FModel/FModel/Forms/IconGeneratorAssets.Designer.cs

89 lines
3.7 KiB
C#

namespace FModel.Forms
{
partial class IconGeneratorAssets
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(IconGeneratorAssets));
this.OKButton = new System.Windows.Forms.Button();
this.checkedAssets = new System.Windows.Forms.CheckedListBox();
this.SuspendLayout();
//
// OKButton
//
this.OKButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.OKButton.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.OKButton.Location = new System.Drawing.Point(222, 300);
this.OKButton.Name = "OKButton";
this.OKButton.Size = new System.Drawing.Size(97, 21);
this.OKButton.TabIndex = 15;
this.OKButton.Text = "OK";
this.OKButton.UseVisualStyleBackColor = true;
this.OKButton.Click += new System.EventHandler(this.OKButton_Click);
//
// checkedAssets
//
this.checkedAssets.CheckOnClick = true;
this.checkedAssets.FormattingEnabled = true;
this.checkedAssets.Items.AddRange(new object[] {
"Challenges",
"Consumables & Weapons",
"Cosmetics",
"Traps",
"Variants",
"Ammo",
"STW Heroes",
"STW Defenders",
"STW Card Packs"});
this.checkedAssets.Location = new System.Drawing.Point(12, 12);
this.checkedAssets.Name = "checkedAssets";
this.checkedAssets.Size = new System.Drawing.Size(307, 274);
this.checkedAssets.TabIndex = 16;
//
// IconGeneratorAssets
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(331, 333);
this.Controls.Add(this.checkedAssets);
this.Controls.Add(this.OKButton);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "IconGeneratorAssets";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "FModel Settings - Icon Assets";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button OKButton;
private System.Windows.Forms.CheckedListBox checkedAssets;
}
}