#!/usr/bin/python """ main.py This file serves as the starting point for the Finding Feebas application. It initialises the interface and has functions for all interactions, like moving the map, pressing buttons and checking the input on the entry boxes. """ from feebasCalcs import FeebasCalculator from trendyPhrase import group_conditions, group_lifestyles, group_hobbies import platform import tkinter from tkinter import ttk from tkinter import * from ttkwidgets.autocomplete import AutocompleteCombobox from PIL import Image, ImageTk ROUTE119_PATH = "./Resources/Images/Hoenn_Route_119_E.png" FINDING_FEEBAS_ART_PATH = "./Resources/Images/Finding_Feebas_BG.jpg" FEEBAS_SPOT_INDICATOR_PATH = "./Resources/Images/Feebas_Spot_Indicator.png" ROUTE119_INITAL_X_POS = 192 ROUTE119_INITAL_Y_POS = 960 class Route119: """ This class handles the entire interface and all possible inputs made by the user. """ def __init__(self, root): """ This function initialises the entire interface of the application. Args: self: The class itself root: The root of the tkinter Finding Feebas Application """ self.root = root # initialise the font for the program if(platform.system() == "Windows"): desired_font = tkinter.font.nametofont("TkDefaultFont") dropdown_x1 = 408 dropdown_x2 = 552 dropdown_width = 17 secret_id_label_place_x = 375 secret_id_entry_place_x = 510 secret_id_entry_width = 34 feebas_button_width = 4 fixed_game_checkbox_x = 370 elif(platform.system() == "Linux"): desired_font = tkinter.font.nametofont("TkDefaultFont") dropdown_x1 = 404 dropdown_x2 = 556 dropdown_width = 15 secret_id_label_place_x = 353 secret_id_entry_place_x = 514 secret_id_entry_width = 31 feebas_button_width = 2 fixed_game_checkbox_x = 375 elif(platform.system() == "Darwin"): desired_font = tkinter.font.Font(family = '.AppleSystemUIFont', size = 11, weight = "normal") dropdown_x1 = 400 dropdown_x2 = 560 dropdown_width = 17 secret_id_label_place_x = 370 secret_id_entry_place_x = 512 secret_id_entry_width = 30 feebas_button_width = 0 fixed_game_checkbox_x = 375 # Initialise the map on the left self.map_canvas = Canvas(self.root, width=320, height=560, bg="white") image = Image.open(ROUTE119_PATH) self.map_render = ImageTk.PhotoImage(image) self.map_canvas.create_image(ROUTE119_INITAL_X_POS, ROUTE119_INITAL_Y_POS, image=self.map_render) self.map_canvas.place(relx=0.25,rely=0.5,anchor=CENTER) # Initialise the art on the right self.art_canvas = Canvas(self.root, width=320, height=560, bg="white") image = Image.open(FINDING_FEEBAS_ART_PATH) resized_image= image.resize((325,565)) self.art_render = ImageTk.PhotoImage(resized_image) self.art_canvas.create_image(160, 280, image=self.art_render) self.art_canvas.place(relx=0.75,rely=0.5,anchor=CENTER) # Initialise the current position of the map and mouse position self.current_image_xpos = ROUTE119_INITAL_X_POS self.current_image_ypos = ROUTE119_INITAL_Y_POS self.current_mouse_xpos = 0 self.current_mouse_ypos = 0 self.map_canvas.bind('', self.mousePressCanvas) self.map_canvas.bind("", self.mouseMove) # Initialise the checkbox for Ruby/Sapphire and Emerald. It is coded so that a variable will be 1 if Emerald is selected. self.is_emerald = IntVar() self.is_emerald.set(0) ruby_sapphire_checkbox = Checkbutton(self.root, text='Ruby/Sapphire',variable=self.is_emerald, onvalue=0, offvalue=1, font=desired_font) ruby_sapphire_checkbox.place(x=320*0.55/2+320, y=150, anchor="center") emerald_checkbox = Checkbutton(self.root, text='Emerald',variable=self.is_emerald, onvalue=1, offvalue=0, font=desired_font) emerald_checkbox.place(x=320*1.45/2+320, y=150, anchor="center") # Initialise the label and entry box for the