Unreal Engine Archives Explorer
Go to file
copilot-swe-agent[bot] 7e0e897a91 Fix nested state machine double-click navigation
PrefixStateMachineLayerNames and BuildStateMachineOverviewLayers only
scanned vm.Layers for StateMachine nodes, missing nested SM nodes in
vm.StateSubGraphs. This caused overview layers for nested SMs to be
named incorrectly (e.g. "AnimGraph > NestedSM" instead of
"AnimGraph > OuterSM > StateName > NestedSM"), so double-click from
a state sub-graph could not find the matching overview layer.

Fix: iteratively discover nested SM nodes in state sub-graphs and
also scan StateSubGraphs in BuildStateMachineOverviewLayers.

Co-authored-by: LoogLong <86428208+LoogLong@users.noreply.github.com>
2026-03-05 01:27:21 +00:00
.github
CUE4Parse@db808145a2 Borderlands 3 audio (#649) 2026-02-25 16:24:43 +01:00
FModel Fix nested state machine double-click navigation 2026-03-05 01:27:21 +00:00
.editorconfig
.gitignore
.gitmodules
LICENSE
NOTICE
README.md

FModel - An Unreal Engine Archives Explorer in C#

CI Status Latest Donate Discord


Description:

FModel is an archive explorer for Unreal Engine games that uses CUE4Parse as its core parsing library, providing robust support for the latest UE4 and UE5 archive formats. It aims to deliver a modern and intuitive user interface, powerful features, and a comprehensive set of tools for previewing and converting game packages, empowering YOU to understand games' inner workings with ease.

FModel is actively maintained and developed by a dedicated community of contributors, and welcomes all new contributions and feedback.

Installation:

For installation, follow the instructions from here

Sponsorship:

License:

FModel is licensed under GPL-3, and licenses of third-party libraries used are listed here.