mirror of
https://github.com/4sval/FModel.git
synced 2026-04-14 05:26:42 -05:00
744 lines
27 KiB
C#
744 lines
27 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// Ce code a été généré par un outil.
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// Version du runtime :4.0.30319.42000
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//
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// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
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// le code est régénéré.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace FModel.Properties {
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using System;
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/// <summary>
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/// Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
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/// </summary>
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// Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
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// à l'aide d'un outil, tel que ResGen ou Visual Studio.
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// Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
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// avec l'option /str ou régénérez votre projet VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FModel.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Remplace la propriété CurrentUICulture du thread actuel pour toutes
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/// les recherches de ressources à l'aide de cette classe de ressource fortement typée.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à You have reached the end of the file. Do you want to append one byte? This operation cannot be canceled if you continue..
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/// </summary>
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internal static string AppendByteConfirmationString {
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get {
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return ResourceManager.GetString("AppendByteConfirmationString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Byte[].
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/// </summary>
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internal static byte[] BurbankBigCondensed_Black {
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get {
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object obj = ResourceManager.GetObject("BurbankBigCondensed_Black", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Byte[].
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/// </summary>
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internal static byte[] BurbankBigCondensed_Bold {
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get {
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object obj = ResourceManager.GetObject("BurbankBigCondensed_Bold", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à The number of bytes in the last block of the program that are actually used.
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///If this value is zero, that means the entire last block is used.
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/// </summary>
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internal static string CBB_EXEFile_BytesInLastBlockString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_BytesInLastBlockString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Initial value of the CS register, relative to the segment the program was loaded at..
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/// </summary>
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internal static string CBB_EXEFile_InitialValueOfCSRegisterString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_InitialValueOfCSRegisterString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Initial value of the IP register..
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/// </summary>
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internal static string CBB_EXEFile_InitialValueOfIPRegisterString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_InitialValueOfIPRegisterString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Initial value of the SP register..
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/// </summary>
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internal static string CBB_EXEFile_InitialValueOfSPRegisterString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_InitialValueOfSPRegisterString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à This is the 'magic number' of an EXE file..
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/// </summary>
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internal static string CBB_EXEFile_MagicNumberString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_MagicNumberString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Maximum number of paragraphs of additional memory.
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///Normally, the OS reserves all the remaining conventional memory for your program, but you can limit it with this field..
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/// </summary>
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internal static string CBB_EXEFile_MaxNumberOfHeaderParagraphAdditionalMemoryString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_MaxNumberOfHeaderParagraphAdditionalMemoryString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à This program cannot be run in DOS mode....
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/// </summary>
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internal static string CBB_EXEFile_NotDOSProgramString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_NotDOSProgramString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Number of blocks in the file that are part of the EXE file.
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///If [02-03] is non-zero, only that much of the last block is used..
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/// </summary>
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internal static string CBB_EXEFile_NumberOfBlockInFileBlockString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_NumberOfBlockInFileBlockString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Number of paragraphs of additional memory that the program will need.
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///This is the equivalent of the BSS size in a Unix program.
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///The program can't be loaded if there isn't at least this much memory available to it..
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/// </summary>
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internal static string CBB_EXEFile_NumberOfHeaderParagraphAdditionalMemoryString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_NumberOfHeaderParagraphAdditionalMemoryString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Number of relocation entries stored after the header. May be zero.
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/// </summary>
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internal static string CBB_EXEFile_NumberOfRelocationEntriesString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_NumberOfRelocationEntriesString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Offset of the first relocation item in the file..
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/// </summary>
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internal static string CBB_EXEFile_OffsetOfTheFirstRelocationItemString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_OffsetOfTheFirstRelocationItemString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Overlay number. Normally zero, meaning that it's the main program..
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/// </summary>
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internal static string CBB_EXEFile_OverlayNumberString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_OverlayNumberString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Relative value of the stack segment.
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///This value is added to the segment the program was loaded at, and the result is used to initialize the SS register..
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/// </summary>
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internal static string CBB_EXEFile_RelativeValueOfStackSegmentString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_RelativeValueOfStackSegmentString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Word checksum.
