Unreal Engine Archives Explorer
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copilot-swe-agent[bot] 3280bfeb25 Fix zoom jumping and improve connection line visibility
- Fix OnMouseWheel: get mouse position relative to parent Border (stable
  coords) instead of Canvas (transformed coords that shift during zoom);
  compute canvas-local point manually and preserve it after scale change
- Fix OnCanvasMouseDown/Move: use parent Border coords for consistent
  panning behavior
- Improve connection lines: thicker stroke (2px), higher opacity (0.8),
  minimum bezier tangent length (50px) for smoother short-distance curves

Co-authored-by: LoogLong <86428208+LoogLong@users.noreply.github.com>
2026-03-02 02:50:47 +00:00
.github action updates 2025-12-10 21:59:59 +01:00
CUE4Parse@db808145a2 Borderlands 3 audio (#649) 2026-02-25 16:24:43 +01:00
FModel Fix zoom jumping and improve connection line visibility 2026-03-02 02:50:47 +00:00
.editorconfig
.gitignore
.gitmodules removed submodule 2024-04-05 06:39:34 +02:00
LICENSE
NOTICE New Explorer System (#619) 2025-12-19 18:34:33 +01:00
README.md Texture Changes & HDR Preview/Export (#559) 2025-04-26 23:01:01 +02:00

FModel - An Unreal Engine Archives Explorer in C#

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Description:

FModel is an archive explorer for Unreal Engine games that uses CUE4Parse as its core parsing library, providing robust support for the latest UE4 and UE5 archive formats. It aims to deliver a modern and intuitive user interface, powerful features, and a comprehensive set of tools for previewing and converting game packages, empowering YOU to understand games' inner workings with ease.

FModel is actively maintained and developed by a dedicated community of contributors, and welcomes all new contributions and feedback.

Installation:

For installation, follow the instructions from here

Sponsorship:

License:

FModel is licensed under GPL-3, and licenses of third-party libraries used are listed here.