FModel/FModel/ViewModels/ApiEndpoints/EpicApiEndpoint.cs
Marlon 4be7d4c3fb
small rework
removed DotNetZip
make use of Oodle.NET & Zlib-ng.NET
updated EpicManifestParser
minor optimizations
2024-04-04 06:18:49 +02:00

71 lines
3.0 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using EpicManifestParser.Api;
using FModel.Framework;
using FModel.Settings;
using FModel.ViewModels.ApiEndpoints.Models;
using RestSharp;
using Serilog;
namespace FModel.ViewModels.ApiEndpoints;
public class EpicApiEndpoint : AbstractApiProvider
{
private const string _OAUTH_URL = "https://account-public-service-prod03.ol.epicgames.com/account/api/oauth/token";
private const string _BASIC_TOKEN = "basic MzQ0NmNkNzI2OTRjNGE0NDg1ZDgxYjc3YWRiYjIxNDE6OTIwOWQ0YTVlMjVhNDU3ZmI5YjA3NDg5ZDMxM2I0MWE=";
private const string _APP_URL = "https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/v2/platform/Windows/namespace/fn/catalogItem/4fe75bbc5a674f4f9b356b5c90567da5/app/Fortnite/label/Live";
public EpicApiEndpoint(RestClient client) : base(client) { }
public async Task<ManifestInfo> GetManifestAsync(CancellationToken token)
{
await VerifyAuth(token).ConfigureAwait(false);
var request = new FRestRequest(_APP_URL);
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
var response = await _client.ExecuteAsync(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.IsSuccessful ? ManifestInfo.Deserialize(response.RawBytes) : null;
}
public ManifestInfo GetManifest(CancellationToken token)
{
return GetManifestAsync(token).GetAwaiter().GetResult();
}
public async Task VerifyAuth(CancellationToken token)
{
if (await IsExpired().ConfigureAwait(false))
{
var auth = await GetAuthAsync(token).ConfigureAwait(false);
if (auth != null)
{
UserSettings.Default.LastAuthResponse = auth;
}
}
}
private async Task<AuthResponse> GetAuthAsync(CancellationToken token)
{
var request = new FRestRequest(_OAUTH_URL, Method.Post);
request.AddHeader("Authorization", _BASIC_TOKEN);
request.AddParameter("grant_type", "client_credentials");
var response = await _client.ExecuteAsync<AuthResponse>(request, token).ConfigureAwait(false);
Log.Information("[{Method}] [{Status}({StatusCode})] '{Resource}'", request.Method, response.StatusDescription, (int) response.StatusCode, response.ResponseUri?.OriginalString);
return response.Data;
}
private async Task<bool> IsExpired()
{
if (string.IsNullOrEmpty(UserSettings.Default.LastAuthResponse.AccessToken)) return true;
var request = new FRestRequest("https://account-public-service-prod.ol.epicgames.com/account/api/oauth/verify");
request.AddHeader("Authorization", $"bearer {UserSettings.Default.LastAuthResponse.AccessToken}");
var response = await _client.ExecuteGetAsync(request).ConfigureAwait(false);
return !response.IsSuccessful;
}
}