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///If set properly, the 16-bit sum of all words in the file should be zero.
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///Usually, this isn't filled in..
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/// </summary>
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internal static string CBB_EXEFile_WordChecksumString {
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get {
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return ResourceManager.GetString("CBB_EXEFile_WordChecksumString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap clipSize64 {
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get {
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object obj = ResourceManager.GetObject("clipSize64", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap close_file_16x {
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get {
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object obj = ResourceManager.GetObject("close_file_16x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap colorpicker1 {
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get {
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object obj = ResourceManager.GetObject("colorpicker1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap colorpicker2 {
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get {
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object obj = ResourceManager.GetObject("colorpicker2", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Default TBL.
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/// </summary>
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internal static string DefaultTBLString {
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get {
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return ResourceManager.GetString("DefaultTBLString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap dmg64 {
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get {
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object obj = ResourceManager.GetObject("dmg64", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à 00=<NUL>
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///01=<SOH>
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///02=<STX>
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///03=<ETX>
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///04=<PF>
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///05=<HT>
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///06=<LC>
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///07=<DEL>
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///08=<GE>
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///09=<RLF>
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///0A=<SMM>
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///0B=<VT>
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///0C=<FF>
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///0D=<CR>
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///0E=<SO>
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///0F=<SI>
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///10=<DLE>
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///11=<DC1>
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///12=<DC2>
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///13=<TM>
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///14=<RES>
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///15=<NL>
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///16=<BS>
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///17=<IL>
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///18=<CAN>
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///19=<EM>
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///1A=<CC>
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///1B=<CU1>
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///1C=<IFS>
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///1D=<IGS>
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///1E=<IRS>
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///1F=<IUS>
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///20=<DS>
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///21=<SOS>
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///22=<FS>
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///23=.
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///24=<BYP>
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///25=<LF>
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///26=<ETB>
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///27=<ESC>
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///28=.
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///29=.
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///2A=<SM>
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///2B=<CU2>
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///2C=.
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///2D=<ENQ>
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///2E=<ACK>
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///2F=<BEL>
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///30=.
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///31=.
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///32=<SYN>
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///33=.
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///34=<PN>
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///35=<RS>
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///36=<UC>
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///37=<EOT>
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///38 [le reste de la chaîne a été tronqué]";.
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/// </summary>
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internal static string EBCDIC {
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get {
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return ResourceManager.GetString("EBCDIC", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à 00=.
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///01=.
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///02=.
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///03=.
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///04=.
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///05=.
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///06=.
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///07=.
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///08=.
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///09=.
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///0A=.
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///0B=.
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///0C=.
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///0D=.
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///0E=.
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///0F=.
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///10=.
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///11=.
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///12=.
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///13=.
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///14=.
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///15=.
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///16=.
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///17=.
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///18=.
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///19=.
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///1A=.
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///1B=.
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///1C=.
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///1D=.
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///1E=.
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///1F=.
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///20=.
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///21=.
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///22=.
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///23=.
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///24=.
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///25=.
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///26=.
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///27=.
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///28=.
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///29=.
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///2A=.
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///2B=.
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///2C=.
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///2D=.
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///2E=.
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///2F=.
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///30=.
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///31=.
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///32=.
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///33=.
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///34=.
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///35=.
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///36=.
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///37=.
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///38=.
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///39=.
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///3A=.
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///3B=.
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///3C=.
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///3D=.
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///3E=.
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///3F=.
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///40=.
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///41=.
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///42=.
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///43=.
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///44=.
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///45=.
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///46=.
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///47=.
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///48=.
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///49=.
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///4A=¢
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///4B=.
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///4C=<
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///4D=(
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///4E=+
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///4F=|
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///50=&
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///51=.
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///52=.
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///53=.
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///54=.
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///55 [le reste de la chaîne a été tronqué]";.
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/// </summary>
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internal static string EBCDIC_NoSpecialChar {
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get {
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return ResourceManager.GetString("EBCDIC_NoSpecialChar", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à &lt;end&gt;.
