB, + 0x2591,0x2592,0x2593,0x2502,0x2524,0x2561,0x2562,0x2556,0x2555,0x2563,0x2551,0x2557,0x255D,0x255C,0x255B,0x2510, + 0x2514,0x2534,0x252C,0x251C,0x2500,0x253C,0x255E,0x255F,0x255A,0x2554,0x2569,0x2566,0x2560,0x2550,0x256C,0x2567, + 0x2568,0x2564,0x2565,0x2559,0x2558,0x2552,0x2553,0x256B,0x256A,0x2518,0x250C,0x2588,0x2584,0x258C,0x2590,0x2580, + 0x03B1,0x00DF,0x0393,0x03C0,0x03A3,0x03C3,0x00B5,0x03C4,0x03A6,0x0398,0x03A9,0x03B4,0x221E,0x03C6,0x03B5,0x2229, + 0x2261,0x00B1,0x2265,0x2264,0x2320,0x2321,0x00F7,0x2248,0x00B0,0x2219,0x00B7,0x221A,0x207F,0x00B2,0x25A0,0x00A0, +}; +static string fromcp437(arrayview bytes) +{ + string out; + for (byte b : bytes) + { + out += string::codepoint(cp437[b]); + } + return out; +} + +struct zip::locfhead { + litend signature; + static const uint32_t signature_expected = 0x04034B50; + litend vermin; + litend bitflags; + litend compmethod; + //litend modtime; + //litend moddate; // merging these + litend moddate; + litend crc32; + litend size_comp; + litend size_decomp; + litend len_fname; + litend len_exfield; +}; + +struct zip::centdirrec { + litend signature; + static const uint32_t signature_expected = 0x02014B50; + litend verused; + litend vermin; + litend bitflags; + litend compmethod; + //litend modtime; + //litend moddate; // merging these + litend moddate; + litend crc32; + litend size_comp; + litend size_decomp; + litend len_fname; + litend len_exfield; + litend len_fcomment; + litend disknr; + litend attr_int; + litend attr_ext; + litend header_start; +}; + +struct zip::endofcdr { + litend signature; + static const uint32_t signature_expected = 0x06054B50; + litend diskid_this; + litend diskid_cdrst; + litend numfiles_thisdisk; + litend numfiles; + litend cdrsize; + litend cdrstart_fromdisk; + litend zipcommentlen; +}; + +zip::endofcdr* zip::getendofcdr(arrayview data) +{ + //must be somewhere in zip::, they're private + static_assert(sizeof(zip::locfhead)==30); + static_assert(sizeof(zip::centdirrec)==46); + static_assert(sizeof(zip::endofcdr)==22); + + for (size_t commentlen=0;commentlen<65536;commentlen++) + { + if (data.size() < sizeof(endofcdr)+commentlen) return NULL; + + size_t trystart = data.size()-sizeof(endofcdr)-commentlen; + endofcdr* ret = (endofcdr*)data.slice(trystart, sizeof(endofcdr)).ptr(); + if (ret->signature == ret->signature_expected) + { + if (ret->diskid_this != 0) return NULL; + return ret; + } + } + + return NULL; +} + +zip::centdirrec* zip::getcdr(arrayview data, endofcdr* end) +{ + if (end->cdrstart_fromdisk+sizeof(centdirrec) > data.size()) return NULL; + centdirrec* ret = (centdirrec*)data.slice(end->cdrstart_fromdisk, sizeof(centdirrec)).ptr(); + if (ret->signature != ret->signature_expected) return NULL; + return ret; +} + +zip::centdirrec* zip::nextcdr(arrayview data, centdirrec* cdr) +{ + size_t start = (uint8_t*)cdr - data.ptr(); + size_t len = sizeof(centdirrec) + cdr->len_fname + cdr->len_exfield + cdr->len_fcomment; + if (start+len+sizeof(centdirrec) > data.size()) return NULL; + + centdirrec* next = (centdirrec*)data.slice(start+len, sizeof(centdirrec)).ptr(); + if (next->signature != next->signature_expected) return NULL; + return next; +} + +zip::locfhead* zip::geth(arrayview data, centdirrec* cdr) +{ + if (cdr->header_start+sizeof(locfhead) > data.size()) return NULL; + locfhead* ret = (locfhead*)data.slice(cdr->header_start, sizeof(locfhead)).ptr(); + if (ret->signature != ret->signature_expected) return NULL; + return ret; +} + +arrayview zip::fh_fname(arrayview data, locfhead* fh) +{ + size_t start = (uint8_t*)fh - data.ptr(); + if (start + sizeof(locfhead) + fh->len_fname > data.size()) return NULL; + + return data.slice(start+sizeof(locfhead), fh->len_fname); +} + +arrayview zip::fh_data(arrayview data, locfhead* fh) +{ + size_t start = (uint8_t*)fh - data.ptr(); + size_t len = sizeof(locfhead) + fh->len_fname + fh->len_exfield; + if (start+len+sizeof(locfhead) > data.size()) return NULL; + + return data.slice(start+len, fh->size_comp); +} + +bool zip::init(arrayview data) +{ + filenames.reset(); + filedat.reset(); + + endofcdr* eod = getendofcdr(data); + if (!eod) return false; + + centdirrec* cdr = getcdr(data, eod); + while (cdr) + { + locfhead* fh = geth(data, cdr); + if (!fh) return false; + + filenames.append(fromcp437(fh_fname(data, fh))); + // some Apple zipper keeps zeroing half the fields in fh + // and its Deflate is broken as well, tinfl returns failure + file f = { fh->size_decomp, fh->compmethod, fh_data(data, fh), fh->crc32, fh->moddate }; + filedat.append(f); + + cdr = nextcdr(data, cdr); + } + + return true; +} + +////Invalidated whenever the file list changes. +//arrayview files() +//{ +// return filenames; +//} + +size_t zip::find_file(cstring name) +{ + for (size_t i=0;i zip::unpackfiledat(file& f) +{ + switch (f.method) + { + case 0: + { + return f.data; + } + case 8: + { + array ret; + ret.resize(f.decomplen); + size_t actualsize = tinfl_decompress_mem_to_mem(ret.ptr(), ret.size(), f.data.ptr(), f.data.size(), 0); + if (actualsize != f.decomplen) return NULL; + return ret; + } + default: + { + return NULL; + } + } +} + +array zip::read(cstring name, time_t * time) +{ + size_t i = find_file(name); + if (i==(size_t)-1) return NULL; + + file& f = filedat[i]; + array ret = unpackfiledat(f); + + //APPNOTE.TXT specifies some bizarre generator constant, 0xdebb20e3 + //no idea how to use that, the normal crc32 (0xedb88320) works fine + if (crc32(ret) != f.crc32) return NULL; + if (time) *time = fromdosdate(f.dosdate); + return ret; +} + +void zip::write(cstring name, arrayview data, time_t date) +{ + size_t i = find_file(name); + if (!data) + { + if (i==(size_t)-1) return; + else + { + filenames.remove(i); + filedat.remove(i); + } + return; + } + + if (i==(size_t)-1) + { + i = filenames.size(); + filenames.append(name); + } + file& f = filedat[i]; + f.decomplen = data.size(); + f.crc32 = crc32(data); + if (date) f.dosdate = todosdate(date); // else leave unchanged, or leave as 0 + + array comp; + comp.resize(data.size()); + size_t complen = tdefl_compress_mem_to_mem(comp.ptr(), comp.size(), data.ptr(), data.size(), TDEFL_DEFAULT_MAX_PROBES); + if (complen != 0 && complen < data.size()) + { + comp.resize(complen); + f.method = 8; + f.data = std::move(comp); + } + else + { + f.method = 0; + f.data = data; + } +} + +int zip::fileminver(zip::file& f) +{ + if (f.method == 8) return 20; + return 10; +} + +bool zip::strascii(cstring s) +{ + for (size_t i=0;i=128 || s[i]<0) return false; + } + return true; +} + +array zip::pack() +{ + array ret; + + array headerstarts; + for (size_t i=0;i hb((uint8_t*)&h, sizeof(h)); + ret += hb; + ret += filenames[i].bytes(); + ret += f.data; + } + + size_t cdrstart = ret.size(); + for (size_t i=0;i cdrb((uint8_t*)&cdr, sizeof(cdr)); + ret += cdrb; + ret += filenames[i].bytes(); + } + size_t cdrend = ret.size(); + + endofcdr eod = { + /*signature*/ endofcdr::signature_expected, + /*diskid_this*/ 0, + /*diskid_cdrst*/ 0, + /*numfiles_thisdisk*/ filenames.size(), + /*numfiles*/ filenames.size(), + /*cdrsize*/ cdrend-cdrstart, + /*cdrstart_fromdisk*/ cdrstart, + /*zipcommentlen*/ 0, + }; + arrayview eodb((uint8_t*)&eod, sizeof(eod)); + ret += eodb; + + return ret; +} + + +#ifdef ARLIB_TEST +const uint8_t zipbytes[433] = { + 0x50,0x4B,0x03,0x04,0x0A,0x03,0x00,0x00,0x00,0x00,0x2B,0xA5,0x8A,0x49,0x00,0x00, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x65,0x6D, + 0x70,0x74,0x79,0x2E,0x74,0x78,0x74,0x50,0x4B,0x03,0x04,0x0A,0x03,0x00,0x00,0x00, + 0x00,0x25,0xA5,0x8A,0x49,0x85,0x11,0x4A,0x0D,0x0B,0x00,0x00,0x00,0x0B,0x00,0x00, + 0x00,0x09,0x00,0x00,0x00,0x68,0x65,0x6C,0x6C,0x6F,0x2E,0x74,0x78,0x74,0x68,0x65, + 0x6C,0x6C,0x6F,0x20,0x77,0x6F,0x72,0x6C,0x64,0x50,0x4B,0x03,0x04,0x14,0x03,0x00, + 0x00,0x08,0x00,0x30,0xA5,0x8A,0x49,0x80,0x7B,0x90,0xA9,0x76,0x00,0x00,0x00,0xDD, + 0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x69,0x6E,0x6E,0x65,0x72,0x2E,0x7A,0x69,0x70, + 0x75,0x8D,0x3D,0x0E,0x40,0x40,0x10,0x85,0x97,0x45,0x82,0x28,0xDC,0x40,0x23,0x0A, + 0x89,0x2B,0xA8,0xD1,0x68,0xF5,0x24,0x8A,0xF5,0x13,0xD9,0x04,0x1D,0x85,0xC6,0x39, + 0xB8,0xA7,0xC1,0x6E,0x6C,0xB2,0xF1,0x26,0x93,0x99,0x64,0xBE,0x37,0x2F,0xCF,0xB0, + 0x66,0x61,0x04,0x0A,0xCF,0x3D,0x41,0x82,0x4C,0xE8,0xAA,0xE9,0xE9,0x1C,0xD1,0x89, + 0x7E,0x98,0x0F,0xD8,0xE6,0xA6,0x8E,0x0D,0xBB,0xCD,0xB0,0xBA,0x22,0xA4,0xBB,0xB1, + 0x67,0xF1,0xC6,0x6E,0x20,0x65,0x9E,0x29,0x6A,0x8C,0xFF,0x5E,0x73,0x79,0xCB,0xB1, + 0x22,0x31,0x88,0xD9,0xE4,0x28,0xC9,0x16,0xF0,0xE0,0xD7,0xA6,0x1B,0xF7,0x41,0x85, + 0x6A,0x61,0x16,0x0F,0x76,0x01,0x50,0x4B,0x01,0x02,0x3F,0x03,0x0A,0x03,0x00,0x00, + 0x00,0x00,0x2B,0xA5,0x8A,0x49,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x80,0xA4,0x81, + 0x00,0x00,0x00,0x00,0x65,0x6D,0x70,0x74,0x79,0x2E,0x74,0x78,0x74,0x50,0x4B,0x01, + 0x02,0x3F,0x03,0x0A,0x03,0x00,0x00,0x00,0x00,0x25,0xA5,0x8A,0x49,0x85,0x11,0x4A, + 0x0D,0x0B,0x00,0x00,0x00,0x0B,0x00,0x00,0x00,0x09,0x00,0x00,0x00,0x00,0x00,0x00, + 0x00,0x00,0x00,0x20,0x80,0xA4,0x81,0x27,0x00,0x00,0x00,0x68,0x65,0x6C,0x6C,0x6F, + 0x2E,0x74,0x78,0x74,0x50,0x4B,0x01,0x02,0x3F,0x03,0x14,0x03,0x00,0x00,0x08,0x00, + 0x30,0xA5,0x8A,0x49,0x80,0x7B,0x90,0xA9,0x76,0x00,0x00,0x00,0xDD,0x00,0x00,0x00, + 0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x80,0xA4,0x81,0x59,0x00, + 0x00,0x00,0x69,0x6E,0x6E,0x65,0x72,0x2E,0x7A,0x69,0x70,0x50,0x4B,0x05,0x06,0x00, + 