FModel/FModel/Properties/Resources.Designer.cs
2019-05-09 11:05:52 +02:00

374 lines
14 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// Ce code a été généré par un outil.
// Version du runtime :4.0.30319.42000
//
// Les modifications apportées à ce fichier peuvent provoquer un comportement incorrect et seront perdues si
// le code est régénéré.
// </auto-generated>
//------------------------------------------------------------------------------
namespace FModel.Properties {
using System;
/// <summary>
/// Une classe de ressource fortement typée destinée, entre autres, à la consultation des chaînes localisées.
/// </summary>
// Cette classe a été générée automatiquement par la classe StronglyTypedResourceBuilder
// à l'aide d'un outil, tel que ResGen ou Visual Studio.
// Pour ajouter ou supprimer un membre, modifiez votre fichier .ResX, puis réexécutez ResGen
// avec l'option /str ou régénérez votre projet VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Retourne l'instance ResourceManager mise en cache utilisée par cette classe.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FModel.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Remplace la propriété CurrentUICulture du thread actuel pour toutes
/// les recherches de ressources à l'aide de cette classe de ressource fortement typée.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap BG512 {
get {
object obj = ResourceManager.GetObject("BG512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Byte[].
/// </summary>
internal static byte[] BurbankBigCondensed_Black {
get {
object obj = ResourceManager.GetObject("BurbankBigCondensed_Black", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Byte[].
/// </summary>
internal static byte[] BurbankBigCondensed_Bold {
get {
object obj = ResourceManager.GetObject("BurbankBigCondensed_Bold", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap C512 {
get {
object obj = ResourceManager.GetObject("C512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Challenges_Slider {
get {
object obj = ResourceManager.GetObject("Challenges_Slider", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap E512 {
get {
object obj = ResourceManager.GetObject("E512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Icon semblable à (Icône).
/// </summary>
internal static System.Drawing.Icon FModel {
get {
object obj = ResourceManager.GetObject("FModel", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap FModel_Logo {
get {
object obj = ResourceManager.GetObject("FModel_Logo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder_16x {
get {
object obj = ResourceManager.GetObject("folder_16x", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder_Closed_16xLG {
get {
object obj = ResourceManager.GetObject("folder_Closed_16xLG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap L512 {
get {
object obj = ResourceManager.GetObject("L512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap M512 {
get {
object obj = ResourceManager.GetObject("M512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Marvel512 {
get {
object obj = ResourceManager.GetObject("Marvel512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap properties_16xLG {
get {
object obj = ResourceManager.GetObject("properties_16xLG", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Quest {
get {
object obj = ResourceManager.GetObject("Quest", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap R512 {
get {
object obj = ResourceManager.GetObject("R512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap StatusAnnotations_Information_16xLG_color {
get {
object obj = ResourceManager.GetObject("StatusAnnotations_Information_16xLG_color", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_FNBR_BattlePoints_L {
get {
object obj = ResourceManager.GetObject("T_FNBR_BattlePoints_L", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_FNBR_SeasonalXP_L {
get {
object obj = ResourceManager.GetObject("T_FNBR_SeasonalXP_L", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Icon_Adaptive_64 {
get {
object obj = ResourceManager.GetObject("T_Icon_Adaptive_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Icon_Animated_64 {
get {
object obj = ResourceManager.GetObject("T_Icon_Animated_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Icon_Pets_64 {
get {
object obj = ResourceManager.GetObject("T_Icon_Pets_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Icon_Quests_64 {
get {
object obj = ResourceManager.GetObject("T_Icon_Quests_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Icon_Traversal_64 {
get {
object obj = ResourceManager.GetObject("T_Icon_Traversal_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Icon_Variant_64 {
get {
object obj = ResourceManager.GetObject("T_Icon_Variant_64", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T_Items_MTX_L {
get {
object obj = ResourceManager.GetObject("T_Items_MTX_L", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap T512 {
get {
object obj = ResourceManager.GetObject("T512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap U512 {
get {
object obj = ResourceManager.GetObject("U512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap unknown512 {
get {
object obj = ResourceManager.GetObject("unknown512", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap wTemplate {
get {
object obj = ResourceManager.GetObject("wTemplate", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Recherche une ressource localisée de type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap wTemplateF {
get {
object obj = ResourceManager.GetObject("wTemplateF", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}