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/// </summary>
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internal static string EndTagString {
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get {
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return ResourceManager.GetString("EndTagString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Do you want to close the current file and open :.
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/// </summary>
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internal static string FileDroppingConfirmationString {
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get {
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return ResourceManager.GetString("FileDroppingConfirmationString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Fill selection with byte.
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/// </summary>
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internal static string FillSelectionAloneString {
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get {
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return ResourceManager.GetString("FillSelectionAloneString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à First byte.
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/// </summary>
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internal static string FirstByteString {
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get {
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return ResourceManager.GetString("FirstByteString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap folder_16x {
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get {
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object obj = ResourceManager.GetObject("folder_16x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap info_16x {
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get {
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object obj = ResourceManager.GetObject("info_16x", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à Kb.
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/// </summary>
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internal static string KBTagString {
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get {
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return ResourceManager.GetString("KBTagString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une chaîne localisée semblable à &lt;ln&gt;.
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/// </summary>
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|
internal static string LineTagString {
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get {
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return ResourceManager.GetString("LineTagString", resourceCulture);
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Bitmap.
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/// </summary>
|
|
internal static System.Drawing.Bitmap Logo {
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get {
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object obj = ResourceManager.GetObject("Logo", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Recherche une ressource localisée de type System.Drawing.Icon semblable à (Icône).
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/// </summary>
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|
internal static System.Drawing.Icon Logo_Icon {
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get {
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object obj = ResourceManager.GetObject("Logo_Icon", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
|
|
}
|
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|
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/// <summary>
|
|
/// Recherche une chaîne localisée semblable à Mb.
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|
/// </summary>
|
|
internal static string MBTagString {
|
|
get {
|
|
return ResourceManager.GetString("MBTagString", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap open_16x {
|
|
get {
|
|
object obj = ResourceManager.GetObject("open_16x", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une chaîne localisée semblable à Paste operation reached the end of the file. Do you want to extend the file to complete the operation? This operation cannot be canceled if you continue..
|
|
/// </summary>
|
|
internal static string PasteExtendByteConfirmationString {
|
|
get {
|
|
return ResourceManager.GetString("PasteExtendByteConfirmationString", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une chaîne localisée semblable à Paste from clipboard.
|
|
/// </summary>
|
|
internal static string PasteFromClipboardString {
|
|
get {
|
|
return ResourceManager.GetString("PasteFromClipboardString", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap reload64 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("reload64", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une chaîne localisée semblable à Replace with byte.
|
|
/// </summary>
|
|
internal static string ReplaceWithByteString {
|
|
get {
|
|
return ResourceManager.GetString("ReplaceWithByteString", resourceCulture);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap save_16x {
|
|
get {
|
|
object obj = ResourceManager.GetObject("save_16x", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap settings_16x {
|
|
get {
|
|
object obj = ResourceManager.GetObject("settings_16x", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap T_Icon_Pets_64 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("T_Icon_Pets_64", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap T_Icon_Quests_64 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("T_Icon_Quests_64", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_AC_F {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_AC_F", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_AC_N {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_AC_N", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_Challenge {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_Challenge", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_D_F {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_D_F", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_D_N {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_D_N", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_F_F {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_F_F", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_F_N {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_F_N", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_M_F {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_M_F", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap Template_M_N {
|
|
get {
|
|
object obj = ResourceManager.GetObject("Template_M_N", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
|
|
/// </summary>
|
|
internal static System.Drawing.Bitmap unknown512 {
|
|
get {
|
|
object obj = ResourceManager.GetObject("unknown512", resourceCulture);
|
|
return ((System.Drawing.Bitmap)(obj));
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Recherche une chaîne localisée semblable à An error occured when writing..
|
|
/// </summary>
|
|
internal static string WritingErrorExeptionString {
|
|
get {
|
|
return ResourceManager.GetString("WritingErrorExeptionString", resourceCulture);
|
|
}
|
|
}
|
|
}
|
|
}
|