FModel/FModel/Creator/Bases/BB/BaseBreakersIcon.cs
GMatrixGames e21a3be55b
Update/net7 (#290)
* file-scoped namespace & net7.0

* Workflow
2022-06-11 20:07:59 -04:00

42 lines
1.5 KiB
C#

using CUE4Parse.UE4.Assets.Exports;
using CUE4Parse.UE4.Objects.Core.i18N;
using CUE4Parse.UE4.Objects.UObject;
using FModel.Creator.Bases.FN;
using SkiaSharp;
namespace FModel.Creator.Bases.BB;
public class BaseBreakersIcon : BaseIcon
{
public BaseBreakersIcon(UObject uObject, EIconStyle style) : base(uObject, style)
{
SeriesBackground = Utils.GetBitmap("WorldExplorers/Content/UMG/Materials/t_TextGradient.t_TextGradient");
Background = new[] { SKColor.Parse("D0D0D0"), SKColor.Parse("636363") };
Border = new[] { SKColor.Parse("D0D0D0"), SKColor.Parse("FFFFFF") };
}
public override void ParseForInfo()
{
if (Object.TryGetValue(out FSoftObjectPath iconTextureAssetData, "IconTextureAssetData", "UnlockPortraitGuideImage"))
Preview = Utils.GetBitmap(iconTextureAssetData);
if (Object.TryGetValue(out FText displayName, "DisplayName", "RegionDisplayName", "ZoneName"))
DisplayName = displayName.Text;
if (Object.TryGetValue(out FText description, "Description", "RegionShortName", "ZoneDescription"))
Description = description.Text;
}
public override SKBitmap[] Draw()
{
var ret = new SKBitmap(Width, Height, SKColorType.Rgba8888, SKAlphaType.Premul);
using var c = new SKCanvas(ret);
DrawBackground(c);
DrawPreview(c);
DrawTextBackground(c);
DrawDisplayName(c);
DrawDescription(c);
return new[] { ret };
}
}