FModel/FModel/ViewModels
Fabian 1b2f6c636f Uhm ok so I guess that's the big commit
- Added utoc/ucas (io store) loading support
- Added new unversioned asset parsing support ONLY for asset we have mappings yet
- Integrated that new parsing as good as possible into fmodel's old structure (which certainly wasn't prepared for such a change lol)
- ONLY for new package format disabled caching of files in debug mode (was annoying)
- Type and enum mappings while by default be loaded from a github repo BUT in debug mode it will first attempt to load them from local files (relative to the exe, also for debugging conveniance) but fallback to the ones from the repo
- F12 hotkey for reloading current type mappings (Mainly made for debug but also works in release)
2020-10-28 21:41:53 +01:00
..
AvalonEdit added Valorant StreamedVideoDataAsset video link 2020-07-27 20:35:55 +02:00
Buttons FModel 3.1 2020-05-14 17:12:20 +02:00
ComboBox fixed languages index so users don't get their language change 2020-10-13 23:24:54 +02:00
DataGrid Uhm ok so I guess that's the big commit 2020-10-28 21:41:53 +01:00
ImageBox added arabic icon drawing support 2020-10-10 13:46:43 +02:00
ListBox Uhm ok so I guess that's the big commit 2020-10-28 21:41:53 +01:00
MenuItem Uhm ok so I guess that's the big commit 2020-10-28 21:41:53 +01:00
Notifier notofficer fix + audio player volume saved + click notif to open path 2020-05-25 00:38:10 +02:00
SoundPlayer fixed some audios + fixed cid 776 + fixed pickaxes without images 2020-06-17 22:29:53 +02:00
StatusBar FModel 3.1 2020-05-14 17:12:20 +02:00
TabControl Uhm ok so I guess that's the big commit 2020-10-28 21:41:53 +01:00
Treeview Uhm ok so I guess that's the big commit 2020-10-28 21:41:53 +01:00
PropertyChangedBase.cs FModel 3.1 2020-05-14 17:12:20 +02:00