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chore: point CUE4Parse submodule at r6e/CUE4Parse-Linux (#66)
Update .gitmodules URL from FabianFG/CUE4Parse to
r6e/CUE4Parse-Linux and pin to commit 06fbf1ac which adds
Linux-compatible libdetex.so and libtegra_swizzle_x64.so
alongside the Windows DLLs, with RID-aware loading in
DetexHelper and PlatformDeswizzlers.

Closes #10
2026-03-11 19:49:17 -06:00
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CUE4Parse@06fbf1aced chore: point CUE4Parse submodule at r6e/CUE4Parse-Linux (#66) 2026-03-11 19:49:17 -06:00
FModel chore: remove Autoupdater.NET.Official (WPF-only auto-updater) (#65) 2026-03-11 18:04:03 -06:00
.editorconfig update editor config to have space next to casts 2021-10-14 11:40:28 -04:00
.gitignore Finish setting up env 2026-03-11 17:28:01 -06:00
.gitmodules chore: point CUE4Parse submodule at r6e/CUE4Parse-Linux (#66) 2026-03-11 19:49:17 -06:00
LICENSE Re-add GPL-3 license 2021-05-22 16:33:08 -04:00
NOTICE New Explorer System (#619) 2025-12-19 18:34:33 +01:00
README.md Texture Changes & HDR Preview/Export (#559) 2025-04-26 23:01:01 +02:00

FModel - An Unreal Engine Archives Explorer in C#

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Description:

FModel is an archive explorer for Unreal Engine games that uses CUE4Parse as its core parsing library, providing robust support for the latest UE4 and UE5 archive formats. It aims to deliver a modern and intuitive user interface, powerful features, and a comprehensive set of tools for previewing and converting game packages, empowering YOU to understand games' inner workings with ease.

FModel is actively maintained and developed by a dedicated community of contributors, and welcomes all new contributions and feedback.

Installation:

For installation, follow the instructions from here

Sponsorship:

License:

FModel is licensed under GPL-3, and licenses of third-party libraries used are listed here.