FModel/FModel/Enums.cs
2020-07-23 19:02:26 +02:00

77 lines
1.2 KiB
C#

namespace FModel
{
public enum EGame
{
Unknown,
Fortnite,
Valorant,
DeadByDaylight,
Borderlands3,
MinecraftDungeons,
BattleBreakers,
Spellbreak,
StateOfDecay2, // WIP
TheCycleEA // TODO: Early Access version, change when game is released
}
public enum EFModel
{
Debug,
Release,
Unknown
}
public enum EPakLoader
{
Single,
All,
New,
Modified,
NewModified
}
public enum ECopy
{
Path,
PathNoExt,
PathNoFile,
File,
FileNoExt
}
public enum ELanguage : long
{
English,
French,
German,
Italian,
Spanish,
SpanishLatin,
Arabic,
Japanese,
Korean,
Polish,
PortugueseBrazil,
Russian,
Turkish,
Chinese,
TraditionalChinese,
AustralianEnglish
}
public enum EJsonType: long
{
Default,
Positioned
}
public enum EIconDesign : long
{
Default,
NoBackground,
NoText,
Mini,
Flat
}
}