mirror of
https://github.com/4sval/FModel.git
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89 lines
3.7 KiB
C#
89 lines
3.7 KiB
C#
namespace FModel.Forms
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{
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partial class IconGeneratorAssets
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(IconGeneratorAssets));
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this.OKButton = new System.Windows.Forms.Button();
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this.checkedAssets = new System.Windows.Forms.CheckedListBox();
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this.SuspendLayout();
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//
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// OKButton
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//
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this.OKButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.OKButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.OKButton.Location = new System.Drawing.Point(222, 300);
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this.OKButton.Name = "OKButton";
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this.OKButton.Size = new System.Drawing.Size(97, 21);
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this.OKButton.TabIndex = 15;
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this.OKButton.Text = "OK";
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this.OKButton.UseVisualStyleBackColor = true;
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this.OKButton.Click += new System.EventHandler(this.OKButton_Click);
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//
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// checkedAssets
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//
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this.checkedAssets.CheckOnClick = true;
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this.checkedAssets.FormattingEnabled = true;
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this.checkedAssets.Items.AddRange(new object[] {
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"Challenges",
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"Consumables & Weapons",
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"Cosmetics",
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"Traps",
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"Variants",
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"Ammo",
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"STW Heroes",
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"STW Defenders",
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"STW Card Packs"});
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this.checkedAssets.Location = new System.Drawing.Point(12, 12);
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this.checkedAssets.Name = "checkedAssets";
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this.checkedAssets.Size = new System.Drawing.Size(307, 274);
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this.checkedAssets.TabIndex = 16;
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//
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// IconGeneratorAssets
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(331, 333);
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this.Controls.Add(this.checkedAssets);
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this.Controls.Add(this.OKButton);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "IconGeneratorAssets";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "FModel Settings - Icon Assets";
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.Button OKButton;
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private System.Windows.Forms.CheckedListBox checkedAssets;
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}
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} |