FModel/FModel/Constants.cs
2022-08-31 20:04:59 +02:00

31 lines
1.1 KiB
C#

using System.Reflection;
using CUE4Parse.UE4.Objects.Core.Misc;
namespace FModel;
public static class Constants
{
public static readonly string APP_VERSION = Assembly.GetExecutingAssembly().GetName().Version?.ToString();
public const string ZERO_64_CHAR = "0000000000000000000000000000000000000000000000000000000000000000";
public static readonly FGuid ZERO_GUID = new(0U);
public const float SCALE_DOWN_RATIO = 0.01F;
public const uint SAMPLES_COUNT = 4;
public const string WHITE = "#DAE5F2";
public const string GRAY = "#BBBBBB";
public const string RED = "#E06C75";
public const string GREEN = "#98C379";
public const string YELLOW = "#E5C07B";
public const string BLUE = "#528BCC";
public const string ISSUE_LINK = "https://github.com/iAmAsval/FModel/issues/new/choose";
public const string DONATE_LINK = "https://fmodel.app/donate";
public const string DISCORD_LINK = "https://fmodel.app/discord";
public const string _FN_LIVE_TRIGGER = "fortnite-live.manifest";
public const string _VAL_LIVE_TRIGGER = "valorant-live.manifest";
public const string _NO_PRESET_TRIGGER = "Hand Made";
}