mirror of
https://github.com/4sval/FModel.git
synced 2026-03-27 12:15:09 -05:00
Unreal Engine Archives Explorer
dotnetexplorerfortnitegta-3gta-san-andreasgta-vice-citymultiversusopenglpakpubgstrayue4ue5unreal-engineunreal-engine-4unreal-engine-5valorantviewer
Parse States and Transitions from BakedStateMachines to build state-level overview layers for each state machine. Each overview shows: - Entry node (filled circle) connecting to the initial state - State nodes (rounded rectangles) with their names - Directional transition arrows between states The overview layer replaces the old internal per-state layer and is opened via double-click on StateMachine nodes in the parent graph. Co-authored-by: LoogLong <86428208+LoogLong@users.noreply.github.com> |
||
|---|---|---|
| .github | ||
| CUE4Parse@db808145a2 | ||
| FModel | ||
| .editorconfig | ||
| .gitignore | ||
| .gitmodules | ||
| LICENSE | ||
| NOTICE | ||
| README.md | ||
FModel - An Unreal Engine Archives Explorer in C#
Description:
FModel is an archive explorer for Unreal Engine games that uses CUE4Parse as its core parsing library, providing robust support for the latest UE4 and UE5 archive formats. It aims to deliver a modern and intuitive user interface, powerful features, and a comprehensive set of tools for previewing and converting game packages, empowering YOU to understand games' inner workings with ease.
FModel is actively maintained and developed by a dedicated community of contributors, and welcomes all new contributions and feedback.
Installation:
For installation, follow the instructions from here
Sponsorship:
License:
FModel is licensed under GPL-3, and licenses of third-party libraries used are listed here.