0x00,0x00,0x00,0x03,0x00,0x03,0x00,0xA5,0x00,0x00,0x00,0xF6,0x00,0x00,0x00,0x00, + 0x00 +}; + +template bool member(arrayview data, U item) +{ + for (size_t i=0;i(zipbytes, sizeof(zipbytes)))); + + arrayview files = z.files(); + assert_eq(files.size(), 3); + assert(member(files, "empty.txt")); + assert(member(files, "hello.txt")); + assert(member(files, "inner.zip")); + + time_t t; + assert_eq(z.read("empty.txt").size(), 0); + assert_eq(string(z.read("hello.txt", &t)), "hello world"); + assert_eq(t, 1481402470); + + zip z2; + assert(z2.init(z.read("inner.zip"))); + + files = z2.files(); + assert_eq(files.size(), 2); + assert(member(files, "empty.txt")); + assert(member(files, "hello.txt")); + + assert_eq(z2.read("empty.txt").size(), 0); + assert_eq(string(z2.read("hello.txt")), "hello world"); +} + +static arrayview sb(const char * str) { return arrayview((uint8_t*)str, strlen(str)); } +test("ZIP writing") +{ + zip z; + assert(z.init(arrayview(zipbytes, sizeof(zipbytes)))); + + array zb = z.pack(); + assert_eq(zb.size(), sizeof(zipbytes)); + + //puts(""); + //puts("---------"); + //for (int i=0;i files = z2.files(); + assert_eq(files.size(), 3); + assert(member(files, "hello2.txt")); + assert(member(files, "hello.txt")); + assert(member(files, "inner.zip")); + + time_t t; + assert_eq(string(z2.read("hello.txt", &t)), "Hello World"); + assert_eq(t, 1481402470); // if timestamp isn't set in the call, don't update it + assert_eq(string(z2.read("hello2.txt", &t)), "test"); + assert_eq(t, 1000000000); + + zip z3; // no initing + array nuls; + nuls.resize(65536); + z3.write("nul.bin", nuls); + + array nulsc = z3.pack(); + assert(nulsc.size() < 1024); + zip z4; + assert(z4.init(nulsc)); + array nulsdc = z4.read("nul.bin"); + for (int i=0;i<65536;i++) assert_eq(nulsdc[i], 0); +} +#endif diff --git a/arlib/zip.h b/arlib/zip.h new file mode 100644 index 0000000..920c279 --- /dev/null +++ b/arlib/zip.h @@ -0,0 +1,58 @@ +#pragma once +#include "array.h" +#include "file.h" + +class zip : nocopy { + struct locfhead; + struct centdirrec; + struct endofcdr; + + endofcdr* getendofcdr(arrayview data); + centdirrec* getcdr(arrayview data, endofcdr* end); + centdirrec* nextcdr(arrayview data, centdirrec* cdr); + locfhead* geth(arrayview data, centdirrec* cdr); + arrayview fh_fname(arrayview data, locfhead* fh); + arrayview fh_data(arrayview data, locfhead* fh); + + array filenames; + struct file { + //would've put filenames here too, but then I'd need funky tricks in files() + uint32_t decomplen; + uint16_t method; + array data; + uint32_t crc32; + uint32_t dosdate; + }; + array filedat; + +public: + zip() {} + zip(arrayview data) + { + init(data); + } + + bool init(arrayview data); + + //Invalidated whenever the file list changes. + arrayview files() + { + return filenames; + } + +private: + size_t find_file(cstring name); + static array unpackfiledat(file& f); +public: + + array read(cstring name, time_t * time = NULL); + + //Writing a blank array deletes the file. + void write(cstring name, arrayview data, time_t date = 0); + +private: + static int fileminver(file& f); + static bool strascii(cstring s); +public: + array pack(); +};