Trainder ID and the Lottery ID validate_command_function = (self.root.register(self.validateNumber), '%d', '%i', '%P', '%s', '%S', '%v', '%V', '%W') tid_label = Label(root, text='Trainer ID', font=desired_font) tid_label.place(x=320*1.5/7+320, y=200, anchor="w") sv = StringVar() sv.trace("w", lambda name, index, mode, sv=sv: self.maxNumberCallback(sv, 0xFFFF, 0)) self.tid_entry = Entry(root, validate="key", validatecommand=validate_command_function, textvariable=sv, width=10, font=desired_font) self.tid_entry.place(x=320*3.5/7+320, y=200, anchor="w") lot_label = Label(root, text='Lottery No.', font=desired_font) lot_label.place(x=320*1.5/7+320, y=225, anchor="w") sv = StringVar() sv.trace("w", lambda name, index, mode, sv=sv: self.maxNumberCallback(sv, 0xFFFF, 1)) self.lot_enrty = Entry(root, validate="key", validatecommand=validate_command_function, textvariable=sv, width=10, font=desired_font) self.lot_enrty.place(x=320*3.5/7+320, y=225, anchor="w") # Initialise the lists for the trendhy phrase and place them in a dropdown menu self.trendy_phrase_1 = group_conditions.copy() self.trendy_phrase_1.sort() self.trendy_phrase_2 = group_lifestyles + group_hobbies self.trendy_phrase_2.sort() self.dropdown_phrase_1 = AutocompleteCombobox(root, completevalues=self.trendy_phrase_1, font=desired_font) self.dropdown_phrase_1.place(x=dropdown_x1, y=360, anchor="center") self.dropdown_phrase_1.config(width = dropdown_width) self.dropdown_phrase_2 = AutocompleteCombobox(root, completevalues=self.trendy_phrase_2, font=desired_font) self.dropdown_phrase_2.place(x=dropdown_x2, y=360, anchor="center") self.dropdown_phrase_2.config(width = dropdown_width) # Initialise the buttons to calculate and clear the feebas spots calculate_button = Button(root, text='Calculate', command=self.calculateFeebasSpots, state= NORMAL, font=desired_font) calculate_button.place(x=320*2/7+320, y=410, anchor="center") calculate_button.config(width = 10) clear_button = Button(root, text='Clear', command=self.clearFeebasSpots, state= NORMAL, font=desired_font) clear_button.place(x=320*5/7+320, y=410, anchor="center") clear_button.config(width = 10) # Initialise label and unusable entry box for Secret ID secret_id_label = Label(root, text='Secret ID:', font=desired_font) secret_id_label.place(x=secret_id_label_place_x, y=455, anchor="center") self.secret_id_entry = ttk.Label(root, text='', font=desired_font) self.secret_id_entry.place(x=secret_id_entry_place_x, y=455, anchor="center") self.secret_id_entry.config(background='#c5cedb') self.secret_id_entry.config(width = secret_id_entry_width) # Initialise the 6 buttons to find the feebas spots in the map. self.feebas_spot_buttons = [] spot_button = Button(root, text='1', command= lambda: self.goToFeebasSpot(0), state= DISABLED, width=feebas_button_width, font=desired_font) spot_button.place(x=320/7+320, y=500, anchor="center") self.feebas_spot_buttons.append(spot_button) spot_button = Button(root, text='2', command= lambda: self.goToFeebasSpot(1), state= DISABLED, width=feebas_button_width, font=desired_font) spot_button.place(x=320*2/7+320, y=500, anchor="center") self.feebas_spot_buttons.append(spot_button) spot_button = Button(root, text='3', command= lambda: self.goToFeebasSpot(2), state= DISABLED, width=feebas_button_width, font=desired_font) spot_button.place(x=320*3/7+320, y=500, anchor="center") self.feebas_spot_buttons.append(spot_button) spot_button = Button(root, text='4', command= lambda: self.goToFeebasSpot(3), state= DISABLED, width=feebas_button_width, font=desired_font) spot_button.place(x=320*4/7+320, y=500, anchor="center") self.feebas_spot_buttons.append(spot_button) spot_button = Button(root, text='5', command= lambda: self.goToFeebasSpot(4), state= DISABLED, width=feebas_button_width, font=desired_font) spot_button.place(x=320*5/7+320, y=500, anchor="center") self.feebas_spot_buttons.append(spot_button) spot_button = Button(root, text='6', command= lambda: self.goToFeebasSpot(5), state= DISABLED, width=feebas_button_width, font=desired_font) spot_button.place(x=320*6/7+320, y=500, anchor="center") self.feebas_spot_buttons.append(spot_button) self.is_fixed_game = IntVar() self.is_fixed_game.set(0) fixed_game_checkbox = Checkbutton(self.root, text='Fixed Game',variable=self.is_fixed_game, onvalue=1, offvalue=0, font=desired_font) fixed_game_checkbox.place(x=fixed_game_checkbox_x, y=540, anchor="center") def goToFeebasSpot(self, spot_id): """ This function changes the position of the movable map to the desired Feebas Spot. The map is 640px wide and 2240px long. The edges of the map on the canvas has the following coordinates: - x(0) = 480 - x(640) = -160 - y(0) = 1400 - y(2240) = -840 Args: self: The class itself spot_id: The Feebas Spot ID ranging from 0 - 5 """ calculated_spots = self.feebas_calcs.getFeebasSpotCoordinates() # Calculate the new position of the map self.current_image_xpos = (640 - calculated_spots[spot_id][0] - 160) self.current_image_ypos = (2240 - calculated_spots[spot_id][1] - 840) # Check if the image doesn't go past any of these set boundaries if(self.current_image_xpos > 16*20): self.current_image_xpos = 16*20 elif(self.current_image_xpos < 0): self.current_image_xpos = 0 if(self.current_image_ypos > 16*70): self.current_image_ypos = 16*70 elif(self.current_image_ypos < -16*12): self.current_image_ypos = -16*12 # Draw the map on its new coordinates self.map_canvas.create_image(self.current_image_xpos, self.current_image_ypos, image=self.map_render) def calculateFeebasSpots(self): """ This function is called when the user clicks on the "Calculate" button. This function will try to calculate the correct Feebas Spots and draw them on the map if possible. Args: self: The class itself """ # Give the parameters to the FeebasCalculator and check if it could find a feebas. If not, then make a noise to let the user know about this. self.feebas_calcs = FeebasCalculator(self.tid_entry.get(), self.lot_enrty.get(), self.dropdown_phrase_1.get(), self.dropdown_phrase_2.get(), self.is_emerald.get(), self.is_fixed_game.get()) if(self.feebas_calcs.isFeebasFound() == False): self.root.bell() return # Make a hacky string for the Secret IDs in case we got multiple results secret_id_string = "" for secret_id in self.feebas_calcs.getSecretIds(): if(secret_id_string != ""): secret_id_string += ' / ' secret_id_string += str(secret_id) self.secret_id_entry.config(text=str(secret_id_string)) # Prepare the map and spot indicator map_image = Image.open(ROUTE119_PATH).convert('RGBA') indicator_image = Image.open(FEEBAS_SPOT_INDICATOR_PATH).convert('RGBA') map_layer = Image.new('RGBA', map_image.size, (0, 0, 0, 0)) # Get the calculated spots and place the indicator in the map calculated_spots = self.feebas_calcs.getFeebasSpotCoordinates() for xy in calculated_spots: map_layer.paste(indicator_image, (xy[0], xy[1])) xy = xy[:2] indicator_layer = map_layer.copy() indicator_layer.putalpha(180) map_layer.paste(indicator_layer, map_layer) result = Image.alpha_composite(map_image, map_layer) # place the image with the indicators back in the tool for the user to see self.map_render = ImageTk.PhotoImage(result) self.map_canvas.create_image(self.current_image_xpos, self.current_image_ypos, image=self.map_render) # Activate the Feebas spot buttons to directly see where the spots are for spot in self.feebas_spot_buttons: spot['state'] = "normal" def clearFeebasSpots(self): """ This function is called when the user clicks on the "Clear" button. This function will reset the map and get rid of any Feebas Indicators placed. The buttons for the Feebas spots will also be disabled. Args: self: The class itself """ self.secret_id_entry.config(text="") image = Image.open(ROUTE119_PATH) self.map_render = ImageTk.PhotoImage(image) self.map_canvas.create_image(self.current_image_xpos, self.current_image_ypos, image=self.map_render) for spot in self.feebas_spot_buttons: spot['state'] = "disabled" def mousePressCanvas(self, e): """ This function is called when the user does a leftbutton mouse press on the Route119 map. The current position of the mouse is stored in variables of this class. Args: self: The class itself e: Mouse events """ self.current_mouse_xpos = e.x self.current_mouse_ypos = e.y def mouseMove(self, e): """ This function is called when the user drags the canvas while having the leftbutton of the mouse pressed. The position of the map is updated based on which direction the user drags the mouse. Some limits have been set in place to make sure the dragging stops at the edges of the map and stays in the relevant areas. Args: self: The class itself e: Mouse events """ x_diff = self.current_mouse_xpos - e.x y_diff = self.current_mouse_ypos - e.y self.current_image_xpos -= x_diff self.current_image_ypos -= y_diff if(self.current_image_xpos > 16*20): self.current_image_xpos = 16*20 elif(self.current_image_xpos < 0): self.current_image_xpos = 0 if(self.current_image_ypos > 16*70): self.current_image_ypos = 16*70 elif(self.current_image_ypos < -16*12): self.current_image_ypos = -16*12 self.current_mouse_xpos = e.x self.current_mouse_ypos = e.y self.map_canvas.create_image(self.current_image_xpos, self.current_image_ypos, image=self.map_render) def maxNumberCallback(self, sv, max_number, id): """ This function is called whenever the user gives an input for the lottery number or the trainer ID. It will check if the value inserted is within the bounds set for it. Args: self: The class itself sv: Holds the input made by the user max_number: Hold the max number set for the input field id: Indicates which entry field is used. 0 for Trainer ID and 1 for Lottery Number """ current_number = 0 try: current_number = int(sv.get()) except ValueError: print("Nothing") if current_number > max_number: if(id == 0): self.tid_entry.delete(0, END) self.tid_entry.insert(0, "65535") else: self.lot_enrty.delete(0, END) self.lot_enrty.insert(0, "65535") current_number = max_number self.root.bell() def validateNumber(self, d, i, P, s, S, v, V, W): """ This function is called whenever the user gives an input for the lottery number or the trainer ID. It will check if the value inserted is a number. It will dissalow any other characters. Args: self: The class itself d: Type of action (1=insert, 0=delete, -1 for others) i: Index of char string to be inserted/deleted, or -1 P: Value of the entry if the edit is allowed s: Value of entry prior to editing S: The text string being inserted or deleted, if any v: The type of validation that is currently set V: The type of validation that triggered the callback (key, focusin, focusout, forced) W: The tk name of the widget """ # Disallow anything that isn't a number if S.isnumeric(): return True else: self.root.bell() return False if __name__ == "__main__": root = Tk() root.wm_title("Finding Feebas") root.geometry("640x560") root.resizable(0,0) if(platform.system() == "Windows"): root.iconbitmap(default='Resources/Icon/LogoGoppier.ico') app = Route119(root) root.mainloop()